Aipom (Pokémon)

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000 #{{{prevnum}}}: Jumpluff
Pokémon
#{{{nextnum}}}: Sunkern 000
Aipom
エイパム Eipam
#190
190Aipom.png
Artwork from G/S/C
Type
Normal '
Category
Long Tail Pokémon
Abilities
Run Away or Pickup
Exp. at Lv. 100
800,000
Regional Pokédex numbers
Johto
#122
Hoenn
#335
Sinnoh
#063
Regional Browser numbers
Height
2′07″
Imperial
0.8 m
Metric
Weight
25.4 lbs.
Imperial
11.5 kg
Metric
Dex color
Purple
Catch rate
45 (5.9%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F190.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 94 Battle Exp.: 941*

Aipom (Japanese: エイパム Eipam) is a Normal-type Pokémon.

Biology

Physiology

Aipom appear to be purple monkeys. Their beige faces have round eyes and a constantly cheeky smile. Along their heads are large, oval-shaped ears and a cowlick. An Aipom's arms are completely purple with no actual paws nor fingers present, while they do have visible feet instead.

The most famous feature of this arboreal Pokémon is the three-fingered hand on the end of its tail. It uses its tail for many purposes, such as grappling onto tree branches, picking fruit and manipulating objects. It uses its tail so much that its real arms aren't as dexterous as a result.

Gender differences

A female has a longer cowlick on its head.

Special abilities

Aipom are very acrobatic and can therefore learn Aerial Ace, Bounce and U-turn. Aipom can also learn a couple of Template:Type2 moves, such as Brick Break and Focus Punch. Even though Aipom doesn't seem to possess any claws, it can use slashing moves such as Shadow Claw and Cut. Aipom can also learn a few special-based moves, such as Swift, Thunderbolt and Shadow Ball. Some of Aipom's status moves include Thunder Wave, Tickle, Baton Pass and the rarely seen Nasty Plot. Aipom is one of the few Pokémon that can evolve after learning a certain move. The move in Aipom's case is Double Hit.

Behavior

Habitat

Aipom usually live in heavily wooded areas.

Diet

Main article: Pokémon food

In the anime

Aipom first appeared in Spell of the Unown, it was owned by a trainer named Lisa.

A group of Aipom were causing mischief in A Hot Water Battle.

An Aipom made off with one of Delibird's missing presents in Delibird's Dilemma.

In Hocus Pokémon, an Aipom's tear was needed for a spell.

In Channeling the Battle Zone, Ash Ketchum captures an Aipom. Her behavior is similar to that of Ash's Chikorita. In Throwing the Track Switch, he traded her to Dawn for Buizel because Aipom was more interested in Contests and Buizel was more interested in Gyms. Aipom evolved into Ambipom in Journey to the Unknown! protecting Dawn from attacking Unown.

In the manga

In Pokémon Special, Gold has an Aipom named Ataro.

In the TCG

Main article: Aipom (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air
Silver It lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.
Crystal It uses its tail to hang on to tree branches. It uses its momentum to swing from one branch to another.
Stadium 2 Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air.
Generation III
Ruby Aipom's tail ends in a hand-like appendage that can be cleverly manipulated. However, because the Pokémon uses its tail so much, its real hands have become rather clumsy.
Sapphire Aipom's tail ends in a hand-like appendage that can be cleverly manipulated. However, because the Pokémon uses its tail so much, its real hands have become rather clumsy.
Emerald Its tail ends with a dexterous, handlike appendage. However, because it uses the tail so much, Aipom's real hands have become rather clumsy.
FireRed It lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.
LeafGreen Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air
Generation IV
Diamond It uses its tail to pluck fruits that are out of reach. Its tail is more adept than its real hands.
Pearl It lives atop giant trees. It wraps its tail around a branch so it won't fall off while asleep.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Uncommon Headbutt trees
Crystal
Uncommon Headbutt trees
Generation III
Ruby Sapphire
None Trade
Emerald
Common Safari Zone
FireRed LeafGreen
None Trade
Colosseum
One Shadow Pokémon Lab (Shadow)
XD
None Trade
Generation IV
Diamond Pearl
Uncommon Honey trees
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Forest
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Channel Mt. Snowfall
Pokémon Trozei! Endless Level 3
Forever Level 3
Trozei Battle
Mr. Who's Den
Pokémon Mystery Dungeon Uproar Forest (1F-6F)
Pokémon Ranger Batonnage Union Highway

