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Gallade (Pokémon)/Generation VII learnset
2 Languages
Italiano
中文
Revision as of 07:53, 13 July 2024 by
Landfish7
(
talk
|
contribs
)
(Text replacement - "By
transfer
, only via prior evolution" to "By
transfer
, only via prior
Evolution
")
(
diff
)
← Older revision
| Latest revision (diff) | Newer revision → (diff)
← Gallade
By
leveling up
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
-
Champs
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Slash
Normal
Physical
070
70
100
100%
20
01
1
Stored Power
Psychic
Special
020
20
100
100%
10
01
1
Close Combat
Fighting
Physical
120
120
100
100%
5
01
1
Leaf Blade
Grass
Physical
090
90
100
100%
15
01
1
Night Slash
Dark
Physical
070
70
100
100%
15
01
1
Leer
Normal
Status
0000
—
100
100%
30
01
1
Confusion
Psychic
Special
050
50
100
100%
25
01
1
Double Team
Normal
Status
0000
—
00—
—%
15
01
1
Teleport
Psychic
Status
0000
—
00—
—%
20
Evo.
Evo.
Slash
Normal
Physical
070
70
100
100%
20
04
4
Confusion
Psychic
Special
050
50
100
100%
25
06
6
Double Team
Normal
Status
0000
—
00—
—%
15
09
9
Teleport
Psychic
Status
0000
—
00—
—%
20
11
11
Quick Guard
Fighting
Status
0000
—
00—
—%
15
14
14
Fury Cutter
Bug
Physical
040
40
095
95%
20
17
17
Aerial Ace
Flying
Physical
060
60
00—
—%
20
19
19
Heal Pulse
Psychic
Status
0000
—
00—
—%
10
23
23
Wide Guard
Rock
Status
0000
—
00—
—%
10
26
26
Swords Dance
Normal
Status
0000
—
00—
—%
20
31
31
Psycho Cut
Psychic
Physical
070
70
100
100%
20
35
35
Helping Hand
Normal
Status
0000
—
00—
—%
20
40
40
Feint
Normal
Physical
030
30
100
100%
10
44
44
False Swipe
Normal
Physical
040
40
100
100%
40
49
49
Protect
Normal
Status
0000
—
00—
—%
10
53
53
Close Combat
Fighting
Physical
120
120
100
100%
5
58
58
Stored Power
Psychic
Special
020
20
100
100%
10
Bold
indicates a move that gets
STAB
when used by Gallade
Italic
indicates a move that gets STAB only when used by an Evolution of Gallade
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
TM01
Work Up
Normal
Status
0000
—
00—}}
—%
30
TM03
TM03
Psyshock
Psychic
Special
080
80
100}}
100%
10
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM08
TM08
Bulk Up
Fighting
Status
0000
—
00—}}
—%
20
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM33
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM47
TM47
Low Sweep
Fighting
Physical
065
65
100}}
100%
20
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM54
TM54
False Swipe
Normal
Physical
040
40
100}}
100%
40
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
TM61
TM61
Will-O-Wisp
Fire
Status
0000
—
085}}
85%
15
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM71
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
TM73
TM73
Thunder Wave
Electric
Status
0000
—
090}}
90%
20
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM81
TM81
X-Scissor
Bug
Physical
080
80
100}}
100%
15
TM84
TM84
Poison Jab
Poison
Physical
080
80
100}}
100%
20
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM92
TM92
Trick Room
Psychic
Status
0000
—
00—}}
—%
5
TM99
TM99
Dazzling Gleam
Fairy
Special
080
80
100}}
100%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Gallade
Italic
indicates a move that gets STAB only when used by an Evolution of Gallade
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Ally Switch
*
Psychic
Status
—
—%
15
Confuse Ray
Ghost
Status
—
100%
10
Destiny Bond
Ghost
Status
—
—%
5
Disable
Normal
Status
—
100%
20
Encore
Normal
Status
—
100%
5
Grudge
Ghost
Status
—
—%
5
Mean Look
Normal
Status
—
—%
5
Memento
Dark
Status
—
100%
10
Misty Terrain
Fairy
Status
—
—%
10
Shadow Sneak
Ghost
Physical
40
100%
30
Skill Swap
Psychic
Status
—
—%
10
Synchronoise
Psychic
Special
120
100%
10
Moves marked with an asterisk (*) must be
chain bred
onto Gallade in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Gallade in that game.
Bold
indicates a move that gets
STAB
when used by Gallade
Italic
indicates a move that gets STAB only when used by an Evolution of Gallade
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Ally Switch
Psychic
Status
—
—%
15
S
M
US
UM
Drain Punch
Fighting
Physical
75
100%
10
S
M
US
UM
Dual Chop
Dragon
Physical
40
90%
15
S
M
US
UM
Fire Punch
Fire
Physical
75
100%
15
S
M
US
UM
Focus Punch
Fighting
Physical
150
100%
20
S
M
US
UM
Helping Hand
Normal
Status
—
—%
20
S
M
US
UM
Hyper Voice
Normal
Special
90
100%
10
S
M
US
UM
Ice Punch
Ice
Physical
75
100%
15
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Laser Focus
Normal
Status
—
—%
30
S
M
US
UM
Low Kick
Fighting
Physical
—
100%
20
S
M
US
UM
Magic Coat
Psychic
Status
—
—%
15
S
M
US
UM
Magic Room
Psychic
Status
—
—%
10
S
M
US
UM
Pain Split
Normal
Status
—
—%
20
S
M
US
UM
Recycle
Normal
Status
—
—%
10
S
M
US
UM
Shock Wave
Electric
Special
60
—%
20
S
M
US
UM
Signal Beam
Bug
Special
75
100%
15
S
M
US
UM
Skill Swap
Psychic
Status
—
—%
10
S
M
US
UM
Snatch
Dark
Status
—
—%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Telekinesis
Psychic
Status
—
—%
15
S
M
US
UM
Throat Chop
Dark
Physical
80
100%
15
S
M
US
UM
Thunder Punch
Electric
Physical
75
100%
15
S
M
US
UM
Trick
Psychic
Status
—
100%
10
S
M
US
UM
Wonder Room
Psychic
Status
—
—%
10
S
M
US
UM
Zen Headbutt
Psychic
Physical
80
90%
15
A black or white abbreviation in a colored box indicates that Gallade can be tutored the move in that game
A colored abbreviation in a white box indicates that Gallade cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Gallade
Italic
indicates a move that gets STAB only when used by an Evolution of Gallade
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Growl
Normal
Status
—
100%
40
Disarming Voice
Fairy
Special
40
—%
15
Lucky Chant
Normal
Status
—
—%
30
Magical Leaf
Grass
Special
60
—%
20
Draining Kiss
Fairy
Special
50
100%
10
Imprison
Psychic
Status
—
—%
10
Future Sight
Psychic
Special
120
100%
10
Charm
Fairy
Status
—
100%
20
Hypnosis
Psychic
Status
—
60%
20
*
Icy Wind
US
UM
Ice
Special
55
95%
15
Bold
indicates a move that gets
STAB
when used by Gallade
Italic
indicates a move that gets STAB only when used by an Evolution of Gallade
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Cut
Normal
Physical
050
50
095}}
95%
30
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Headbutt
Normal
Physical
070
70
100}}
100%
15
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
IV
V
VI
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
IV
V
VI
Retaliate
Normal
Physical
070
70
100}}
100%
5
IV
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
IV
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
IV
V
VI
Swift
Normal
Special
060
60
00—}}
—%
20
IV
V
VI
Vacuum Wave
Fighting
Special
040
40
100}}
100%
30
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Gallade
Italic
indicates a move that gets STAB only when used by an Evolution of Gallade
Click on the generation numbers at the top to see transfer-only moves for other generations
By
transfer
, only via prior
Evolution
Generation VII
Prior Evolution:
→Kirlia
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
V
VI
Body Slam
Normal
Physical
085
85
100}}
100%
15
III
IV
V
VI
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
III
IV
V
VI
Double-Edge
Normal
Physical
120
120
100}}
100%
15
III
IV
V
VI
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Nightmare
Ghost
Status
0000
—
100}}
100%
15
III
IV
V
VI
Sing
Normal
Status
0000
—
055}}
55%
15
III
IV
V
VI
Wish
Normal
Status
0000
—
00—}}
—%
10
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Gallade
Italic
indicates a move that gets STAB only when used by an Evolution of Gallade
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation VII)