Fly (move): Difference between revisions

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==In other languages==
==In other languages==
French: '''Vol''', German: '''Fliegen''', Italian: '''Volo''', Spanish: '''Vuelo'''
*French: '''Vol'''
*German: '''Fliegen'''
*Italian: '''Volo'''
*Spanish: '''Vuelo'''


{{Project MoveDex notice}}
{{Project MoveDex notice}}

Revision as of 08:19, 18 July 2008

Fly
そらをとぶ Take to the Sky
[[File:|center]]
Type  Flying
Category  Physical
PP  15 (max. 24)
Power  90
Accuracy  95%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Smart
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Smart
Appeal  0  
Jamming  0  

Fly (Japanese: そらをとぶ Take to the Sky) is a slightly inaccurate damage-dealing Template:Type2 move introduced in Generation I. It is HM02 in all generations.

Effect

In battle

Generation I-III

On the turn that Fly is selected, the user will fly up high, where the only attacks it can't avoid are Bide, Swift, Thunder, Twister, Sky Uppercut, and Transform. On the following turn, Fly will do damage, PP will be deducted from it, and it will count as the last move used. Once Fly is selected, the user will not be able to switch out until it is disrupted or fully executed.

If Fly is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the opponent uses Mirror Move during the turn that the user flies up high, Mirror Move will copy the move that the user executed immediately before using Fly (or fail if it can't).

Full paralysis and getting hurt due to confusion will disrupt Fly. Additionally, if the user is fully paralyzed during the mostly-invulnerable turn of Fly, the mostly-invulnerable part will not be reset until the user switches out or fully executes Dig or Fly.

In Pokémon Stadium, Fly will allow the user to avoid damage reversed by Bide. Full paralysis will reset the mostly-invulnerable part of Fly. Mirror Move will copy Fly on either of the turns it takes to execute.

Generation IV

Same as Generations I-III, but the power is now 90 instead of 70.

Outside of battle

Players can warp to select spots they've been to, usually outside the entrance to a town's Pokémon Center.

In the anime

Pokémon

Delibird. The user flaps its wings and flies into the sky.

Many Template:Type2 Pokémon. By flapping their wings, they can remain aloft.

Drifloon. Drifloon floats into the air.

Learnset

Generation I

Generation II

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • French: Vol
  • German: Fliegen
  • Italian: Volo
  • Spanish: Vuelo

Template:Project MoveDex notice

Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708