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{{search|type of weather|the Badge given by [[Wallace]] or [[Juan]]|Badge#Rain Badge|Badge → Rain Badge}}
{{search|type of weather|the Badge given by [[Wallace]] or [[Juan]]|Badge#Rain Badge|Badge → Rain Badge}}
{{bad picture|2=Field image should be replaced with Generation VII images}}
{{redirect|Thunderstorm|the theme deck|Thunderstorm (TCG)}}
{{WeatherInfobox
{{WeatherInfobox
|name=Rain
|name=Rain
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|jtrans=Rain
|jtrans=Rain
|move=Rain Dance
|move=Rain Dance
|move2=Max Geyser
|ability=Drizzle
|ability=Drizzle
|ability2=Primordial Sea
|ability2=Primordial Sea
|owimage=Rain V Field
|owimage=Rain VIII Field
|baimage=Rain Dance
|baimage=Rain Battle VIII
|color=Water
|color=Water
}}
}}
[[File:Rain battle interface SM.png|thumb|250px|The battle interface during rain in {{pkmn|Sun and Moon}}]]
'''Rain''' (Japanese: '''{{tt|雨|あめ}}''' ''Rain'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
'''Rain''' (Japanese: '''{{tt|雨|あめ}}''' ''Rain'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


It will last for five turns if created using {{a|Drizzle}} ([[Generation VI]] onwards) or {{m|Rain Dance}}, or eight if created by a Pokémon holding a [[Damp Rock]]. If created using Drizzle (prior to Generation VI) or encountered in the overworld, it will last until replaced.
It will last for five turns if created using {{a|Drizzle}} ([[Generation VI]] onwards) or {{m|Rain Dance}}, or eight if created by a Pokémon holding a [[Damp Rock]]. If created using Drizzle (prior to Generation VI) or encountered in the overworld, it will last until replaced. In {{g|Sword and Shield}}, {{m|Max Geyser}} causes rain after dealing damage.


There is also a variation of rain called '''heavy rain''' (Japanese: '''{{tt|強い雨|つよいあめ}}''' ''heavy rain''). Heavy rain can be encountered in the overworld or created using {{a|Primordial Sea}}; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Primordial Sea remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Primordial Sea suppressed or replaced, or [[Harsh sunlight|extremely harsh sunlight]] or a [[mysterious air current]] are created by {{a|Desolate Land}} or {{a|Delta Stream}} respectively.
There is also a variation of rain called '''heavy rain''' (Japanese: '''{{tt|強い雨|つよいあめ}}''' ''heavy rain''). Heavy rain can be encountered in the overworld or created using {{a|Primordial Sea}}; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Primordial Sea remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Primordial Sea suppressed or replaced, or [[Harsh sunlight|extremely harsh sunlight]] or [[strong winds]] are created by {{a|Desolate Land}} or {{a|Delta Stream}} respectively.


==Description==
==Description==
[[File:Rain battle interface USUM.png|thumb|250px|The battle interface during rain in {{pkmn|Ultra Sun and Ultra Moon}}]]
{| class="roundy" style="background:#{{Water color dark}}; {{roundy|10px}}; border: 3px solid #{{Water color}}" cellspacing="1" cellpadding="2"
{| class="roundy" style="background:#{{Water color dark}}; {{roundy|10px}}; border: 3px solid #{{Water color}}" cellspacing="1" cellpadding="2"
|-
|-
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! style="background:#{{Water color light}}" | Gen V
! style="background:#{{Water color light}}" | Gen V
! style="background:#{{Water color light}}" | Gen VI
! style="background:#{{Water color light}}" | Gen VI
! style="background:#{{Water color light}}; {{roundytr|5px}}" | Gen VII
! style="background:#{{Water color light}}" | Gen VII
! style="background:#{{Water color light}}; {{roundytr|5px}}" | Gen VIII
|- style="background:#FFF"
|- style="background:#FFF"
| If naturally occurring
| If naturally occurring
Line 35: Line 37:
| rowspan=2 | ''"It started to rain!"''
| rowspan=2 | ''"It started to rain!"''
| rowspan=3 colspan=3 | ''"It started to rain!"''
| rowspan=3 colspan=3 | ''"It started to rain!"''
| ''"It's raining!"''
|- style="background:#FFF"
|- style="background:#FFF"
| {{m|Rain Dance}} used
| {{m|Rain Dance}} used
| ''"A downpour started!"''
| ''"A downpour started!"''
| ''"It started to rain!"''
| ''"It started to rain!"''
| rowspan=2 | ''"It started to rain!"''
|- style="background:#FFF"
|- style="background:#FFF"
| {{a|Drizzle}} activated
| {{a|Drizzle}} activated
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| After turn is complete
| After turn is complete
| colspan=3 | ''"Rain continues to fall."''
| colspan=3 | ''"Rain continues to fall."''
| colspan=3 | (no text)
| colspan=4 | (no text)
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | When rain ends
| style="background:#FFF; {{roundybl|5px}}" | When rain ends
| style="background:#FFF; {{roundybr|5px}}" colspan=6 | ''"The rain stopped."''
| style="background:#FFF; {{roundybr|5px}}" colspan=7 | ''"The rain stopped."''
|}
|}


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| style="background:#FFF; {{roundybr|5px}}" colspan=2 | ''"The heavy rain has lifted!"''
| style="background:#FFF; {{roundybr|5px}}" colspan=2 | ''"The heavy rain has lifted!"''
|}
|}
==Effects==
[[File:Ash Goodra Rain Dance.png|thumb|250px|Rain in the {{pkmn|anime}}]]
===In battle===
* Increases the damage of {{type|Water}} moves by 50%.
* Decreases the damage of {{type|Fire}} moves by 50%.
* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass the accuracy check.
** In {{game|Diamond and Pearl|s}}, allows {{m|Thunder}} to hit through {{m|Protect}} and {{m|Detect}} 30% of the time.
* Activates the following {{Abilities}}: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}.
** Causes Forecast to change {{p|Castform}} to its [[List of Pokémon with form differences#Castform|Rainy Form]].
* Changes {{m|Weather Ball}} to a {{type|Water}} move and doubles its power.
* Halves the power of {{m|Solar Beam}} and {{m|Solar Blade}}.
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} (half the normal amount in [[Generation II]]).
* In the [[Pokémon Mystery Dungeon series]], rain prevents any explosions from occurring on the floor. In Gates to Infinity, rain also prevents Pokémon from restoring HP naturally by walking.
====Heavy rain====
* Causes {{type|Fire}} damaging moves to fail if used (including {{cat|moves that change type}}, if they would be Fire-type).
** If a Pokémon affected by {{m|Powder}} uses a Fire-type move, it will take damage from Powder.
** If a Pokémon attempts to use {{m|Natural Gift}} while holding a [[Berry]] that makes the move Fire-type, the Berry is not consumed.
** If a {{status|freeze|frozen}} Pokémon attempts to use a Fire-type move that {{cat|Moves that thaw out the user|would thaw itself}} (such as {{m|Flame Wheel}}), it will still thaw itself before the move fails.
* Causes the moves {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}.
** If a Pokémon affected by {{m|Powder}} uses Sunny Day, it will take damage from Powder.
* Causes the Abilities {{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}} to fail. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}.
====Thunderstorm====
* In {{g|Sword and Shield}}, causes a persistent {{m|Electric Terrain}} unless overridden.
===Outside of battle===
{{p|Sliggoo}} will evolve into {{p|Goodra}} when leveled up while it is raining or [[fog]]gy in the overworld.
From {{game|Diamond and Pearl|s}} to {{g|X and Y}}, {{m|Sweet Scent}} and [[Honey]] will fail if it is raining in the area, or if any other type of weather is present. In the [[Generation III]] games and {{g|Omega Ruby and Alpha Sapphire}}, Sweet Scent and Honey are unaffected by the weather.
==Variations==
===Normal rain===
Rain falls. Found in all places where rain is found on the field.
===Strong rain===
Rains falls heavily, at a lower angle than normal rain. It is found occasionally on {{rt|212|Sinnoh}} and [[Exeggutor Island]].
The difference from normal rain is purely aesthetic.
===Heavy rain===
Rain falls heavily and chaotically, with strong winds whipping through the air. This variation only occurs in the field when {{p|Kyogre}} awakens in [[Pokémon Omega Ruby and Alpha Sapphire|Pokémon Alpha Sapphire]], or in the [[Battle Agency]].
===Thunderstorm===
Rain falls heavily, much like strong rain does, and occasionally lightning will strike and thunder will rumble. It is found on {{rt|119|Hoenn}} as part of the four-day weather cycle of rain, thunderstorm, rain, and clear. It can be found on {{rt|212|Sinnoh}} on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on {{wp|St. Patrick's Day}}; February 29, 2008; and Christmas Day (December 25). In [[Pokémon Black and White Versions|Pokémon White]], after the player obtains the {{badge|Legend}}, a thunderstorm will occur on {{rt|7|Unova}}, where the player may meet {{p|Thundurus}}. After the player has met Thundurus, thunderstorms will occur on whatever route Thundurus is currently roaming on.
In {{g|Sword and Shield}}, an electic current runs throught battlefields during thunderstorms, naturally creating both rain and {{m|Electric Terrain}}.
===Strong storm===
Rain falls heavily, although at a normal angle, and periodically strong gusts of wind will blow, like as if a real life tornado or hurricane is occurring. It is only found in {{game3|Black and White|Pokémon Black|s}}. After the player obtains the {{badge|Legend}}, a strong storm will occur on {{rt|7|Unova}}, where the player may meet {{p|Tornadus}}. After the player has met Tornadus, strong storms will occur on whatever route Tornadus is roaming on.


