Walkthrough:Pokémon Ultra Sun and Ultra Moon/Part 32

This is the Bulbapedia walkthrough for Pokémon Ultra Sun and Ultra Moon.
These pages follow the enhanced versions, not Pokémon Sun and Moon. The guide for those games can be found here.


Altar of the SunneUS / Altar of the MooneUM

With Team Rainbow Rocket gone and the League behind you, a few loose ends are worth tying off before you move on to Poni Island's remaining challenges.

Now that Ultra Necrozma is defeated and light has returned to Alola, you can use the Ultra Wormhole at the Altar of the SunneUS/Altar of the MooneUM freely to travel through Ultra Space, return to Ultra Megalopolis or travel to the reverse world. The reverse world is a parallel Alola running on the opposite day/night cycle from your own.

Any white warp hole you take from here leads into Ultra Space proper rather than straight to Ultra Megalopolis, opening up Ultra Warp Ride for you to explore on your own terms.

Ultra Warp Ride

Enter the wormhole and you are back on SolgaleoUS/LunalaUM's back, flying free through Ultra Space instead of racing toward a fixed destination. Red, blue, green and yellow warp holes each drop you into one of the four Ultra Space Wilds, while white ones now scatter you across the seven Ultra Beast homeworlds instead of leading straight to Ultra Megalopolis.

If you would rather steer with the Circle Pad than tilt the system, talk to the Aether Foundation Employee at the Game Freak building in Heahea City to switch control schemes. You can swap back and forth with them as often as you like. However far you travel before landing, keep in mind that distance is what drives the odds here: the farther you fly on a single ride, and the rarer the warp hole you enter, the better your chances of running into something rare, of it being Legendary, and of it being Shiny.

Ultra Space Wilds

The four Ultra Space Wilds are home to 20 species not otherwise found in Alola, alongside a rotating cast of Legendary Pokémon visiting from past regions. Only one Pokémon turns up per visit: if it is a Legendary, the screen flashes white and a message announces it before you even see it. Every Pokémon caught this way, Legendary or not, is guaranteed at least three perfect individual values, and non-Legendaries have an unusually high chance of being Shiny on top of that.

Cliff World

A red warp hole drops you onto a simple path running along the top of a windswept cliff. A Legendary here first appears as a shadow flying overhead before it lands.

Rayquaza can also appear if you have both Kyogre and Groudon in your party, and Landorus if you have both Tornadus and Thundurus.

In Ultra Sun only, Ho-Oh and Tornadus can also appear:

In Ultra Moon only, Thundurus and Yveltal can appear instead:

Water World

A blue warp hole leads to a flooded cave, its path hemmed in by rock and cut through with waterfalls. A Legendary here is first glimpsed as a silhouette behind one of the falls.

Suicune can appear if you have both Raikou and Entei in your party, and Kyurem if you have both Reshiram and Zekrom.

In Ultra Sun only, Latios can also appear:

In Ultra Moon only, Lugia, Latias and Kyogre can appear instead:

Rocky World

A green warp hole opens onto a dirt path winding between heaps of rock and scattered patches of plant life. A Legendary here first appears as a silhouette perched on top of a large rock.

In Ultra Sun only, Raikou, Dialga, Reshiram and Xerneas can also appear:

In Ultra Moon only, Entei and Zekrom can appear instead:

Cave World

A yellow warp hole leads into a cave, its walls sloping down toward an opening seeping with light. A Legendary here first appears as a silhouette in the cave mouth above you.

Giratina can appear if you have both Dialga and Palkia in your party.

In Ultra Sun only, Groudon and Heatran can also appear:

In Ultra Moon only, Palkia and Regigigas can appear instead:

Ultra Beast Worlds

White warp holes send you to one of seven Ultra Beast homeworlds, each shaped around the look or nature of the Beast that lives there. Landing spot is random, so it can take several trips to reach a specific world. The Ultra Beast waiting there can be caught and, since it always respawns, caught again as many times as you like.

Ultra Deep Sea

Nihilego's world, Ultra Deep Sea, is a dark, cave-riddled place, its walls studded with colorful rock formations. Sit on the small rocky platform in the middle of the area to draw one out.

Ultra JungleUS / Ultra DesertUM

In Ultra Sun, this is Ultra Jungle: a dense forest of muscular, spiraling trees linked by vines you can cross, with a smoking volcano at its center that can erupt and summon Buzzwole.

In Ultra Moon, this is Ultra Desert instead: a landscape of turquoise crystal and drifting sand, with boulders and rocky terrain that need Machamp Shove or Mudsdale Gallop to get past, home to Pheromosa.

Ultra Plant

Xurkitree's world, Ultra Plant, is a dark plain under a sky of constant lightning, dotted with monoliths and Xurkitree of every size, some towering far in the distance and drawing the lightning to strike themselves.

Ultra ForestUS / Ultra CraterUM

In Ultra Sun, this is Ultra Forest: an expanse of trees flowering in Kartana's shape, its floor littered with paper-like leaves over sandy ground styled after a Japanese rock garden. It is the only Ultra Beast world with Trainers in it: a pair of Ultra Forest Kartenvoys, each fought with a single Kartana, stand between the wormhole and the wild Kartana waiting at the far end.

In Ultra Moon, this is Ultra Crater instead: a cratered world scarred by Celesteela launching themselves out of the ground, its rock threaded with metal pipes and its sky stained yellow by geysers venting steam.

Ultra Ruin

Guzzlord's world is a ruined, futuristic double of Hau'oli City from another dimension, its faded signs and rusted debris echoing the one you know. A man in a protective suit lingers among the wreckage, watching over the Guzzlord he calls "Mr. Glutton," and shares what he knows about the debris if you talk to him after interacting with the pieces of debris around the area.

Lake of the SunneUS / Lake of the MooneUM

Take the Ultra Wormhole to the reverse world at the Altar of the SunneUS/Altar of the MooneUM with SolgaleoUS/LunalaUM in your party at nightUS/during the dayUM. It drops you at that world's Altar of the MooneUS/Altar of the SunneUM.

From there, fly to Ula'ula Island to get to Lake of the SunneUS/Lake of the MooneUM. Walk through the the tunnel and both Solgaleo and Lunana will meet, summoning a Cosmog at the altar. You also receive the opposite version's signature Z-Crystal: Lunalium Z in Ultra Sun, Solganium Z in Ultra Moon.

This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.