Skiploom (Pokémon)

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Hoppip #187: Hoppip
Pokémon
#189: Jumpluff Jumpluff
Skiploom
ポポッコ Popocco
#188
188Skiploom.png
Art by Ken Sugimori from HeartGold and SoulSilver
Type
Grass Flying
Category
Cottonweed Pokémon
Abilities
Chlorophyll or Leaf Guard Infiltrator
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Johto
#068
Hoenn
#333
Regional Browser numbers
Oblivia
R-027
Height
2'00"
Imperial
0.6 m
Metric
Weight
2.2 lbs.
Imperial
1.0 kg
Metric
Dex color
Green
Catch rate
120 (15.7%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F188.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Fairy and
Grass groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
2
Base Exp.: 136 Battle Exp.: 1361*

Skiploom (Japanese: ポポッコ Popocco) is a dual-type Grass/Flying Pokémon.

It evolves from Hoppip starting at level 18 and evolves into Jumpluff starting at level 27.

Biology

Physiology

Skiploom is a plant Pokémon and has a round, green body with stubby arms, feet, and tail. It has large, flat ears on the sides of its head, and a yellow bloom on the top of its head. Skiploom has ovoid red eyes with no pupils.

Gender differences

None.

Special abilities

Much like Hoppip, Skiploom needs a gust of wind to get itself airborne. It flies using its flower as a propeller. The bloom on top of its head open and closes as the temperature fluctuates up and down and its flower blossoms when the temperature rises above 64°F (18°C). Because of this it is sometimes used as a thermometer.

Behavior

Skiploom spreads its petals to absorb as much sunlight as possible. It also floats in the air to try to get closer to the sun. When it rains, this Pokémon closes its flower and immediately hides under the shade of a tree to avoid getting wet.

Habitat

Skiploom float in the sky to soak up as much sunlight as they can, and, like their other evolutionary forms, float freely over grasslands and open countryside.

Diet

Main article: Pokémon food

In the anime

Skiploom in the anime

Major appearances

Skiploom debuted in The Grass Route under the ownership of Ephraim where it battled against Ash's Bulbasaur in the Grass Tournament finals.

Minor appearances

A Skiploom appeared alongside a Bellossom belonging to Haruno in Turning Over A New Bayleef.

There were many Skiploom in Bulbasaur... the Ambassador!.

A Skiploom was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

Skiploom had a cameo appearance in Grass Hysteria.

A Skiploom was used by a trainer for the PokéRinger contest in That's Just Swellow.

Skiploom were used in the Hoenn Grand Festival in Hi Ho Silver Wind! and the Wisteria Town Pokémon Contest in Harley Rides Again.

It also appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.

A Skiploom appeared in Pursuing a Lofty Goal! belonging to Steveland, a participant of the PokéRinger competition.

Multiple Skiploom made a brief appearance in Coming Full-Festival Circle!.

A Skiploom made a very brief appearance in League Unleashed!.

Multiple Skiploom appeared in Zoroark: Master of Illusions.

Pokédex entries

Episode Pokémon Source Entry
EP178 Skiploom Ash's Pokédex Skiploom, the evolved form of Hoppip. This happy-go-lucky Template:Type2 has a flower on its head which opens and closes depending on the temperature.

In the manga

Skiploom as it appears in Pokémon Adventures

Pokémon Adventures

In Volume 13, Erika is seen with a Skiploom. She uses it to fight Pryce and his Swinub in the opening ceremony of the Indigo League, but falls easily due to the type disadvantage and the old man's incredible skill.

In the TCG

Main article: Skiploom (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold The bloom on top of its head open and closes as the temperature fluctuates up and down.
Silver It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
Crystal As soon as it rains, it closes its flower and hides in the shade of a tree to avoid getting wet.
Stadium 2 The bloom on top of its head open and closes as the temperature fluctuates up and down.
Generation III
Ruby Skiploom's flower blossoms when the temperature rises above 64 degrees F. How much the flower opens depends on the temperature. For that reason, this Pokémon is sometimes used as a thermometer.
Sapphire
Emerald It blossoms when the temperature rises above 64 degrees F. Because its flower's blooming changes with the temperature, it is sometimes used as a thermometer.
FireRed It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
LeafGreen The bloom on top of its head open and closes as the temperature fluctuates up and down.
Generation IV
Diamond It blooms when the weather warms. It floats in the sky to soak up as much sunlight as possible.
Pearl
Platinum
HeartGold The bloom on top of its head open and closes as the temperature fluctuates up and down.
SoulSilver It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
Generation V
Black It blooms when the weather warms. It floats in the sky to soak up as much sunlight as possible.
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Rare Route 14Wrong template. See Template:Sup/doc.
Crystal
Rare Route 14Wrong template. See Template:Sup/doc.
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Evolve Hoppip
Colosseum
One Pyrite Town (Shadow)
XD
None Evolve Hoppip
Generation IV
Diamond Pearl
Very Rare North Route 205 (Diamond) (Poké Radar)
Fuego Ironworks (Pearl) (Poké Radar)
Platinum
None Evolve Hoppip
HeartGold SoulSilver
??? Route 14, Safari Zone (Meadow)
Pal Park
Field
Pokéwalker
None
Generation V
Black White
None Evolve Hoppip (White only)
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Secret Storage 10
Secret Storage 20
Endless Level 2
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Great Canyon (1F-3F)
Pitfall Valley (15F-20F)
Joyous Tower (42F-46F)
Remains Island (B15-B20)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Foggy Forest (1F-11F)
Lush Prairie (1F-5F)
Pokémon Ranger:
Guardian Signs
Latolato Trail
Pokémon Rumble Blast Meadow: Seabreeze Trail
PokéPark Wii: Pikachu's Adventure Flower Zone
PokéPark 2: Wonders Beyond Arbor Area

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
55
115 - 162 220 - 314
45
45 - 106 85 - 207
50
49 - 112 94 - 218
45
45 - 106 85 - 207
65
63 - 128 121 - 251
80
76 - 145 148 - 284
Total:
340
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
4/5 ★★★★
Power
2/3 ★★
Skill
1/1
Stamina
2/2 ★★
Jump
5/5 ★★★★★
Total
14/16 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Splash Normal Status 0000 —% 40
00Start Synthesis Grass Status 0000 —% 5
00Start Tail Whip Normal Status 0000 100100% 30
00Start Tackle Normal Physical 05050 100100% 35
044 Synthesis Grass Status 0000 —% 5
077 Tail Whip Normal Status 0000 100100% 30
1010 Tackle Normal Physical 05050 100100% 35
1212 PoisonPowder Poison Status 0000 07575% 35
1414 Stun Spore Grass Status 0000 07575% 30
1616 Sleep Powder Grass Status 0000 07575% 15
2020 Bullet Seed Grass Physical 02525 100100% 30
2424 Leech Seed Grass Status 0000 09090% 10
2828 Mega Drain Grass Special 04040 100100% 15
3232 Acrobatics Flying Physical 05555 100100% 15
3636 Rage Powder Bug Status 0000 —% 20
4040 Cotton Spore Grass Status 0000 100100% 40
4444 U-turn Bug Physical 07070 100100% 20
4848 Worry Seed Grass Status 0000 100100% 10
5252 Giga Drain Grass Special 07575 100100% 10
5656 Bounce Flying Physical 08585 08585% 5
6060 Memento Dark Status 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Skiploom
  • Italic indicates a move that gets STAB only when used by an Evolution of Skiploom
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Flying Sprite.png TM62 Acrobatics Flying Physical 05555 100}}100% 15
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Bug Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Skiploom
  • Italic indicates a move that gets STAB only when used by an Evolution of Skiploom
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
BulbasaurIvysaurVenusaurClefairyClefableTangela
TangrowthMarillAzumarillSeedotNuzleafShiftry
CastformTurtwigGrotleTorterraAudino
Amnesia* Psychic Status —% 20
VileplumeParasParasectChikoritaBayleefMeganium
RoseliaRoserade
Aromatherapy Grass Status —% 5
ExeggcuteExeggutor
Confusion Psychic Special 50 100% 25
CottoneeWhimsicottMaractus
Cotton Guard Grass Status —% 10
BulbasaurIvysaurVenusaurJigglypuffWigglytuffTogetic
TogekissMarillAzumarillSkittyDelcattyAudino
Double-Edge Normal Physical 120 100% 15
ClefairyClefableTogeticTogekissPlusleMinun
Encore Normal Status 100% 5
Pachirisu
Endure Normal Status 100% 10
PlusleMinunCherubiCherrimAudinoCottonee
Whimsicott
Helping Hand Normal Status —% 20
BulbasaurExeggutorSunkernShroomishBreloom
Seed Bomb Grass Physical 80 100% 15
BulbasaurIvysaurVenusaurExeggcuteExeggutorHoppip
SkiploomJumpluffSunkernSunfloraShroomishBreloom
RoseliaRoseradeCherubiCherrim
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Skiploom in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Skiploom in that game.
  • Bold indicates a move that gets STAB when used by Skiploom
  • Italic indicates a move that gets STAB only when used by an Evolution of Skiploom
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Skiploom can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Skiploom cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Skiploom
  • Italic indicates a move that gets STAB only when used by an Evolution of Skiploom
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Skiploom
  • Italic indicates a move that gets STAB only when used by an Evolution of Skiploom
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 Trozeiani188.png 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 188.png Body size: 1
Recruit rate: -19%
Friend Area: Beau Plains
Phrases
51%-100% HP It feels fabulous to float in the sky!
26%-50% HP My HP is down to half.
1%-25% HP Please, help... I can barely stay afloat...
Level up My level went up! I'll try to float higher up!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up My level went up! I'll try to float higher up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 188.png Body size: 1
Recruit rate: 0.5%
IQ group: H
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Grass  Grass Assist.png
( Grass )
Past
Electric Assist.png
( Normal )
Cut 1 field move.png
(Cut ×1)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It creates vines around itself that make Pokémon Slowed.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
PPW188.png PokéPark Pad entry:
Skiploom lives in the Flower Zone. Hoppip and Jumpluff of the Granite Zone are her friends.
PokéPark 2: Wonders Beyond
PP2188.png Strong: Weak:
PokéPark Pad entry:
He is energetic, innocent, and spoiled. He heard Tympole talking excitedly about Seismitoad's charm, but he doesn't understand the fascination.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Hoppip
Unevolved
Hoppip
 Grass  Flying 
Rare Candy
Level 18


