Spit Up (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=255 |
|n=255
name=Spit Up |
|name=Spit Up
jname=はきだす |
|jname=はきだす
jtrans=Spit Up |
|jtrans=Spit Up
desc=The power stored using the move Stockpile is released at once in an attack. |
|jtranslit=Hakidasu
gameimage=SpitUpDP.png |
|gameimage=Spit Up IX.png
gameimagewidth=256px |
|gameimage2=Spit Up IX 2.png
type=Normal |
|gameimagewidth=300
damagecategory=Special |
|type=Normal
basepp=10 |
|damagecategory=Special
maxpp=16 |
|basepp=10
power=Varies |
|maxpp=16
accuracy=100 |
|power={{tt|Varies|100 prior to Generation IV}}
bdesc=Releases the power of STOCKPILE. |
|accuracy=100
gen=III |
|gen=III
category=Tough |
|category=Tough
appeal=4 |
|appeal=4
jam=0 |
|jam=0
cdesc=A highly appealing move. |
|cdesc=A highly appealing move.
appealsc=2 |
|appealsc=2
scdesc=Earn +2 if the Pokémon performs last in the turn. |
|scdesc=Earn +2 if the Pokémon performs last in the turn.
pokefordex=spit+up |
|appeal6=1
touches=no |
|jam6=0
protect=yes |
|cdesc6=Works well if the user is pumped up.
magiccoat=no |
|touches=no
snatch=no |
|protect=yes
brightpowder=no |
|magiccoat=no
kingsrock=yes |
|snatch=no
flag7=no |
|mirrormove=no
flag8=no |
|kingsrock=yes
sound=no |
|sound=no
footnotes= }}
|target=anyadjacent
}}
'''Spit Up''' (Japanese: '''はきだす''' ''Spit Up'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation III]].


'''Spit Up''' is a very damaging {{type2|Normal}} move introduced in [[Generation III]].
The Pokémon who are able to learn this move are also able to learn the related moves {{m|Stockpile}} and {{m|Swallow}}, except {{p|Qwilfish}}, {{p|Dewpider}}, and {{p|Overqwil}}, which cannot learn Swallow.


==Effect==
==Effect==
This move will fail if the user has not used {{m|Stockpile}}. If Spit Up is used after Stockpiling, the user will do damage according to the number of times Stockpile was used, and the Stockpile count will be reset.
===Generation III===
This move will fail if the user has not used {{m|Stockpile}}. If Spit Up is used after stockpiling, Spit Up inflicts damage to the target and has no secondary effect. Its [[power]] is 100, and its [[damage]] is multiplied by the number of times Stockpile was used.


The damage dealt is as follows:
After Spit Up is used (even if the opponent {{m|protect}}s itself from Spit Up), the stockpile count will be reset to 0.


*One Stockpile = 100 base damage
Spit Up cannot cause a [[critical hit]], and its damage is not varied by a random factor during {{DL|Damage|damage calculation}}.
*Two Stockpiles = 200 base damage
*Three Stockpiles = 300 base damage


==In the anime==
Spit Up can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 4 bonus appeal points if {{m|Stockpile}} was used in the previous turn.
[[Image:Spit Up Anime.jpg|none|thumb|240px|Gulpin using '''Spit Up'''.]]
===Pokémon===
'''{{p|Gulpin}}'''. A pink beam is fired from Gulpin's mouth. Sometimes creates a ball of pink light before the beam is fired, sometimes it is instant.
* Used by wild Gulpin in ''[[AG065|Gulpin it Down!]]''. '''Debut'''.
* Used by [[Professor Jacuzzi]]'s Gulpin in ''[[AG065|Gulpin it Down!]]''.


'''{{p|Swalot}}'''. A white beam is fired from Swalot's mouth.
===Generation IV===
* Used by [[Reggie|Reggie's]] Swalot in ''[[DP066|Lost Leader Strategy!]]''.
Its power is now equal to 100 times the number of times Stockpile was used instead of multiplying damage.
 
Now that Stockpile increases the user's Defense and Special Defense, Spit Up now removes any Defense and Special Defense boosts gained through Stockpile. However, it simply will say the effect wore off without showing the stats changing, unlike Stockpile.
 
Spit Up can now cause a critical hit, but its damage is still not varied by a random factor during damage calculation.
 
===Generation V onwards===
The Stockpile removal is now shown as a stat change. For each Stockpile that successfully changed a defensive stat, that stat will drop by two stages if the Pokémon has {{a|Simple}} at the time of using Spit Up, rise by one stage if the Pokémon has {{a|Contrary}} at that time, or drop by one stage with any other Ability. Stockpiles that did not result in stat changes (most likely because the stat was already maxed out) are not taken into account for this adjustment, but Stockpiles that resulted in stat changes which were later erased by a move such as {{m|Haze}} or {{m|Clear Smog}} are.
 
Damage done by Spit Up is now varied by a random factor during damage calculation.
 
Spit Up can be used as part of a [[Contest combination|Contest Spectacular combination]], giving an extra three appeal points if {{m|Stockpile}} was used in the prior turn.
 
==Description==
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Releases stockpiled power (the more the better).}}
{{movedescentry|{{gameabbrev3|FRLG}}|The power built using <sc>Stockpile</sc> is released at once for attack.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The power stored using the move Stockpile is released at once in an attack.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
===[[Generation III]]===
===By [[Level|leveling up]]===
====By [[Level|leveling up]]====
{{Movehead/Games|Normal|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Learnlist|Normal}}
{{Moveentry/8|0023|Ekans|type=Poison|2|Field|Dragon|37|25|25|25|25||25|25}}
{{Moveentry|023|Ekans|1|Poison||37}}
{{Moveentry/8|0024|Arbok|type=Poison|2|Field|Dragon|46|28|27|27|27||27|27}}
{{Moveentry|024|Arbok|1|Poison||46}}
{{Moveentry/8|0039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|−|−|−|−|25|12|12|12|STAB='''}}
{{Moveentry|071|Victreebel|2|Grass|Poison|--|||FRLG}}
{{Moveentry/8|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|−|−|−|−|−|1|1|1|STAB='''}}
{{Moveentry|279|Pelipper|2|Water|Flying|47}}
{{Moveentry/8|0071|Victreebel|type=Grass|type2=Poison|1|Grass|Grass|1{{sup/3|FRLG}}|1|1|1|1||1|{{tt|Rem.|Can only be learned by Move Reminder}}}}
{{Moveentry|303|Mawile|1|Steel||46}}
{{Moveentry/8|0171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2|−|27|27|27|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}}}
{{Moveentry|316|Gulpin|1|Poison||34}}
{{Moveentry/8|0211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2|−|25|25|25|25|44|44|40}}
{{Moveentry|317|Swalot|1|Poison||40}}
{{Moveentry/8|0211|formsig=H|Qwilfish|type=Dark|type2=Poison|1|Water 2|Water 2|form=Hisuian Form||||||||40}}
{{Moveentry|345|Lileep|2|Rock|Grass|50}}
{{Moveentry/8|0279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|47|38|38{{sup/5|BW}}<br>39{{sup/5|B2W2}}|39{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33|28|28|28}}
{{Moveentry|346|Cradily|2|Rock|Grass|60}}
{{Moveentry/8|0303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|46|51|51|50{{sup/6|XY}}<br>41{{sup/6|ORAS}}|41|16|16}}
{{Learnlist/footer}}
{{Moveentry/8|0316|Gulpin|type=Poison|1|Amorphous|Amorphous|34|34|39|39{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28||28|28}}
{{Moveentry/8|0317|Swalot|type=Poison|1|Amorphous|Amorphous|40|38|45|45{{sup/6|XY}}<br>30{{sup/6|ORAS}}|30||30|30}}
{{Moveentry/8|0345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|50|57|57|57{{sup/6|XY}}<br>46{{sup/6|ORAS}}|46|41|41}}
{{Moveentry/8|0346|Cradily|type=Rock|type2=Grass|1|Water 3|Water 3|60|66|66|1, 66{{sup/6|XY}}<br>52{{sup/6|ORAS}}|52|43|43}}
{{Moveentry/8|0425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous||27|30{{sup/5|BW}}<br>32{{sup/5|B2W2}}|32|32|24|24|24}}
{{Moveentry/8|0426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous||27|32{{sup/5|BW}}<br>34{{sup/5|B2W2}}|34|34|24|24|24}}
{{Moveentry/8|0455|Carnivine|type=Grass|1|Grass|Grass||31|37|37|37||37}}
{{Moveentry/8|0631|Heatmor|type=Fire|1|Field|Field|||56|50|56|20}}
{{Moveentry/8|0775|Komala|type=Normal|1|Field|Field|||||6|||6|STAB='''}}
{{Moveentry/8|0819|Skwovet|type=Normal|1|Field|Field||||||15||15|STAB='''}}
{{Moveentry/8|0820|Greedent|type=Normal|1|Field|Field||||||15||15|STAB='''}}
{{Moveentry/8|0845|Cramorant|type=Flying|type2=Water|2|Water 1|Flying||||||1||1}}
{{Moveentry/8|0904|Overqwil|type=Dark|type2=Poison|1|Water 2|Water 2||||||||40}}
{{Movefoot|Normal|8}}


====By {{pkmn|breeding}}====
===By {{pkmn|breeding}}===
{{Breedlist|Normal}}
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry|194|Wooper|2|Water|Ground|{{p|Ekans}}, {{p|Arbok}}<br>{{p|Pelipper}}<br>{{p|Mawile}}}}
{{Moveentry/8|0086|Seel|type=Water|2|Water 1|Field||{{sup/4|HGSS}}|✔|✔|✔||✔|}}
{{Moveentry|336|Seviper|1|Poison||{{p|Ekans}}, {{p|Arbok}}<br>{{p|Mawile}}}}
{{Moveentry/8|0088|Grimer|type=Poison|1|Amorphous|Amorphous|−|✔|✔|✔|✔||✔|}}
{{Moveentry|363|Spheal|2|Ice|Water|{{p|Ekans}}, {{p|Arbok}}<br>{{p|Pelipper}}<br>{{p|Mawile}}}}
{{Moveentry/8|0088|formsig=A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous|||||✔|||✔{{tt|*|Version 2.0.1 onwards}}|form=Alolan Form}}
{{Learnlist/footer/breeding}}
{{Moveentry/8|0109|Koffing|type=Poison|1|Amorphous|Amorphous|−|−|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0194|Wooper|type=Water|type2=Ground|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0194|formsig=P|Wooper|type=Poison|type2=Ground|2|Water 1|Field|form=Paldean Form||||||||✔}}
{{Moveentry/8|0218|Slugma|type=Fire|1|Amorphous|Amorphous|−|✔|✔|✔|✔||✔|−}}
{{Moveentry/8|0322|Numel|type=Fire|type2=Ground|1|Field|Field|−|✔{{sup/4|HGSS}}|✔|✔|✔||✔|✔}}
{{Moveentry/8|0336|Seviper|type=Poison|2|Field|Dragon|✔|✔|✔|✔|✔||✔|✔}}
{{Moveentry/8|0363|Spheal|type=Ice|type2=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0387|Turtwig|type=Grass|2|Monster|Grass||✔{{sup/4|HGSS}}|✔|✔|✔||✔|✔}}
{{Moveentry/8|0422|Shellos|type=Water|2|Water 1|Amorphous|form=All forms||✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0449|Hippopotas|type=Ground|1|Field|Field||✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0747|Mareanie|type=Poison|type2=Water|1|Water 1|Water 1|||||✔|✔||✔}}
{{Moveentry/8|0751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug|||||✔|✔||}}
{{Moveentry/8|0769|Sandygast|type=Ghost|type2=Ground|1|Amorphous|Amorphous|||||✔|✔||✔}}
{{Moveentry/8|0915|Lechonk|type=Normal|1|Field|Field||||||||✔|STAB='''}}
{{Moveentry/8|0940|Wattrel|type=Electric|type2=Flying|2|Water 1|Flying||||||||✔}}
{{Movefoot|Normal|8}}


===[[Generation IV]]===
==In other games==
<div style="{{Learnset section box style}}">
==={{g|Mystery Dungeon series}}===
====By [[Level|leveling up]]====
Spit Up deals damage. The move's power is multiplied by the amount of {{m|Stockpile}} stocks. The stockpiled stats are used up afterwards. This move is affected by the {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition.
<div style="{{Learnset list style|items=14}}">
 
* {{p|Ekans}} at Lv.25
{{MDMoveheader|type=normal}}
* {{p|Arbok}} at Lv.28
{{MDMoveRow|game=RB|pow=20|pp=12|acc=88%|range=Front|target=Enemy|cuts=No}}
* {{p|Victreebel}} at Lv.--
{{MDMoveRow|game=TDS|pow=20|pp=12|acc=88%|range=Front|target=Enemy|cuts=No}}
* {{p|Lanturn}} at Lv.27
{{MDMoveRow|game=BSL|pow=20|pp=12|acc=88%|range=Front|target=Enemy|cuts=No}}
* {{p|Qwilfish}} at Lv.25
{{MDMoveRow|game=GTI|pow=2|powmax=99|pp=13|ppmax=50|acc=100%|range=Front|target=Enemy|cuts=Yes}}
* {{p|Pelipper}} at Lv.38
{{MDMoveRow|game=SMD|pow=2|powmax=99|pp=13|ppmax=30|acc=100%|range=Front|target=Enemy|cuts=Yes}}
* {{p|Mawile}} at Lv.51
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
* {{p|Gulpin}} at Lv.34
 
* {{p|Swalot}} at Lv.38
===Description===
* {{p|Lileep}} at Lv.57
{{movedesc|Normal}}
* {{p|Cradily}} at Lv.66
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. Its power depends on how often the move Stockpile was used before.}}
* {{p|Drifloon}} at Lv.27
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. Its power depends on how many times Stockpile was used in advance.}}
* {{p|Drifblim}} at Lv.27
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる わざ『たくわえる』で ためただけ ダメージが あがる|Inflicts damage on the target. Its power depends on how many times Stockpile was used in advance}}}}
* {{p|Carnivine}} at Lv.31
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The more you stockpile using Stockpile, the more damage it causes.}}
</div></div>
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy, and the more you stockpile using Stockpile, the more damage caused.}}
<div style="{{Learnset section box style}}">
{{movedescentry|{{gameabbrevmd|RTDX}}|Only the power stored using the move Stockpile is released once in an attack. The more power is stored, the greater the move's power.}}
====By [[breeding]]====
|}
<div style="{{Learnset list style|items=14}}">
|}{{left clear}}
* {{p|Grimer}}
 
* {{p|Wooper}}
==In animation==
* {{p|Slugma}}
{{moveanime|type=normal|exp=yes|gen=The power stored using the move Stockpile is released at once in an attack.|image1=Anthony Swalot Spit Up.png|image1p=Anthony's Swalot|image2=Reggie Swalot Spit Up.png|image2p=Reggie's Swalot|image3=Jacuzzi Gulpin Spit Up.png|image3p=Gulpin}}
* {{p|Seviper}}
{{movep|type=normal|ms=316|pkmn=Gulpin|method=A purple ball of energy appears in front of Gulpin's mouth. Then, it fires a purple and white beam from its mouth at the opponent.}}
* {{p|Spheal}}
{{movemid|type=normal|user=Gulpin (Pokémon)|user1=Multiple wild Gulpin|startcode=AG065|startname=Gulpin it Down|notes=Debut}}
* {{p|Shellos}}
{{movemid|type=normal|user=Professor Jacuzzi|user1=Professor Jacuzzi's Gulpin|startcode=AG065|startname=Gulpin it Down}}
* {{p|Hippopotas}}
{{movep|type=normal|ms=317|pkmn=Swalot|method=Swalot spits up anything that it swallowed, or Swalot fires a light blue beam of energy from its mouth at the opponent.}}
</div>
{{movemid|type=normal|user=Anthony (AG122)|user1=Anthony's Swalot|startcode=AG122|startname=Deceit and Assist}}
{{movebtm|type=normal|user=Reggie|user1=Reggie's Swalot|startcode=DP066|startname=Lost Leader Strategy!}}
 
==In the manga==
===Pokémon Adventures===
{{Movemanga|type=normal|exp=yes|gen=The user shoots out previously stored energy to attack the opponent.|image1=Amber Pelipper Stockpile Swallow Spit Up.png|image1p=Pelipper}}
{{movep|type=normal|ms=279|pkmn=Pelipper|method=Pelipper releases anything it was holding in its mouth and fires it at the opponent in the shape of a powerful beam that it fires from its beak.}}
{{movebtmManga|type=normal|user=Amber (Adventures)|user1=Amber's Pelipper|startcode=PS246|startname=Can I Ninjask You a Question?|notes=Debut}}
 
==In other generations==
===Core series games===
{{Movegen
|type=Normal
|genIII=Spit Up III
|genIV=Spit Up IV
|genV=Spit Up V
|genVI=Spit Up VI
}}
{{Movegen
|type=Normal
|genVII=Spit Up VII
|genVIII=Spit Up VIII
}}
===Side series games===
{{Movegen
|type=Normal
|Colo=Spit Up Colo
|XD=Spit Up XD
|PBR=Spit Up PBR
}}
===Spin-off series games===
{{Movegen
|type=Normal
|PMDRB=Spit Up PMD RB
|PMDGTI=Spit Up PMD GTI
|PSMD=Spit Up PSMD
}}
 
==Trivia==
* After using {{m|Stockpile}} three times, Spit Up has the highest base power of all {{type|Normal}} moves, surpassing even {{m|Explosion}}.
* Due to a glitch in [[Generation IV]], when a Pokémon performs the Spit Up animation, its sprite is translated right by two pixels.


==In other languages==
==In other languages==
*Spanish: '''Escupir'''
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
|zh_yue=噴出 ''{{tt|Panchēut|Spurt Out}}''
|zh_cmn=噴出 / 喷出 ''{{tt|Pēnchū|Spurt Out}}''
|nl=Spuug uit
|fi=Sylkäisy
|fr=Relâche
|de=Entfessler
|el=Πτυσμός
|it=Sfoghenergia
|pl=Wyplucie
|pt_br=Cuspir (manga)<br>Divisão (TCG)<br>Liberação
|pt_eu=Cuspir
|ko=토해내기 ''Tohaenaegi''
|ro=Scuiparea
|sr=Pljuvanje
|es=Escupir
|vi=Giải Phóng{{tt|*|mistake translation}}<br>Nôn Ra
}}
{{-}}
 
{{Project Moves and Abilities notice}}


<br>{{Project MoveDex notice}}
[[Category:Moves that have variable power]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]
[[Category:Moves that require use of mouth]]


[[de:Entfessler]]
[[de:Entfessler]]
[[es:Escupir]]
[[fr:Relâche]]
[[it:Sfoghenergia]]
[[ja:はきだす]]
[[ja:はきだす]]
[[pt:Spit Up]]
[[zh:喷出(招式)]]

Revision as of 01:50, 22 September 2024

Spit Up
はきだす Spit Up
Spit Up IX.png
Spit Up IX 2.png
Type  Normal
Category  Special
PP  10 (max. 16)
Power  Varies
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Tough
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Tough
Appeal  1
Jamming  0  
Works well if the user is pumped up.

Spit Up (Japanese: はきだす Spit Up) is a damage-dealing Normal-type move introduced in Generation III.

The Pokémon who are able to learn this move are also able to learn the related moves Stockpile and Swallow, except Qwilfish, Dewpider, and Overqwil, which cannot learn Swallow.

Effect

Generation III

This move will fail if the user has not used Stockpile. If Spit Up is used after stockpiling, Spit Up inflicts damage to the target and has no secondary effect. Its power is 100, and its damage is multiplied by the number of times Stockpile was used.

After Spit Up is used (even if the opponent protects itself from Spit Up), the stockpile count will be reset to 0.

Spit Up cannot cause a critical hit, and its damage is not varied by a random factor during damage calculation.

Spit Up can be used as the second move of a Pokémon Contest combination, with the user gaining 4 bonus appeal points if Stockpile was used in the previous turn.

Generation IV

Its power is now equal to 100 times the number of times Stockpile was used instead of multiplying damage.

Now that Stockpile increases the user's Defense and Special Defense, Spit Up now removes any Defense and Special Defense boosts gained through Stockpile. However, it simply will say the effect wore off without showing the stats changing, unlike Stockpile.

Spit Up can now cause a critical hit, but its damage is still not varied by a random factor during damage calculation.

Generation V onwards

The Stockpile removal is now shown as a stat change. For each Stockpile that successfully changed a defensive stat, that stat will drop by two stages if the Pokémon has Simple at the time of using Spit Up, rise by one stage if the Pokémon has Contrary at that time, or drop by one stage with any other Ability. Stockpiles that did not result in stat changes (most likely because the stat was already maxed out) are not taken into account for this adjustment, but Stockpiles that resulted in stat changes which were later erased by a move such as Haze or Clear Smog are.

Damage done by Spit Up is now varied by a random factor during damage calculation.

Spit Up can be used as part of a Contest Spectacular combination, giving an extra three appeal points if Stockpile was used in the prior turn.

Description

Games Description
RSEColoXD Releases stockpiled power (the more the better).
FRLG The power built using Stockpile is released at once for attack.
DPPtHGSSPBR The power stored using the move Stockpile is released at once in an attack.
BWB2W2 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0023 Ekans PoisonIC Big.png Field Dragon 37 25 25 25 25 25 25
0024 Arbok PoisonIC Big.png Field Dragon 46 28 27 27 27 27 27
0039 Jigglypuff NormalIC Big.png
FairyIC Big.png
Fairy Fairy 25 12 12 12
0040 Wigglytuff NormalIC Big.png
FairyIC Big.png
Fairy Fairy 1 1 1
0071 Victreebel GrassIC Big.png
PoisonIC Big.png
Grass Grass 1FRLG 1 1 1 1 1 Rem.
0171 Lanturn WaterIC Big.png
ElectricIC Big.png
Water 2 Water 2 27 27 27 1, Evo. 1, Evo. 1, Evo. Evo.
0211 Qwilfish WaterIC Big.png
PoisonIC Big.png
Water 2 Water 2 25 25 25 25 44 44 40
0211 Qwilfish
Qwilfish
Hisuian Form
DarkIC Big.png
PoisonIC Big.png
Water 2 Water 2 40
0279 Pelipper WaterIC Big.png
FlyingIC Big.png
Water 1 Flying 47 38 38BW
39B2W2
39XY
33ORAS
33 28 28 28
0303 Mawile SteelIC Big.png
FairyIC Big.png
Field Fairy 46 51 51 50XY
41ORAS
41 16 16
0316 Gulpin PoisonIC Big.png Amorphous Amorphous 34 34 39 39XY
28ORAS
28 28 28
0317 Swalot PoisonIC Big.png Amorphous Amorphous 40 38 45 45XY
30ORAS
30 30 30
0345 Lileep RockIC Big.png
GrassIC Big.png
Water 3 Water 3 50 57 57 57XY
46ORAS
46 41 41
0346 Cradily RockIC Big.png
GrassIC Big.png
Water 3 Water 3 60 66 66 1, 66XY
52ORAS
52 43 43
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 27 30BW
32B2W2
32 32 24 24 24
0426 Drifblim GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 27 32BW
34B2W2
34 34 24 24 24
0455 Carnivine GrassIC Big.png Grass Grass 31 37 37 37 37
0631 Heatmor FireIC Big.png Field Field 56 50 56 20
0775 Komala NormalIC Big.png Field Field 6 6
0819 Skwovet NormalIC Big.png Field Field 15 15
0820 Greedent NormalIC Big.png Field Field 15 15
0845 Cramorant FlyingIC Big.png
WaterIC Big.png
Water 1 Flying 1 1
0904 Overqwil DarkIC Big.png
PoisonIC Big.png
Water 2 Water 2 40
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0086 Seel WaterIC Big.png Water 1 Field HGSS
0088 Grimer PoisonIC Big.png Amorphous Amorphous
0088 Grimer
Grimer
Alolan Form
PoisonIC Big.png
DarkIC Big.png
Amorphous Amorphous *
0109 Koffing PoisonIC Big.png Amorphous Amorphous
0194 Wooper WaterIC Big.png
GroundIC Big.png
Water 1 Field
0194 Wooper
Wooper
Paldean Form
PoisonIC Big.png
GroundIC Big.png
Water 1 Field
0218 Slugma FireIC Big.png Amorphous Amorphous
0322 Numel FireIC Big.png
GroundIC Big.png
Field Field HGSS
0336 Seviper PoisonIC Big.png Field Dragon
0363 Spheal IceIC Big.png
WaterIC Big.png
Water 1 Field
0387 Turtwig GrassIC Big.png Monster Grass HGSS
0422 Shellos
Shellos
All forms
WaterIC Big.png Water 1 Amorphous
0449 Hippopotas GroundIC Big.png Field Field
0747 Mareanie PoisonIC Big.png
WaterIC Big.png
Water 1 Water 1
0751 Dewpider WaterIC Big.png
BugIC Big.png
Water 1 Bug
0769 Sandygast GhostIC Big.png
GroundIC Big.png
Amorphous Amorphous
0915 Lechonk NormalIC Big.png Field Field
0940 Wattrel ElectricIC Big.png
FlyingIC Big.png
Water 1 Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Spit Up deals damage. The move's power is multiplied by the amount of Stockpile stocks. The stockpiled stats are used up afterwards. This move is affected by the Muzzled status condition.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 20 - 12 - 88% - Front Enemy No
MDTDS 20 - 12 - 88% - Front Enemy No
BSL 20 - 12 - 88% - Front Enemy No
MDGtI 2 99 13 50 100% - Front Enemy Yes
SMD 2 99 13 30 100% - Front Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDRB Inflicts damage on the target. Its power depends on how often the move Stockpile was used before.
MDTDS Inflicts damage on the target. Its power depends on how many times Stockpile was used in advance.
BSL てきポケモンに ダメージをあたえる わざ『たくわえる』で ためただけ ダメージが あがる
MDGtI It damages an enemy. The more you stockpile using Stockpile, the more damage it causes.
SMD It damages an enemy, and the more you stockpile using Stockpile, the more damage caused.
MDRTDX Only the power stored using the move Stockpile is released once in an attack. The more power is stored, the greater the move's power.


In animation

Jacuzzi Gulpin Spit Up.png
Gulpin
Anthony Swalot Spit Up.png
Anthony's Swalot
Reggie Swalot Spit Up.png
Reggie's Swalot
The power stored using the move Stockpile is released at once in an attack.
Pokémon Method
User First Used In Notes
Gulpin A purple ball of energy appears in front of Gulpin's mouth. Then, it fires a purple and white beam from its mouth at the opponent.
Multiple wild Gulpin Gulpin it Down Debut
Professor Jacuzzi's Gulpin Gulpin it Down None
Swalot Swalot spits up anything that it swallowed, or Swalot fires a light blue beam of energy from its mouth at the opponent.
Anthony's Swalot Deceit and Assist None
Reggie's Swalot Lost Leader Strategy! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • After using Stockpile three times, Spit Up has the highest base power of all Normal-type moves, surpassing even Explosion.
  • Due to a glitch in Generation IV, when a Pokémon performs the Spit Up animation, its sprite is translated right by two pixels.

In other languages

Language Title
Chinese Cantonese 噴出 Panchēut
Mandarin 噴出 / 喷出 Pēnchū
The Netherlands Flag.png Dutch Spuug uit
Finland Flag.png Finnish Sylkäisy
France Flag.png French Relâche
Germany Flag.png German Entfessler
Greece Flag.png Greek Πτυσμός
Italy Flag.png Italian Sfoghenergia
South Korea Flag.png Korean 토해내기 Tohaenaegi
Poland Flag.png Polish Wyplucie
Portuguese Brazil Flag.png Brazil Cuspir (manga)
Divisão (TCG)
Liberação
Portugal Flag.png Portugal Cuspir
Romania Flag.png Romanian Scuiparea
Serbia Flag.png Serbian Pljuvanje
Spain Flag.png Spanish Escupir
Vietnam Flag.png Vietnamese Giải Phóng*
Nôn Ra


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.