Coalossal (Pokémon): Difference between revisions
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====Name origin==== | ====Name origin==== | ||
Coalossal may be a combination of ''coal'' and ''colossal''. | Coalossal may be a combination of ''coal'' and ''colossal''. | ||
Sekitanzan may be a combination of 石炭 ''sekitan'' (coal) and 炭山 ''tanzan'' (mountain coal mine). | |||
==In other languages== | ==In other languages== | ||
{{Other languages|type=Rock|type2=Fire | {{Other languages|type=Rock|type2=Fire | ||
|ja=セキタンザン ''Sekitanzan''|jameaning= | |ja=セキタンザン ''Sekitanzan''|jameaning=From {{tt|石炭 ''sekitan''|coal}} and {{tt|炭山 ''tanzan''|mountain coal mine}} | ||
|fr=Monthracite|frmeaning= | |fr=Monthracite|frmeaning=From ''{{tt|mont|mountain}}'' and ''{{wp|anthracite}}'' | ||
|es=Coalossal|esmeaning=Same as English name | |es=Coalossal|esmeaning=Same as English name | ||
|de=Montecarbo|demeaning= | |de=Montecarbo|demeaning=From ''{{tt|monte|Italian for mountain}}'', ''{{tt|carbo|Latin for carbon}}'', and a pun of ''{{wp|Monte Carlo}}'' | ||
|it=Coalossal|itmeaning=Same as English name | |it=Coalossal|itmeaning=Same as English name | ||
|ko=석탄산|komeaning= | |ko=석탄산 ''Seoktansan''|komeaning=From {{tt|석탄 (石炭) ''seoktan''|coal}} and {{tt|탄산 (炭山) ''tansan''|mountain coal mine}} | ||
|zh_cmn=巨炭山 ''Jùtànshān''|zh_cmnmeaning= | |zh_cmn=巨炭山 ''Jùtànshān''|zh_cmnmeaning=From {{tt|巨 ''jù''|giant}}, {{tt|炭 ''tàn''|coal}}, and {{tt|山 ''shān''|mountain}} | ||
|zh_yue=巨炭山 ''Geuihtaansāan''|zh_yuemeaning=}} | |zh_yue=巨炭山 ''Geuihtaansāan''|zh_yuemeaning=From {{tt|巨 ''geuih''|giant}}, {{tt|炭 ''taan''|coal}}, and {{tt|山 ''sāan''|mountain}} }} | ||
{{-}} | {{-}} | ||
Revision as of 06:20, 16 November 2019
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Type
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Abilities
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Gender ratio
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Catch rate
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Breeding
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Height
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Weight
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Base experience yield
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Leveling rate
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EV yield
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Shape
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Footprint
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Pokédex color
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Base friendship
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External Links
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Coalossal (Japanese: セキタンザン Sekitanzan) is a dual-type Rock/Fire Pokémon introduced in Generation VIII.
It evolves from Carkol starting at level 34. It is the final form of Rolycoly
Biology
In the anime
Major appearances
Minor appearances
In the manga
In the TCG
- Main article: Coalossal (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation VIII. | ||||||||||||
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Game locations
In side games
Held items
Stats
Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 110
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170 - 217 | 330 - 424 | |
80
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76 - 145 | 148 - 284 | |
120
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112 - 189 | 220 - 372 | |
80
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76 - 145 | 148 - 284 | |
90
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85 - 156 | 166 - 306 | |
30
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31 - 90 | 58 - 174 | |
Total: 510
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Other Pokémon with this total | ||
Type effectiveness
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Learnset
By leveling up
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By TM/HM
By TR
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR01 | style="background:#FFF; border:1px solid #D8D8D8;" | Body Slam | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 85 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR02 | style="background:#FFF; border:1px solid #D8D8D8;" | Flamethrower | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 90 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR10 | style="background:#FFF; border:1px solid #D8D8D8;" | Earthquake | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 100 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR15 | style="background:#FFF; border:1px solid #D8D8D8;" | Fire Blast | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 110 | style="background:#FFF; border:1px solid #D8D8D8;" | 85% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR20 | style="background:#FFF; border:1px solid #D8D8D8;" | Substitute | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR23 | style="background:#FFF; border:1px solid #D8D8D8;" | Spikes | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 20 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR26 | style="background:#FFF; border:1px solid #D8D8D8;" | Endure | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR27 | style="background:#FFF; border:1px solid #D8D8D8;" | Sleep Talk | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR36 | style="background:#FFF; border:1px solid #D8D8D8;" | Heat Wave | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 95 | style="background:#FFF; border:1px solid #D8D8D8;" | 90% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR43 | style="background:#FFF; border:1px solid #D8D8D8;" | Overheat | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 130 | style="background:#FFF; border:1px solid #D8D8D8;" | 90% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR46 | style="background:#FFF; border:1px solid #D8D8D8;" | Iron Defense | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR52 | style="background:#FFF; border:1px solid #D8D8D8;" | Gyro Ball | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR55 | style="background:#FFF; border:1px solid #D8D8D8;" | Flare Blitz | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 120 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR67 | style="background:#FFF; border:1px solid #D8D8D8;" | Earth Power | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 90 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR74 | style="background:#FFF; border:1px solid #D8D8D8;" | Iron Head | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 80 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR75 | style="background:#FFF; border:1px solid #D8D8D8;" | Stone Edge | style="text-align:center; background:#AFA981; border:1px solid #726E54;" | Rock | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 100 | style="background:#FFF; border:1px solid #D8D8D8;" | 80% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR76 | style="background:#FFF; border:1px solid #D8D8D8;" | Stealth Rock | style="text-align:center; background:#AFA981; border:1px solid #726E54;" | Rock | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | —% | style="background:#FFF; border:1px solid #D8D8D8;" | 20 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR79 | style="background:#FFF; border:1px solid #D8D8D8;" | Heavy Slam | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR84 | style="background:#FFF; border:1px solid #D8D8D8;" | Scald | style="text-align:center; background:#2980EF; border:1px solid #1B539B;" | Water | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 80 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR88 | style="background:#FFF; border:1px solid #D8D8D8;" | Heat Crash | style="text-align:center; background:#E62829; border:1px solid #961A1B;" | Fire | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | — | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR94 | style="background:#FFF; border:1px solid #D8D8D8;" | High Horsepower | style="text-align:center; background:#915121; border:1px solid #5E3515;" | Ground | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 95 | style="background:#FFF; border:1px solid #D8D8D8;" | 95% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-
| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" |
| style="background:#FFF; border:1px solid #D8D8D8;" | TR99 | style="background:#FFF; border:1px solid #D8D8D8;" | Body Press | style="text-align:center; background:#FF8000; border:1px solid #A65300;" | Fighting | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 80 | style="background:#FFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 Template:Learnlist/trf
By breeding
By tutoring
Side game data
Evolution
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Level 18 → |
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Level 34 → |
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Sprites
Trivia
Origin
Name origin
Coalossal may be a combination of coal and colossal.
Sekitanzan may be a combination of 石炭 sekitan (coal) and 炭山 tanzan (mountain coal mine).
In other languages
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Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms. |
- Pokémon
- Pages with broken file links
- Generation VIII Pokémon
- Rock-type Pokémon
- Fire-type Pokémon
- Dual-type Pokémon
- Pokémon with a gender ratio of one male to one female
- Pokémon in the Medium Slow experience group
- Black-colored Pokémon
- Body style Unknown Pokémon
- Mineral group Pokémon
- Pokémon in the Galar Pokédex
- Pokémon with a base stat total of 510
- Pokémon whose base HP stat is greater than 100
- Pokémon whose base Defense stat is greater than 100
- Pokémon that are part of a three-stage evolutionary line