Spiky Shield (move)
Spiky Shield ニードルガード Needle Guard | ||||||||||||||
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Range
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Availability
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Spiky Shield (Japanese: ニードルガード Needle Guard) is a non-damaging Grass-type move introduced in Generation VI.
Effect
- Main article: Protection
Spiky Shield protects the user from all effects of moves that target it during the turn it is used, including damage. (This does not include damage at the end of a turn such as from weather or a status condition.) If Spiky Shield blocks an attack that would make contact with the user, the attacker suffers damage equal to 1/8 of its maximum HP. (Moves that are blocked do not activate other effects that require making contact, like Rocky Helmet or Rough Skin.)
If the user goes last in the turn, the move will fail. The chance that Spiky Shield will succeed also drops each time the user successfully and consecutively uses Endure, any protection move that only affects the user, Quick Guard, or Wide Guard. Each time, the chance of success is divided by 3.
Some moves will do damage through Spiky Shield. Most damaging Z-Moves and Max Moves will only do 25% of their original damage, except G-Max One Blow and G-Max Rapid Flow which do full damage. Moves that break protection, like Feint, will do their full damage and remove the effects of Spiky Shield. The Ability Unseen Fist allows contact moves to bypass Spiky Shield.
Status moves that are unaffected by Spiky Shield are listed here. Generally, moves that target the user, moves that target the user and all allies, moves that target all Pokémon (except Shadow Shed and Shadow Half), and entry hazard moves cannot be blocked by Spiky Shield.
Spiky Shield is an increased priority move that will go before most attacks in a turn.
If powered up by a Grassium Z into Z-Spiky Shield, the user's Defense stat rises by one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0332 | |
Grass | Human-Like | 32ORAS | 1, Evo. | 1, Evo.BDSP | Evo. | ||
0556 | Grass | 1ORAS | 1 | 1 | |||||
0652 | |
Field | 36, 75 | 1, Evo. | Evo. | ||||
0777 | |
Field | Fairy | 49 | 60 | ||||
0970 | |
Mineral | 1 | ||||||
1017 | No Eggs Discovered | 48 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0511 | Field | ✔USUM | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
The user gains the Spiky Shield status condition for 1 turn, causing it to be protected from most attacks. The user can still be damaged by items or explosions. Using Protect, Detect, Endure, Spiky Shield, King's Shield, Wide Guard, or Quick Guard consecutively reduces the chance of success of the move.
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Pokémon Masters EX
Category | Move Gauge | MP | Base Power | Max Power | Accuracy | Target | Effect Tag | Description | Playable Users |
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Status | 2 | 2 | — | — | —% | Self | — | The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves when hit while in this defensive posture, then the user leaves the defensive posture. If the move was a physical attack move, deals damage to the opponent that used it. (Type: Grass, Category: Physical) | Shauna & Chesnaught |
Description
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In the anime
The user protects itself with a multitude of spikes acting like a shield. In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it. | |||
Millis Steel's Chesnaught | Diancie and the Cocoon of Destruction | Debut | |
Alain's Chesnaught | Curtain Up! Fight the Fights! | None | |
Togedemaru curls up and reveals its spikes. If the opponent makes contact with the spikes, they start glowing green and extend, hurting the opponent. | |||
Sophocles's Togedemaru | Battle Royal 151! | None |
In the manga
Movie adaptations
The user produces a protective force field. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Chesnaught forms a round shield from its forearms, protecting Chesnaught from attacks. | |||
Millis Steel's Chesnaught | Diancie and the Cocoon of Destruction | Debut |
Pokémon Adventures
The user produces a protective shield. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Chesnaught forms a round shield from its forearms, protecting it from attacks. | |||
X's Marisso | Yveltal Steals | Debut |
In other generations
Core series games
Spin-off series games
In other languages
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References
Variations of the move Protect | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |