Parental Bond (Ability)

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Parental Bond おやこあい
Family Affection
Flavor text
Generation VI
Parent and child attack together.
Generation VII
Parent and child each attacks.

Parental Bond (Japanese: おやこあい Family Affection) is an Ability introduced in Generation VI. It is the signature Ability of Mega Kangaskhan.

Effect

In battle

Generation VI

Parental Bond causes most damaging moves used by the Pokémon to become two-strike moves, with the second strike being half as strong as the first. It does not affect multi-strike moves.

If a move could hit multiple targets (including allies), such as Earthquake and Rock Slide, it will not strike twice; however, if it can only hit a single Pokémon, such as in a Single Battle or if using a move that can hit multiple targets when only one target is in range, it will strike twice. If a move could hit multiple Pokémon but only hits one due to missing the other Pokémon, it will only strike once.

Since Parental Bond turns moves into two-hit multi-strike moves, each strike has a separate chance to be a critical hit, items and Abilities that trigger upon strike or contact such as Cursed Body and Rocky Helmet occur for each strike, and Spiky Shield and King's Shield only damage and decrease Attack (respectively) once if they protect a Pokémon from a contact move used by a Pokémon with Parental Bond. Additionally, there is only one accuracy check, so either both strikes hit or both strikes miss.

Any attack which has a secondary effect (except Secret Power) has the same secondary effect on both strikes (such as Power-Up Punch); if a secondary effect has a certain chance of occurring, each strike has an independent chance of activating that effect. Even if the Pokémon's Ability is changed to Mummy after the first strike, it will continue to make a second strike regardless. Pay Day scatters coins after the first strike only. Incinerate destroys applicable held items after each strike.

Unlike other secondary effects, Secret Power's secondary effect can only occur after the final strike. If a move has recoil damage, the recoil will be based on the damage dealt by both strikes, but will be taken after the final strike; Struggle will inflict recoil damage equal to half the user's maximum HP (after the final strike). Moves that switch the target out and moves that switch the user out strike twice, then force a Pokémon to switch out after both strikes are conducted. Thief, Covet, Bug Bite and Pluck do not steal or eat the target's held item until after the final strike, so if the target could use its item after the first strike (e.g. due to low HP), it will use it before the attacker can steal or eat it. Smelling Salts, Wake-Up Slap, and Knock Off do not cure the target's status condition or remove its held item (respectively) until after the final strike, so both strikes get the increased power. Fire-type moves, Scald and Steam Eruption thaw a frozen target after the final strike (so a frozen target cannot be thawed and then burned by the same move). Smack Down and Thousand Arrows only cause the target to fall to the ground after the final strike. If Meloetta has Parental Bond and uses Relic Song, it will change Forme only once, after the final strike. Burn Up does not remove the user's Fire type until after the second strike (so both strikes receive same-type attack bonus).

If Present heals the target it will only strike once, but if it damages the target it will strike twice (the second strike will always damage the target). Fixed-damage moves (such as Seismic Toss and Dragon Rage) deal the full amount of damage for both strikes. The damage dealt by Psywave is generated separately for each strike, and the second strike's damage is not halved. Each strike of Super Fang halves the target's HP (effectively quartering it if HP is not changed between strikes). Counter, Mirror Coat, Metal Burst and Bide deal the full amount of damage for both strikes. The first strike of Assurance counts as previously taking damage for the second strike, giving it increased power. Fury Cutter and Echoed Voice only consider uses of the move rather than hits, so the second strike's power is not boosted by the first strike. Grass Pledge, Fire Pledge, and Water Pledge strike twice, even when used as a combination move. Natural Gift and Spit Up strike twice. Moves that require recharging after use strike twice, but the user only needs to recharge for one turn.

Fling, Self-Destruct, Explosion, Final Gambit, Uproar, Rollout, and Ice Ball only strike once. (Other consecutively executed moves, such as Outrage, can strike twice.) Moves with a charging turn (such as Fly and Solar Beam) only strike once, even if the Pokémon becomes fully charged in one turn (such as with a Power Herb). Endeavor also only strikes once, even if the user or target's HP is changed after it strikes (such as by Iron Barbs or the Sitrus Berry). Confusion damage only occurs once.

Generation VII

The second strike's damage was reduced, now dealing 25% of the damage of the first strike.

Spirit Shackle and Anchor Shot only trap the target after the final strike.

Parental Bond does not affect Z-Moves.

Outside of battle

Parental Bond has no effect outside of battle.

Pokémon with Parental Bond

# Pokémon Types First Ability Second Ability Hidden Ability
Kangaskhan Kangaskhan
Mega Kangaskhan
Normal Normal Parental Bond None None
Please note that this is only 100% accurate to Generation VII games.
  • For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI or later.
  • For Generation VI games, ignore Abilities introduced in Generation VII.

In other games

Pokémon Mystery Dungeon series

Parental Bond activating in Super Mystery Dungeon

When Kangaskhan Mega Evolves with the Awakening Emera in Pokémon Super Mystery Dungeon, Parental Bond will instead spawn a baby Kangaskhan as a party member. Similar to client Pokémon, the baby Kangaskhan acts independently and cannot be controlled by the player. It will ignore team tactics and always follow its mother. It has the same moves as its mother, has about 1/3 of the power as the mother, and spawns with 100 HP.

When the Awakening Emera is used up, the baby Kangaskhan will go into Berserk mode along with its mother, although it will warp back to its mother if it ventures too far on its own. When the Berserk mode wears off, the baby Kangaskhan disappears.

Description

Games Description
SMD Kangaskhan and its young will fight together! This Ability can't be changed or sealed!

In the manga

In the Pokémon Adventures manga

In other languages

Language Title
Chinese Cantonese 親子愛 Chānjí-oi
Mandarin 親子愛 / 亲子爱 Qīnzǐ-ài
France Flag.png French Amour Filial
Germany Flag.png German Familienbande
Italy Flag.png Italian Amorefiliale
South Korea Flag.png Korean 부자유친 Bujayuchin
Spain Flag.png Spanish Amor Filial


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