Soundproof (Ability): Difference between revisions

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{{AbilityInfobox
{{AbilityInfobox/header
|name=Soundproof
|name=Soundproof
|jpname=ぼうおん
|jpname=ぼうおん
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|jptranslit=Bōon
|jptranslit=Bōon
|colorscheme=normal
|colorscheme=normal
|gen=3
|gen=III
|text3=Avoids sound-based moves.
|text4=Gives full immunity to all sound-based moves.
|text5=Gives full immunity to all sound-based moves.
|text6=Gives full immunity to all sound-based moves.
|text7=Soundproofing of the Pokémon itself gives full immunity to all sound-based moves.
}}
}}
{{AbilityInfobox/desc|III|Avoids sound-based moves.}}
{{AbilityInfobox/desc|IV|Gives full immunity to all sound-based moves.}}
{{AbilityInfobox/desc|V|Gives full immunity to all sound-based moves.}}
{{AbilityInfobox/desc|VI|Gives full immunity to all sound-based moves.}}
{{AbilityInfobox/desc|VII|Soundproofing of the Pokémon itself gives full immunity to all sound-based moves. }}
{{AbilityInfobox/desc|VIII|Soundproofing gives the Pokémon full immunity to all sound-based moves.}}
{{AbilityInfobox/desc|IX|Soundproofing gives the Pokémon full immunity to all sound-based moves.}}
|}
'''Soundproof''' (Japanese: '''ぼうおん''' ''Soundproof'') is an [[Ability]] introduced in [[Generation III]].
'''Soundproof''' (Japanese: '''ぼうおん''' ''Soundproof'') is an [[Ability]] introduced in [[Generation III]].


==Effect==
==Effect==
===In battle===
===In battle===
Soundproof makes the Pokémon immune to [[sound-based move]]s.
====Generations III and IV====
====Generations III and IV====
Soundproof prevents all effects from {{Cat|sound-based moves}}, granting Pokémon with this Ability immunity from them.
Pokémon with Soundproof are immune to all sound-based moves, including their own. Pokémon with Soundproof, including inactive Pokémon, are not affected by {{m|Heal Bell}}.


In {{game|FireRed and LeafGreen|s}}, a {{status|sleep}}ing Pokémon with this Ability cannot be woken with a [[Poké Flute]]. From Generation III to IV, Pokémon with this Ability can still fall asleep during an {{m|uproar}}.
In {{game|FireRed and LeafGreen|s}}, a {{status|sleep}}ing Pokémon with this Ability cannot be woken with a [[Poké Flute]].
 
In Generation III and IV only, Pokémon with this Ability can still fall asleep during an {{m|uproar}}.


====Generation V====
====Generation V====
Pokémon with Soundproof can now be affected by {{m|Heal Bell}}.
Pokémon with Soundproof can now be affected by Heal Bell.


====Generation VI onward====
====Generation VI to VII====
Pokémon with Soundproof again cannot be affected by Heal Bell.
Active Pokémon with Soundproof cannot be affected by Heal Bell. (Inactive Pokémon can be affected by Heal Bell even if they have Soundproof.)
 
====Generation VIII====
Pokémon with Soundproof are no longer immune to their own sound-based moves.


====Sound-based moves====
====Sound-based moves====
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{| border=1 width="100%" style="background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center"
{| border=1 width="100%" class="sortable" style="background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center"
|- style="background:#{{normal color light}}"
|- style="background:#{{normal color light}}"
!rowspan=2|{{color2|000|Move}}
!rowspan=2|{{color2|000|Move}}
!rowspan=2|{{color2|000|Type}}
!rowspan=2|{{color2|000|Type}}
!rowspan=2|{{color2|000|Damage category|Cat}}
!rowspan=2|{{color2|000|Damage category|Cat}}
!colspan=5|{{color2|000|Generation|Generations}}
!colspan=7|{{color2|000|Generation|Generations}}
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
!style="min-width:20px"|{{color2|000|Generation III|III}}
!style="min-width:20px"|{{color2|000|Generation III|III}}
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!style="min-width:20px"|{{color2|000|Generation VI|VI}}
!style="min-width:20px"|{{color2|000|Generation VI|VI}}
!style="min-width:20px"|{{color2|000|Generation VII|VII}}
!style="min-width:20px"|{{color2|000|Generation VII|VII}}
{{movelist|Boomburst|Normal|cat=Special}}|| || || ||||
!style="min-width:20px"|{{color2|000|Generation VIII|VIII}}
{{movelist|Bug Buzz|Bug|cat=Special}}|| ||||||||
!style="min-width:20px"|{{color2|000|Generation IX|IX}}
{{movelist|Chatter|Flying|cat=Special}}|| ||||||||
{{movelist|Alluring Voice|Fairy|cat=Special}}|| || || || || || ||{{Yes}}
{{movelist|Clanging Scales|Dragon|cat=Special}}|| || || || ||
{{movelist|Boomburst|Normal|cat=Special}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Clangorous Soulblaze|Dragon|cat=Special}}|| || || || ||
{{movelist|Bug Buzz|Bug|cat=Special}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Confide|Normal|cat=Status}}|| || || ||||
{{movelist|Chatter|Flying|cat=Special}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||
{{movelist|Disarming Voice|Fairy|cat=Special}}|| || || ||||
{{movelist|Clanging Scales|Dragon|cat=Special}}|| || || || ||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Echoed Voice|Normal|cat=Special}}|| || ||||||
{{movelist|Clangorous Soul|Dragon|cat=Status}}|| || || || || ||{{Yes}}||{{Yes}}
{{movelist|Grass Whistle|Grass|cat=Status}}||||||||||
{{movelist|Clangorous Soulblaze|Dragon|cat=Special}}|| || || || ||{{Yes}}|| ||
{{movelist|Growl|Normal|cat=Status}}||||||||||
{{movelist|Confide|Normal|cat=Status}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Heal Bell|Normal|cat=Status}}|||||| ||||
{{movelist|Disarming Voice|Fairy|cat=Special}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Hyper Voice|Normal|cat=Special}}||||||||||
{{movelist|Echoed Voice|Normal|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Metal Sound|Steel|cat=Status}}||||||||||
{{movelist|Eerie Spell|Psychic|cat=Special}}|| || || || || ||{{Yes}}||{{Yes}}
{{movelist|Noble Roar|Normal|cat=Status}}|| || || ||||
{{movelist|Grass Whistle|Grass|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}|| ||
{{movelist|Parting Shot|Dark|cat=Status}}|| || || ||||
{{movelist|Growl|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Perish Song|Normal|cat=Status}}||||||||||
{{movelist|Heal Bell|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Relic Song|Normal|cat=Special}}|| || ||||||
{{movelist|Howl|Normal|cat=Status}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}
{{movelist|Roar|Normal|cat=Status}}||||||||||
{{movelist|Hyper Voice|Normal|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Round|Normal|cat=Special}}|| || ||||||
{{movelist|Metal Sound|Steel|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Screech|Normal|cat=Status}}||||||||||
{{movelist|Noble Roar|Normal|cat=Status}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Shadow Panic|Shadow|cat=Status|note=Shadow move that only exists in Pokémon XD}}|||| || || ||  
{{movelist|Overdrive|Electric|cat=Special}}|| || || || || ||{{Yes}}||{{Yes}}
{{movelist|Sing|Normal|cat=Status}}||||||||||
{{movelist|Parting Shot|Dark|cat=Status}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Snarl|Dark|cat=Special}}|| || ||||||
{{movelist|Perish Song|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Snore|Normal|cat=Special}}||||||||||
{{movelist|Psychic Noise|Psychic|cat=Special}}|| || || || || || ||{{Yes}}
{{movelist|Sparkling Aria|Water|cat=Special}}|| || || || ||
{{movelist|Relic Song|Normal|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||||{{Yes}}
{{movelist|Supersonic|Normal|cat=Status}}||||||||||
{{movelist|Roar|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Uproar|Normal|cat=Special}}||||||||||
{{movelist|Round|Normal|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Screech|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Shadow Panic|Shadow|cat=Status|note=Shadow move that only exists in Pokémon XD}}||{{Yes}}||{{na}}||{{na}}||{{na}}||{{na}}||{{na}}||{{na}}
{{movelist|Sing|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Snarl|Dark|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Snore|Normal|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Sparkling Aria|Water|cat=Special}}|| || || || ||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Supersonic|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Torch Song|Fire|cat=Special}}|| || || || || || ||{{Yes}}
{{movelist|Uproar|Normal|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
|}
|}
|}
|}
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==Pokémon with Soundproof==
==Pokémon with Soundproof==
{{Ability/head|Normal}}
{{Ability/head|Normal}}
{{Ability/entry|100|Voltorb|Electric|Electric|Soundproof|Static|Aftermath}}
{{Ability/entry|0100|Voltorb|Electric|Electric|Soundproof|Static|Aftermath}}
{{Ability/entry|101|Electrode|Electric|Electric|Soundproof|Static|Aftermath}}
{{Ability/entry|0100|form=-Hisui|Voltorb|Electric|Grass|Soundproof|Static|Aftermath|formlink={{color2|000|Hisuian form|Hisuian Form}}}}
{{Ability/entry|122|Mr. Mime|Psychic|Fairy|Soundproof|Filter|Technician}}
{{Ability/entry|0101|Electrode|Electric|Electric|Soundproof|Static|Aftermath}}
{{Ability/entry|293|Whismur|Normal|Normal|Soundproof|None|Rattled}}
{{Ability/entry|0101|form=-Hisui|Electrode|Electric|Grass|Soundproof|Static|Aftermath|formlink={{color2|000|Hisuian form|Hisuian Form}}}}
{{Ability/entry|294|Loudred|Normal|Normal|Soundproof|None|Scrappy}}
{{Ability/entry|0122|Mr. Mime|Psychic|Fairy|Soundproof|Filter|Technician|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|295|Exploud|Normal|Normal|Soundproof|None|Scrappy}}
{{Ability/entry|0293|Whismur|Normal|Normal|Soundproof|None|Rattled}}
{{Ability/entry|410|Shieldon|Rock|Steel|Sturdy|None|Soundproof}}
{{Ability/entry|0294|Loudred|Normal|Normal|Soundproof|None|Scrappy}}
{{Ability/entry|411|Bastiodon|Rock|Steel|Sturdy|None|Soundproof}}
{{Ability/entry|0295|Exploud|Normal|Normal|Soundproof|None|Scrappy}}
{{Ability/entry|439|Mime Jr.|Psychic|Fairy|Soundproof|Filter|Technician}}
{{Ability/entry|0410|Shieldon|Rock|Steel|Sturdy|None|Soundproof}}
{{Ability/entry|459|Snover|Grass|Ice|Snow Warning|None|Soundproof}}
{{Ability/entry|0411|Bastiodon|Rock|Steel|Sturdy|None|Soundproof}}
{{Ability/entry|460|Abomasnow|Grass|Ice|Snow Warning|None|Soundproof}}
{{Ability/entry|0439|Mime Jr.|Psychic|Fairy|Soundproof|Filter|Technician}}
{{Ability/entry|626|Bouffalant|Normal|Normal|Reckless|Sap Sipper|Soundproof}}
{{Ability/entry|0459|Snover|Grass|Ice|Snow Warning|None|Soundproof}}
{{Ability/entry|782|Jangmo-o|Dragon|Dragon|Bulletproof|Soundproof|Overcoat}}
{{Ability/entry|0460|Abomasnow|Grass|Ice|Snow Warning|None|Soundproof}}
{{Ability/entry|783|Hakamo-o|Dragon|Fighting|Bulletproof|Soundproof|Overcoat}}
{{Ability/entry|0626|Bouffalant|Normal|Normal|Reckless|Sap Sipper|Soundproof}}
{{Ability/entry|784|Kommo-o|Dragon|Fighting|Bulletproof|Soundproof|Overcoat}}
{{Ability/entry|0782|Jangmo-o|Dragon|Dragon|Bulletproof|Soundproof|Overcoat}}
{{Ability/entry|0783|Hakamo-o|Dragon|Fighting|Bulletproof|Soundproof|Overcoat}}
{{Ability/entry|0784|Kommo-o|Dragon|Fighting|Bulletproof|Soundproof|Overcoat}}
{{Ability/foot|Normal}}
{{Ability/foot|Normal}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Soundproof blocks the same moves as in core series, except for {{m|Uproar}}.
===Description===
===Description===
{{movedesc|Normal}}
{{movedesc|Normal}}
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{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon takes no damage from the effects of moves using sound!}}
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon takes no damage from the effects of moves using sound!}}
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon is not affected by the effects of moves that use sound, such as Growl or Uproar. But this also blocks those moves when a teammate uses them.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In animation==
===Pokémon animated series===
{{moveanime|type=normal|exp=yes|gen=The Pokémon is immune to any sound-based attacks.|image1=Alanna Whismur Soundproof.png|image1p=Whismur|image2=Mitch Mitchum Loudred Soundproof.png|image2p=Loudred}}
{{moveanime|type=normal|exp=yes|gen=The Pokémon is immune to any sound-based attacks.|image1=Alanna Whismur Soundproof.png|image1p=Whismur|image2=Mitch Mitchum Loudred Soundproof.png|image2p=Loudred}}
{{movep|type=normal|ms=293|pkmn=Whismur|method=When a sound-based attack is used on Whismur, it acts like it didn't hear anything.}}
{{movep|type=normal|ms=293|pkmn=Whismur|method=When a sound-based attack is used on Whismur, it acts like it didn't hear anything.}}
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==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The Pokémon is immune to any sound-based attacks.|image1=Loudred Soundproof Adventures.png|image1p=Loudred}}
{{movemanga|type=normal|exp=yes|gen=The Pokémon is immune to any sound-based attacks.|image1=Loudred Soundproof Adventures.png|image1p=Loudred}}
{{movep|type=normal|ms=294|pkmn=Loudred|method=When a sound-based attack is used on Loudred, it doesn't affect it at all.}}
{{movep|type=normal|ms=294|pkmn=Loudred|method=When a sound-based attack is used on Loudred, it doesn't affect it at all.}}
{{movebtmManga|type=normal|user=Loudred (Pokémon)|user1=The Battle Factory's Loudred|startcode=PS427|startname=Uprooting Seedot|notes=Debut}}
{{movebtmManga|type=normal|user=Loudred (Pokémon)|user1=The Battle Factory's Loudred|startcode=PS427|startname=Uprooting Seedot|notes=Debut}}
* {{adv|Crystal}}'s {{p|Mr. Mime|Mymee}} is revealed to have Soundproof as her Ability.
 