Aipom will not appear in Pokémon Mystery Dungeon: Red Rescue Team until a rescue mission involving it has been completed, using the following Wonder Mail code:

4 ? R C W ♂ T ? ? 0 7 6
F M ? Y 2 4 ? 5 + N ? W
Objective: Deliver Radar Orb to Aipom on floor 5 of Silent Chasm.

Base stats

Stat Range
At Lv. 50 At Lv. 100
55
115 - 162 220 - 314
70
67 - 134 130 - 262
55
54 - 117 103 - 229
40
40 - 101 76 - 196
55
54 - 117 103 - 229
85
81 - 150 157 - 295
Total:
360
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Learnset

Template:Learnset intro

By leveling up

Generation II
Lv. Move Type
Start Scratch Normal
Tail Whip Normal
6 Sand-Attack Ground
12 Baton Pass Normal
19 Fury Swipes Normal
27 Swift Normal
36 Screech Normal
46 Agility Psychic
Generation III
Lv. Move Type
Start Scratch Normal
Tail Whip Normal
6 Sand-Attack Ground
13 Astonish Ghost
18 Baton Pass Normal
25 Tickle Normal
31 Fury Swipes Normal
38 Swift Normal
43 Screech Normal
50 Agility Psychic
Generation IV
Lv. Move Type Cat.
Start Scratch Normal Physical
Tail Whip Normal Status
4 Sand-Attack Ground Status
8 Astonish Ghost Physical
11 Baton Pass Normal Status
15 Tickle Normal Status
18 Fury Swipes Normal Physical
22 Swift Normal Special
25 Screech Normal Status
29 Agility Psychic Status
32 Double Hit Normal Physical
36 Fling Dark Physical
39 Nasty Plot Dark Status
43 Last Resort Normal Physical

