Dottler (Pokémon): Difference between revisions

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==Trivia==
==Trivia==
* No Pokémon have the same [[List of Pokémon with unique type combinations|type combination]] as Dottler and its evolution, {{p|Orbeetle}}.


===Origin===
===Origin===

Revision as of 06:48, 19 November 2019

824MS.png #824: Blipbug
Pokémon
#826: Orbeetle 826MS.png
Dottler
Radome Pokémon
レドームシ
Redōmushi
#825
Dottler



Images on the Bulbagarden Archives
Type
Bug Psychic
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Swarm or Compound Eyes Cacophony
Cacophony
Telepathy
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
120 (24.9%)
Breeding
Egg Group
Bug
Hatch time
15 cycles
Height
1'4" 0.4 m
Dottler
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
43 lbs. 19.5 kg
Dottler
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
117
Leveling rate
Medium Fast
EV yield
Total: 2
Dottler
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
BodyUnknown.png
Footprint
File:F825.png F000.png
{{{form2}}}
Pokédex color
Yellow
Base friendship
50
External Links

Dottler (Japanese: レドームシ Redōmushi) is a dual-type Bug/Psychic Pokémon introduced in Generation VIII.

It evolves from Blipbug starting at level 10 and evolves into Orbeetle starting at level 30.

Biology

In the anime

Major appearances

Minor appearances

In the manga

In the TCG

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VIII.
Generation VIII Galar
#011
Sword It barely moves, but it's still alive. Hiding in its shell without food or water seems to have awakened its psychic powers.
Shield As it grows inside its shell, it uses its psychic abilities to monitor the outside world and prepare for evolution.


Game locations

In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
35
36 - 95 67 - 185
80
76 - 145 148 - 284
50
49 - 112 94 - 218
90
85 - 156 166 - 306
30
31 - 90 58 - 174
Total:
335
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VIII
Other generations:
IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Reflect Psychic Status 0000 00——% 20
011 Light Screen Psychic Status 0000 00——% 30
011 Confusion Psychic Special 05050 100100% 25
011 Struggle Bug Bug Special 05050 100100% 20
Evo.Evo. Reflect Psychic Status 0000 00——% 20
Evo.Evo. Light Screen Psychic Status 0000 00——% 30
Evo.Evo. Confusion Psychic Special 05050 100100% 25
  • Bold indicates a move that gets STAB when used by Dottler
  • Italic indicates a move that gets STAB only when used by an evolution of Dottler

By TM/HM

Generation VIII
Other generations:
IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11
Bag TM Grass SwSh Sprite.png
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM17
Bag TM Psychic SwSh Sprite.png
TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18
Bag TM Psychic SwSh Sprite.png
TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19
Bag TM Normal SwSh Sprite.png
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
Bag TM Normal SwSh Sprite.png
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM44
Bag TM Psychic SwSh Sprite.png
TM44 Imprison Psychic Status 0000 00—}}—% 10
TM57
Bag TM Dark SwSh Sprite.png
TM57 Payback Dark Physical 05050 100}}100% 10
TM60
Bag TM Psychic SwSh Sprite.png
TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM61
Bag TM Psychic SwSh Sprite.png
TM61 Guard Swap Psychic Status 0000 00—}}—% 10
TM70
Bag TM Psychic SwSh Sprite.png
TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71
Bag TM Psychic SwSh Sprite.png
TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM72
Bag TM Psychic SwSh Sprite.png
TM72 Magic Room Psychic Status 0000 00—}}—% 10
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM91
Bag TM Psychic SwSh Sprite.png
TM91 Psychic Terrain Psychic Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Dottler
  • Italic indicates a move that gets STAB only when used by an evolution of Dottler

By TR

Template:Learnlist/trh |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR11

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR11 | style="background:#FFF; border:1px solid #D8D8D8;" | Psychic | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR18

Bag TR Bug Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR18 | style="background:#FFF; border:1px solid #D8D8D8;" | Leech Life | style="text-align:center; background:#91A119; border:1px solid #5E6910;" | Bug | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR20

