All-Out Pummeling (move): Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (→Learnset: The only reason they can't is because they require a held item to be in that form. This makes it sound like there's actually a restriction on these Pokémon) |
SaturnMario (talk | contribs) (→Effect) |
||
(9 intermediate revisions by 7 users not shown) | |||
Line 29: | Line 29: | ||
==Effect== | ==Effect== | ||
===Genration VII=== | |||
All-Out Pummeling inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on. | All-Out Pummeling inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on. | ||
Line 37: | Line 38: | ||
! Base move | ! Base move | ||
! Power | ! Power | ||
! | ! Cat. | ||
|- | |- | ||
| {{m|Arm Thrust}} | | {{m|Arm Thrust}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Aura Sphere}} | | {{m|Aura Sphere}} | ||
| 160 | | 160 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Brick Break}} | | {{m|Brick Break}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Circle Throw}} | | {{m|Circle Throw}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Close Combat}} | | {{m|Close Combat}} | ||
| 190 | | 190 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Counter}} | | {{m|Counter}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Cross Chop}} | | {{m|Cross Chop}} | ||
| 180 | | 180 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Double Kick}} | | {{m|Double Kick}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Drain Punch}} | | {{m|Drain Punch}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Dynamic Punch}} | | {{m|Dynamic Punch}} | ||
| 180 | | 180 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Final Gambit}} | | {{m|Final Gambit}} | ||
| 180 | | 180 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Flying Press}} | | {{m|Flying Press}} | ||
| 170 | | 170 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Focus Blast}} | | {{m|Focus Blast}} | ||
| 190 | | 190 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Focus Punch}} | | {{m|Focus Punch}} | ||
| 200 | | 200 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Force Palm}} | | {{m|Force Palm}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Hammer Arm}} | | {{m|Hammer Arm}} | ||
| 180 | | 180 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|High Jump Kick}} | | {{m|High Jump Kick}} | ||
| 195 | | 195 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Jump Kick}} | | {{m|Jump Kick}} | ||
| 180 | | 180 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Karate Chop}} | | {{m|Karate Chop}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Low Kick}} | | {{m|Low Kick}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Low Sweep}} | | {{m|Low Sweep}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Mach Punch}} | | {{m|Mach Punch}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Power-Up Punch}} | | {{m|Power-Up Punch}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Revenge}} | | {{m|Revenge}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Reversal}} | | {{m|Reversal}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Rock Smash}} | | {{m|Rock Smash}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Rolling Kick}} | | {{m|Rolling Kick}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Sacred Sword}} | | {{m|Sacred Sword}} | ||
| 175 | | 175 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Secret Sword}} | | {{m|Secret Sword}} | ||
| 160 | | 160 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Seismic Toss}} | | {{m|Seismic Toss}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Sky Uppercut}} | | {{m|Sky Uppercut}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Storm Throw}} | | {{m|Storm Throw}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Submission}} | | {{m|Submission}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Superpower}} | | {{m|Superpower}} | ||
| 190 | | 190 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Triple Kick}} | | {{m|Triple Kick}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Vacuum Wave}} | | {{m|Vacuum Wave}} | ||
| 100 | | 100 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Vital Throw}} | | {{m|Vital Throw}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Wake-Up Slap}} | | {{m|Wake-Up Slap}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|} | |} | ||
|} | |} | ||
===Generation VIII=== | |||
All-Out Pummeling cannot be selected in a battle. | |||
{{left clear}} | |||
==Description== | ==Description== | ||
{{movedesc|Fighting}} | {{movedesc|Fighting}} | ||
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.}} | {{movedescentry|{{gameabbrev7|SMUSUM}}|The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.}} | ||
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
|} | |} | ||
|} | |} | ||
Line 206: | Line 212: | ||
{{movep|type=fighting|ms=297|pkmn=Hariyama|method=Hariyama strikes a series of synchronized poses with its Trainer to build Z-Power. It then repeatedly rams an orange, hand-shaped energy at the opponent.}} | {{movep|type=fighting|ms=297|pkmn=Hariyama|method=Hariyama strikes a series of synchronized poses with its Trainer to build Z-Power. It then repeatedly rams an orange, hand-shaped energy at the opponent.}} | ||
{{movebtm|type=fighting|user=Hala|user1=Hala's Hariyama|startcode=SM010|startname=Trial and Tribulation!|notes=Debut<br>Base move is<br>{{mcolor|Arm Thrust|{{fighting color dark}}}}}} | {{movebtm|type=fighting|user=Hala|user1=Hala's Hariyama|startcode=SM010|startname=Trial and Tribulation!|notes=Debut<br>Base move is<br>{{mcolor|Arm Thrust|{{fighting color dark}}}}}} | ||
==Appearance== | |||
===Pose=== | |||
{{Movegen | |||
|type=fighting | |||
|genVII=All-Out Pummeling VII Pose | |||
}} | |||
==In other languages== | ==In other languages== | ||
Line 215: | Line 228: | ||
|de=Fulminante Faustschläge | |de=Fulminante Faustschläge | ||
|it=Iperscarica Furiosa | |it=Iperscarica Furiosa | ||
|ko=전력무쌍격렬권 ''Jeollyeok Mussang Gyeongnyeolgwon'' | |ko=전력무쌍격렬권 ''{{tt|Jeollyeok Mussang Gyeongnyeolgwon|Powerful Violent Strike}}'' | ||
|pl=Pełne Rozgromienie | |pl=Pełne Rozgromienie | ||
|pt_br=Batida Demolidora | |pt_br=Batida Demolidora | ||
Line 230: | Line 243: | ||
[[Category:Z-Moves]] | [[Category:Z-Moves]] | ||
[[Category:Moves that cannot miss]] | [[Category:Moves that cannot miss]] | ||
[[Category:Moves that have variable power]] | |||
[[Category:Moves that break through protection]] | |||
[[de:Fulminante Faustschläge]] | [[de:Fulminante Faustschläge]] |
Revision as of 15:31, 25 May 2020
All-Out Pummeling 全力無双激烈拳 Full-Force Unrivalled Fierce Fist | ||||||||||||
| ||||||||||||
Target
| ||||||||||||
Availability
| ||||||||||||
|
All-Out Pummeling (Japanese: 全力無双激烈拳 Full-Force Unrivalled Fierce Fist) is a damage-dealing Fighting-type Z-Move introduced in Generation VII.
Effect
Genration VII
All-Out Pummeling inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.
|
Generation VIII
All-Out Pummeling cannot be selected in a battle.
Description
|
Learnset
Any Pokémon can use All-Out Pummeling if it knows a damaging Fighting-type move, holds a Fightinium Z, and if its Trainer wears a Z-RingSM or Z-Power RingUSUM.
In the anime
| |||
The user gathers Z-Power and attacks the target with a series of punches. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Hariyama strikes a series of synchronized poses with its Trainer to build Z-Power. It then repeatedly rams an orange, hand-shaped energy at the opponent. | |||
Hala's Hariyama | Trial and Tribulation! | Debut Base move is Arm Thrust |
Appearance
Pose
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |