Focus Punch (move)

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Focus Punch
きあいパンチ Fighting Spirit Punch
Type  Fighting
Category  Physical
PP  20 (max. 32)
Power  150
Accuracy  100%
Priority  -3
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone but the user (long-range)
Availability
Introduced  Generation III
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Tough
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Tough
Appeal  0  
Jamming  0  

Focus Punch (Japanese: きあいパンチ Fighting Spirit Punch) is a damage-dealing Template:Type2 move introduced in Generation III.

Effect

Focus Punch is a decreased priority move. The user of Focus Punch will charge up during the beginning of the turn it is executed, then attack at the end unless it is hit by another Pokémon's attack before launching its own; in which case it will lose its focus and be unable to attack that round.

In Mystery Dungeon series, Focus Punch instead has a charge-up turn (akin to Skull Bash, Sky Attack, et cetera), and can hit even when the user is hit during the turn of charge-up, unless the user is inflicted with Paralysis.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
0288 Vigoroth Vigoroth
Normal 43
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By TM01

#   Pokémon Type
0004 Charmander Charmander
Fire
0005 Charmeleon Charmeleon
Fire
0006 Charizard Charizard
Fire Flying
0007 Squirtle Squirtle
Water
0008 Wartortle Wartortle
Water
0009 Blastoise Blastoise
Water
0025 Pikachu Pikachu
Electric
0026 Raichu Raichu
Electric
0027 Sandshrew Sandshrew
Ground
0028 Sandslash Sandslash
Ground
0031 Nidoqueen Nidoqueen
Poison Ground
0034 Nidoking Nidoking
Poison Ground
0035 Clefairy Clefairy
Normal
0036 Clefable Clefable
Normal
0039 Jigglypuff Jigglypuff
Normal
0040 Wigglytuff Wigglytuff
Normal
0054 Psyduck Psyduck
Water
0055 Golduck Golduck
Water
0056 Mankey Mankey
Fighting
0057 Primeape Primeape
Fighting
0061 Poliwhirl Poliwhirl
Water
0062 Poliwrath Poliwrath
Water Fighting
0063 Abra Abra
Psychic
0064 Kadabra Kadabra
Psychic
0065 Alakazam Alakazam
Psychic
0066 Machop Machop
Fighting
0067 Machoke Machoke
Fighting
0068 Machamp Machamp
Fighting
0074 Geodude Geodude
Rock Ground
0075 Graveler Graveler
Rock Ground
0076 Golem Golem
Rock Ground
0080 Slowbro Slowbro
Water Psychic
0089 Muk Muk
Poison
0094 Gengar Gengar
Ghost Poison
0096 Drowzee Drowzee
Psychic
0097 Hypno Hypno
Psychic
0104 Cubone Cubone
Ground
0105 Marowak Marowak
Ground
0106 Hitmonlee Hitmonlee
Fighting
0107 Hitmonchan Hitmonchan
Fighting
0108 Lickitung Lickitung
Normal
0112 Rhydon Rhydon
Ground Rock
0113 Chansey Chansey
Normal
0115 Kangaskhan Kangaskhan
Normal
0122 Mr. Mime Mr. Mime
Psychic
0124 Jynx Jynx
Ice Psychic
0125 Electabuzz Electabuzz
Electric
0126 Magmar Magmar
Fire
0127 Pinsir Pinsir
Bug
0143 Snorlax Snorlax
Normal
0149 Dragonite Dragonite
Dragon Flying
0150 Mewtwo Mewtwo
Psychic
0151 Mew Mew
Psychic
0156 Quilava Quilava
Fire
0157 Typhlosion Typhlosion
Fire
0158 Totodile Totodile
Water
0159 Croconaw Croconaw
Water
0160 Feraligatr Feraligatr
Water
0161 Sentret Sentret
Normal
0162 Furret Furret
Normal
0165 Ledyba Ledyba
Bug Flying
0166 Ledian Ledian
Bug Flying
0176 Togetic Togetic
Normal Flying
0180 Flaaffy Flaaffy
Electric
0181 Ampharos Ampharos
Electric
0183 Marill Marill
Water
0184 Azumarill Azumarill
Water
0185 Sudowoodo Sudowoodo
Rock
0186 Politoed Politoed
Water
0190 Aipom Aipom
Normal
0195 Quagsire Quagsire
Water Ground
0199 Slowking Slowking
Water Psychic
0209 Snubbull Snubbull
Normal
0210 Granbull Granbull
Normal
0214 Heracross Heracross
Bug Fighting
0215 Sneasel Sneasel
Dark Ice
0216 Teddiursa Teddiursa
Normal
0217 Ursaring Ursaring
Normal
0225 Delibird Delibird
Ice Flying
0239 Elekid Elekid
Electric
0240 Magby Magby
Fire
0241 Miltank Miltank
Normal
0242 Blissey Blissey
Normal
0248 Tyranitar Tyranitar
Rock Dark
0252 Treecko Treecko
Grass
0253 Grovyle Grovyle
Grass
0254 Sceptile Sceptile
Grass
0256 Combusken Combusken
Fire Fighting
0257 Blaziken Blaziken
Fire Fighting
0260 Swampert Swampert
Water Ground
0272 Ludicolo Ludicolo
Water Grass
0286 Breloom Breloom
Grass Fighting
0287 Slakoth Slakoth
Normal
0288 Vigoroth Vigoroth
Normal
0289 Slaking Slaking
Normal
0296 Makuhita Makuhita
Fighting
0297 Hariyama Hariyama
Fighting
0302 Sableye Sableye
Dark Ghost
0303 Mawile Mawile
Steel
0306 Aggron Aggron
Steel Rock
0307 Meditite Meditite
Psychic Fighting
0308 Medicham Medicham
Psychic Fighting
0313 Volbeat Volbeat
Bug Flying
0314 Illumise Illumise
Bug Flying
0326 Grumpig Grumpig
Psychic
0327 Spinda Spinda
Normal
0331 Cacnea Cacnea
Grass
0332 Cacturne Cacturne
Grass Dark
0335 Zangoose Zangoose
Normal
0352 Kecleon Kecleon
Normal
0356 Dusclops Dusclops
Ghost
0377 Regirock Regirock
Rock
0378 Regice Regice
Ice
0379 Registeel Registeel
Steel
0386 Deoxys Deoxys
Psychic
0386 Deoxys Deoxys
Psychic
0386 Deoxys Deoxys
Psychic
0386 Deoxys Deoxys
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0288 Vigoroth Vigoroth
Normal 43
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By TM01

#   Pokémon Type
0004 Charmander Charmander
Fire
0005 Charmeleon Charmeleon
Fire
0006 Charizard Charizard
Fire Flying
0007 Squirtle Squirtle
Water
0008 Wartortle Wartortle
Water
0009 Blastoise Blastoise
Water
0025 Pikachu Pikachu
Electric
0026 Raichu Raichu
Electric
0027 Sandshrew Sandshrew
Ground
0028 Sandslash Sandslash
Ground
0031 Nidoqueen Nidoqueen
Poison Ground
0034 Nidoking Nidoking
Poison Ground
0035 Clefairy Clefairy
Normal
0036 Clefable Clefable
Normal
0039 Jigglypuff Jigglypuff
Normal
0040 Wigglytuff Wigglytuff
Normal
0054 Psyduck Psyduck
Water
0055 Golduck Golduck
Water
0056 Mankey Mankey
Fighting
0057 Primeape Primeape
Fighting
0061 Poliwhirl Poliwhirl
Water
0062 Poliwrath Poliwrath
Water Fighting
0063 Abra Abra
Psychic
0064 Kadabra Kadabra
Psychic
0065 Alakazam Alakazam
Psychic
0066 Machop Machop
Fighting
0067 Machoke Machoke
Fighting
0068 Machamp Machamp
Fighting
0074 Geodude Geodude
Rock Ground
0075 Graveler Graveler
Rock Ground
0076 Golem Golem
Rock Ground
0080 Slowbro Slowbro
Water Psychic
0089 Muk Muk
Poison
0094 Gengar Gengar
Ghost Poison
0096 Drowzee Drowzee
Psychic
0097 Hypno Hypno
Psychic
0104 Cubone Cubone
Ground
0105 Marowak Marowak
Ground
0106 Hitmonlee Hitmonlee
Fighting
0107 Hitmonchan Hitmonchan
Fighting
0108 Lickitung Lickitung
Normal
0112 Rhydon Rhydon
Ground Rock
0113 Chansey Chansey
Normal
0115 Kangaskhan Kangaskhan
Normal
0122 Mr. Mime Mr. Mime
Psychic
0124 Jynx Jynx
Ice Psychic
0125 Electabuzz Electabuzz
Electric
0126 Magmar Magmar
Fire
0127 Pinsir Pinsir
Bug
0143 Snorlax Snorlax
Normal
0149 Dragonite Dragonite
Dragon Flying
0150 Mewtwo Mewtwo
Psychic
0151 Mew Mew
Psychic
0156 Quilava Quilava
Fire
0157 Typhlosion Typhlosion
Fire
0158 Totodile Totodile
Water
0159 Croconaw Croconaw
Water
0160 Feraligatr Feraligatr
Water
0161 Sentret Sentret
Normal
0162 Furret Furret
Normal
0165 Ledyba Ledyba
Bug Flying
0166 Ledian Ledian
Bug Flying
0176 Togetic Togetic
Normal Flying
0180 Flaaffy Flaaffy
Electric
0181 Ampharos Ampharos
Electric
0183 Marill Marill
Water
0184 Azumarill Azumarill
Water
0185 Sudowoodo Sudowoodo
Rock
0186 Politoed Politoed
Water
0190 Aipom Aipom
Normal
0195 Quagsire Quagsire
Water Ground
0199 Slowking Slowking
Water Psychic
0209 Snubbull Snubbull
Normal
0210 Granbull Granbull
Normal
0214 Heracross Heracross
Bug Fighting
0215 Sneasel Sneasel
Dark Ice
0216 Teddiursa Teddiursa
Normal
0217 Ursaring Ursaring
Normal
0225 Delibird Delibird
Ice Flying
0239 Elekid Elekid
Electric
0240 Magby Magby
Fire
0241 Miltank Miltank
Normal
0242 Blissey Blissey
Normal
0248 Tyranitar Tyranitar
Rock Dark
0252 Treecko Treecko
Grass
0253 Grovyle Grovyle
Grass
0254 Sceptile Sceptile
Grass
0256 Combusken Combusken
Fire Fighting
0257 Blaziken Blaziken
Fire Fighting
0260 Swampert Swampert
Water Ground
0272 Ludicolo Ludicolo
Water Grass
0286 Breloom Breloom
Grass Fighting
0287 Slakoth Slakoth
Normal
0288 Vigoroth Vigoroth
Normal
0289 Slaking Slaking
Normal
0296 Makuhita Makuhita
Fighting
0297 Hariyama Hariyama
Fighting
0302 Sableye Sableye
Dark Ghost
0303 Mawile Mawile
Steel
0306 Aggron Aggron
Steel Rock
0307 Meditite Meditite
Psychic Fighting
0308 Medicham Medicham
Psychic Fighting
0313 Volbeat Volbeat
Bug Flying
0314 Illumise Illumise
Bug Flying
0326 Grumpig Grumpig
Psychic
0327 Spinda Spinda
Normal
0331 Cacnea Cacnea
Grass
0332 Cacturne Cacturne
Grass Dark
0335 Zangoose Zangoose
Normal
0352 Kecleon Kecleon
Normal
0356 Dusclops Dusclops
Ghost
0377 Regirock Regirock
Rock
0378 Regice Regice
Ice
0379 Registeel Registeel
Steel
0386 Deoxys Deoxys
Psychic
0386 Deoxys Deoxys
Psychic
0386 Deoxys Deoxys
Psychic
0386 Deoxys Deoxys
Psychic
0390 Chimchar Chimchar
Fire
0391 Monferno Monferno
Fire Fighting
0392 Infernape Infernape
Fire Fighting
0400 Bibarel Bibarel
Normal Water
0409 Rampardos Rampardos
Rock
0418 Buizel Buizel
Water
0419 Floatzel Floatzel
Water
0424 Ambipom Ambipom
Normal
0427 Buneary Buneary
Normal
0428 Lopunny Lopunny
Normal
0439 Mime Jr. Mime Jr.
Psychic
0446 Munchlax Munchlax
Normal
0447 Riolu Riolu
Fighting
0448 Lucario Lucario
Fighting Steel
0453 Croagunk Croagunk
Poison Fighting
0454 Toxicroak Toxicroak
Poison Fighting
0460 Abomasnow Abomasnow
Ice Grass
0461 Weavile Weavile
Dark Ice
0463 Lickilicky Lickilicky
Normal
0464 Rhyperior Rhyperior
Ground Rock
0466 Electivire Electivire
Electric
0467 Magmortar Magmortar
Fire
0468 Togekiss Togekiss
Normal Flying
0475 Gallade Gallade
Psychic Fighting
0477 Dusknoir Dusknoir
Ghost
0484 Palkia Palkia
Water Dragon
0486 Regigigas Regigigas
Normal
0491 Darkrai Darkrai
Dark
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime


Trivia

  • Focus Punch has the highest base power of any Template:Type2 move.
  • Focus Punch will not cause the user to flinch if the user is hit by Revenge or Avalanche. These are the only two attacks that will go after Focus Punch.
  • A minor glitch will cause the user of Focus Punch to prepare to use it, but not execute the attack. To do this, enter any double battle with a Pokémon that knows Focus Punch in the first slot. Order it to use Focus Punch, then cancel the order and use an item instead. Once an order is issued to the second Pokémon, the first will prepare to use Focus Punch, and the animation for this will be performed. However, since the order was canceled, Focus Punch won't execute and the user will not attack in spite of preparing to use the move.

In other languages

  • Dutch: Focusslag
  • Spanish: Puño Certero
  • French: Mitrapoing
  • Italian: Centripugno
  • German: Power-Punch
  • Latin American Spanish: Golpe Centrado
  • Hindi: Focus Muka
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708

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