From Bulbapedia, the community-driven Pokémon encyclopedia.
Acid Armor (Japanese: とける Liquefy) is a non-damaging Poison-type move introduced in Generation I.
Generations I to V
Acid Armor increases the user's Defense by two stages.
Generation VI onward
Acid Armor's PP was changed from 40 to 20.
If powered up by a Poisonium Z into Z-Acid Armor, all of the user's lowered stats are reset.
|| Melts the user's body for protection. A move that sharply raises Defense.
|| Sharply raises the user's Defense.
|| Liquifies the user's body to sharply raise Defense.
|| The user alters its cells to liquefy itself and sharply raise Defense.
| The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
In other games
Pokémon Mystery Dungeon
Acid Armor is a Poison-type move with 27 PP. It raises the user's Defense by two levels, and is affected by Snatch.
|| Boosts the user's Defense by two levels.
|| It sharply boosts your Defense. (The stat change returns to normal when you go to the next floor or step on a Wonder Tile.)
|| It sharply boosts your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
In the anime
In the manga
In the Pokémon Adventures manga
In other generations
Core series games
Side series games
Spin-off series games
- In Generation I, Acid Armor caused the user's sprite to become invisible until it fainted or switched out, or the battle ended. In later generations, the user's sprite does not become invisible.
In other languages