Waterfall (move): Difference between revisions

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m (http://dogasu.bulbagarden.net/techniques.html#W ; might not be 100% correct - (Literal Translation))
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{{Project MoveDex notice}}
{{Project MoveDex notice}}
{{Generation II TMs}}
{{Generation III TMs}}
{{Generation IV TMs}}
[[ja:たきのぼり]]
[[ja:たきのぼり]]

Revision as of 02:25, 12 March 2007

Waterfall
たきのぼり Cascade Ascent
Type  Water
Category  uncategorized
PP  15 (max. 24)
Power  80
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  0  
The appeal works great if performed last.
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  0  
Jamming  0  

Waterfall is a damage-dealing Water-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

Waterfall does damage.

Generation II

In battle

Waterfall does damage.

Outside of battle

Allows players to climb waterfalls.

Learnset

Generation III

By leveling up

By HM

In Generation III, Waterfall is HM07.

Template:Project MoveDex notice

Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708