Boltund (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 11:06, 15 November 2019 by Ruixiang95 (talk | contribs)
Jump to navigationJump to search
835MS.png #835: Yamper
Pokémon
#837: Rolycoly 837MS.png
Boltund
Dog Pokémon
パルスワン
Parusuwan
#836
Boltund



Images on the Bulbagarden Archives
Type
Electric Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Strong Jaw Cacophony
Cacophony
Competitive
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Field
Hatch time
20 cycles
Height
3'3" 1.0 m
Boltund
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
75 lbs. 34.0 kg
Boltund
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
172
Leveling rate
Fast
EV yield
Total: 2
Boltund
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
BodyUnknown.png
Footprint
File:F836.png F000.png
{{{form2}}}
Pokédex color
Yellow
Base friendship
50
External Links

Boltund (Japanese: パルスワン Parusuwan) is an Electric-type Pokémon introduced in Generation VIII.

It evolves from Yamper starting at level 25.

Biology

In the anime

Major appearances

Minor appearances

In the manga

In the TCG

Main article: Boltund (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VIII.
Generation VIII Galar
#47
Sword This Pokémon generates electricity and channels it into its legs to keep them going strong. Boltund can run nonstop for three full days.
Shield It sends electricity through its legs to boost their strength. Running at top speed, it easily breaks 50 mph.


Game locations

In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
69
129 - 176 248 - 342
90
85 - 156 166 - 306
60
58 - 123 112 - 240
90
85 - 156 166 - 306
60
58 - 123 112 - 240
121
113 - 190 222 - 375
Total:
490
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VIII
Other generations:
IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Electrify Electric Status 0000 00——% 20
011 Tackle Normal Physical 04040 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
011 Nuzzle Electric Physical 02020 100100% 20
011 Bite Dark Physical 06060 100100% 25
1515 Roar Normal Status 0000 00——% 20
2020 Spark Electric Physical 06565 100100% 20
2828 Charm Fairy Status 0000 100100% 20
3434 Crunch Dark Physical 08080 100100% 15
4141 Charge Electric Status 0000 00——% 20
4848 Wild Charge Electric Physical 09090 100100% 15
5555 Play Rough Fairy Physical 09090 09090% 10
6262 Electric Terrain Electric Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Boltund
  • Italic indicates a move that gets STAB only when used by an Evolution of Boltund

By TM/HM

Generation VIII
Other generations:
IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
Bag TM Normal SwSh Sprite.png
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
Bag TM Normal SwSh Sprite.png
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
Bag TM Electric SwSh Sprite.png
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
Bag TM Ground SwSh Sprite.png
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM29
Bag TM Fairy SwSh Sprite.png
TM29 Charm Fairy Status 0000 100}}100% 20
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
Bag TM Normal SwSh Sprite.png
TM40 Swift Normal Special 06060 00—}}—% 20
TM41
Bag TM Normal SwSh Sprite.png
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM66
Bag TM Electric SwSh Sprite.png
TM66 Thunder Fang Electric Physical 06565 095}}95% 15
TM68
Bag TM Fire SwSh Sprite.png
TM68 Fire Fang Fire Physical 06565 095}}95% 15
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM80
Bag TM Electric SwSh Sprite.png
TM80 Volt Switch Electric Special 07070 100}}100% 20
TM85
Bag TM Dark SwSh Sprite.png
TM85 Snarl Dark Special 05555 095}}95% 15
TM90
Bag TM Electric SwSh Sprite.png
TM90 Electric Terrain Electric Status 0000 00—}}—% 10
TM93
Bag TM Electric SwSh Sprite.png
TM93 Eerie Impulse Electric Status 0000 100}}100% 15
  • Bold indicates a move that gets STAB when used by Boltund
  • Italic indicates a move that gets STAB only when used by an Evolution of Boltund

By TR

Template:Learnlist/trh |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR08

Bag TR Electric Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR08 | style="background:#FFF; border:1px solid #D8D8D8;" | Thunderbolt | style="text-align:center; background:#FAC000; border:1px solid #A37D00;" | Electric | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR09

Bag TR Electric Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR09 | style="background:#FFF; border:1px solid #D8D8D8;" | Thunder | style="text-align:center; background:#FAC000; border:1px solid #A37D00;" | Electric | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 110110 | style="background:#FFF; border:1px solid #D8D8D8;" | 070}}70% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR12

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR12 | style="background:#FFF; border:1px solid #D8D8D8;" | Agility | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 30 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR13

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR13 | style="background:#FFF; border:1px solid #D8D8D8;" | Focus Energy | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 30 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR20

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR20 | style="background:#FFF; border:1px solid #D8D8D8;" | Substitute | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR26

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR26 | style="background:#FFF; border:1px solid #D8D8D8;" | Endure | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR27

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR27 | style="background:#FFF; border:1px solid #D8D8D8;" | Sleep Talk | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR32

Bag TR Dark Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR32 | style="background:#FFF; border:1px solid #D8D8D8;" | Crunch | style="text-align:center; background:#624D4E; border:1px solid #403233;" | Dark | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR35

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR35 | style="background:#FFF; border:1px solid #D8D8D8;" | Uproar | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR42

Bag TR Normal Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR42 | style="background:#FFF; border:1px solid #D8D8D8;" | Hyper Voice | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR48

Bag TR Fighting Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR48 | style="background:#FFF; border:1px solid #D8D8D8;" | Bulk Up | style="text-align:center; background:#FF8000; border:1px solid #A65300;" | Fighting | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 20 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR80

Bag TR Electric Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR80 | style="background:#FFF; border:1px solid #D8D8D8;" | Electro Ball | style="text-align:center; background:#FAC000; border:1px solid #A37D00;" | Electric | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR86

Bag TR Electric Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR86 | style="background:#FFF; border:1px solid #D8D8D8;" | Wild Charge | style="text-align:center; background:#FAC000; border:1px solid #A37D00;" | Electric | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR90

Bag TR Fairy Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR90 | style="background:#FFF; border:1px solid #D8D8D8;" | Play Rough | style="text-align:center; background:#EF70EF; border:1px solid #9B499B;" | Fairy | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 090}}90% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| align="center" style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR97

Bag TR Psychic Sprite.png

| style="background:#FFF; border:1px solid #D8D8D8;" | TR97 | style="background:#FFF; border:1px solid #D8D8D8;" | Psychic Fangs | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08585 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 Template:Learnlist/trf

By breeding

By tutoring

Side game data

Evolution

835Yamper.png
Unevolved
Yamper
 Electric 
Rare Candy
Level 25
836Boltund.png
First Evolution
Boltund
 Electric 


Sprites

Trivia

Origin

Name origin

In other languages

Language Title Meaning
Japan Flag.png Japanese パルスワン Parusuwan
France Flag.png French Fulgudog
Spain Flag.png Spanish Boltund Same as English name
Germany Flag.png German Bellektro
Italy Flag.png Italian Boltund Same as English name
South Korea Flag.png Korean 펄스멍
China and Taiwan Flags.png Mandarin Chinese 逐電犬 / 逐电犬 Zhúdiànquǎn
Hong Kong Flag.png Cantonese Chinese 逐電犬 Juhkdihnhyún


Related articles

External links

835MS.png #835: Yamper
Pokémon
#837: Rolycoly 837MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.