By TM/HM

Generation II
# Move Type
TM01 DynamicPunch Fighting
TM02 Headbutt Normal
TM03 Curse Unknown
TM06 Toxic Poison
TM07 Zap Cannon Electric
TM08 Rock Smash Fighting
TM10 Hidden Power Normal
TM11 Sunny Day Fire
TM13 Snore Normal
TM17 Protect Normal
TM20 Endure Normal
TM21 Frustration Normal
TM23 Iron Tail Steel
TM25 Thunder Electric
TM27 Return Normal
TM30 Shadow Ball Ghost
TM31 Mud-Slap Ground
TM32 Double Team Normal
TM33 Ice Punch Ice
TM34 Swagger Normal
TM35 Sleep Talk Normal
TM39 Swift Normal
TM40 Defense Curl Normal
TM41 ThunderPunch Electric
TM42 Dream Eater Psychic
TM43 Detect Fighting
TM44 Rest Psychic
TM45 Attract Normal
TM46 Thief Dark
TM48 Fire Punch Fire
TM49 Fury Cutter Bug
TM50 Nightmare Ghost
HM01 Cut Normal
HM04 Strength Normal
Generation III
# Move Type
TM01 Focus Punch Fighting
TM03 Water Pulse Water
TM06 Toxic Poison
TM10 Hidden Power Normal
TM11 Sunny Day Fire
TM12 Taunt Dark
TM17 Protect Normal
TM18 Rain Dance Water
TM21 Frustration Normal
TM22 SolarBeam Grass
TM23 Iron Tail Steel
TM24 Thunderbolt Electric
TM25 Thunder Electric
TM27 Return Normal
TM28 Dig Ground
TM30 Shadow Ball Ghost
TM31 Brick Break Fighting
TM32 Double Team Normal
TM34 Shock Wave Electric
TM40 Aerial Ace Flying
TM42 Facade Normal
TM43 Secret Power Normal
TM44 Rest Psychic
TM45 Attract Normal
TM46 Thief Dark
TM48 Skill Swap Psychic
TM49 Snatch Dark
HM01 Cut Normal
HM04 Strength Normal
HM06 Rock Smash Fighting
Generation IV
# Move Type Cat.
TM01 Focus Punch Fighting Physical
TM03 Water Pulse Water Special
TM06 Toxic Poison Status
TM10 Hidden Power Normal Special
TM11 Sunny Day Fire Status
TM12 Taunt Dark Status
TM17 Protect Normal Status
TM18 Rain Dance Water Status
TM21 Frustration Normal Physical
TM22 SolarBeam Grass Special
TM23 Iron Tail Steel Physical
TM24 Thunderbolt Electric Special
TM25 Thunder Electric Special
TM27 Return Normal Physical
TM28 Dig Ground Physical
TM30 Shadow Ball Ghost Special
TM31 Brick Break Fighting Physical
TM32 Double Team Normal Status
TM34 Shock Wave Electric Special
TM40 Aerial Ace Flying Physical
TM42 Facade Normal Physical
TM43 Secret Power Normal Physical
TM44 Rest Psychic Status
TM45 Attract Normal Status
TM46 Thief Dark Physical
TM48 Skill Swap Psychic Status
TM49 Snatch Dark Status
TM56 Fling Dark Physical
TM58 Endure Normal Status
TM65 Shadow Claw Ghost Physical
TM66 Payback Dark Physical
TM73 Thunder Wave Electric Status
TM78 Captivate Normal Status
TM82 Sleep Talk Normal Status
TM83 Natural Gift Normal Physical
TM85 Dream Eater Psychic Special
TM86 Grass Knot Grass Special
TM87 Swagger Normal Status
TM89 U-turn Bug Physical
TM90 Substitute Normal Status
HM01 Cut Normal Physical
HM04 Strength Normal Physical
HM06 Rock Smash Fighting Physical

By breeding

By tutoring

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Spr 2g 190.png Spr 2s 190.png Spr 2c 190.png Spr b 2g 190.png
Spr 2g 190 s.png Spr 2s 190 s.png Spr 2c 190 s.png Spr b 2g 190 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 190.png Spr 3e 190.png Spr 3f 190.png Spr b 3r 190.png
Spr 3r 190 s.png Spr 3e 190 s.png Spr 3f 190 s.png Spr b 3r 190 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 190 m.png Spr 4p 190 m.png Spr 4h 190 m.png Spr b 4d 190 m.png
Spr 4d 190 f.png Spr 4p 190 f.png Spr 4h 190 f.png Spr b 4d 190 f.png
Spr 4d 190 m s.png Spr 4p 190 m s.png Spr 4h 190 m s.png Spr b 4d 190 m s.png
Spr 4d 190 f s.png Spr 4p 190 f s.png Spr 4h 190 f s.png Spr b 4d 190 f s.png
V Black White Black 2 White 2 Back
Spr 5b 190 m.png Spr 5b2 190 m.png Spr b 5b 190 m.png
Spr 5b 190 f.png Spr 5b2 190 f.png Spr b 5b 190 f.png
Spr 5b 190 m s.png Spr 5b2 190 m s.png Spr b 5b 190 m s.png
Spr 5b 190 f s.png Spr 5b2 190 f s.png Spr b 5b 190 f s.png
Aipom For other sprites and images, please see Aipom images on Bulbagarden Archives.

Trivia

Origin

It appears to have been based on a monkey, with an exaggerated concept of a prehensile tail.

Name origin

Aipom's name may be a combination of ape and palm, referring to the hand on its tail.

In other languages

  • German: Griffel
  • French: Capumain - From Capucin, a little monkey, and main, hand.
  • Korean: 에이팜 Eipam

Related articles

External links

000 #{{{prevnum}}}: Jumpluff
Pokémon
#{{{nextnum}}}: Sunkern 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.