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Wailmer (Pokémon)/Generation IV learnset

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← Wailmer 320

By leveling up

Generation IV
Other generations:
III - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Splash Normal Status 0000 —}}—% 40 Cute 0  
044 Growl Normal Status 0000 100}}100% 40 Cute 2 ♥♥
077 Water Gun Water Special 04040 100}}100% 25 Cute 3 ♥♥♥
1111 Rollout Rock Physical 03030 090}}90% 20 Tough 2 ♥♥
1414 Whirlpool Water Special 01515 070}}70% 15 Beauty 0  
1717 Astonish Ghost Physical 03030 100}}100% 15 Smart 3 ♥♥♥
2121 Water Pulse Water Special 06060 100}}100% 20 Beauty 2 ♥♥
2424 Mist Ice Status 0000 —}}—% 30 Beauty 2 ♥♥
2727 Rest Psychic Status 0000 —}}—% 10 Cute 0  
3131 Brine Water Special 06565 100}}100% 10 Smart 2 ♥♥
3434 Water Spout Water Special 150150 100}}100% 5 Beauty 2 ♥♥
3737 Amnesia Psychic Status 0000 —}}—% 20 Cute 0  
4141 Dive Water Physical 08080 100}}100% 10 Beauty 1
4444 Bounce Flying Physical 08585 085}}85% 5 Cute 1
4747 Hydro Pump Water Special 120120 080}}80% 5 Beauty 2 ♥♥
  • A level of "Start" indicates a move that will be known by a Wailmer obtained at level 1 in Generation IV
  • Bold indicates a move that gets STAB when used by Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Wailmer
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Water Sprite.png TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM05 Roar Normal Status 100% 20 Cool 2 ♥♥
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Ice Sprite.png TM07 Hail Ice Status —% 10 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Water Sprite.png TM55 Brine Water Special 65 100% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Ice Sprite.png TM72 Avalanche Ice Physical 60 100% 10 Cool 2 ♥♥
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Water Sprite.png HM03 Surf Water Special 95 100% 15 Beauty 2 ♥♥
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
Bag HM Water Sprite.png HM05HGSS Whirlpool Water Special 15 70% 15 Beauty 0  
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
Bag HM Water Sprite.png HM07 Waterfall Water Physical 80 100% 15 Tough 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Wailmer
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
III - V - VI
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
SeelDewgongGoldeenSeakingVaporeonChinchou
LanturnLuvdiscFinneonLumineon
Aqua RingHGSS Water Status —% 20 Beauty 0  
TorkoalSphealSealeoWalreinPurugly Body Slam Normal Physical 85 100% 15 Tough 3 ♥♥♥
TorkoalBidoofBibarel Curse ??? Status —% 10 Tough 0  
SandshrewSandslashCyndaquilQuilavaTyphlosionSentret
FurretDunsparcePhanpyDonphanSphealSealeo
WalreinBidoofBibarelBunearyLopunny
Defense Curl Normal Status —% 40 Cute 2 ♥♥
RattataRaticateCyndaquilQuilavaTyphlosionPhanpy
DonphanSkittyDelcattyNumelCameruptSpinda
HippopotasHippowdon
Double-Edge Normal Physical 120 100% 15 Tough 0  
DiglettDugtrioCameruptBarboachWhiscashHippopotas
Hippowdon
Fissure Ground Physical —% 5 Tough 0  
WhismurLoudredExploud Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
TeddiursaUrsaringSpoinkGrumpigSphealSealeo
WalreinBarboachWhiscash
Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
NidokingMankeyPrimeapeTaurosGyaradosTeddiursa
UrsaringSpinda
Thrash Normal Physical 90 100% 20 Tough 2 ♥♥
AipomAmbipomWhiscash Tickle Normal Status 100% 20 Cute 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Wailmer in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Wailmer in that game.
  • Bold indicates a move that gets STAB when used by Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Wailmer
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
III - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Bounce Flying Physical 85 85% 5 Cute 1
D P Pt HG SS Dive Water Physical 80 100% 10 Beauty 1
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
  • A black abbreviation in a colored box indicates that Wailmer can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Wailmer cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Wailmer
  • Click on the generation numbers at the top to see Move Tutor moves from other generations