Hoppip (Japanese: ハネッコ Hanecco) is a dual-type Grass/Flying Pokémon.
It evolves into Skiploom starting at level 18, which evolves into Jumpluff starting at level 27.
Biology
Hoppip is a round, pink Pokémon with long green leaves growing on top of its head. The leaves on its head have ragged edges, similar to a dandelion. It has big, triangular ears with dark insides and beady yellow eyes that lack pupils. Its arms and legs are stubby, and it has a short tail with a rounded tip. There is a circular yellow pad on the underside of each foot.
Hoppip's body is very light, and it is easily lifted off the ground by winds and will drift in the air. Hoppip can sense approaching strong winds. In order to avoid being blown away, it clusters and links leaves with other Hoppip or grips the ground firmly with its feet. However, it enjoys gentle breezes. Hoppip lives in grasslands, although some also drift through fields, mountains, and even urban environments.
In the anime
Major appearances
Hoppip made its anime debut in Foul Weather Friends, in which a Trainer named Mariah used several of them to predict the weather.
Multiple Hoppip were among the feuding Pokémon at Professor Oak's Laboratory in Bulbasaur... the Ambassador!.
In Who's Flying Now?, James bought what he thought was a Chimecho from the Magikarp salesman, but it really turned out to be a Hoppip.
A Hoppip appeared in a flashback in Kindergarten Chaos!.
Minor appearances
A Hoppip was one of the Pokémon seen at the Pokémon Swap Meet in Tricks of the Trade.
A Hoppip appeared in Beauty and the Breeder where it participated in a Pokémon breeding competition.
Many Hoppip appeared in Pikachu and Pichu.
Three Hoppip appeared in The Grass Route. Two of them belonged to Ephraim's parents and the other one belonged to an unnamed competitor participating in the Grass-type tournament.
Eight Hoppip competed alongside their Trainer in a balloon race in The Big Balloon Blow-Up.
A Hoppip appeared in A Tyrogue Full of Trouble where it received an apple from a Tyrogue.
Four Hoppip were seen in the wild in The Legend of Thunder!.
Several Hoppip were among the inhabitants of the Dragon Holy Land in Fangs for Nothin'.
Several Hoppip were among the Pokémon seen at Professor Oak's Laboratory in Journey to the Starting Line.
A Hoppip was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.
A Hoppip appeared in The Saffron Con as a Pokémon owned by a Coordinator that was taken by Team Rocket.
Hoppip also appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.
Multiple Hoppip made a brief appearance in Coming Full-Festival Circle!.
Multiple Hoppip appeared in Zoroark: Master of Illusions.
A Hoppip appeared in SS027.
Two Hoppip appeared in Kalos, Where Dreams and Adventures Begin!.
A Hoppip appeared in A Blustery Santalune Gym Battle!.
A Hoppip appeared in Clemont's Got a Secret!.
A Hoppip appeared in XY018.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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EP137
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Hoppip
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Ash's Pokédex
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Hoppip, the Cottonweed Pokémon. This hopping Pokémon is light as a feather, and can be lifted by the gentlest breeze.
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In the manga
Hoppip in Magical Pokémon Journey
In the Ash and Pikachu manga
Similar to her anime counterpart, Mariah also owns a Hoppip in the Ash and Pikachu manga.
In the Magical Pokémon Journey manga
In Magical Pokémon Journey, Cashew takes care of 26 Hoppip, who believe her to be their mother. Each of the Hoppip's name begins with a different letter in the alphabet.
In the Pokémon Adventures manga
Orm uses an octet of Hoppip to lift him up in a basket for flight transport.
A Hoppip made a cameo appearance as a Pokémon Celio keeps in his house.
In the TCG
- Main article: Hoppip (TCG)
Other appearances
In the Pokémon Stadium 2 stage, a Hoppip can be seen drifting on the Flying Terrain. Other guest Pokémon found in the Flying Terrain include a Skarmory and a Drifloon floating in the distance.
Trophy Information
"A Cottonweed Pokémon. Its adorable appearance has captured the hearts of many fans. It's 1'04" in height, which is the same as Pikachu, but it's incredibly light, weighing only 1.1 pounds. Because it's so light, it often huddles with other Hoppip to keep itself from being blown away by strong winds. It evolves into Skiploom."
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II.
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Generation II
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Gold
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To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
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Silver
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Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
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Crystal
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It can be carried away on even the gentlest breeze. It may even float all the way to the next town.
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Stadium 2
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To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
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Generation III
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Ruby
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This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
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Sapphire
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{{{sapphiredex}}}
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Emerald
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This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, a Hoppip links leaves with others to prepare against being blown away.
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FireRed
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Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
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LeafGreen
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To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
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Generation IV
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Diamond
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It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
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Pearl
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{{{pearldex}}}
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Platinum
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{{{platinumdex}}}
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HeartGold
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To keep from being blown away by the wind, they gather in clusters. But they do enjoy gentle breezes.
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SoulSilver
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Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
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Generation V
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Black
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It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
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White
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{{{whitedex}}}
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Black 2
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It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
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White 2
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{{{white2dex}}}
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Generation VI
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X
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Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
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Y
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It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
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Game locations
This Pokémon was unavailable prior to Generation II.
