Shadow Rush (move)
ダークラッシュ Dark Rush
Shadow Rush (Japanese: ダークラッシュ Dark Rush) is a move usable only in Pokémon Colosseum and Pokémon XD: Gale of Darkness. In Pokémon Colosseum, Shadow Rush is the only Shadow move in the game and all Shadow Pokémon know it when captured, while in Pokémon XD, it is one of several Shadow moves. Like all Shadow moves, it is forgotten and replaced with another move once the Pokémon is purified.
|This move effect may be in need of research. |
Reason: How likely is it to strike a critical hit when the user is in Hyper Mode?
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Shadow Rush does damage, with a power of 90, and the Pokémon takes recoil damage equal to 1/16 of the user's maximum HP. The recoil damage from this move is not prevented by Rock Head. This move becomes more likely to get a critical hit if the Shadow Pokémon using it is in Hyper Mode.
As Shadow Pokémon cannot be traded, and since Pokémon Contests do not exist in Colosseum or XD, Shadow Rush cannot be used in Contests. In the Pokémon summary screen, the game still displays a Contest description for this move, with Appeal and Jam scores of 0 each and a blank space where the Contest condition would be.
Shadow Rush's base power drops to 55, but it no longer has recoil damage. Hyper Mode no longer exists, and its counterpart, Reverse Mode, does not increase the critical hit ratio. The game no longer displays a Contest description for any moves.
In other generations
- Although not normally possible, a glitch allows Shadow Rush to hit the opponent when in the semi-invulnerable turn of Fly, Bounce, Dig, and Dive. However, the Shadow Pokémon must be in Hyper Mode, and must first attempt to use Thunder, Surf, Earthquake, or Magnitude accordingly.
In other languages
|This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.|