Category:Moves that cannot miss

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With the exception of Vital Throw (never misses but makes the user go last) and Aura Sphere (has 90 base power compared to 60 base power with Swift), these moves are all variations on the move Swift; that is to say, they will always hit (unless the foe is using Fly, Dig, Dive, or Bounce).

Pages in category "Moves that cannot miss"

The following 9 pages are in this category, out of 9 total.

A

F

M

S

S cont.

V

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