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Nightmare (move)

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If you were looking for the Mystery Dungeon account, see The Nightmare.
Nightmare
あくむ Nightmare
A sleeping foe is shown a nightmare that inflicts some damage every turn.
Battles
Type  Ghost
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by BrightPowder
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
Introduced  Generation II
Contests
Category  Smart
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Super Contests
Category  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.

Nightmare (Japanese: あくむ Nightmare) is a non-damaging Ghost-type move introduced in Generation II.

Contents

Effect

Nightmare will reduce the target's health by one quarter of its maximum HP at the end of each turn. Nightmare will fail if the target is not sleeping. Nightmare will end if the target awakens from its sleep and its effects will not continue if a target is put back to sleep. However, if the target is put to sleep in the same turn it was woken up by an item, the effects will continue.

Learnset

Generation II

By TM50

#   Pokémon Type
012 012 Butterfree Bug Flying
035 035 Clefairy Normal
036 036 Clefable Normal
039 039 Jigglypuff Normal
040 040 Wigglytuff Normal
052 052 Meowth Normal
053 053 Persian Normal
063 063 Abra Psychic
064 064 Kadabra Psychic
065 065 Alakazam Psychic
079 079 Slowpoke Water Psychic
080 080 Slowbro Water Psychic
092 092 Gastly Ghost Poison
093 093 Haunter Ghost Poison
094 094 Gengar Ghost Poison
096 096 Drowzee Psychic
097 097 Hypno Psychic
102 102 Exeggcute Grass Psychic
103 103 Exeggutor Grass Psychic
108 108 Lickitung Normal
121 121 Starmie Water Psychic
122 122 Mr. Mime Psychic
124 124 Jynx Ice Psychic
131 131 Lapras Water Ice
137 137 Porygon Normal
150 150 Mewtwo Psychic
151 151 Mew Psychic
163 163 Hoothoot Normal Flying
164 164 Noctowl Normal Flying
173 173 Cleffa Normal
174 174 Igglybuff Normal
163 163 Natu Psychic Flying
164 164 Xatu Psychic Flying
190 190 Aipom Normal
196 196 Espeon Psychic
197 197 Umbreon Dark
198 198 Murkrow Dark Flying
199 199 Slowking Water Psychic
200 200 Misdreavus Ghost
203 203 Girafarig Normal Psychic
206 206 Dunsparce Normal
215 215 Sneasel Dark Ice
228 228 Houndour Dark Fire
229 229 Houndoom Dark Fire
233 233 Porygon2 Normal
234 234 Stantler Normal
238 238 Smoochum Ice Psychic
248 248 Tyranitar Rock Dark
249 249 Lugia Psychic Flying
250 250 Ho-Oh Fire Flying
251 251 Celebi Grass Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation III

By leveling up

#   Pokémon Type Level
092 092 Gastly Ghost Poison 41FRLG
093 093 Haunter Ghost Poison 53FRLG
094 094 Gengar Ghost Poison 53FRLG
097 097 Hypno Psychic --FRLG
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By move tutor

In Pokémon XD: Gale of Darkness
#   Pokémon Type
012 012 Butterfree Bug Flying
035 035 Clefairy Normal
036 036 Clefable Normal
039 039 Jigglypuff Normal
040 040 Wigglytuff Normal
052 052 Meowth Normal
053 053 Persian Normal
063 063 Abra Psychic
064 064 Kadabra Psychic
065 065 Alakazam Psychic
079 079 Slowpoke Water Psychic
080 080 Slowbro Water Psychic
092 092 Gastly Ghost Poison
093 093 Haunter Ghost Poison
094 094 Gengar Ghost Poison
096 096 Drowzee Psychic
097 097 Hypno Psychic
102 102 Exeggcute Grass
103 103 Exeggutor Grass Psychic
108 108 Lickitung Normal
121 121 Starmie Water Psychic
122 122 Mr. Mime Psychic
124 124 Jynx Ice Psychic
131 131 Lapras Water Ice
137 137 Porygon Normal
150 150 Mewtwo Psychic
151 151 Mew Psychic
163 163 Hoothoot Normal Flying
164 164 Noctowl Normal Flying
173 173 Cleffa Normal
174 174 Igglybuff Normal
177 177 Natu Psychic Flying
178 178 Xatu Psychic Flying
190 190 Aipom Normal
196 196 Espeon Psychic
197 197 Umbreon Dark
198 198 Murkrow Dark Flying
199 199 Slowking Water Psychic
200 200 Misdreavus Ghost
203 203 Girafarig Normal Psychic
206 206 Dunsparce Normal
215 215 Sneasel Dark Ice
228 228 Houndour Dark Fire
229 229 Houndoom Dark Fire
233 233 Porygon2 Normal
234 234 Stantler Normal
238 238 Smoochum Ice Psychic
248 248 Tyranitar Rock Dark
249 249 Lugia Psychic Flying
250 250 Ho-Oh Fire Flying
251 251 Celebi Grass Psychic
280 280 Ralts Psychic
281 281 Kirlia Psychic
282 282 Gardevoir Psychic
284 284 Masquerain Bug Flying
292 292 Shedinja Bug Ghost
302 302 Sableye Dark Ghost
315 315 Roselia Grass Poison
316 316 Gulpin Poison
317 317 Swalot Poison
327 327 Spinda Normal
353 353 Shuppet Ghost
354 354 Banette Ghost
355 355 Duskull Ghost
356 356 Dusclops Ghost
358 358 Chimecho Psychic
359 359 Absol Dark
385 385 Jirachi Steel Psychic
386 386 Deoxys
Normal Forme
Psychic
386 386A Deoxys
Attack Forme
Psychic
386 386D Deoxys
Defense Forme
Psychic
386 386S Deoxys
Speed Forme
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
092 092 Gastly Ghost Poison 43
093 093 Haunter Ghost Poison 55
094 094 Gengar Ghost Poison 55
097 097 Hypno Psychic --
491 491 Darkrai Dark 38
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Trivia

  • This move is completely unavailable in Pokémon Ruby, Sapphire, and Emerald without trading: not only are the only Pokémon that learn it only available in outside games (being native to Kanto), but their level-up learnsets do not include the move outside of FireRed and LeafGreen.

In other languages

  • French: Cauchemar
  • German: Nachtmahr
  • Italian: Incubo
  • Spanish: Pesadilla
  • Brazilian Portuguese: Pesadelos
Generation II TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation II HMs
01 | 02 | 03 | 04 | 05 | 06 | 07


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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