Shadow Rush (move)
Shadow Rush ダークラッシュ Dark Rush | ||||||||||||
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Shadow Rush (Japanese: ダークラッシュ Dark Rush) is a move usable only in Pokémon Colosseum and Pokémon XD: Gale of Darkness. In Pokémon Colosseum, Shadow Rush is the only Shadow move in the game and all Shadow Pokémon know it when captured, while in Pokémon XD, it is one of several Shadow moves. Like all Shadow moves, it is forgotten and replaced with another move once the Pokémon is purified.
Effect
Pokémon Colosseum
Shadow Rush does damage, with a power of 90, and the Pokémon takes recoil damage equal to 25% of the damage done. The recoil damage from this move is not prevented by Rock Head. This move becomes more likely to get a critical hit if the Shadow Pokémon using it is in Hyper Mode.
As Shadow Pokémon cannot be traded, and since Pokémon Contests do not exist in Colosseum or XD, Shadow Rush cannot be used in Contests.
Pokémon XD: Gale of Darkness
Shadow Rush's base power drops to 55, but it no longer has recoil damage. Hyper Mode no longer exists, and its counterpart, Reverse Mode, does not increase the critical hit ratio.
Description
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Learnset
# | Pokémon | Type | Game | |||||||
---|---|---|---|---|---|---|---|---|---|---|
C | XD | |||||||||
012 | Butterfree | Bug | Flying | no | ✓ | |||||
020 | Raticate | Normal | no | ✓ | ||||||
024 | Arbok | Poison | no | ✓ | ||||||
049 | Venomoth | Bug | Poison | no | ✓ | |||||
052 | Meowth | Normal | no | ✓ | ||||||
057 | Primeape | Fighting | no | ✓ | ||||||
062 | Poliwrath | Water | Fighting | no | ✓ | |||||
100 | Voltorb | Electric | no | ✓ | ||||||
106 | Hitmonlee | Fighting | no | ✓ | ||||||
107 | Hitmonchan | Fighting | no | ✓ | ||||||
108 | Lickitung | Normal | no | ✓ | ||||||
115 | Kangaskhan | Normal | no | ✓ | ||||||
123 | Scyther | Bug | Flying | no | ✓ | |||||
126 | Magmar | Fire | no | ✓ | ||||||
128 | Tauros | Normal | no | ✓ | ||||||
144 | Articuno | Ice | Flying | no | ✓ | |||||
145 | Zapdos | Electric | Flying | no | ✓ | |||||
149 | Dragonite | Dragon | Flying | no | ✓ | |||||
153 | Bayleef | Grass | ✓ | no | ||||||
156 | Quilava | Fire | ✓ | no | ||||||
159 | Croconaw | Water | ✓ | no | ||||||
162 | Furret | Normal | ✓ | no | ||||||
164 | Noctowl | Normal | Flying | ✓ | no | |||||
166 | Ledian | Bug | Flying | ✓ | no | |||||
168 | Ariados | Bug | Poison | ✓ | no | |||||
176 | Togetic | Normal | Flying | ✓ | no | |||||
180 | Flaaffy | Electric | ✓ | no | ||||||
185 | Sudowoodo | Rock | ✓ | no | ||||||
188 | Skiploom | Grass | Flying | ✓ | no | |||||
190 | Aipom | Normal | ✓ | no | ||||||
192 | Sunflora | Grass | ✓ | no | ||||||
193 | Yanma | Bug | Flying | ✓ | no | |||||
195 | Quagsire | Water | Ground | ✓ | no | |||||
198 | Murkrow | Dark | Flying | ✓ | no | |||||
200 | Misdreavus | Ghost | ✓ | no | ||||||
205 | Forretress | Bug | Steel | ✓ | no | |||||
206 | Dunsparce | Normal | ✓ | no | ||||||
207 | Gligar | Ground | Flying | ✓ | no | |||||
210 | Granbull | Normal | ✓ | no | ||||||
211 | Qwilfish | Water | Poison | ✓ | no | |||||
213 | Shuckle | Bug | Rock | ✓ | no | |||||
214 | Heracross | Bug | Fighting | ✓ | no | |||||
215 | Sneasel | Dark | Ice | ✓ | no | |||||
217 | Ursaring | Normal | ✓ | no | ||||||
218 | Slugma | Fire | ✓ | no | ||||||
221 | Piloswine | Ice | Ground | ✓ | no | |||||
223 | Remoraid | Water | ✓ | no | ||||||
225 | Delibird | Ice | Flying | ✓ | no | |||||
226 | Mantine | Water | Flying | ✓ | no | |||||
227 | Skarmory | Steel | Flying | ✓ | no | |||||
229 | Houndoom | Dark | Fire | ✓ | no | |||||
234 | Stantler | Normal | ✓ | no | ||||||
235 | Smeargle | Normal | ✓ | no | ||||||
237 | Hitmontop | Fighting | ✓ | no | ||||||
241 | Miltank | Normal | ✓ | no | ||||||
243 | Raikou | Electric | ✓ | no | ||||||
244 | Entei | Fire | ✓ | no | ||||||
245 | Suicune | Water | ✓ | no | ||||||
248 | Tyranitar | Rock | Dark | ✓ | no | |||||
296 | Makuhita | Fighting | ✓ | no | ||||||
301 | Delcatty | Normal | no | ✓ | ||||||
303 | Mawile | Steel | no | ✓ | ||||||
307 | Meditite | Fighting | Psychic | ✓ | no | |||||
329 | Vibrava | Ground | Dragon | ✓ | no | |||||
333 | Swablu | Normal | Flying | ✓ | no | |||||
354 | Banette | Ghost | no | ✓ | ||||||
357 | Tropius | Grass | Flying | ✓ | no | |||||
359 | Absol | Dark | ✓ | no | ||||||
373 | Salamence | Dragon | Flying | no | ✓ | |||||
376 | Metagross | Steel | Psychic | ✓ | no | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other generations
Trivia
- Although not normally possible, a glitch allows Shadow Rush to hit the opponent when in the semi-invulnerable stage of Fly, Bounce, Dig, and Dive. However, the Shadow Pokémon must be in Hyper Mode, and must first attempt to use Thunder, Surf, Earthquake, or Magnitude accordingly.
- Shadow Rush is the only move to have its power changed in the same generation.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |