Water Shuriken (move): Difference between revisions

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{{movemanga|type=water|exp=yes|gen=The user forms shurikens of water in its hands, then tosses them at the opponent.|image1=Croaky Water Shuriken.png|image1p=Greninja}}
{{movemanga|type=water|exp=yes|gen=The user forms shurikens of water in its hands, then tosses them at the opponent.|image1=Croaky Water Shuriken.png|image1p=Greninja}}
{{movep|type=water|ms=658|pkmn=Greninja|method=Greninja forms multiple shurikens of water in its hands. It then tosses the shurikens at the opponent.}}
{{movep|type=water|ms=658|pkmn=Greninja|method=Greninja forms multiple shurikens of water in its hands. It then tosses the shurikens at the opponent.}}
{{movebtmManga|type=water|user=Croaky|user1=Y's Croaky|startcode=PS587|startname=PS587|notes=Debut}}
{{movebtmManga|type=water|user=Croaky|user1=Y's Croaky|startcode=PS587|startname=Malamar Traps|notes=Debut}}


==In other generations==
==In other generations==

Revision as of 06:09, 10 May 2023

Water Shuriken
みずしゅりけん Water Shuriken
Water Shuriken IX.png
Water Shuriken IX 2.png
Type  Water
Category  Special
PP  20 (max. 32)
Power  15
Accuracy  100%
Priority  +1
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cool
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Water Shuriken (Japanese: みずしゅりけん Water Shuriken) is a damage-dealing Water-type multi-strike move introduced in Generation VI. It is the signature move of Accelgor in Generation VIII and Greninja in Generation IX.

Effect

Generation VI

Water Shuriken is a physical move in this generation.

Water Shuriken deals damage and is an increased priority move, hitting the target 2-5 times per use. There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. Each strike made has an equal chance to be a critical hit.

Water Shuriken may continue attacking after breaking a substitute. Bide and Counter will only acknowledge the last strike of this move.

If the target has Weak Armor, each strike will activate it.

If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

Generation VII

Water Shuriken is now a special move. Mirror Coat will only acknowledge the last strike of this move.

If the target has Water Compaction or Stamina, each strike will activate it.

If Battle Bond is activated, Water Shuriken's power rises from 15 to 20, and it always hits three times.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Water Shuriken cannot be selected in a battle.

Generation IX

Water Shuriken is no longer affected by Battle Bond.

Description

Games Description
XYORAS
SMUSUM
SwShLA
SV
The user hits the target with throwing stars two to five times in a row. This move always goes first.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0617 Accelgor BugIC Big.png Bug Bug 1ORAS 1 1
0658 Greninja WaterIC Big.png
DarkIC Big.png
Water 1 Water 1 36, 75 1, Evo. Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Super Smash Bros. Series

Greninja using Water Shuriken

Water Shuriken is Greninja's neutral special. It is a chargeable projectile. It slowly travels forward and hits multiple times if fully charged, and functions as a small fast projectile if not charged at all. Unlike other chargeable projectiles, it cannot be stored.

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Special 2 25 30 100% An opponent Multistrike Attacks the target two to five times in a row.* Serena (Champion) & Greninja
Calem (Champion) & Greninja*

Pokémon Rumble Rush

WaterIC RR.png Water Shuriken
★★
Attack power 15.20924 (Hits 1-4), 41.57191 (Hit 5)
Charge time 0.5 seconds (Hits 1-4), 0.82 seconds
Range type Projectile
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None
Water Shuriken Rumble Rush.png

Pokémon UNITE

In Pokémon UNITE, Water Shuriken is Greninja's first move. It is obtained by evolving from Frogadier at level 7 and upgrading Bubble into it instead of Surf. The user throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing the user. At level 11, the user throws one more shuriken.

Description

Games Description
Super Smash Bros. for Nintendo 3DS/Wii U Unleash a water shuriken. Charge it with B.*
SMD It damages an enemy 2 to 5 times in a row. It reaches up to 2 tiles away.


In the anime

Ash Greninja Water Shuriken.png
Ash's Greninja
Riot Greninja Water Shuriken.png
Riot's Greninja
Sanpei Greninja Water Shuriken.png
Sanpei's Greninja
Ash Ash-Greninja Water Shuriken.png
Ash-Greninja
The user forms a shuriken of water from its hand, then tosses it at the opponent.
Pokémon Method
User First Used In Notes
Greninja Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.
Riot's Greninja Diancie and the Cocoon of Destruction Debut
Sanpei's Greninja A Stealthy Challenge! None
Ippei's Greninja The Legend of the Ninja Hero! None
Ash's Greninja A Festival of Decisions! None
Greninja When covered in a veil of water, Ash-Greninja forms a shuriken of water in one or both its hands. It then tosses the shuriken or shurikens at the opponent. When it's in its final form, it instead grabs the shuriken on its back and throws it at the opponent. After it does so, another shuriken pops up on Ash-Greninja's back. At times, this shuriken can grow to a larger size to deal more damage to the opponent.
Ash's Greninja Meeting at Terminus Cave! None


In the manga

Movie adaptations


Pokémon Adventures


In other generations

Core series games

Spin-off series games

Trivia

  • Water Shuriken is the only move to have its category changed since Generation IV (prior to which categories were not assigned to moves individually, but to their types).
  • Water Shuriken is the only multi-strike move to have an increased priority.

In other languages

Language Title
Chinese Cantonese 飛水手裡劍 Fēi Séui Sáuléuihgim *
水手裏劍 Séui Sáuléuihgim *
水手裡劍 Séui Sáuléuihgim *
Mandarin 飛水手裡劍 / 飞水手里剑 Fēi Shuǐ Shǒulǐjiàn *
水手裏劍 Shuǐ Shǒulǐjiàn *
水手裡劍 Shuǐ Shǒulǐjiàn *
The Netherlands Flag.png Dutch Waterwerpster
France Flag.png French Sheauriken
Germany Flag.png German Wasser-Shuriken
Italy Flag.png Italian Acqualame
South Korea Flag.png Korean 물수리검 Mul Surigeom
Poland Flag.png Polish Wodny Shuriken
Portuguese Brazil Flag.png Brazil Estrela Ninja de Água
Portugal Flag.png Portugal Shuriken de Água
Russia Flag.png Russian Водяной Сюрикен Vodyanoy Syuriken
Spain Flag.png Spanish Shuriken de Agua
Thailand Flag.png Thai ดาวกระจายน้ำ
Turkey Flag.png Turkish Yağmur Hançeri
Vietnam Flag.png Vietnamese Phi Tiêu Nước


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