Aegislash (UNITE)
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
Aegislash ギルガルド Gillgard | |
Role | All-Rounder |
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Attack type | Melee |
Damage type | Atk |
Difficulty | Expert |
Evolves at Lv. 5 | |
License availability: 10,000 / 575 |
Aegislash (Japanese: ギルガルド Gillgard) is a playable Pokémon in Pokémon UNITE. It became available as a playable character on February 11, 2022.
Stats
Aegislash Blade Forme
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Aegislash Shield Forme
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Abilities
Passive Ability
As Honedge and Doublade |
No Guard ノーガード No Guard |
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Increases received damage and dealt damage. |
As Aegislash |
Stance Change バトルスイッチ Battle Switch |
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Allows the Pokémon to switch between Blade Forme and Shield Forme. Using a blade move changes the user to Blade Forme, which increases the user’s movement speed, Attack, and basic attack speed. Using a shield move changes the user to Shield Forme, and its Defense and Sp. Def are increased. |
Basic Attack
Moveset
Move slot 1
Shadow Sneak かげうち Shadow Strike |
Learned at Lv. 1 or 3 Cooldown: 6 seconds Upgrades into Sacred Sword or Shadow Claw | |
Dash | Description | |
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Has the user cast a shadow in the designated direction, dealing damage to opposing Pokémon it hits. After the shadow hits an opposing Pokémon or travels its maximum distance, the user warps to the shadow’s location and deals damage to nearby opposing Pokémon. This also makes the boost count increase. |
Sacred Sword せいなるつるぎ Sacred Sword |
Learned at Lv. 5 Cooldown: 6.5 seconds Upgrades into Sacred Sword+ at Lv. 11 | |
Area | Description | |
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Has the user thrust its blade into the ground, creating a triangular zone. The triangular zone erupts with a hidden power, dealing damage to opposing Pokémon in the area of effect and throwing them. Also increases the boost count, and the greater the number of opposing Pokémon that are damaged, the more the boost count increases. When the move deals damage to wild Pokémon, the boost count increases by a maximum of two; when it deals damage to Pokémon from the opposing team, the boost count increases without limit. At the same time as the eruption, the user slashes forward, dealing damage to opposing Pokémon that it hits. For a short time after this slash hits, damage dealt by the user partially ignores the Defense of all opposing Pokémon.
Upgrade: Increases the user's Attack for a short time if the triangular zone deals damage to opposing Pokémon. |
Shadow Claw シャドークロー Shadow Claw |
Learned at Lv. 5 Cooldown: 5.5 seconds Upgrades into Shadow Claw+ at Lv. 11 | |
Dash | Description | |
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Has the user slash with its blade twice in the designated direction, dealing damage to any opposing Pokémon it hits. The user then does a final rising slash that deals damage to opposing Pokémon it hits and throws them. The boost count increases by one when at least one of the three slashes hits.
Upgrade: Increases the user’s critical-hit rate for basic attacks, boosted attacks, and all moves except Unite Moves for a short time when the last attack hits. |
Move slot 2
Iron Defense てっぺき Iron Wall |
Learned at Lv. 1 or 3 Cooldown: 7 seconds Upgrades into Wide Guard or Iron Head | |
Buff | Description | |
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Envelops the user in a powerful protective force for a short time. The protection disappears after blocking one attack and increases the boost count by one at the same time. |
Wide Guard ワイドガード Wide Guard |
Learned at Lv. 7 Cooldown: 9 seconds Upgrades into Wide Guard+ at Lv. 13 | |
Buff | Description | |
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Has the user focus in place for a short time to create a great shield on itself. When the great shield appears, the user shoves opposing Pokémon that are in front of it. At the same time, the boost count increases by one and the user receives a shield effect. While the great shield persists, the boost count increases by one for each opposing Pokémon that hits the user with an attack, up to a maximum of two. When the great shield disappears, the user again performs a shoving motion in front of itself. If any opposing Pokémon are shoved, the boost count increases by one. If all of the HP that is gained from the user's shield effect is depleted before the shield effect ends, the user immediately performs a shoving motion in front of itself. In this case, the boost count increases by one unconditionally.
Upgrade: Reduces this move's cooldown. |
Iron Head アイアンヘッド Iron Head |
Learned at Lv. 7 Cooldown: 6 seconds Upgrades into Iron Head+ at Lv. 13 | |
Buff | Description | |
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Has the user barrel in the designated direction, dealing damage to any opposing Pokémon it hits. Also increases the boost count by one, and the user protects itself with a special shield for a short time afterward. This shield doesn’t protect the user from hindrances, but it can nullify damage. When the shield blocks an attack, it disappears and the user’s boost count is increased by one.
Upgrade: Also increases the user’s Attack for a short time when an attack is blocked by the special shield. |
Unite Move
Holowear
In other languages
See also
For more information on this Pokémon's species, see Honedge, Doublade, and Aegislash.
Playable characters in Pokémon UNITE | ||||||||||
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |