Pokéstar Studios opponents

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Reason: Missing names in other languages and name origins (including internal species names)

A standing Prop before visual effects have been applied
A suspended Prop before visual effects have been applied

The Pokéstar Studios movies feature several non-Pokémon characters (and one variant Pokémon) that the protagonist uses their Pokémon to battle against. Like Pokémon, these opponents have types, Abilities, movesets, stats, genders, held items, and cries.

During production, the player battles against a Prop that stands in for the opponent, which appears either standing on the floor or suspended by wires from the ceiling. The Prop is later replaced with the corresponding opponent in post-production. In the case of the Smeargle featured in the Love and Battles Series, the player battles a normal Smeargle rather than a Prop.

List of opponents

Black Belt

Black Belt
 Fighting 
Huge Power
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

Black Belt (Japanese: カラテオー Karate King) is a Fighting-type opponent that appears in the Timegate Traveler Series. During production, he is represented by Prop K1 (Japanese: セットK1 Set K1).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Pokémon Planet Focus Punch Fighting Physical 150 100% 20
Pokémon Planet
Escape from Pokémon Planet
Mach Punch Fighting Physical 40 100% 30
Pokémon Planet Taunt Dark Status 100% 20
Escape from Pokémon Planet Hammer Arm Fighting Physical 100 90% 10
Escape from Pokémon Planet Jump Kick Fighting Physical 100 95% 10
  • A superscript level indicates that Black Belt can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Black Belt
  • Italic indicates a move that gets STAB only when used by an Evolution of Black Belt
  • Click on the generation numbers at the top to see event moves from other generations

Black Door

Black Door
 Grass 
Early Bird
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

Black Door (Japanese: くろとびら Black Door) is a Grass-type opponent that appears in the Mystery Doors of the Magical Land Series. During production, it is represented by Prop W2 (Japanese: セットW2 Set W2).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
A Door's Secrets Amnesia Psychic Status —% 20
A Door's Secrets Ingrain Grass Status —% 20
A Door's Secrets Lucky Chant Normal Status —% 30
A Door's Secrets Rest Psychic Status —% 10
Open a Door Baton Pass Normal Status —% 40
Open a Door Counter Fighting Physical 100% 20
Open a Door Flame Charge Fire Physical 50 100% 20
Open a Door Toxic Poison Status 90% 10
  • A superscript level indicates that Black Door can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Black Door
  • Italic indicates a move that gets STAB only when used by an Evolution of Black Door
  • Click on the generation numbers at the top to see event moves from other generations

Brycen-Man

Brycen-Man
 Dark  Psychic 
Levitate
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

Brycen-Man (Japanese: ハチクマン Hachiku-Man) is a dual-type Dark/Psychic opponent that appears in the Brycen-Man Series. During production, he is represented by Prop H1 (Japanese: セットH1 Set H1).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Brycen-Man Strikes Back 2 Ice Beam Ice Special 95 100% 10
Brycen-Man Strikes Back 2 Night Shade Ghost Special 100% 15
Brycen-Man Strikes Back 2 Psychic Psychic Special 90 100% 10
Brycen-Man Strikes Back 2 U-turn Bug Physical 70 100% 20
  • A superscript level indicates that Brycen-Man can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Brycen-Man
  • Italic indicates a move that gets STAB only when used by an Evolution of Brycen-Man
  • Click on the generation numbers at the top to see event moves from other generations

Portrait

Brycen's portrait as Brycen-Man from
Black 2 and White 2

F-00

F-00
 Steel  Normal 
Volt Absorb
HP Atk Def SpA SpD Spe
100 100 100 100 100 100
F-00
 Steel  Normal 
Reckless
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

F-00 (Japanese: F-00), internally referred to as F-002 in its second appearance, is a dual-type Steel/Normal opponent that appears in the Everlasting Memories Series. During production, it is represented by Prop R1 and Prop R2 (Japanese: セットR1 Set R1; セットR2 Set R2).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Notes:

Learnset

Prop R1

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
INITIATE Chatter Flying Special 60 100% 20
INITIATE Flail Normal Physical 100% 15
INITIATE Growl Normal Status 100% 40
INITIATE Teeter Dance Normal Status 100% 20
CONNECT Defense Curl Normal Status —% 40
CONNECT Headbutt Normal Physical 70 100% 15
CONNECT Head Smash Rock Physical 150 80% 5
CONNECT Needle Arm Grass Physical 60 100% 15
SHUTDOWN Hammer Arm Fighting Physical 100 90% 10
SHUTDOWN Iron Head Steel Physical 80 100% 15
SHUTDOWN Perish Song Normal Status —% 5
SHUTDOWN Thrash Normal Physical 120 100% 10
  • A superscript level indicates that F-00 can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by F-00
  • Italic indicates a move that gets STAB only when used by an Evolution of F-00
  • Click on the generation numbers at the top to see event moves from other generations
Prop R2

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
RUNTIME EXCEPTION Flare Blitz Fire Physical 120 100% 15
RUNTIME EXCEPTION Iron Head Steel Physical 80 100% 15
RUNTIME EXCEPTION Psychic Psychic Special 90 100% 10
RUNTIME EXCEPTION Wild Charge Electric Physical 90 100% 15
  • A superscript level indicates that F-00 can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by F-00
  • Italic indicates a move that gets STAB only when used by an Evolution of F-00
  • Click on the generation numbers at the top to see event moves from other generations

Portraits

F-00's portraits from
Black 2 and White 2

Humanoid

Humanoid
 Normal 
Insomnia
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

Humanoid (Japanese: ひとがた Humanoid) is a Normal-type opponent that appears in the Red Fog of Terror Series. During production, it is represented by Prop C1 (Japanese: セットC1 Set C1).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Horrific Motel
Wanderers of the Park
Acid Poison Special 40 100% 30
Horrific Motel
A Cry from Beyond
Scratch Normal Physical 40 100% 35
Horrific Motel
Wanderers of the Park
A Cry from Beyond
Shadow Claw Ghost Physical 70 100% 15
Wanderers of the Park Dark Pulse Dark Special 80 100% 15
Wanderers of the Park
A Cry from Beyond
Double-Edge Normal Physical 120 100% 15
Wanderers of the Park Ice Punch Ice Physical 75 100% 15
Wanderers of the Park
A Cry from Beyond
Night Slash Dark Physical 70 100% 15
Wanderers of the Park
A Cry from Beyond
Rock Slide Rock Physical 75 90% 10
Wanderers of the Park Slash Normal Physical 70 100% 20
Wanderers of the Park ThunderPunch Electric Physical 75 100% 15
A Cry from Beyond Explosion Normal Physical 250 100% 5
A Cry from Beyond Selfdestruct Normal Physical 200 100% 5
  • A superscript level indicates that Humanoid can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Humanoid
  • Italic indicates a move that gets STAB only when used by an Evolution of Humanoid
  • Click on the generation numbers at the top to see event moves from other generations

Portrait

Humanoid's portrait from
Black 2 and White 2

Majin

Majin
 Dark  Ghost 
Wonder Guard
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

Majin (Japanese: まじん Evil Spirit), internally referred to as Spirit, is a dual-type Dark/Ghost opponent that appears in the Ghost Eraser Series. During production, it is represented by Prop G1 (Japanese: セットG1 Set G1). Due to its Wonder Guard Ability and typing, it can only be defeated with status moves, or with specific moves, Abilities, and/or items that can allow a super effective move, usually a Fighting-type move, to connect. All other moves are blocked. See notes below.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Ghost Eraser 4 Crunch Dark Physical 80 100% 15
Ghost Eraser 4 Dual Chop Dragon Physical 40 90% 15
Ghost Eraser 4 Slack Off Normal Status —% 10
Ghost Eraser 4 Swords Dance Normal Status —% 30
  • A superscript level indicates that Majin can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Majin
  • Italic indicates a move that gets STAB only when used by an Evolution of Majin
  • Click on the generation numbers at the top to see event moves from other generations

Portrait

Majin's portrait from
Black 2 and White 2

MT

MT
 Steel 
Analytic
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

MT (Japanese: M・B) is a Steel-type opponent that appears in the Big Monster Series. During production, it is represented by Prop M1 (Japanese: セットM1 Set M1).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
The Mechanical Menace Earthquake Ground Physical 100 100% 10
The Mechanical Menace Iron Head Steel Physical 80 100% 15
The Mechanical Menace Spark Electric Physical 65 100% 20
The Mechanical Menace Surf Water Special 95 100% 15
  • A superscript level indicates that MT can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by MT
  • Italic indicates a move that gets STAB only when used by an Evolution of MT
  • Click on the generation numbers at the top to see event moves from other generations

Portrait

MT's portrait from
Black 2 and White 2

Name origin

MT is an abbreviation of Mecha Tyranitar.

Language Title Meaning
Japanese M・B
メカ・バンギラス
An abbreviation of Mecha Bangiras
French
Spanish Morfobot From morfo- and robot
German
Italian TR An abbreviation of Tyranitar Robot
Korean
Mandarin Chinese
Cantonese Chinese

MT2

MT2
 Steel  Electric 
Flash Fire
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

MT2 (Japanese: M・B2) is a dual-type Steel/Electric opponent that appears in the Big Monster Series. During production, it is represented by Prop M2 (Japanese: セットM2 Set M2).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Weak to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Immune to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Resistant to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Big Monster 4 Dragon Pulse Dragon Special 90 100% 10
Big Monster 4 Flamethrower Fire Special 95 100% 15
Big Monster 4 Metal Burst Steel Physical 100% 15
Big Monster 4 Thunderbolt Electric Special 95 100% 15
  • A superscript level indicates that MT2 can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by MT2
  • Italic indicates a move that gets STAB only when used by an Evolution of MT2
  • Click on the generation numbers at the top to see event moves from other generations

Portrait

MT2's portrait from
Black 2 and White 2

Name origin

MT2 is an abbreviation of Mecha Tyranitar 2.

Language Title Meaning
Japanese M・B2 An abbreviation of Mecha Bangiras 2
French
Spanish Morfobot 2 From morfo- and robot
German
Italian TR An abbreviation of Tyranitar Robot
Korean
Mandarin Chinese
Cantonese Chinese

Monica

Monica
 Normal 
Huge Power
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

Monica (Japanese: モニカ Monica), internally referred to as Giant ♀ in her first appearance and Giant ♀ 2 in her second appearance, is a Normal-type opponent that appears in The Giant Woman! Series. During production, she is represented by Prop O1 and Prop O2 (Japanese: セットO1 Set O1; セットO2 Set O2).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Trials of the Giant Woman
Farewell, Dear Giant
Crush Grip Normal Physical 100% 5
Trials of the Giant Woman Focus Punch Fighting Physical 150 100% 20
Trials of the Giant Woman Growl Normal Status 100% 40
Trials of the Giant Woman Rage Normal Physical 20 100% 20
Farewell, Dear Giant DoubleSlap Normal Physical 15 85% 10
Farewell, Dear Giant Stomp Normal Physical 65 100% 20
Farewell, Dear Giant Teeter Dance Normal Status 100% 20
  • A superscript level indicates that Monica can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Monica
  • Italic indicates a move that gets STAB only when used by an Evolution of Monica
  • Click on the generation numbers at the top to see event moves from other generations

Portraits

Clerk ♀ Karla's portraits as Monica from
Black 2 and White 2

Monster

Monster
 Dark 
Pressure
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

Monster (Japanese: かいぶつ Monster) is a Dark-type opponent that appears in the Red Fog of Terror Series. During production, it is represented by Prop C2 (Japanese: セットC2 Set C2).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
A Cry from Beyond Dark Pulse Dark Special 80 100% 15
A Cry from Beyond Confusion Psychic Special 50 100% 25
  • A superscript level indicates that Monster can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Monster
  • Italic indicates a move that gets STAB only when used by an Evolution of Monster
  • Click on the generation numbers at the top to see event moves from other generations

Portrait

Monster's portrait from
Black 2 and White 2

Smeargle

Main article: Smeargle (Pokémon)
Smeargle
 Normal 
Own Tempo
HP Atk Def SpA SpD Spe
55 20 35 20 45 75

Smeargle, internally referred to as Smeargle 2, is a Normal-type opponent that appears in the Love and Battles Series.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Love and Battles Gastro Acid Poison Status 100% 10
Love and Battles Guillotine Normal Physical 30% 5
Love and Battles Mind Reader Normal Status —% 5
Love and Battles Tail Whip Normal Status 100% 30
Love and Battles 2 Magic Coat Psychic Status —% 15
Love and Battles 2 Outrage Dragon Physical 120 100% 10
Love and Battles 3 Attract Normal Status 100% 15
Love and Battles 3 Nasty Plot Dark Status —% 20
Love and Battles 3 Shadow Ball Ghost Special 80 100% 15
Love and Battles 3 Sheer Cold Ice Special 30% 5
  • A superscript level indicates that Smeargle can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Smeargle
  • Italic indicates a move that gets STAB only when used by an Evolution of Smeargle
  • Click on the generation numbers at the top to see event moves from other generations

Portrait

Smeargle's portrait from
Black 2 and White 2

Transport

Transport
 Steel 
Motor Drive
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

Transport (Japanese: てんそうき Transport) is a Steel-type opponent that appears in the Timegate Traveler Series. During production, it is represented by Prop T1 (Japanese: セットT1 Set T1).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Glasses of Destiny Clear Smog Poison Special 50 —% 15
Glasses of Destiny Discharge Electric Special 80 100% 15
Glasses of Destiny Flame Burst Fire Special 70 100% 15
Escape from Pokémon Planet Icicle Crash Ice Physical 85 90% 10
Escape from Pokémon Planet Overheat Fire Special 140 90% 5
Escape from Pokémon Planet Signal Beam Bug Special 75 100% 15
  • A superscript level indicates that Transport can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Transport
  • Italic indicates a move that gets STAB only when used by an Evolution of Transport
  • Click on the generation numbers at the top to see event moves from other generations

UFO

UFO
 Flying  Electric 
Levitate
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

UFO (Japanese: UFO) is a dual-type Flying/Electric opponent that appears in the Invaders Series. During production, it is represented by Prop U1 (Japanese: セットU1 Set U1).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
The UFO and the Mysterious Woman BubbleBeam Water Special 65 100% 20
The UFO and the Mysterious Woman Counter Fighting Physical 100% 20
The UFO and the Mysterious Woman Recover Normal Status —% 10
The UFO and the Mysterious Woman Signal Beam Bug Special 75 100% 15
  • A superscript level indicates that UFO can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by UFO
  • Italic indicates a move that gets STAB only when used by an Evolution of UFO
  • Click on the generation numbers at the top to see event moves from other generations

Portrait

UFO's portrait from
Black 2 and White 2

UFO 2

UFO 2
 Psychic  Electric 
Levitate
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

UFO 2 (Japanese: UFO 2) is a dual-type Psychic/Electric opponent that appears in the Invaders Series. During production, it is represented by Prop U2 (Japanese: セットU2 Set U2).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
None
Notes:

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Humanity's Ultimate Struggle Dark Pulse Dark Special 80 100% 15
Humanity's Ultimate Struggle Flamethrower Fire Special 95 100% 15
Humanity's Ultimate Struggle Hyper Beam Normal Special 150 90% 5
Humanity's Ultimate Struggle Ice Beam Ice Special 95 100% 10
  • A superscript level indicates that UFO can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by UFO
  • Italic indicates a move that gets STAB only when used by an Evolution of UFO
  • Click on the generation numbers at the top to see event moves from other generations

White Door

White Door
 Fire 
Blaze
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

White Door (Japanese: しろとびら White Door) is a Fire-type opponent that appears in the Mystery Doors of the Magical Land Series. During production, it is represented by Prop W1 (Japanese: セットW1 Set W1).

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

Generation V
Other generations:
None
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Open a Door Baton Pass Normal Status —% 40
Open a Door Inferno Fire Special 100 50% 5
Open a Door Mirror Coat Psychic Special 100% 20
Open a Door Toxic Poison Status 90% 10
  • A superscript level indicates that White Door can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by White Door
  • Italic indicates a move that gets STAB only when used by an Evolution of White Door
  • Click on the generation numbers at the top to see event moves from other generations


Technical data

Pokéstar Studios opponents have index numbers ranging from 652 to 684.

If obtained outside of Pokéstar Studios by cheating, they can only exist in the Pokémon Storage System, and will become Bad Eggs if added to the party. However, they can still be used in infrared link battles and in the Battle Subway like regular Pokémon by moving them to the Battle Box. If caught in the wild, the game will attempt to load a non-existent Pokédex entry and freeze.

These opponents have no Pokédex data (except height and weight in the English version), a height of 1.5 m and a weight of 61.0 kg in their species data, base stats of 100 in every stat, an effort value yield of 0 in all stats, a base experience yield of 270, a base friendship of 0, 0 Egg cycles, and a catch rate of 0, are in the Slow experience group, the No Eggs Discovered Egg Group, and the white color category, and only learn Pound at level 1.

The Smeargle featured in the Love and Battles series uniquely shares most of its data with normal Smeargle. However, it shares its catch rate, species height and weight, and Pokédex data with the non-Pokémon opponents, and has a different base experience yield from both the other opponents and normal Smeargle.

Sprites

Main article: Pokémon Black 2 and White 2 beta → Pokéstar Studios

In addition to the animated front sprites used in the final game, Pokéstar Studios opponents also have unused static sprites, back sprites, Shiny sprites, and menu sprites. Most of these are early beta sprites or placeholder graphics, though F-00's two forms have an unused Shiny color palette, and Smeargle has the same Shiny colors as normal Smeargle.

In animation

Mecha Tyranitar in Pokémon the Series: Black & White

Pokémon the Series

Pokémon the Series: Black & White

Mecha Tyranitar appeared in An Epic Defense Force!, where both Luke and his rival Jules filmed movies featuring it at Pokéstar Studios. Ash and his friends starred in Luke's movie, with Cilan wearing Mecha Tyranitar's full-body costume.

In the manga

Mecha Tyranitar in Pokémon Adventures

Pokémon Adventures

Black 2 & White 2 arc

Mecha Tyranitar appeared in Movie Panic, where it appeared during the filming of a Brycen-Man movie starring Whitley as the heroine, having been accidentally left on by one of the studio staff members. The rampaging mecha was soon stopped by Blake and his Dewott, and the unplanned scene was added to the finished Brycen-Man movie.

Trivia

  • MT (Mecha-Tyranitar) is a reference to Mechagodzilla, also referred to as MG, a robotic replica of the giant monster Godzilla. It also bears a resemblance to Iron Thorns, which was introduced four generations later.
  • F-00 is the only Pokéstar Studios opponent with a unique type combination, although Brycen-Man and UFO 2 also had unique type combinations in Generation V.
  • Both UFO and UFO 2's designs look similar to Cascoon.
  • F-00's second form, Majin, the two instances of Monica, and Smeargle are technically nicknamed in their movie appearances. The actual names assigned in their species data are F-002, Spirit, Giant ♀, Giant ♀ 2, and Smeargle 2 respectively.
  • F-00's normal color palette may have originally been intended to be its Shiny palette, as its Shiny static sprites use this palette, while its normal static sprites use an entirely different palette.
  • Smeargle is the only opponent exclusive to Pokéstar Studios that doesn't have base 100 in every stat, instead having the same stats as normal Smeargle.