Foresight (move): Difference between revisions
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{{movemanga|type=normal|exp=yes|gen=The user pinpoints the opponent's location.|image1=Falkner Noctowl Foresight Adventures.png|image1p=Noctowl}} | {{movemanga|type=normal|exp=yes|gen=The user pinpoints the opponent's location.|image1=Falkner Noctowl Foresight Adventures.png|image1p=Noctowl}} | ||
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl fires beams from its eyes. It then pinpoints the opponent's location.}} | {{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl fires beams from its eyes. It then pinpoints the opponent's location.}} | ||
{{ | {{movemid|type=normal|user=Falkner|user1=Falkner's Noctowl|startcode=PS156|startname=Notorious Noctowl|notes=Debut}} | ||
{{movep|type=normal|ms=448|pkmn=Lucario|method=Lucario pinpoints the opponent's location.}} | |||
{{movebtmManga|type=normal|user=Korinna's Lucario|startcode=X & Y chapter (Adventures)|startname=X & Y chapter}} | |||
===In the Pokémon Try Adventure manga=== | ===In the Pokémon Try Adventure manga=== |
Revision as of 16:38, 19 October 2016
Foresight みやぶる Thought Read | ||||||||||||
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Foresight (Japanese: みやぶる Thought Read) is a non-damaging Normal-type move introduced in Generation II.
Effect
Generation II
When Foresight is used, if the user's accuracy stat stage is less than the target's evasion stat stage, both stat stages will be treated as zero during accuracy checks against the target. This effect remains until the target switches out, but the effect may be passed via Baton Pass.
Foresight also removes the Ghost type's immunity to Fighting-type and Normal-type moves for any moves used against the target.
Foresight has an accuracy of 100%. Foresight will fail if it is used on a Pokémon already under its effect.
Generation III
Foresight now causes all accuracy checks against the target to ignore any changes to the target's evasion stat stages. This effect can no longer be Baton Passed. Foresight can also now successfully be used on Pokémon that are already under its effect.
Generation IV
Foresight now only causes accuracy checks against the target to ignore changes to its evasion stat stages if its evasion stat stage is greater than 0.
Foresight now also bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.
Generation V onwards
Foresight can now be reflected with Magic Coat.
Foresight will now fail if used against a Pokémon already under its effect.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
048 | Venonat | Bug | Poison | 1 | 1 | 1 | 1 | 1 | ||||||
049 | Venomoth | Bug | Poison | 1 | 1 | 1 | 1 | 1 | ||||||
066 | Machop | Fighting | 25 | 22 | 13 | 13 | 19 9 | |||||||
067 | Machoke | Fighting | 25 | 22 | 13 | 13 | 19 9 | |||||||
068 | Machamp | Fighting | 25 | 22 | 13 | 13 | 19 9 | |||||||
106 | Hitmonlee | Fighting | 25 | 36 | 37 | 37 | 37 | |||||||
161 | Sentret | Normal | 1 | 1 | 1 | |||||||||
162 | Furret | Normal | 1 | 1 | 1 | |||||||||
163 | Hoothoot | Normal | Flying | 1 | 6 | 5 | 1 | 1 | 1 | |||||
164 | Noctowl | Normal | Flying | 1, 6 | 1, 6 | 1, 5 | 1 | 1 | 1 | |||||
193 | Yanma | Bug | Flying | 1 | 1 | 1 | 1 | 1 | ||||||
236 | Tyrogue | Fighting | 1 | 1 | 1 | |||||||||
258 | Mudkip | Water | 19 | 19 | 19 | 19 12 | ||||||||
259 | Marshtomp | Water | Ground | 20 | 20 | 20 | 20 12 | |||||||
260 | Swampert | Water | Ground | 20 | 20 | 20 | 20 12 | |||||||
300 | Skitty | Normal | 4 | 4 | 4 | |||||||||
302 | Sableye | Dark | Ghost | 5 | 4 | 4 | 4 | |||||||
355 | Duskull | Ghost | 12 | 9 | 9 | 9 14 | ||||||||
356 | Dusclops | Ghost | 12 | 9 | 9 | 9 14 | ||||||||
427 | Buneary | Normal | 1 | 1 | 1 | |||||||||
428 | Lopunny | Normal | 1 | 1 | 1 | |||||||||
447 | Riolu | Fighting | 1 | 1 | 1 | |||||||||
448 | Lucario | Fighting | Steel | 1 | 1 | 1 | ||||||||
469 | Yanmega | Bug | Flying | 1 | 1 | 1 | ||||||||
477 | Dusknoir | Ghost | 9 | 9 | 9 14 | |||||||||
486 | Regigigas | Normal | 1 | 1 | 1 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
007 | Squirtle* | Water | ||||||||||||
016 | Pidgey | Normal | Flying | |||||||||||
054 | Psyduck* | Water | ||||||||||||
056 | Mankey* | Fighting | ||||||||||||
083 | Farfetch'd | Normal | Flying | |||||||||||
115 | Kangaskhan* | Normal | ||||||||||||
131 | Lapras* | Water | Ice | |||||||||||
140 | Kabuto | Rock | Water | |||||||||||
142 | Aerodactyl | Rock | Flying | |||||||||||
155 | Cyndaquil* | Fire | ||||||||||||
175 | Togepi | Fairy | ||||||||||||
183 | Marill* | Water | ||||||||||||
203 | Girafarig* | Normal | Psychic | |||||||||||
215 | Sneasel* | Dark | Ice | |||||||||||
283 | Surskit | Bug | Water | |||||||||||
296 | Makuhita | Fighting | ||||||||||||
307 | Meditite | Fighting | Psychic | |||||||||||
353 | Shuppet | Ghost | ||||||||||||
396 | Starly | Normal | Flying | |||||||||||
504 | Patrat | Normal | ||||||||||||
532 | Timburr | Fighting | ||||||||||||
636 | Larvesta | Bug | Fire | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
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In other games
Description
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In the anime
Dispels illusions and reveals invisible objects and Pokémon. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Hoothoot's eyes shoot red beams and it is able to get rid of illusions created. It can also reveal invisible Ghost-type Pokémon. | |||
Hagatha's Hoothoot | Illusion Confusion! | Debut | |
Noctowl | Noctowl's eyes shoot red beams, enabling it to get rid of illusions created. It can reveal invisible Ghost-type Pokémon, and can see through objects. | ||
Ash's Noctowl | Delibird's Dilemma | None | |
Shuppet's body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue forcefield from its body that expands all around, revealing any invisible objects. | |||
Grings Kodai's Shuppet | Zoroark: Master of Illusions | None |
In the manga
In the Pokémon Adventures manga
The user pinpoints the opponent's location. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Noctowl fires beams from its eyes. It then pinpoints the opponent's location. | |||
Falkner's Noctowl | Notorious Noctowl | Debut | |
Lucario pinpoints the opponent's location. | |||
Korinna's Lucario | X & Y chapter | None |
In the Pokémon Try Adventure manga
Unknown. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Buneary. | |||
Soro's Buneary | TA38 | Debut |
In other generations
In other languages
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Variations of the move Foresight | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |