- If you were looking for the Mystery Dungeon account, see The Nightmare.
Nightmare あくむ Nightmare
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| A sleeping foe is shown a nightmare that inflicts some damage every turn.
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| Battles
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Target
| Foe
| Foe
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| Self
| Ally
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| May affect anyone but the user
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| Availability
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| Contests
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| Super Contests
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Nightmare (Japanese: あくむ Nightmare) is a non-damaging Ghost-type move introduced in Generation II.
Effect
Nightmare will reduce the target's health by one quarter of its maximum HP at the end of each turn. Nightmare will fail if the target is not sleeping. Nightmare will end if the target awakens from its sleep and its effects will not continue if a target is put back to sleep. However, if the target is put to sleep in the same turn it was woken up by an item, the effects will continue.
Learnset
Generation II
By TM50
By leveling up
Trivia
- This move is completely unavailable in Pokémon Ruby, Sapphire, and Emerald without trading: not only are the only Pokémon that learn it only available in outside games (being native to Kanto), but their level-up learnsets do not include the move outside of FireRed and LeafGreen.
In other languages
- French: Cauchemar
- German: Nachtmahr
- Italian: Incubo
- Spanish: Pesadilla
- Brazilian Portuguese: Pesadelos