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR20 | style="background:#FFF; border:1px solid #D8D8D8;" | Substitute | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR25

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR25 | style="background:#FFF; border:1px solid #D8D8D8;" | Psyshock | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR26

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR26 | style="background:#FFF; border:1px solid #D8D8D8;" | Endure | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR27

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR27 | style="background:#FFF; border:1px solid #D8D8D8;" | Sleep Talk | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR33

Bag TR Ghost Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR33 | style="background:#FFF; border:1px solid #D8D8D8;" | Shadow Ball | style="text-align:center; background:#704170; border:1px solid #492A49;" | Ghost | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR34

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR34 | style="background:#FFF; border:1px solid #D8D8D8;" | Future Sight | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 120120 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR38

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR38 | style="background:#FFF; border:1px solid #D8D8D8;" | Trick | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR40

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR40 | style="background:#FFF; border:1px solid #D8D8D8;" | Skill Swap | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR46

Bag TR Steel Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR46 | style="background:#FFF; border:1px solid #D8D8D8;" | Iron Defense | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR49

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR49 | style="background:#FFF; border:1px solid #D8D8D8;" | Calm Mind | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 20 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR61

Bag TR Bug Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR61 | style="background:#FFF; border:1px solid #D8D8D8;" | Bug Buzz | style="text-align:center; background:#91A119; border:1px solid #5E6910;" | Bug | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR65

Bag TR Grass Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR65 | style="background:#FFF; border:1px solid #D8D8D8;" | Energy Ball | style="text-align:center; background:#3FA129; border:1px solid #29691B;" | Grass | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR69

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR69 | style="background:#FFF; border:1px solid #D8D8D8;" | Zen Headbutt | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 090}}90% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR82

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR82 | style="background:#FFF; border:1px solid #D8D8D8;" | Stored Power | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 02020 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR83

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR83 | style="background:#FFF; border:1px solid #D8D8D8;" | Ally Switch | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR99

Bag TR Fighting Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR99 | style="background:#FFF; border:1px solid #D8D8D8;" | Body Press | style="text-align:center; background:#FF8000; border:1px solid #A65300;" | Fighting | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 Template:Learnlist/trf

By breeding

Generation VIII
Other generations:
IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Infestation Bug Special 20 100% 20
Supersonic Normal Status 55% 20
Sticky Web Bug Status —% 20
Recover Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Dottler in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Dottler in that game.
  • Bold indicates a move that gets STAB when used by Dottler
  • Italic indicates a move that gets STAB only when used by an evolution of Dottler

By tutoring

Side game data

Evolution

824Blipbug.png
Unevolved
Blipbug
 Bug 
Rare Candy
Level 10
825Dottler.png
First evolution
Dottler
 Bug  Psychic 
Rare Candy
Level 30
826Orbeetle.png
Second evolution
Orbeetle
 Bug  Psychic 


Trivia

Origin

Name origin

Dottler may be a combination of dot and Doppler radar.

Redōmushi may be a combination of radome and 天道虫 tentōmushi (ladybug).

In other languages

Language Title Meaning
Japan Flag.png Japanese レドームシ Redōmushi From radome and 天道虫 tentōmushi
France Flag.png French Coléodôme From coléoptère and radôme
Spain Flag.png Spanish Dottler Same as English name
Germany Flag.png German Keradar From Käfer and Radar
Italy Flag.png Italian Dottler Same as English name
South Korea Flag.png Korean 레돔벌레 Redombeollae From 레이돔 radome and 벌레 beollae
China and Taiwan Flags.png Mandarin Chinese 天罩蟲 / 天罩虫 Tiānzhàochóng From 天線罩 / 天线罩 tiānxiànzhào and 天道虫 tentōmushi
Hong Kong Flag.png Cantonese Chinese 天罩蟲 Tīnjaauchùhng From 天線罩 tīnsinjaau and 天道虫 tentōmushi


Related articles

External links

824MS.png #824: Blipbug
Pokémon
#826: Orbeetle 826MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.