Mind Reader (move): Difference between revisions
No edit summary |
Tiddlywinks (talk | contribs) (→Effect) |
||
Line 36: | Line 36: | ||
==Effect== | ==Effect== | ||
The next move made by the user of this move against the target will not miss, even if the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. While the next move will not "miss", it can still fail for other reasons (such as being {{m|Protect}}ed, or {{m|Fake Out}} being used outside the first turn) or be redirected by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}. | |||
The next move made by the user of this move against the target will not miss, even if the target | |||
Mind Reader | Mind Reader will fail is the target is behind a {{m|Substitute}}. | ||
{{m| | {| class="roundy" style="margin:auto; background: #{{normal color}}; text-align: center" | ||
|- style="background: #{{normal color light}}" | |||
! style="width:20%" | | |||
! Gen II | |||
! Gen III | |||
! Gen IV | |||
! Gen V+ | |||
|- style="background: #fff" | |||
| [[Accuracy]] | |||
| 100% || 100% || —* || —* | |||
|- style="background: #fff" | |||
| Fails if effect is already active | |||
| {{no}} || {{no}} || {{no}} || {{yes}} | |||
|- style="background: #fff" | |||
| Effect expires... | |||
| Next move against target || End of next turn || End of next turn || End of next turn | |||
|- style="background: #fff" | |||
| Effect ends when [who] leaves | |||
| Affected target || Target or user || Target or user || Target or user | |||
|- style="background: #fff" | |||
| Can be {{m|Baton Pass}}ed | |||
| {{yes}} (target only) || {{yes}} (either side) || {{yes}} (either side) || {{no}} | |||
|} | |||
<small>*: This move bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.</small> | |||
Mind Reader's | ===Generation II=== | ||
In this generation only, this effect is implemented as a status attached only to the target, so any Pokémon who attacks the target next (not just the user) will receive the benefit of this effect. Also, when a move is used, this effect is checked after the following conditions: if {{m|Dream Eater}} is used against a non-{{status|sleep}}ing target; if Protect or {{m|Detect}} is active; or if Dream Eater, {{m|Absorb}}, {{m|Mega Drain}}, {{m|Leech Life}}, or {{m|Giga Drain}} are targeting a Pokémon with a {{m|substitute}}. Therefore, if a move fails in those cases, Mind Reader's effect will remain in place. | |||
In this generation only, this effect will not allow the moves {{m|Earthquake}}, {{m|Fissure}}, or {{m|Magnitude}} to hit a Pokémon in the semi-invulnerable turn of {{m|Fly}}; the move will miss and Mind Reader's effect ends. ([[Type]] immunity is checked before Mind Reader's effect, so this mainly applies to {{p|Mew}} or a non-Flying Pokémon that calls Fly {{cat|moves that call other moves|indirectly}} or via {{m|Mimic}} or {{m|Sketch}}.) | |||
===Generations III=== | |||
Only one Pokémon at a time can have the effect of Mind Reader or {{m|Lock-On}} applied to a given target. If another Pokémon uses one of these moves on the same target, the effect will be overwritten for the previous Pokémon and be associated with the new Pokémon instead. | |||
Mind Reader can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Dynamic Punch|DynamicPunch}}, {{m|High Jump Kick|Hi Jump Kick}}, {{m|Jump Kick}}, {{m|Mega Kick}}, {{m|Mega Punch}}, and {{m|Submission}} to score double the normal appeal if used in the next turn. | Mind Reader can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Dynamic Punch|DynamicPunch}}, {{m|High Jump Kick|Hi Jump Kick}}, {{m|Jump Kick}}, {{m|Mega Kick}}, {{m|Mega Punch}}, and {{m|Submission}} to score double the normal appeal if used in the next turn. | ||
=== | ===Generations IV=== | ||
Like in Generation III, only one Pokémon at a time can have the effect of Mind Reader or {{m|Lock-On}} applied to a given target. | |||
Mind Reader | Mind Reader can be used as part of a [[Contest combination|Contest Spectacular combination]], causing a [[one-hit knockout move]] to give an extra three appeal points if used in the next turn. | ||
===Generation V=== | |||
Starting in [[Generation V]], multiple Pokémon can have the effect of Mind Reader or Lock-On on the same target. Mind Reader will not fail if another Pokémon has used Mind Reader or Lock-On on the same target; it will only fail if the user already has the effect active on its current target. | |||
===Generation VII=== | |||
If powered up by a [[Normalium Z]] into Z-Mind Reader, the user's {{stat|Special Attack}} rises by one stage. | If powered up by a [[Normalium Z]] into Z-Mind Reader, the user's {{stat|Special Attack}} rises by one stage. | ||
Revision as of 18:50, 3 January 2023
Mind Reader こころのめ Mind's Eye | ||||||||||||
| ||||||||||||
Target
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
|
Mind Reader (Japanese: こころのめ Mind's Eye) is a non-damaging Normal-type move introduced in Generation II.
Effect
The next move made by the user of this move against the target will not miss, even if the target is in the semi-invulnerable turn of a move such as Dig or Fly. While the next move will not "miss", it can still fail for other reasons (such as being Protected, or Fake Out being used outside the first turn) or be redirected by move-drawing moves and Abilities.
Mind Reader will fail is the target is behind a Substitute.