==On the field==
==On the field==
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| [[Sinnoh]]
| [[Sinnoh]]
| {{rt|212|Sinnoh}}
| {{rt|212|Sinnoh}}
| Always (southern area)
| Always (southern area); occasional strong rain and/or thunderstorms
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev4|DPPt}}
| {{gameabbrev4|DPPt}}
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| {{rt|213|Sinnoh}}
| {{rt|213|Sinnoh}}
| Some days
| Some days
|- style="background:#FFF"
| {{gameabbrev4|DPPt}}
| [[Sinnoh]]
| {{rt|214|Sinnoh}}
| Always (south leg only); occasional strong rain and/or thunderstorms
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev4|DPPt}}
| {{gameabbrev4|DPPt}}
Line 159: Line 209:
| [[Unova]]
| [[Unova]]
| Any route, except for [[Route]]s {{rtn|1|Unova}} and {{rtn|17|Unova}}
| Any route, except for [[Route]]s {{rtn|1|Unova}} and {{rtn|17|Unova}}
| Wherever {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}} appears; hurricane{{sup/5|B}} or thunderstorm{{sup/5|W}}
| Wherever {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}} appears; strong storm{{sup/5|B}} or thunderstorm{{sup/5|W}}
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev5|BWB2W2}}
| {{gameabbrev5|BWB2W2}}
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| [[Alola]]
| [[Alola]]
| {{rt|17|Alola}}, [[Po Town]]
| {{rt|17|Alola}}, [[Po Town]]
| Always
| Always; in Po Town, also applies to the rooftop of the [[Shady House]]
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev7|SMUSUM}}
| {{gameabbrev7|SMUSUM}}
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| 10 AM - 3:59 PM (light), 6 PM - 11:59 PM (strong)
| 10 AM - 3:59 PM (light), 6 PM - 11:59 PM (strong)
|}
|}
In Galar, there are different types of weather occurring in the Wild Area and the Isle of Armor. The type of weather will affect which wild Pokemon appear in the area. During Rain and Thunderstorm overworld weather, the in-battle weather condition will be Rain. Additionally, in Thunderstorms, Electric Terrain will be in effect. There are nine types of weather in the Wild Area. It does not snow in the Isle of Armor.


===Heavy rain===
===Heavy rain===
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|}
|}


==Effects==
===Thunderstorm===
[[File:Ash Goodra Rain Dance.png|thumb|250px|Rain in the {{pkmn|anime}}]]
{{weatherloch|water}}
===In battle===
|-
* Increases the power of {{type|Water}} moves by 50%.
| style="background:#FFF; {{roundybl|5px}}" | {{gameabbrev8|SwSh}}
* Decreases the power of {{type|Fire}} moves by 50%.
| style="background:#FFF" | [[Galar]]
* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
| style="background:#FFF" | Various areas of the [[Wild Area]]
** In {{game|Diamond and Pearl|s}}, allows {{m|Thunder}} to hit through {{m|Protect}} and {{m|Detect}} 30% of the time.
| style="background:#FFF; {{roundybr|5px}}" | Random days, all day
* Activates the following {{Abilities}}: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}.
|}
** Causes Forecast to change {{p|Castform}} to its [[List of Pokémon with form differences#Castform|Rainy Form]].
* Changes {{m|Weather Ball}} to a {{type|Water}} move and doubles its power.
* Halves the power of {{m|Solar Beam}} and {{m|Solar Blade}}.
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} (half the normal amount in [[Generation II]]).
* In the [[Pokémon Mystery Dungeon series]], prevents Pokémon from exploding.


====Heavy rain====
During thunderstorms in Galar, Electric Terrain will be in effect, in addition to Rain.
* Causes {{type|Fire}} damaging moves to fail if used (including {{cat|moves that change type}}, if they would be Fire-type).
** If a Pokémon affected by {{m|Powder}} uses a Fire-type move, it will take damage from Powder.
** If a Pokémon attempts to use {{m|Natural Gift}} while holding a [[Berry]] that makes the move Fire-type, the Berry is not consumed.
** If a {{status|freeze|frozen}} Pokémon attempts to use a Fire-type move that {{cat|Moves that thaw out the user|would thaw itself}} (such as {{m|Flame Wheel}}), it will still thaw itself before the move fails.
* Causes the moves {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}.
** If a Pokémon affected by {{m|Powder}} uses Sunny Day, it will take damage from Powder.
* Causes the Abilities {{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}} to fail. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}.


===Outside of battle===
===Mystery Dungeon series===
{{p|Sliggoo}} will evolve into {{p|Goodra}} when leveled up while it is raining in the overworld.
{| style="background: #{{Water color dark}}; {{roundy|10px}}; border: 3px solid #{{Water color}}" cellspacing="1" cellpadding="2"
 
|-
From {{game|Diamond and Pearl|s}} to {{g|X and Y}}, {{m|Sweet Scent}} and [[Honey]] will fail if it is raining in the area, or if any other type of weather is present. In the [[Generation III]] games and {{g|Omega Ruby and Alpha Sapphire}}, Sweet Scent and Honey are unaffected by the weather.
! style="background:#{{Water color light}}; {{roundytl|5px}}" | <span style="color:#000">Game</span>
 
! style="background:#{{Water color light}}" | <span style="color:#000">Dungeon</span>
==Variations==
! style="background:#{{Water color light}}" | <span style="color:#000">Floors</span>
===Normal rain===
! style="background:#{{Water color light}}; {{roundytr|5px}}" | <span style="color:#000">Notes</span><noinclude>
Rain falls. Found in all places where rain is found on the field.
|- style="background:#FFF"
 
| {{gameabbrevmd|RB}}
===Strong rain===
| [[Uproar Forest]]
Rains falls heavily, at a lower angle than normal rain. It is found occasionally on {{rt|212|Sinnoh}}.
| 3 and 6
 
| Might be any of the other six weather conditions instead
The difference from normal rain is purely aesthetic.
|- style="background:#FFF"
 
| {{gameabbrevmd|RB}}
===Heavy rain===
| [[Sky Tower]]
Rain falls heavily and chaotically, with strong winds whipping through the air. This variation only occurs in the field when {{p|Kyogre}} awakens in [[Pokémon Omega Ruby and Alpha Sapphire|Pokémon Alpha Sapphire]].
| 7 and Summit 6
 
|
===Thunderstorm===
|- style="background:#FFF"
Rain falls heavily, much like strong rain does, and occasionally lightning will strike and thunder will rumble. It is found on {{rt|119|Hoenn}} as part of the four-day weather cycle of rain, thunderstorm, rain, and clear. It can be found on {{rt|212|Sinnoh}} on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on {{wp|St. Patrick's Day}}; February 29, 2008; and Christmas Day (December 25). In [[Pokémon Black and White Versions|Pokémon White]], after the player obtains the {{badge|Legend}}, a thunderstorm will occur on {{rt|7|Unova}}, where the player may meet {{p|Thundurus}}. After the player has met Thundurus, thunderstorms will occur on whatever route Thundurus is currently roaming on.
| {{gameabbrevmd|RB}}
 
| [[Howling Forest]]
===Hurricane===
| 3, 6, 9 and 13
Rain falls heavily, although at a normal angle, and periodically strong gusts of wind will blow. It is only found in {{game3|Black and White|Pokémon Black|s}}. After the player obtains the {{badge|Legend}}, a hurricane will occur on {{rt|7|Unova}}, where the player may meet {{p|Tornadus}}. After the player has met Tornadus, hurricanes will occur on whatever route Tornadus is roaming on.
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Northwind Field]]
| 5, 10, 15, 20 and 25
|
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Lightning Field]]
| 5, 10, 15, 20 and 25
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Mt. Faraway]]
| 4, 8, 10, 14, 17, 22,<br/>24, 26, 28, 30, 32, 34<br/>and 36
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Western Cave]]
| 11, 24, 35 and 53
| Might be overridden by {{a|Sand Stream}} sandstorms on floor 53
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Northern Range]]
| 4, 8, 11 and 15
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Pitfall Valley]]
| 3, 6, 10 and 15
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Wyvern Hill]]
| 4, 8, 12, 16, 20, 24<br/>and 28
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Purity Forest]]
| 15, 21, 24, 28, 32, 38,<br/>43, 48, 52, 57, 61, 67,<br/>81 and 89
| Might be any of the other six weather conditions instead
|}


==In the anime==
==In the anime==
{{main|Rain Dance (move)#In the anime|Rain Dance (move) → In the anime}}
{{main|Rain Dance (move)#In the anime|Rain Dance (move) → In the anime}}
{{main|Drizzle (Ability)#In the anime|Drizzle (Ability) → In the anime}}
{{main|Drizzle (Ability)#In the anime|Drizzle (Ability) → In the anime}}
{{main|Max Geyser (move)#In the anime|Max Geyser (move) → In the anime}}


Like in the real world, rain is quite common, appearing in many episodes. Most of these occasions are not caused by Rain Dance or Drizzle. The first appearance of rain in the anime was in the first episode, ''[[EP001|Pokémon - I Choose You!]]''. The first time it has appeared caused by a Pokémon was in ''[[EP142|A Shadow of a Drought]]''.
Like in the real world, rain is quite common, appearing in many episodes. Most of these occasions are not caused by Rain Dance or Drizzle. The first appearance of rain in the anime was in the first episode, ''[[EP001|Pokémon - I Choose You!]]''. The first time it has appeared caused by a Pokémon was in ''[[EP142|A Shadow of a Drought]]''.
Line 345: Line 427:
===In battle===
===In battle===
====Core series games====
====Core series games====
{{Movegen|
{{Movegen
type=Water|
|type=Water
genII=Rain Dance II|
|genII=Rain Dance II
genIII=Rain Dance III|
|genIII=Rain Dance III
genIV=Rain Dance DP|
|genIV=Rain Dance DP
PtHGSS=Rain Dance PtHGSS|
|PtHGSS=Rain Dance PtHGSS
}}
}}
{{Movegen|
{{Movegen
type=Water|
|type=Water
genV=Rain Dance V|
|genV=Rain Dance V
|genVI=Rain Dance VI
|genVII=Rain Dance VII
|genVIII=Rain Battle VIII
}}
}}
=====Heavy rain=====
=====Heavy rain=====
{{Movegen|
{{Movegen
type=Water|
|type=Water
ORAS=Primordial Sea|
|ORAS=Heavy rain ORAS
|SMUSUM=Heavy rain VII
}}
}}
====Spin-off series games====
 
{{Movegen|
====Side series games====
type=Water|
{{Movegen
Stad2=Rain Dance Stad2|
|type=Water
Colo=Rain Dance Colo|
|Stad2=Rain Dance Stad2
XD=Rain Dance XD|
|Colo=Rain Dance Colo
PBR=Rain Dance PBR|
|XD=Rain Dance XD
|PBR=Rain Dance PBR
}}
}}
{{Movegen|
 
type=Water|
====Spin-off games====
PMDRB=Rain Dance PMD RB|
{{Movegen
|type=Water
|PMDRB=Rain Dance PMD RB
}}
 
===Interface elements===
{{Movegen
|type=Water
|BW=Rain icon BW
|B2W2=Rain icon B2W2
|genVII=Rain battle interface SM
|genVII2=Rain battle interface USUM
}}
 
=====Heavy rain=====
{{Movegen
|type=Water
|genVII=Heavy rain battle interface SM
|genVII2=Heavy rain battle interface USUM
}}
}}


===In the overworld===
===In the overworld===
====Normal rain====
====Normal rain====
{{Movegen|
{{Movegen
type=Water|
|type=Water
genIII=Rain III Field|
|genIII=Rain III Field
genIV=Rain IV Field|
|genIV=Rain IV Field
genV=Rain V Field|
|genV=Rain V Field
}}
{{Movegen
|type=Water
|genVI=Rain VI Field
|genVII=Rain VII Field
|genVIII=Rain VIII Field
}}
}}
[[File:Rain unused FRLG.png|frame|center|Unused rain weather in FRLG]]
[[File:Rain unused FRLG.png|frame|center|Unused rain weather in FRLG]]
====Strong rain====
====Strong rain====
{{Movegen|
{{Movegen
type=Water|
|type=Water
genIV=Rain IV Field Strong|
|genIV=Rain IV Field Strong
}}
}}


====Thunderstorm====
====Thunderstorm====
{{Movegen|
{{Movegen
type=Water|
|type=Water
genIII=Rain III Field Thunderstorm|
|genIII=Rain III Field Thunderstorm
genIV=Rain IV Field Thunderstorm|
|genIV=Rain IV Field Thunderstorm
genV=Rain V Field Thunderstorm|
|genV=Rain V Field Thunderstorm
|genVI=Rain VI Field Thunderstorm
}}
{{Movegen
|type=Water
|genVII=Rain VII Field Thunderstorm
|genVIII=Rain VIII Field Thunderstorm
}}
}}


====Hurricane====
====Strong storm====
{{Movegen|
{{Movegen
type=Water|
|type=Water
genV=Rain V Field Hurricane|
|genV=Rain V Field Hurricane
}}
}}


Line 421: Line 540:
|fr=Pluie
|fr=Pluie
|de=Regen
|de=Regen
|id=Hujan
|it=Pioggia
|it=Pioggia
|ko=비 ''Bi''
|ko=비 ''Bi''
|ms=Hujan
|no=Regn
|no=Regn
|pt_br=Chuva
|pt=Chuva
|es=Lluvia
|es=Lluvia
|sv=Regn
|sv=Regn
|th=ฝน ''Fon''
|vi=Mưa
|vi=Mưa
}}
}}
Line 445: Line 567:


[[de:Wetter#Regen]]
[[de:Wetter#Regen]]
[[es:Clima#Lluvioso]]
[[fr:Climat#Pluie]]
[[fr:Climat#Pluie]]
[[it:Condizione meteorologica#Pioggia battente]]
[[it:Condizione atmosferica#Pioggia battente]]
[[ja:あめ]]
[[ja:あめ]]
[[pl:Warunki pogodowe#Ulewa]]
[[zh:下雨(天气)]]
[[zh:下雨(天气)]]

Revision as of 01:58, 23 August 2020

This article is about the type of weather. For the Badge given by Wallace or Juan, see Badge → Rain Badge.
Thunderstorm redirects here. For the theme deck, see Thunderstorm (TCG).
Rain
Rain
Rain VIII Field.png
Rain Battle VIII.png
Move Ability
Rain Dance
Max Geyser
Drizzle
Primordial Sea

Rain (Japanese: Rain) is a type of weather introduced in battle in Generation II. It was introduced in the overworld in Generation III.

It will last for five turns if created using Drizzle (Generation VI onwards) or Rain Dance, or eight if created by a Pokémon holding a Damp Rock. If created using Drizzle (prior to Generation VI) or encountered in the overworld, it will last until replaced. In Pokémon Sword and Shield, Max Geyser causes rain after dealing damage.

There is also a variation of rain called heavy rain (Japanese: 強い雨 heavy rain). Heavy rain can be encountered in the overworld or created using Primordial Sea; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Primordial Sea remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Primordial Sea suppressed or replaced, or extremely harsh sunlight or strong winds are created by Desolate Land or Delta Stream respectively.

Description

The battle interface during rain in Ultra Sun and Ultra Moon
Event Gen II Gen III Gen IV Gen V Gen VI Gen VII Gen VIII
If naturally occurring N/A "It is raining." "It started to rain!" "It started to rain!" "It's raining!"
Rain Dance used "A downpour started!" "It started to rain!" "It started to rain!"
Drizzle activated N/A "(Wild/Foe) <Pokémon>'s Drizzle made it rain!" "(The wild/foe's) <Pokémon>'s Drizzle made it rain!"
After turn is complete "Rain continues to fall." (no text)
When rain ends "The rain stopped."

Heavy rain

Event Gen VI Gen VII
If naturally occurring "A heavy rain began to fall!" N/A
Primordial Sea activated "A heavy rain began to fall!"
Preventing changing weather "There is no relief from this heavy rain!"
Negating Fire-type attack "The Fire-type attack fizzled out in the heavy rain!"
When heavy rain ends "The heavy rain has lifted!"

Effects

Rain in the anime

In battle

Heavy rain

Thunderstorm

Outside of battle

Sliggoo will evolve into Goodra when leveled up while it is raining or foggy in the overworld.

From Pokémon Diamond and Pearl to Pokémon X and Y, Sweet Scent and Honey will fail if it is raining in the area, or if any other type of weather is present. In the Generation III games and Pokémon Omega Ruby and Alpha Sapphire, Sweet Scent and Honey are unaffected by the weather.

Variations

Normal rain

Rain falls. Found in all places where rain is found on the field.

Strong rain

Rains falls heavily, at a lower angle than normal rain. It is found occasionally on Route 212 and Exeggutor Island.

The difference from normal rain is purely aesthetic.

Heavy rain

Rain falls heavily and chaotically, with strong winds whipping through the air. This variation only occurs in the field when Kyogre awakens in Pokémon Alpha Sapphire, or in the Battle Agency.

Thunderstorm

Rain falls heavily, much like strong rain does, and occasionally lightning will strike and thunder will rumble. It is found on Route 119 as part of the four-day weather cycle of rain, thunderstorm, rain, and clear. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on St. Patrick's Day; February 29, 2008; and Christmas Day (December 25). In Pokémon White, after the player obtains the Legend Badge, a thunderstorm will occur on Route 7, where the player may meet Thundurus. After the player has met Thundurus, thunderstorms will occur on whatever route Thundurus is currently roaming on.

In Pokémon Sword and Shield, an electic current runs throught battlefields during thunderstorms, naturally creating both rain and Electric Terrain.

Strong storm

Rain falls heavily, although at a normal angle, and periodically strong gusts of wind will blow, like as if a real life tornado or hurricane is occurring. It is only found in Pokémon Black. After the player obtains the Legend Badge, a strong storm will occur on Route 7, where the player may meet Tornadus. After the player has met Tornadus, strong storms will occur on whatever route Tornadus is roaming on.

On the field

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Double check if/when it rains on Routes 5, 9, 11, 13, 15, 16, 19.
Does it rain on Ula'ula Beach in USUM at the same time as on Secluded Shore in SM?
Game Region Location Conditions
E Hoenn Route 105 When Marine Cave is there
RSEORAS Hoenn Route 119 Every three out of four days, with a thunderstorm one out of every four
RSEORAS Hoenn Route 120 Always
RSEORAS Hoenn Route 123 Some days
E Hoenn Route 125 When Marine Cave is there
E Hoenn Route 127 When Marine Cave is there
E Hoenn Route 129 When Marine Cave is there
S Hoenn Lilycove City, Mossdeep City, Sootopolis City,
Ever Grande City, Routes 124, 125, 126, 127,
128
After Kyogre is awakened but before battling it
E Hoenn Lilycove City, Mossdeep City, Sootopolis City,
Ever Grande City, Sky Pillar*, Routes 124,
125, 126, 127, 128, 129*, 130*, 131*
After Kyogre is awakened but before solving the crisis. Interchanges with harsh sunlight.
DPPt Sinnoh Route 212 Always (southern area); occasional strong rain and/or thunderstorms
DPPt Sinnoh Route 213 Some days
DPPt Sinnoh Route 215 Always
HGSS Johto Route 33 Always
HGSS Johto Lake of Rage Every day except Wednesday
BW Unova Any route, except for Routes 1 and 17 Wherever TornadusB or ThundurusW appears; strong stormB or thunderstormW
BWB2W2 Unova Driftveil City, Cold StorageBW, Route 6 Spring and autumn (days 4-5, 12-13, 20-21, 28-29)
BWB2W2 Unova Mistralton City, Route 7, Twist Mountain Spring and autumn (days 3-6, 11-14, 19-22, 27-30);
summer (9-10, 20-21)
BWB2W2 Unova Icirrus City, Dragonspiral Tower Spring and autumn (days 3-7, 11-15, 19-23, 27-31);
summer (8-11, 19-22)
BWB2W2 Unova Route 8 Spring and autumn (days 3-7, 11-15, 19-23, 27-31);
summer (1-2, 6-13, 18-24); October 17, 28-31; June 17, 29-30)
BWB2W2 Unova Route 12 Sometimes
B2W2 Unova Virbank City and Virbank Complex Spring and autumn (days 4-5, 12-13, 20-21, 28-29);
February 10 and 20
B2W2 Unova Floccesy Town, Route 20, Floccesy Ranch Spring (days 3, 5, 11, 13, 20, 27, 29) and summer (9-10, 20-21)
XY Kalos Route 8, Ambrette Town, Cyllage City,
Route 10, Geosenge Town
Some days*
XY Kalos Route 9 Some days
XY Kalos Route 14, Laverre City, Poké Ball Factory Monday before 1 PM
XY Kalos Route 15, Route 16 Some days
XY Kalos Route 18, Couriway Town Some days
XY Kalos Route 19 Some days
XY Kalos Route 21 Some days
XY Kalos Shalour City Some days
XY Kalos Kiloude City Wednesday
SM Alola Brooklet Hill After defeating or capturing the first Wishiwashi leading up to Lana's trial, until completing the trial
USUM Alola Brooklet Hill After defeating the second Wishiwashi during Lana's trial, until completing the trial
SMUSUM Alola Lush Jungle, Brooklet Hill 5 PM to 6 PM
SMUSUM Alola Malie City, Malie Garden, Routes 10, 11, 12, 13, Blush Mountain, and Secluded Shore 5 PM to 6 PM
SMUSUM Alola Tapu Village, Route 14 Some days
SMUSUM Alola Route 17, Po Town Always; in Po Town, also applies to the rooftop of the Shady House
SMUSUM Alola Exeggutor Island 10 AM - 3:59 PM (light), 6 PM - 11:59 PM (strong)

In Galar, there are different types of weather occurring in the Wild Area and the Isle of Armor. The type of weather will affect which wild Pokemon appear in the area. During Rain and Thunderstorm overworld weather, the in-battle weather condition will be Rain. Additionally, in Thunderstorms, Electric Terrain will be in effect. There are nine types of weather in the Wild Area. It does not snow in the Isle of Armor.