* {{adv|Crystal}}'s {{p|Mr. Mime}}, Mymee, is revealed to have Soundproof as her Ability in the [[PokéSPedia]] data-book.


==In other languages==
==In other languages==
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|it=Antisuono
|it=Antisuono
|ko=방음 ''Bang'eum''
|ko=방음 ''Bang'eum''
|pt=Antirruído
|pt_br=À Prova de Som ([[AG138]])<br>Isolação Acústica ([[AG039]])
|pt_eu=À Prova de Som
|ru=Звукоизоляция ''Zvukoizolyatsiya''
|ru=Звукоизоляция ''Zvukoizolyatsiya''
|es=Insonorizar
|es=Insonorizar
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[[Category:Abilities that alter damage taken]]
[[Category:Abilities that alter damage taken]]
[[Category:Ignorable Abilities]]
[[Category:Ignorable Abilities]]
[[Category:Abilities with negative effects]]


[[de:Lärmschutz]]
[[de:Lärmschutz]]

Latest revision as of 17:04, 22 October 2024

Soundproof ぼうおん
Soundproof
Flavor text
Generation III
Avoids sound-based moves.
Generation IV
Gives full immunity to all sound-based moves.
Generation V
Gives full immunity to all sound-based moves.
Generation VI
Gives full immunity to all sound-based moves.
Generation VII
Soundproofing of the Pokémon itself gives full immunity to all sound-based moves.
Generation VIII
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Generation IX
Soundproofing gives the Pokémon full immunity to all sound-based moves.

Soundproof (Japanese: ぼうおん Soundproof) is an Ability introduced in Generation III.

Effect

In battle

Soundproof makes the Pokémon immune to sound-based moves.

Generations III and IV

Pokémon with Soundproof are immune to all sound-based moves, including their own. Pokémon with Soundproof, including inactive Pokémon, are not affected by Heal Bell.

In Pokémon FireRed and LeafGreen, a sleeping Pokémon with this Ability cannot be woken with a Poké Flute.

In Generation III and IV only, Pokémon with this Ability can still fall asleep during an uproar.

Generation V

Pokémon with Soundproof can now be affected by Heal Bell.

Generation VI to VII

Active Pokémon with Soundproof cannot be affected by Heal Bell. (Inactive Pokémon can be affected by Heal Bell even if they have Soundproof.)

Generation VIII

Pokémon with Soundproof are no longer immune to their own sound-based moves.

Sound-based moves

The Ability affects the following moves:

Move Type Cat Generations
III IV V VI VII VIII IX
Alluring Voice  Fairy  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Boomburst  Normal  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Bug Buzz  Bug  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Chatter  Flying  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Clanging Scales  Dragon  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Clangorous Soul  Dragon  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Clangorous Soulblaze  Dragon  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Confide  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Disarming Voice  Fairy  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Echoed Voice  Normal  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Eerie Spell  Psychic  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Grass Whistle  Grass  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Growl  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Heal Bell  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Howl  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Hyper Voice  Normal  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Metal Sound  Steel  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Noble Roar  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Overdrive  Electric  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Parting Shot  Dark  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Perish Song  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Psychic Noise  Psychic  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Relic Song  Normal  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Roar  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Round  Normal  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Screech  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Shadow Panic*  Shadow  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}} N/A N/A N/A N/A N/A N/A
Sing  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Snarl  Dark  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Snore  Normal  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sparkling Aria  Water  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Supersonic  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Torch Song  Fire  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Uproar  Normal  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}

Outside of battle

Soundproof has no effect outside of battle.

Pokémon with Soundproof

# Pokémon Types First Ability Second Ability Hidden Ability
0100 Voltorb Voltorb
Electric Electric Soundproof Static Aftermath
0100 Voltorb Voltorb
Hisuian Form
Electric Grass Soundproof Static Aftermath
0101 Electrode Electrode
Electric Electric Soundproof Static Aftermath
0101 Electrode Electrode
Hisuian Form
Electric Grass Soundproof Static Aftermath
0122 Mr. Mime Mr. Mime
Psychic Fairy Soundproof FilterGen IV+ Technician
0293 Whismur Whismur
Normal Normal Soundproof None Rattled
0294 Loudred Loudred
Normal Normal Soundproof None Scrappy
0295 Exploud Exploud
Normal Normal Soundproof None Scrappy
0410 Shieldon Shieldon
Rock Steel Sturdy None Soundproof
0411 Bastiodon Bastiodon
Rock Steel Sturdy None Soundproof
0439 Mime Jr. Mime Jr.
Psychic Fairy Soundproof Filter Technician
0459 Snover Snover
Grass Ice Snow Warning None Soundproof
0460 Abomasnow Abomasnow
Grass Ice Snow Warning None Soundproof
0626 Bouffalant Bouffalant
Normal Normal Reckless Sap Sipper Soundproof
0782 Jangmo-o Jangmo-o
Dragon Dragon Bulletproof Soundproof Overcoat
0783 Hakamo-o Hakamo-o
Dragon Fighting Bulletproof Soundproof Overcoat
0784 Kommo-o Kommo-o
Dragon Fighting Bulletproof Soundproof Overcoat
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, Soundproof blocks the same moves as in core series, except for Uproar.

Description

Games Description
MDRB Blocks the effects of all moves that use sound.
MDTDS Protects the Pokémon from the effects of any sound-based move.
BSL おとを つかった わざの こうかを うけない
MDGtI Unavailable
SMD The Pokémon takes no damage from the effects of moves using sound!
MDRTDX The Pokémon is not affected by the effects of moves that use sound, such as Growl or Uproar. But this also blocks those moves when a teammate uses them.


In animation

Pokémon animated series

Alanna Whismur Soundproof.png
Whismur
Mitch Mitchum Loudred Soundproof.png
Loudred
The Pokémon is immune to any sound-based attacks.
Pokémon Method
User First Used In Notes
Whismur When a sound-based attack is used on Whismur, it acts like it didn't hear anything.
Alanna's Whismur A Poké-BLOCK Party Debut
Loudred When a sound-based attack is used on Loudred, it acts like it didn't hear anything.
Mitch Mitchum's Loudred Rough, Tough Jigglypuff None


In the manga

Pokémon Adventures


In other languages

Language Title
Chinese Cantonese 隔音 Gaakyām *
防音 Fòhngyām *
Mandarin 隔音 Géyīn *
防音 Fángyīn *
The Netherlands Flag.png Dutch Geluiddicht
Finland Flag.png Finnish Äänisuojaus
France Flag.png French Anti-Bruit
Germany Flag.png German Lärmschutz
Italy Flag.png Italian Antisuono
South Korea Flag.png Korean 방음 Bang'eum
Portuguese Brazil Flag.png Brazil À Prova de Som (AG138)
Isolação Acústica (AG039)
Portugal Flag.png Portugal À Prova de Som
Russia Flag.png Russian Звукоизоляция Zvukoizolyatsiya
Spain Flag.png Spanish Insonorizar
Vietnam Flag.png Vietnamese Cách Âm
To tiếng*


Variations of the Ability Soundproof
SoundproofCacophony


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.