Gen II | Gen III | Gen IV | Gen V+ | |
---|---|---|---|---|
Accuracy | 100% | 100% | —* | —* |
Fails if effect is already active | ✘ | ✘ | ✘ | ✔ |
Effect expires... | Next move against target | End of next turn | End of next turn | End of next turn |
Effect ends when [who] leaves | Affected target | Target or user | Target or user | Target or user |
Can be Baton Passed | ✔ (target only) | ✔ (either side) | ✔ (either side) | ✘ |
*: This move bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
Generation II
In this generation only, this effect is implemented as a status attached only to the target, so any Pokémon who attacks the target next (not just the user) will receive the benefit of this effect. Also, when a move is used, this effect is checked after the following conditions: if Dream Eater is used against a non-sleeping target; if Protect or Detect is active; or if Dream Eater, Absorb, Mega Drain, Leech Life, or Giga Drain are targeting a Pokémon with a substitute. Therefore, if a move fails in those cases, Mind Reader's effect will remain in place.
In this generation only, this effect will not allow the moves Earthquake, Fissure, or Magnitude to hit a Pokémon in the semi-invulnerable turn of Fly; the move will miss and Mind Reader's effect ends. (Type immunity is checked before Mind Reader's effect, so this mainly applies to Mew or a non-Flying Pokémon that calls Fly indirectly or via Mimic or Sketch.)
Generations III
Only one Pokémon at a time can have the effect of Mind Reader or Lock-On applied to a given target. If another Pokémon uses one of these moves on the same target, the effect will be overwritten for the previous Pokémon and be associated with the new Pokémon instead.
Mind Reader can be used as the first move of a Pokémon Contest combination, causing DynamicPunch, Hi Jump Kick, Jump Kick, Mega Kick, Mega Punch, and Submission to score double the normal appeal if used in the next turn.
Generations IV
Like in Generation III, only one Pokémon at a time can have the effect of Mind Reader or Lock-On applied to a given target.
Mind Reader can be used as part of a Contest Spectacular combination, causing a one-hit knockout move to give an extra three appeal points if used in the next turn.
Generation V
Starting in Generation V, multiple Pokémon can have the effect of Mind Reader or Lock-On on the same target. Mind Reader will not fail if another Pokémon has used Mind Reader or Lock-On on the same target; it will only fail if the user already has the effect active on its current target.
Generation VII
If powered up by a Normalium Z into Z-Mind Reader, the user's Special Attack rises by one stage.
Generation IX onwards
Mind Reader cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0062 | |
Water 1 | 51 | 51 | 53 | 43 | 43 | 43SMUSUM | 1 | ||||
0096 | Human-Like | 29BDSP | |||||||||||
0097 | Human-Like | 29BDSP | |||||||||||
0106 | Human-Like | 31 | 31 | 33 | 33 | 33 | 33SMUSUM | 28 | |||||
0144 | |
No Eggs Discovered | 37 | 37 | 22 | 22 | 22 | 22SMUSUM | 60 | ||||
144G | Articuno
Galarian Form |
|
No Eggs Discovered | 60SwSh | |||||||||
0286 | |
Fairy | Grass | 45 | 37 | 37 | 37XY 33ORAS |
33 | 33BDSP | ||||
0290 | |
Bug | 19 | 19 | 19 | 19XY 25ORAS |
25 | 35 | |||||
0291 | |
Bug | 19 | 19 | 19 | 19XY 29ORAS |
29 | 43 | |||||
0292 | |
Mineral | 19 | 19 | 19 | 19XY 25ORAS |
25 | 43 | |||||
0307 | |
Human-Like | 22RSE 25FRLG |
18 | 18 | 18XY 25ORAS |
25 | 25BDSP | |||||
0308 | |
Human-Like | 22RSE 25FRLG |
18 | 18 | 18XY 25ORAS |
25 | 25BDSP | |||||
0801 | |
No Eggs Discovered | 33 | 42SwSh | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0060 | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0236 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0283 | |
Water 1 | Bug | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0406 | |
Fairy | Grass | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||
0447 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0540 | |
Bug | ✔ | ✔ | ✔ | ||||||||
0616 | Bug | ✔ | ✔ | ✔ | ✔SwSh | ||||||||
0656 | Water 1 | ✔ | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0107 | Human-Like | Purified Shadow PokémonXD | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0122 | Human-Like | New York Pokémon Center | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team, Blue Rescue Team, Explorers of Time, Explorers of Darkness and Explorers of Sky, Mind Reader is a move with 12PP. The user gains Sure Shot status condition for 11-12 turns, making user's moves ignore accuracy and evasion checks. This move is affected by Taunt.
Description
|
In the manga
Pokémon Adventures
The user reads the opponent's mind so that it can predict its movements. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hitmonlee fires beams from his eyes at the opponent. Hitmonlee can then read its movements. | |||
Chuck's Hitmonlee | Entranced by Entei | Debut | |
A twinkle appears in the corner of Poliwrath's eye, allowing it to read the opponent's movements and counter them. | |||
Red's Poli | Put Your Beast Foot Forward | None |
Pokémon Gold & Silver: The Golden Boys
The user reads the opponent's mind so that it can predict its movements. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Poliwrath closes its eyes and memorizes the opponent's movements. | |||
Chuck's Poliwrath | The Secret Of The Fighting Type Pokémon | Debut |
In other generations
Core series games
Side series games
Spin-off series games
In other languages
|
Variations of the move Lock-On | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |