Copperajah (Pokémon): Difference between revisions
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====Name origin==== | ====Name origin==== | ||
Copperajah may be a combination of ''copper'' and ''{{wp| | Copperajah may be a combination of ''copper'' and ''{{wp|Maharaja|Maharajah}}'' (Indian title of ''great king''). | ||
Daiōdō may be a combination of 大王 ''daiō'' (great king) and 銅 ''dō'' (copper). | Daiōdō may be a combination of 大王 ''daiō'' (great king), 王道 ''ōdō'' (kingship), and 銅 ''dō'' (copper) or 黄銅 ''ōdō'' (brass). | ||
==In other languages== | ==In other languages== | ||
{{Other languages|type=Steel|type2=Steel | {{Other languages|type=Steel|type2=Steel | ||
|ja=ダイオウドウ ''Daiōdō''|jameaning= | |ja=ダイオウドウ ''Daiōdō''|jameaning=From {{tt|大王 ''daiō''|great king}}, {{tt|王道 ''ōdō''|kingship}}, and {{tt|銅 ''dō''|copper}} or {{tt|黄銅 ''ōdō''|brass}} | ||
|fr=Pachyradjah|frmeaning= | |fr=Pachyradjah|frmeaning=From ''{{tt|pachyderme|pachyderm}}'' and ''{{tt|Maharadja|Maharaja}}'' | ||
|es=Copperajah|esmeaning=Same as English name | |es=Copperajah|esmeaning=Same as English name | ||
|de=Patinaraja|demeaning= | |de=Patinaraja|demeaning=From ''{{wp|Patina}}'' and ''Maharaja'' | ||
|it=Copperajah|itmeaning=Same as English name | |it=Copperajah|itmeaning=Same as English name | ||
|ko=대왕끼리동|komeaning= | |ko=대왕끼리동 ''Daewangkkiridong''|komeaning=From {{tt|대왕 (大王) ''daewang''|great king}}, {{tt|코끼리 ''kokkiri''|elephant}}, {{tt|동 (銅) ''dong''|copper}}, and {{tt|동 (童) ''dong''|child}} | ||
|zh_cmn=大王銅象 / 大王铜象 ''Dàwángtóngxiàng''|zh_cmnmeaning= | |zh_cmn=大王銅象 / 大王铜象 ''Dàwángtóngxiàng''|zh_cmnmeaning=From {{tt|大王 ''dàwáng''|great king}}, {{tt|銅 / 铜 ''tóng''|copper}}, {{tt|象 ''xiàng''|elephant}}, and {{tt|銅像 / 铜像 ''tóngxiàng''|bronze image}} | ||
|zh_yue=大王銅象 ''Daaihwòhngtùhngjeuhng''|zh_yuemeaning=}} | |zh_yue=大王銅象 ''Daaihwòhngtùhngjeuhng''|zh_yuemeaning=From {{tt|大王 ''daaihwòhng''|great king}}, {{tt|銅 ''tùhng''|copper}}, {{tt|象 ''jeuhng''|elephant}}, and {{tt|銅像 ''tùhngjeuhng''|bronze image}} }} | ||
{{-}} | {{-}} | ||
Revision as of 05:27, 19 November 2019
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Catch rate
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Breeding
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Height
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Weight
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Base experience yield
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Leveling rate
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EV yield
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Shape
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Footprint
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Pokédex color
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External Links
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Copperajah (Japanese: ダイオウドウ Daiōdō) is a Steel-type Pokémon introduced in Generation VIII.
It evolves from Cufant starting at level 34.
Biology
In the anime
Major appearances
Minor appearances
In the manga
In the TCG
Game data
Pokédex entries
Copperajah
This Pokémon was unavailable prior to Generation VIII. | ||||||||||||
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Gigantamax Copperajah
This Pokémon was unavailable prior to Generation VIII. | ||||||||||||
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Game locations
In side games
Held items
Stats
Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 122
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182 - 229 | 354 - 448 | |
130
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121 - 200 | 238 - 394 | |
69
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66 - 133 | 128 - 260 | |
80
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76 - 145 | 148 - 284 | |
69
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66 - 133 | 128 - 260 | |
30
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31 - 90 | 58 - 174 | |
Total: 500
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Other Pokémon with this total | ||
Type effectiveness
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Learnset
By leveling up
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By TM/HM
By TR
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR01 | style="background:#FFF; border:1px solid #D8D8D8;" | Body Slam | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 85 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR10 | style="background:#FFF; border:1px solid #D8D8D8;" | Earthquake | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 100 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR20 | style="background:#FFF; border:1px solid #D8D8D8;" | Substitute | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR24 | style="background:#FFF; border:1px solid #D8D8D8;" | Outrage | style="text-align:center; background:#5060E1; border:1px solid #343E92;" | Dragon | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 120 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR26 | style="background:#FFF; border:1px solid #D8D8D8;" | Endure | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR27 | style="background:#FFF; border:1px solid #D8D8D8;" | Sleep Talk | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR37 | style="background:#FFF; border:1px solid #D8D8D8;" | Taunt | style="text-align:center; background:#624D4E; border:1px solid #403233;" | Dark | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 20 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR39 | style="background:#FFF; border:1px solid #D8D8D8;" | Superpower | style="text-align:center; background:#FF8000; border:1px solid #A65300;" | Fighting | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 120 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR46 | style="background:#FFF; border:1px solid #D8D8D8;" | Iron Defense | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR67 | style="background:#FFF; border:1px solid #D8D8D8;" | Earth Power | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 90 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR69 | style="background:#FFF; border:1px solid #D8D8D8;" | Zen Headbutt | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 80 | style="background:#FFF; border:1px solid #D8D8D8;" | 90% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR70 | style="background:#FFF; border:1px solid #D8D8D8;" | Flash Cannon | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 80 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR72 | style="background:#FFF; border:1px solid #D8D8D8;" | Power Whip | style="text-align:center; background:#3FA129; border:1px solid #29691B;" | Grass | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 120 | style="background:#FFF; border:1px solid #D8D8D8;" | 85% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR74 | style="background:#FFF; border:1px solid #D8D8D8;" | Iron Head | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 80 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR75 | style="background:#FFF; border:1px solid #D8D8D8;" | Stone Edge | style="text-align:center; background:#AFA981; border:1px solid #726E54;" | Rock | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 100 | style="background:#FFF; border:1px solid #D8D8D8;" | 80% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR76 | style="background:#FFF; border:1px solid #D8D8D8;" | Stealth Rock | style="text-align:center; background:#AFA981; border:1px solid #726E54;" | Rock | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 20 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR79 | style="background:#FFF; border:1px solid #D8D8D8;" | Heavy Slam | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR85 | style="background:#FFF; border:1px solid #D8D8D8;" | Work Up | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 30 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR88 | style="background:#FFF; border:1px solid #D8D8D8;" | Heat Crash | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR90 | style="background:#FFF; border:1px solid #D8D8D8;" | Play Rough | style="text-align:center; background:#EF70EF; border:1px solid #9B499B;" | Fairy | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 90 | style="background:#FFF; border:1px solid #D8D8D8;" | 90% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR94 | style="background:#FFF; border:1px solid #D8D8D8;" | High Horsepower | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 95 | style="background:#FFF; border:1px solid #D8D8D8;" | 95% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR99 | style="background:#FFF; border:1px solid #D8D8D8;" | Body Press | style="text-align:center; background:#FF8000; border:1px solid #A65300;" | Fighting | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 80 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 Template:Learnlist/trf
By breeding
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By tutoring
Side game data
Evolution
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Level 34 → |
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Trivia
Origin
Name origin
Copperajah may be a combination of copper and Maharajah (Indian title of great king).
Daiōdō may be a combination of 大王 daiō (great king), 王道 ōdō (kingship), and 銅 dō (copper) or 黄銅 ōdō (brass).
In other languages
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Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms. |
- Pokémon
- Pages with broken file links
- Generation VIII Pokémon
- Steel-type Pokémon
- Single-type Pokémon
- Pokémon with a gender ratio of one male to one female
- Pokémon in the Medium Fast experience group
- Green-colored Pokémon
- Body style Unknown Pokémon
- Pokémon with different forms
- Field group Pokémon
- Mineral group Pokémon
- Pokémon in the Galar Pokédex
- Pokémon with a base stat total of 500
- Pokémon whose base HP stat is greater than 100
- Pokémon whose base Attack stat is greater than 100
- Pokémon that are part of a two-stage evolutionary line