Skiploom
First Evolution
Skiploom
 Grass  Flying 
Rare Candy
Level 27


Jumpluff
Second Evolution
Jumpluff
 Grass  Flying 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Spr 2g 188.png Spr 2s 188.png Spr 2c 188.png Spr b 2g 188.png
Spr 2g 188 s.png Spr 2s 188 s.png Spr 2c 188 s.png Spr b 2g 188 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 188.png Spr 3e 188.png Spr 3f 188.png Spr b 3r 188.png
Spr 3r 188 s.png Spr 3e 188 s.png Spr 3f 188 s.png Spr b 3r 188 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 188.png Spr 4p 188.png Spr 4h 188.png Spr b 4d 188.png
Spr 4d 188 s.png Spr 4p 188 s.png Spr 4h 188 s.png Spr b 4d 188 s.png
V Black White Black 2 White 2 Back
Spr 5b 188.png Spr 5b2 188.png Spr b 5b 188.png
Spr 5b 188 s.png Spr 5b2 188 s.png Spr b 5b 188 s.png
Skiploom For other sprites and images, please see Skiploom images on Bulbagarden Archives.

Trivia

  • Skiploom's normal color and Shiny color is reverse to its pre-evolution, Hoppip.

Origin

Skiploom appears to be based on a bulb and a flower, specifically that of a dandelion.

Name origin

Skiploom's name is a combination of skip and bloom, referring to the flower on top of Skiploom's head. The name may also come from loom, where fruit grows. The names of all stages of its evolutionary line are likely based on the phrase, "Just a hop, skip, and a jump away". Its Japanese name is based on 蒲公英 tanpopo, dandelion and 根っ子 nekko, root.

In other languages

Language Name Name Origin
German Hubelupf
French Floravol From fleur or flora and vol.
Korean 두코 Duko
Chinese (Taiwan) 毽子花 Jiàn Zǐ Huā Literally "Shuttlecock flower".


External links

Hoppip #187: Hoppip
Pokémon
#189: Jumpluff Jumpluff


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.