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In side games
In events
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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35
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95 - 142
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180 - 274
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35
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36 - 95
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67 - 185
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40
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40 - 101
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76 - 196
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35
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36 - 95
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67 - 185
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55
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54 - 117
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103 - 229
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50
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49 - 112
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94 - 218
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Total: 250
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Hoppip
- Italic indicates a move that gets STAB only when used by an Evolution of Hoppip
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Hoppip
- Italic indicates a move that gets STAB only when used by an Evolution of Hoppip
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Hoppip in Generation VI
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Hoppip in that game.
- Bold indicates a move that gets STAB when used by Hoppip
- Italic indicates a move that gets STAB only when used by an Evolution of Hoppip
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Hoppip can be tutored the move in that game
- A colored abbreviation in a white box indicates that Hoppip cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Hoppip
- Italic indicates a move that gets STAB only when used by an Evolution of Hoppip
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Side game data
Pokémon Pinball
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Pokémon Pinball RS
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Pokémon Trozei!
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Rarity: Common
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Pokémon Mystery Dungeon Red Rescue Team and Blue Rescue Team
File:MDP RT 187.png
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Body size: 1
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Recruit rate: 8.5%
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Friend Area: Beau Plains
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Phrases
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51%-100% HP
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All I do is get blown by the wind~♪
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26%-50% HP
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My health is down by half...
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1%-25% HP
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I can't hold on... Even a breeze will send me flying...
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Level up
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There! I've leveled! Can I resist wind any better?
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Partner phrases
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51%-100% HP
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<name>, my HP is between 51% and 100%.
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26%-50% HP
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<name>, my HP is between 26% and 50%.
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1%-25% HP
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<name>, my HP is between 1% and 25%.
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Level up
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There! I've leveled! Can I resist wind any better?
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Pokémon Mystery Dungeon Explorers of Time, Explorers of Darkness, and Explorers of Sky
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Pokémon Ranger
Group: Grass
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Poké Assist:
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( Grass )
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Field move:
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None
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Loops: 4
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Min. exp.: 10
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Max. exp.: 40
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Browser entry
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Hoppip floats on the air to waft about. Where it goes depends only on the winds.
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Pokémon Ranger: Shadows of Almia
Group: Normal
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Poké Assist:
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None
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Field move:
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None
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Browser entry
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This Pokémon does not have a browser entry.
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Pokémon Ranger: Guardian Signs
Group:
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Poké Assist:
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Field move:
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Grass
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( Grass )
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Past
( Normal )
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(Cut ×1)
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Past
(Electrify ×1)
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Browser entry
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It creates vines around itself that make Pokémon Slowed.
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N/A
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Not Available
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Defense
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Speed
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N/A
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Not Available
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Defense
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Speed
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Attack
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●
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Defense
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●●
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Speed
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●●●
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Attack
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Not Available
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Defense
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Speed
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Attack
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Not Available
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Defense
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Speed
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Attack
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Not Available
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Defense
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Speed
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PokéPark Wii: Pikachu's Adventure
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PokéPark Pad entry:
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Hoppip, in the Granite Zone, promised to let only worthy Pokémon travel the path into the ruins, and she keeps her promises.
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PokéPark 2: Wonders Beyond
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Strong:
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Weak:
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PokéPark Pad entry:
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She was timid, with a small voice, but she is very considerate and notices things that others don't. She is a good friend of Squirtle.
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HP:
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Move: {{{ConquestMove}}}
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Attack:
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Ability 1: {{{ConquestAbility1}}}
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Defense:
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Ability 2: {{{ConquestAbility2}}}
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Speed:
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Ability 3: {{{ConquestAbility3}}}
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Does not evolve.
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Range: 0
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Perfect Links: {{{ConquestLink}}}
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Evolution
Sprites
Trivia
- At 1.1 lbs, Hoppip is both the lightest Grass-type and the lightest Flying-type Pokémon.
- Hoppip and its evolutions were given their English names by Nob Ogasawara.
Origin
Hoppip appears to be based on a bulb or root. The leaves on its head resemble leaves of a dandelion.
Name origin
Hoppip may derive from hop, hip-hop, or hippity-hop, indicating that it jumps or flies through the air. It may also come from pip, a type of seed. The names of all stages of its evolutionary line are based on the phrase, "Just a hop, skip, and a jump away."
Hanecco may be any combination of 葉 ha (leaf), 跳ねる haneru (to jump or hop), or 羽 hane (wing), and 根っ子 nekko (root).
In other languages
Language
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Title
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Meaning
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Japanese
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ハネッコ Hanecco
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From 葉 ha, 跳ねる haneru or 羽 hane, and 根っ子 nekko
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French
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Granivol
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From graine and vol
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Spanish
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Hoppip
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Same as English name
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German
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Hoppspross
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From hopsen and Spross
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Italian
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Hoppip
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Same as English name
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Korean
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통통코 Tongtongko
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From 통통 Tongtong and Japanese name's cco
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Mandarin Chinese
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毽子草 Jiànzicǎo
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Literally Shuttlecock grass
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Cantonese Chinese
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External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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