Heavy rain

Game Region Location Conditions
AS Hoenn Lilycove City*, Mossdeep City, Sootopolis City,
Secret Islet, Secret Shore, Secret Meadow
Routes 124, 125, 126, 127, 128, 129, 130, 131
After Kyogre is awakened but before battling it

Thunderstorm

Game Region Location Conditions
SwSh Galar Various areas of the Wild Area Random days, all day

During thunderstorms in Galar, Electric Terrain will be in effect, in addition to Rain.

Mystery Dungeon series

Game Dungeon Floors Notes
MDRB Uproar Forest 3 and 6 Might be any of the other six weather conditions instead
MDRB Sky Tower 7 and Summit 6
MDRB Howling Forest 3, 6, 9 and 13 Might be any of the other six weather conditions instead
MDRB Northwind Field 5, 10, 15, 20 and 25
MDRB Lightning Field 5, 10, 15, 20 and 25 Might be any of the other six weather conditions instead
MDRB Mt. Faraway 4, 8, 10, 14, 17, 22,
24, 26, 28, 30, 32, 34
and 36
Might be any of the other six weather conditions instead
MDRB Western Cave 11, 24, 35 and 53 Might be overridden by Sand Stream sandstorms on floor 53
MDRB Northern Range 4, 8, 11 and 15 Might be any of the other six weather conditions instead
MDRB Pitfall Valley 3, 6, 10 and 15 Might be any of the other six weather conditions instead
MDRB Wyvern Hill 4, 8, 12, 16, 20, 24
and 28
Might be any of the other six weather conditions instead
MDRB Purity Forest 15, 21, 24, 28, 32, 38,
43, 48, 52, 57, 61, 67,
81 and 89
Might be any of the other six weather conditions instead

In the anime

Main article: Rain Dance (move) → In the anime
Main article: Drizzle (Ability) → In the anime
Main article: Max Geyser (move) → In the anime

Like in the real world, rain is quite common, appearing in many episodes. Most of these occasions are not caused by Rain Dance or Drizzle. The first appearance of rain in the anime was in the first episode, Pokémon - I Choose You!. The first time it has appeared caused by a Pokémon was in A Shadow of a Drought.

In the manga

Main article: Rain Dance (move) → In the manga
Main article: Drizzle (Ability) → In the manga

In other generations

In battle

Core series games

Heavy rain

Side series games

Spin-off games

Interface elements

Heavy rain

In the overworld

Normal rain

Unused rain weather in FRLG

Strong rain

Thunderstorm

Strong storm

Trivia

  • Several lines of unused rain quotes appear within the code of the games. These appear to be weather-triggered quotes from previous games.
It is raining.DPPtHGSS
A downpour started!DPPtHGSS
The downpour continues.DPPtHGSS

In other languages

Language Title
Chinese Cantonese 下雨 Hahyúh
Mandarin 下雨 Xiàyǔ
Denmark Flag.png Danish Regn
Finland Flag.png Finnish Sade
France Flag.png French Pluie
Germany Flag.png German Regen
Indonesia Flag.png Indonesian Hujan
Italy Flag.png Italian Pioggia
South Korea Flag.png Korean Bi
Malaysia Flag.png Malaysian Hujan
Norway Flag.png Norwegian Regn
Portugal Flag.png Portuguese Chuva
Spain Flag.png Spanish Lluvia
Sweden Flag.png Swedish Regn
Thailand Flag.png Thai ฝน Fon
Vietnam Flag.png Vietnamese Mưa

Heavy rain

Language Title
Chinese Cantonese 大雨 Daaihyúh
Mandarin 大雨 Dàyǔ
France Flag.png French Pluie battante
Germany Flag.png German Strömender Regen
Italy Flag.png Italian Acquazzone
South Korea Flag.png Korean 강한 비 Ganghan bi
Spain Flag.png Spanish Diluvio


Weather conditions
Harsh sunlightRainSandstormHailSnowShadowy auraFog
Extremely harsh sunlightHeavy rainStrong winds