Snarl (move)

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Bark Out
バークアウト Bark Out
Type  Dark
Category  Special
PP  15 (max. 24)
Power  55
Accuracy  95%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Other Side: Affects the opponent's side of the field
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

(Japanese: バークアウト Bark Out) is a damage-dealing Template:Type2 move introduced in Generation V.

Effect

Bark Out deals damage and lowers the target's Special Attack by one stage. Bark Out hits all opponents in double battles and all adjacent opponents triple battles.

Learnset

Generation V

By TM95

#   Pokémon Type
0058 Growlithe Growlithe
Fire
0059 Arcanine Arcanine
Fire
0151 Mew Mew
Psychic
0197 Umbreon Umbreon
Dark
0198 Murkrow Murkrow
Dark Flying
0209 Snubbull Snubbull
Normal
0210 Granbull Granbull
Normal
0215 Sneasel Sneasel
Dark Ice
0228 Houndour Houndour
Dark Fire
0229 Houndoom Houndoom
Dark Fire
0243 Raikou Raikou
Electric
0244 Entei Entei
Fire
0245 Suicune Suicune
Water
0246 Larvitar Larvitar
Rock Ground
0247 Pupitar Pupitar
Rock Ground
0248 Tyranitar Tyranitar
Rock Dark
0261 Poochyena Poochyena
Dark
0262 Mightyena Mightyena
Dark
0274 Nuzleaf Nuzleaf
Grass Dark
0275 Shiftry Shiftry
Grass Dark
0302 Sableye Sableye
Dark Ghost
0309 Electrike Electrike
Electric
0310 Manectric Manectric
Electric
0318 Carvanha Carvanha
Water Dark
0319 Sharpedo Sharpedo
Water Dark
0342 Crawdaunt Crawdaunt
Water Dark
0359 Absol Absol
Dark
0403 Shinx Shinx
Electric
0404 Luxio Luxio
Electric
0405 Luxray Luxray
Electric
0430 Honchkrow Honchkrow
Dark Flying
0434 Stunky Stunky
Poison Dark
0435 Skuntank Skuntank
Poison Dark
0442 Spiritomb Spiritomb
Ghost Dark
0452 Drapion Drapion
Poison Dark
0461 Weavile Weavile
Dark Ice
0491 Darkrai Darkrai
Dark
0493 Arceus Arceus
Bug
0506 Yorterry Yorterry
Normal
0507 Haderia Haderia
Normal
0508 Murando Murando
Normal
0509 Choroneko Choroneko
Dark
0510 Lepardas Lepardas
Dark
0551 Sandile Sandile
Ground Dark
0552 Waruvile Waruvile
Ground Dark
0553 Waruvial Waruvial
Ground Dark
0559 Zuruggu Zuruggu
Dark Fighting
0560 Zuruzukin Zuruzukin
Dark Fighting
0570 Zorua Zorua
Dark
0571 Zoroark Zoroark
Dark
0621 Crimgan Crimgan
Dragon
0624 Komatana Komatana
Dark Steel
0625 Kirikizan Kirikizan
Dark Steel
0629 Baruchai Baruchai
Dark Flying
0630 Barujiina Barujiina
Dark Flying
0633 Monozu Monozu
Dark Dragon
0634 Jiheddo Jiheddo
Dark Dragon
0635 Sazandora Sazandora
Dark Dragon
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Trivia

  • Bark Out is the only event-based TM, only available by transfer of the Lock Capsule from Generation IV, which itself is still unavailable.
    • By technical and canonical definition, this TM has already existed before Generation V's release.
      • Thus, this is one of the reasons it cannot be learnt via leveling up.
  • Cacturne is the only Template:Type2 Pokémon unable to learn Bark Out.

In other languages

Variations of the move Icy Wind
SpecialIC HOME.png Icy WindMud ShotElectrowebSnarl


Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.