Sky Drop (move): Difference between revisions
(...wow.) |
No edit summary |
||
Line 29: | Line 29: | ||
target=any| | target=any| | ||
footnotes= }} | footnotes= }} | ||
(Japanese: '''フリーフォール''' ''Freefall'') is a damage-dealing {{type2|Flying}} [[move]] introduced in [[Generation V]]. From November 10, 2010, it is banned in WiFi Random Matches in {{game|Black and White|s}}, | (Japanese: '''フリーフォール''' ''Freefall'') is a damage-dealing {{type2|Flying}} [[move]] introduced in [[Generation V]]. From November 10, 2010, it is banned in WiFi Random Matches in {{game|Black and White|s}}, due to a glitch in double and triple battles.[http://www.pokemon.co.jp/info/2010/11/at101110_01.html] | ||
==Effect== | ==Effect== | ||
Line 36: | Line 36: | ||
Freefall can hit non-adjacent opponents in [[triple battle]]s, and will fail if the target has a {{m|Substitute}} and while the target is using semi-invulnerable moves such as {{m|Fly}} and {{m|Bounce}}. | Freefall can hit non-adjacent opponents in [[triple battle]]s, and will fail if the target has a {{m|Substitute}} and while the target is using semi-invulnerable moves such as {{m|Fly}} and {{m|Bounce}}. | ||
<!--The target may also be hit in the air if it was previously targeted by {{m|Lock-On}} or {{m|Mind Reader}}, and then struck the following turn. (This needs to be tested) --> | <!--The target may also be hit in the air if it was previously targeted by {{m|Lock-On}} or {{m|Mind Reader}}, and then struck the following turn. (This needs to be tested) --> | ||
A glitch in double and triple battles can cause a Pokémon to be stuck in the semi-invulnerable state of Freefall until it faints, it is activated when {{m|Gravity}} is used while two Pokémon are in the semi-invulnerable state of Freefall, Gravity will bring the user of Freefall down, while the target will be stuck in the semi-invulnerable state, unable to move, until it is knocked out. | |||
==Learnset== | ==Learnset== |
Revision as of 15:51, 13 November 2010
Freefall フリーフォール Freefall | ||||||||||||
| ||||||||||||
Range
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
|
(Japanese: フリーフォール Freefall) is a damage-dealing Template:Type2 move introduced in Generation V. From November 10, 2010, it is banned in WiFi Random Matches in Pokémon Black and White, due to a glitch in double and triple battles.[1]
Effect
On the turn it is selected, Freefall brings the target to the air. While in the air, both the user and the target will be unable to take action and will avoid any move targeted at them except Gust, Thunder, Twister, Sky Uppercut, Whirlwind or Knock Down. The next turn, the target is thrown down and receives damage. Freefall does no damage to Flying-type Pokémon, but it will pick them up (and make them unable to move) on its first turn; however, Freefall works normally on Pokémon with Levitate.
Freefall can hit non-adjacent opponents in triple battles, and will fail if the target has a Substitute and while the target is using semi-invulnerable moves such as Fly and Bounce.
A glitch in double and triple battles can cause a Pokémon to be stuck in the semi-invulnerable state of Freefall until it faints, it is activated when Gravity is used while two Pokémon are in the semi-invulnerable state of Freefall, Gravity will bring the user of Freefall down, while the target will be stuck in the semi-invulnerable state, unable to move, until it is knocked out.
Learnset
Generation V
By leveling up
|
By TM58
|
In other languages
Generation V TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 | |
Generation V HMs | |
01 • 02 • 03 • 04 • 05 • 06 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |