Shivre City
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Shivre City (Japanese: ジーヴルシティ Givre City) is a 4-on-4 Quick Battle stage in Pokémon UNITE.
Gameplay
In Shivre City, there are two goal zones, one for each team, connected by two paths with speed flux zones that increase the movement speed of Pokémon travelling along it, regardless of which team they are on. Eight Sitrus Berries appear along each path, and regenerate after set intervals. Each player has a meter that increases whenever the player fights against Pokémon from the opposing team. When the meter is full, the player's next goal will be scored instantly. At 4:00, Avalugg appears. Defeating Avalugg causes an ice wall to spawn within the goal zone of the team who defeated it, preventing the opposing team from scoring until it is destroyed or until it despawns after some time. Additionally, each player on that team receives an ice shield that damages opposing Pokémon. During the Final Stretch, all goals scored scored are doubled.
Pokémon
| Pokémon | Aeos Energy | Evolution | Spawn Time | Respawn Time | Basic Attack | Behaviour | |
|---|---|---|---|---|---|---|---|
| 2 Aeos Energy | Evolves into Alolan Persian | 5:00 | 45 seconds | Melee | It will attack when provoked | ||
| 3 Aeos Energy | Evolves into Frosmoth | 4:45 | 45 seconds | It will attack when provoked | |||
| 10 Aeos Energy | Doesn't Evolve | 4:35 | 45 seconds | N/A | Once attacked, it begin to self-destruct, defeating itself and dealing a substantial amount of damage to players in the area of effect | ||
| Evolved Pokémon | |||||||
| 3 Aeos Energy | Evolves from Alolan Meowth | 1:00 | 45 seconds | Melee | Attacks when provoked | ||
| 5 Aeos Energy | Evolves from Snom | 1:00 | 45 seeconds | Attacks when provoked | |||
| Boss Pokémon | Buffs | ||||||
| 30 Aeos Energy | Doesn't Evolve | 4:00 | 1 min 30 sec | Heavy Melee | Provides Ice Shields for the whole team and shields the goal zone with walls for a short amount of time | ||
Snowball Battle
Snowball Battle in Shivre City is a type of quick battle available during the Holidays Event, first introduced in 2021.

There is not much of a difference in gameplay, except that when a player is knocked out, they will turn into a snowman. Once a player has been turned into a snowman, they may do the Jump, Cheer, Pose, and Thumbs Up! actions, before their snowman melts and they respawn. The battle item cannot be used, and instead, there are Delibird flying around who will drop a present when defeated, much like Panic Parade. There are eight different battle items to be obtained.
Eevee Appeal-o-rama
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In this mode, only the Eeveelutions (Umbreon, Sylveon, Glaceon, Leafeon, Espeon) can be used.

Gameplay
Pokémon
All Pokémon in the stadium are the same, with the only difference being that Avalugg has been replaced by Gigantamax Eevee.
| Pokémon | Aeos Energy | Evolution | Spawn | Respawn | Basic Attack | Behavior | Buff |
|---|---|---|---|---|---|---|---|
| 30 Aeos Energy, 40 Aeos Energy (Final Stretch) | N/A | 4:00 | 1 min 30 seconds | Once defeated, Eevee will give Aeos Energy to each allied player (not counting the player who dealt the final blow) and maximize the entire team's Appeal meter, allowing for instant goal scoring. |
Panic Parade
- Main article: Panic Parade
Panic Parade is a PVE battle in Pokémon UNITE.

The aim of five players is to defend a Tinkaton from waves of Aeos-Energized wild Pokémon, with the amount of waves differing with difficulty. Tinkaton will defend itself when a Pokémon is within range of it. Every few rounds is a Boss Pokémon, which may be the only Pokémon for the whole round. In the Fairy Festival Event, if the whole team of players consists of Fairy-Type Pokémon, Tinkaton will be able to use special moves. The battle will end once the waves have all been defeated, or Tinkaton has been knocked out.
At the end of the battle, each player will receive points, based on how many waves they defeated, how quickly the said waves were defeated, and how much damage Tinkaton received. These points can be used in the Aeos Shooter or can be exchanged for rewards.
Names
| Language | Name | Origin |
|---|---|---|
| Japanese | ジーヴルシティ Givre City | From givre (French for "frost") |
| English | Shivre City | From shiver and givre (French for "frost") |
| German | Glacia City | From glacies (Latin for "ice") and the placename suffix -ia |
| European Spanish | Ciudad Álgida | From álgido (very cold) |
| French | Pergéliville | From pergélisol (permafrost) and ville (town, city; commonly affixed to names of settlements) |
| Italian | Cryopolis | From Greek κρύος krýos (ice) and Ancient Greek πόλις pólis (city) |
| Korean | 지브흐시티 Givre City | From givre (French for "frost") |
| Chinese (Traditional) | 吉弗市 Jífú Shì / Gātfāt Síh | Transcription of its Japanese name |
| Chinese (Simplified) | 吉弗市 Jífú Shì | |
| Brazilian Portuguese | Cidade de Criópolis | From crio- (cryo-, prefix for icy cold) and the placename suffix -polis (city) |
| This article is part of both Project Sidegames and Project Locations, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Sidegames and Locations, respectively. |