Cute (condition): Difference between revisions

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==Characteristics==
==Characteristics==
[[File:025Pikachu-Pop Star.png|250px|thumb|Pop Star [[Cosplay Pikachu]] whose special move is {{m|Draining Kiss}}]]
A {{OBP|Pokémon|species}} will have its Cute condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with [[Flavor|sweet-tasting, pink-colored]] {{Berries}}. Pokémon with [[Nature]]s that boost {{stat|Speed}}—Timid, Hasty, Jolly, and Naive—get the most benefit from Berries that have a sweet flavor, as a result, they are the easiest to raise for a Cuteness Contest.
A {{OBP|Pokémon|species}} will have its Cute condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with [[Flavor|sweet-tasting, pink-colored]] {{Berries}}. Pokémon with [[Nature]]s that boost {{stat|Speed}}—Timid, Hasty, Jolly, and Naive—get the most benefit from Berries that have a sweet flavor, as a result, they are the easiest to raise for a Cuteness Contest.


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During a Cuteness Contest, the audience will react as follows:
During a Cuteness Contest, the audience will react as follows:


{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" width=350px cellpadding=2px
{| class="roundy" style="margin: auto; text-align: center; background: #{{Cute color}}; border: 3px solid #{{Cute color dark}}" width=400px cellpadding=2px
|-
|-
! style="background: #{{cute color light}}; {{roundytl|5px}}" width=50% | Move performed
! style="background: #{{Cute color light}}; {{roundytl|5px}}" width=50% colspan=2 | Move performed
! style="background: #{{cute color light}}; {{roundytr|5px}}" width=50% | Audience reaction
! style="background: #{{Cute color light}}; {{roundytr|5px}}" width=50% | Audience reaction
|- style="background:#{{cool color}}"
|-  
| style="border: 1px solid #{{cool color dark}}" | {{color2|000|Cool (condition)|Cool move}}
| style="background:#{{Cute color}}; border: 1px solid #{{Cute color dark}}" colspan=2 | Cute move
| style="border: 1px solid #{{cool color dark}}" | Discontent
| style="background:#FFF" | Excitement
|- style="background:#{{beautiful color}}"
| style="border: 1px solid #{{beautiful color dark}}" | {{color2|000|Beautiful (condition)|Beautiful move}}
| style="border: 1px solid #{{beautiful color dark}}" | Indifference
|- style="background:#{{cute color}}"
| style="border: 1px solid #{{cute color dark}}" | Cute move
| style="border: 1px solid #{{cute color dark}}" | Excitement
|- style="background:#{{Clever color}}"
| style="border: 1px solid #{{clever color dark}}" | {{color2|000|Clever (condition)|Clever move}}
| style="border: 1px solid #{{clever color dark}}" | Indifference
|- style="background:#{{tough color}}"
| style="border: 1px solid #{{tough color dark}}" | {{color2|000|Tough (condition)|Tough move}}
| style="border: 1px solid #{{tough color dark}}" | Discontent
|-
|-
| class="roundybottom" style="background: #{{cute color light}}" colspan="2" height="2px" |
| style="background:#{{Beautiful color}}; border: 1px solid #{{Beautiful color dark}}" | {{color2|000|Beautiful (condition)|Beautiful move}}
| style="background:#{{Clever color}}; border: 1px solid #{{Clever color dark}}" | {{color2|000|Clever (condition)|Clever move}}
| style="background:#FFF" | Indifference
|-
| style="background:#{{Cool color}}; border: 1px solid #{{Cool color dark}}" | {{color2|000|Cool (condition)|Cool move}}
| style="background:#{{Tough color}}; border: 1px solid #{{Tough color dark}}" | {{color2|000|Tough (condition)|Tough move}}
| style="background:#FFF" | Discontent
|-
| class="roundybottom" style="background: #{{Cute color light}}" colspan=3 height="2px" |
|}{{-}}
|}{{-}}


Line 36: Line 33:


{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=5px
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=5px
|-style="background: #{{cute color light}}"
|-
! style="{{roundytl|5px}}" | Contest and Rank
! style="background: #{{cute color light}}; {{roundytl|5px}}" | Contest and Rank
! Normal Rank
! style="background: #{{cute color light}}" | Normal Rank
! Super Rank
! style="background: #{{cute color light}}" | Super Rank
! Hyper Rank
! style="background: #{{cute color light}}" | Hyper Rank
! style="{{roundytr|5px}}" | Master Rank
! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank
|- style="background: #FFF"
|- style="background: #FFF"
| Hoenn Contests
| Hoenn Contests
| [[File:Cute Ribbon Hoenn.png‎]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Ribbons|Cute Ribbon}}
| [[File:Cute Ribbon Hoenn.png]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Ribbons|Cute Ribbon}}
| [[File:Cute Ribbon Super.png]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Ribbons|Cute Ribbon Super}}
| [[File:Cute Ribbon Super.png]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Ribbons|Cute Ribbon Super}}
| [[File:Cute Ribbon Hyper.png]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Ribbons|Cute Ribbon Hyper}}
| [[File:Cute Ribbon Hyper.png]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Ribbons|Cute Ribbon Hyper}}
Line 53: Line 50:
| N/A
| N/A
| N/A
| N/A
| [[File:Cuteness Master Ribbon.png‎]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Spectacular Ribbons|Cuteness Master Ribbon}}
| [[File:Cuteness Master Ribbon.png]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Spectacular Ribbons|Cuteness Master Ribbon}}
|-style="background: #{{cute color light}}"
|-style="background: #{{cute color light}}"
! Contest and Rank
! Contest and Rank
Line 62: Line 59:
|- style="background: #FFF"
|- style="background: #FFF"
| rowspan=2 | Sinnoh Super Contests
| rowspan=2 | Sinnoh Super Contests
| [[File:Cute Ribbon Sinnoh.png‎]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon}}
| [[File:Cute Ribbon Sinnoh.png]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon}}
| [[File:Cute Ribbon Great.png]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon Great}}
| [[File:Cute Ribbon Great.png]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon Great}}
| [[File:Cute Ribbon Ultra.png]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon Ultra}}
| [[File:Cute Ribbon Ultra.png]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon Ultra}}
| [[File:Cute Ribbon Master Sinnoh.png]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon Master}}
| [[File:Cute Ribbon Master Sinnoh.png]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon Master}}
|- style="background: #FFF"
|- style="background: #FFF"
| [[File:Accessory Pink Barrette Sprite.png‎]]<br>{{color2|000|Accessory#Barrettes|Pink Barrette}}
| [[File:Accessory Pink Barrette Sprite.png]]<br>{{color2|000|Accessory#Barrettes|Pink Barrette}}
| [[File:Accessory Pink Balloon Sprite.png]]<br>{{color2|000|Accessory#Balloons|Pink Balloon}}
| [[File:Accessory Pink Balloon Sprite.png]]<br>{{color2|000|Accessory#Balloons|Pink Balloon}}
| [[File:Accessory Lace Headress Sprite.png]]<br>{{color2|000|Accessory#Headwear|Lace Headress}}
| [[File:Accessory Lace Headress Sprite.png]]<br>{{color2|000|Accessory#Headwear|Lace Headress}}
Line 77: Line 74:
==Moves==
==Moves==
=== Hoenn Contests ===
=== Hoenn Contests ===
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
In [[Generation III]] there are 49 moves (13.8% of all moves) in Cute category.
{| class="roundy sortable" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
|-
|-
! style="background-color:#{{cute color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{cute color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{cute color light}}" | {{color2|000|Jam}}
! style="background-color:#{{cute color light}}" | {{color2|000|Jamming|Jam}}
! style="background-color:#{{cute color light}}" | Description
! style="background-color:#{{cute color light}}" | Description
! style="background-color:#{{cute color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
! style="background-color:#{{cute color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| A highly appealing move.
| A highly appealing move.
| {{m|Mud Sport}} • {{m|Snore}} • {{m|Water Gun}} • {{m|Water Sport}}
| '''{{m|Mud Sport}}''' • {{m|Snore}} • {{m|Water Gun}} • '''{{m|Water Sport}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| An appeal that excites the audience in any CONTEST.
| An appeal that excites the audience in any CONTEST.
| {{m|Frustration}} • {{m|Return}}
| {{m|Frustration}} • {{m|Return}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|3|000}}
| {{movelist/contest-jam|3}}
| Badly startles those that have made appeals.
| Badly startles those that have made appeals.
| {{m|Sweet Scent}}
| '''{{m|Sweet Scent}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Can avoid being startled by others once.
| Can avoid being startled by others once.
| {{m|Defense Curl}} • {{m|Minimize}} • {{m|Rest}}
| '''{{m|Defense Curl}}''' • {{m|Minimize}} • '''{{m|Rest}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Can avoid being startled by others.
| Can avoid being startled by others.
| {{m|Bounce}} • {{m|Protect}} • {{m|Withdraw}}
| {{m|Bounce}} • {{m|Protect}} • {{m|Withdraw}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Can be repeatedly used without boring the JUDGE.
| Can be repeatedly used without boring the JUDGE.
| {{m|Metronome}} • {{m|Present}} • {{m|Sleep Talk}}
| {{m|Metronome}} • {{m|Present}} • {{m|Sleep Talk}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4}}
| {{movelist/contest-hearts|4|000}}
| {{movelist/contest-jam|4}}
| Jams the others, and misses one turn of appeals.
| Jams the others, and misses one turn of appeals.
| {{m|Teeter Dance}}
| {{m|Teeter Dance}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Makes all POKéMON after the user nervous.
| Makes all POKéMON after the user nervous.
| {{m|Attract}} • {{m|Baton Pass}} • {{m|Block}} • {{m|Encore}} • {{m|Sing}} • {{m|Sweet Kiss}} • {{m|Yawn}}
| {{m|Attract}} • {{m|Baton Pass}} • {{m|Block}} • {{m|Encore}} • '''{{m|Sing}}''' • {{m|Sweet Kiss}} • '''{{m|Yawn}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Makes the appeal as good as the one before it.
| Makes the appeal as good as the one before it.
| {{m|Mimic}}
| {{m|Mimic}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Makes the appeal as good as those before it.
| Makes the appeal as good as those before it.
| {{m|Covet}} • {{m|Role Play}}
| {{m|Covet}} • {{m|Role Play}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Scrambles up the order of appeals on the next turn.
| Scrambles up the order of appeals on the next turn.
| {{m|Uproar}}
| {{m|Uproar}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|2|000}}
| {{movelist/contest-jam|2}}
| Startles all POKéMON that have done their appeals.
| Startles all POKéMON that have done their appeals.
| {{m|Bubble}}
| {{m|Bubble}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|1|000}}
| {{movelist/contest-jam|1}}
| Startles POKéMON that made a same-type appeal.
| Startles POKéMON that made a same-type appeal.
| {{m|Charm}} • {{m|Fake Out}}
| '''{{m|Charm}}''' '''{{m|Fake Out}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|1|000}}
| {{movelist/contest-jam|1}}
| Startles the POKéMON that has the JUDGE's attention.
| Startles the POKéMON that has the JUDGE's attention.
| {{m|Mud-Slap}} • {{m|Sand Attack}}
| '''{{m|Mud-Slap}}''' '''{{m|Sand-Attack}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Temporarily stops the crowd from growing excited.
| Temporarily stops the crowd from growing excited.
| {{m|Follow Me}} • {{m|Wish}}
| {{m|Follow Me}} • {{m|Wish}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| The appeal works better the later it is performed.
| The appeal works better the later it is performed.
| {{m|Flail}} • {{m|Slack Off}}
| {{m|Flail}} • {{m|Slack Off}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| The appeal works great if performed first.
| The appeal works great if performed first.
| {{m|Swagger}}
| {{m|Swagger}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| The appeal works great if performed last.
| The appeal works great if performed last.
| {{m|Facade}} • {{m|Growl}} • {{m|Splash}} • {{m|Tail Whip}}
| {{m|Facade}} • {{m|Growl}} • {{m|Splash}} • {{m|Tail Whip}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| The appeal's quality depends on its timing.
| The appeal's quality depends on its timing.
| {{m|Assist}}
| {{m|Assist}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Ups the user's condition. Helps prevent nervousness.
| Ups the user's condition. Helps prevent nervousness.
| {{m|Amnesia}} • {{m|Belly Drum}} • {{m|Refresh}} • {{m|Sharpen}}
| {{m|Amnesia}} • '''{{m|Belly Drum}}''' • {{m|Refresh}} • {{m|Sharpen}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Works well if it's the same type as the one before.
| Works well if it's the same type as the one before.
| {{m|Milk Drink}}
| {{m|Milk Drink}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Worsens the condition of those that made appeals.
| Worsens the condition of those that made appeals.
| {{m|Tickle}}
| {{m|Tickle}}
|-
|-class=sortbottom
| style="background-color:#{{cute color light}}; {{roundybottom|8px}}" colspan=4 |
| style="background-color:#{{cute color light}}; text-align:left; {{roundybottom|8px}}" colspan=4 |
* '''Bold''' indicates a move that initiates some contest combination.
|}
|}


=== Sinnoh Super Contests ===
=== Sinnoh Super Contests ===
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
In [[Generation IV]] there are 68 moves (14.6% of all moves) in Cute category.
{| class="roundy sortable" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
|-
|-
! style="background-color:#{{cute color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{cute color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
Line 204: Line 204:
! style="background-color:#{{cute color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
! style="background-color:#{{cute color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| A basic performance using a move known by the Pokémon.
| A basic performance using a move known by the Pokémon.
| {{m|Aqua Tail}} • {{m|Mud-Slap}} • {{m|Sleep Talk}} • {{m|Snore}} • {{m|Water Gun}}
| {{m|Aqua Tail}} • {{m|Mud-Slap}} • {{m|Sleep Talk}} • {{m|Snore}} • {{m|Water Gun}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Earn +2 if the Judge's Voltage goes up.
| Earn +2 if the Judge's Voltage goes up.
| {{m|Bug Buzz}}
| {{m|Bug Buzz}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Earn +2 if the Pokémon performs first in the turn.
| Earn +2 if the Pokémon performs first in the turn.
| {{m|Fake Out}} • {{m|Mirror Shot}} • {{m|Return}} • {{m|Shadow Claw}}
| {{m|Fake Out}} • {{m|Mirror Shot}} • {{m|Return}} • {{m|Shadow Claw}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Earn +2 if the Pokémon performs last in the turn.
| Earn +2 if the Pokémon performs last in the turn.
| {{m|Brave Bird}} • {{m|Frustration}}
| {{m|Brave Bird}} • {{m|Frustration}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| Earn +3 if no other Pokémon has chosen the same Judge.
| Earn +3 if no other Pokémon has chosen the same Judge.
| {{m|Bounce}}
| {{m|Bounce}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| Earn +3 if the Pokémon gets the lowest score.
| Earn +3 if the Pokémon gets the lowest score.
| {{m|Role Play}}
| {{m|Role Play}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Earn +3 if the Pokémon that just went hit max Voltage.
| Earn +3 if the Pokémon that just went hit max Voltage.
| {{m|Leaf Storm}}
| {{m|Leaf Storm}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| Earn +3 if two Pokémon raise the Voltage in a row.
| Earn +3 if two Pokémon raise the Voltage in a row.
| {{m|Encore}} • {{m|Miracle Eye}}
| {{m|Encore}} • {{m|Miracle Eye}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|0|F88}}
| {{movelist/contest-hearts|0}}
| Earn a higher score the later the Pokémon performs.
| Earn a higher score the later the Pokémon performs.
| {{m|Last Resort}}
| {{m|Last Resort}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|0|F88}}
| {{movelist/contest-hearts|0}}
| Earn double the score in the next turn.
| Earn double the score in the next turn.
| {{m|Amnesia}} • {{m|Belly Drum}} • {{m|Nasty Plot}} • {{m|Sharpen}}
| {{m|Amnesia}} • {{m|Belly Drum}} • {{m|Nasty Plot}} • {{m|Sharpen}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Earns double the score on the final performance.
| Earns double the score on the final performance.
| {{m|Facade}} • {{m|Flail}}
| {{m|Facade}} • {{m|Flail}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Enables the user to perform first in the next turn.
| Enables the user to perform first in the next turn.
| {{m|Me First}}
| {{m|Me First}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Enables the user to perform last in the next turn.
| Enables the user to perform last in the next turn.
| {{m|Bubble}}
| {{m|Bubble}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|0|F88}}
| {{movelist/contest-hearts|0}}
| Increased Voltage is added to the performance score.
| Increased Voltage is added to the performance score.
| {{m|Healing Wish}} • {{m|Milk Drink}} • {{m|Refresh}} • {{m|Rest}} • {{m|Slack Off}} • {{m|Wish}}
| {{m|Healing Wish}} • {{m|Milk Drink}} • {{m|Refresh}} • {{m|Rest}} • {{m|Slack Off}} • {{m|Wish}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Lowers the Voltage of all Judges by one each.
| Lowers the Voltage of all Judges by one each.
| {{m|Uproar}}
| {{m|Uproar}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Makes the order of contestants random in the next turn.
| Makes the order of contestants random in the next turn.
| {{m|Assist}} • {{m|Follow Me}} • {{m|Metronome}} • {{m|Teeter Dance}} • {{m|Trick Room}}
| {{m|Assist}} • {{m|Follow Me}} • {{m|Metronome}} • {{m|Teeter Dance}} • {{m|Trick Room}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Prevents the Voltage from going down in the same turn.
| Prevents the Voltage from going down in the same turn.
| {{m|Attract}} • {{m|Charm}} • {{m|Growl}} • {{m|Sand Attack}} • {{m|Sing}} • {{m|Swagger}}<br>{{m|Sweet Kiss}} • {{m|Sweet Scent}} • {{m|Tail Whip}} • {{m|Tickle}} • {{m|Yawn}}
| {{m|Attract}} • {{m|Charm}} • {{m|Growl}} • {{m|Sand-Attack}} • {{m|Sing}} • {{m|Swagger}}<br>{{m|Sweet Kiss}} • {{m|Sweet Scent}} • {{m|Tail Whip}} • {{m|Tickle}} • {{m|Yawn}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| Prevents the Voltage from going up in the same turn.
| Prevents the Voltage from going up in the same turn.
| {{m|Block}} • {{m|Defense Curl}} • {{m|Embargo}} • {{m|Heal Block}} • {{m|Lucky Chant}}<br>{{m|Magnet Rise}} • {{m|Minimize}} • {{m|Mud Sport}} • {{m|Water Sport}} • {{m|Withdraw}}
| {{m|Block}} • {{m|Defense Curl}} • {{m|Embargo}} • {{m|Heal Block}} • {{m|Lucky Chant}}<br>{{m|Magnet Rise}} • {{m|Minimize}} • {{m|Mud Sport}} • {{m|Water Sport}} • {{m|Withdraw}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|0|F88}}
| {{movelist/contest-hearts|0}}
| Raises the score if the Voltage is low.
| Raises the score if the Voltage is low.
| {{m|Baton Pass}} • {{m|Guard Swap}} • {{m|Present}} • {{m|Protect}} • {{m|Splash}} • {{m|U-turn}}
| {{m|Baton Pass}} • {{m|Guard Swap}} • {{m|Present}} • {{m|Protect}} • {{m|Splash}} • {{m|U-turn}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|0|F88}}
| {{movelist/contest-hearts|0}}
| Steals the Voltage of the Pokémon that just went.
| Steals the Voltage of the Pokémon that just went.
| {{m|Covet}} • {{m|Mimic}} • {{m|Pluck}}
| {{m|Covet}} • {{m|Mimic}} • {{m|Pluck}}
|-
|-class=sortbottom
| style="background-color:#{{cute color light}}; {{roundybottom|8px}}" colspan=3 |
| style="background-color:#{{cute color light}}; {{roundybottom|8px}}" colspan=3 |
|}
|}


=== Hoenn Contest Spectaculars ===
=== Hoenn Contest Spectaculars ===
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
In [[Generation VI]] there are 93 moves (15.0% of all moves) in Cute category. 18 of old moves had their [[List of modified moves#Contest category changes|category changed]] into Cute, 15 had their category changed from Cute into other.
{| class="roundy sortable" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
|-
|-
! style="background-color:#{{cute color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{cute color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{cute color light}}" | {{color2|000|Jam}}
! style="background-color:#{{cute color light}}" | {{color2|000|Jamming|Jam}}
! style="background-color:#{{cute color light}}" | Description
! style="background-color:#{{cute color light}}" | Description
! style="background-color:#{{cute color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
! style="background-color:#{{cute color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|6|F88}}
| {{movelist/contest-hearts|6}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| A very appealing move, but after using this move, the user is more easily startled.
| A very appealing move, but after using this move, the user is more easily startled.
| {{m|Belly Drum}}
| {{m|Belly Drum}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| An appealing move that can be used repeatedly without boring the audience.
| An appealing move that can be used repeatedly without boring the audience.
| {{m|Heart Stamp}} • {{m|Present}} • {{m|Rollout}}
| {{m|Heart Stamp}} • {{m|Present}} • {{m|Rollout}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|1|000}}
| {{movelist/contest-jam|1}}
| Badly startles Pokémon that the audience has high expectations of.
| Badly startles Pokémon that the audience has high expectations of.
| {{m|Charm}} • {{m|Soak}} • {{m|Uproar}}
| {{m|Charm}} • {{m|Soak}} • {{m|Uproar}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|1|000}}
| {{movelist/contest-jam|1}}
| Badly startles Pokémon that used a move of the same type.
| Badly startles Pokémon that used a move of the same type.
| {{m|Entrainment}} • {{m|Nuzzle}} • {{m|Trick-or-Treat}}
| '''{{m|Entrainment}}''' '''{{m|Nuzzle}}''' • {{m|Trick-or-Treat}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Brings down the energy of any Pokémon that have already used a move this turn.
| Brings down the energy of any Pokémon that have already used a move this turn.
| {{m|Bug Bite}} • {{m|Chatter}} • {{m|Confide}} • {{m|Fling}} • {{m|Mud-Slap}}<br>{{m|Play Rough}} • {{m|Pluck}} • {{m|Simple Beam}} • {{m|Swagger}} • {{m|Tickle}}
| {{m|Bug Bite}} • {{m|Chatter}} • {{m|Confide}} • {{m|Fling}} • {{m|Mud-Slap}}<br>{{m|Play Rough}} • {{m|Pluck}} • {{m|Simple Beam}} • {{m|Swagger}} • {{m|Tickle}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Causes the user to move earlier on the next turn.
| Causes the user to move earlier on the next turn.
| {{m|Baby-Doll Eyes}}
| {{m|Baby-Doll Eyes}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Causes the user to move later on the next turn.
| Causes the user to move later on the next turn.
| {{m|After You}}
| {{m|After You}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Effectiveness varies depending on when it is used.
| Effectiveness varies depending on when it is used.
| {{m|Assist}} • {{m|Barrage}} • {{m|Double Slap}} • {{m|Metronome}} • {{m|Sleep Talk}} • {{m|Tail Slap}}
| {{m|Assist}} • {{m|Barrage}} • {{m|Double Slap}} • {{m|Metronome}} • {{m|Sleep Talk}} • {{m|Tail Slap}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Excites the audience a lot if used last.
| Excites the audience a lot if used last.
| {{m|Wish}}
| '''{{m|Wish}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Excites the audience in any kind of contest.
| Excites the audience in any kind of contest.
| {{m|Celebrate}} • {{m|Happy Hour}} • {{m|Mud Sport}} • {{m|Water Sport}}
| '''{{m|Celebrate}}''' '''{{m|Happy Hour}}''' • {{m|Mud Sport}} • {{m|Water Sport}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Gets the Pokémon pumped up. Helps prevent nervousness, too.
| Gets the Pokémon pumped up. Helps prevent nervousness, too.
| {{m|Hone Claws}} • {{m|Lucky Chant}} • {{m|Sharpen}}
| '''{{m|Hone Claws}}''' • {{m|Lucky Chant}} • {{m|Sharpen}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Makes audience expect little of other contestants.
| Makes audience expect little of other contestants.
| {{m|Dizzy Punch}} • {{m|Sand Attack}}
| {{m|Dizzy Punch}} • {{m|Sand Attack}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Makes the audience quickly grow bored when an appeal move has little effect.
| Makes the audience quickly grow bored when an appeal move has little effect.
| {{m|Captivate}} • {{m|Fake Tears}} • {{m|Slack Off}} • {{m|Snore}} • {{m|Splash}} • {{m|U-turn}}
| {{m|Captivate}} • {{m|Fake Tears}} • {{m|Slack Off}} • {{m|Snore}} • {{m|Splash}} • {{m|U-turn}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Makes the remaining Pokémon nervous.
| Makes the remaining Pokémon nervous.
| {{m|Attract}} • {{m|Block}} • {{m|Encore}} • {{m|Sing}} • {{m|Sweet Kiss}} • {{m|Yawn}}
| {{m|Attract}} • '''{{m|Block}}''' '''{{m|Encore}}''' '''{{m|Sing}}''' • {{m|Sweet Kiss}} • '''{{m|Yawn}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Prevents the user from being startled one time this turn.
| Prevents the user from being startled one time this turn.
| {{m|Defense Curl}} • {{m|Protect}} • {{m|Refresh}} • {{m|Substitute}} • {{m|Sweet Scent}} • {{m|Withdraw}}
| '''{{m|Defense Curl}}''' • {{m|Protect}} • {{m|Refresh}} • {{m|Substitute}} • {{m|Sweet Scent}} • {{m|Withdraw}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Prevents the user from being startled until the turn ends.
| Prevents the user from being startled until the turn ends.
| {{m|Amnesia}} • {{m|Bounce}} • {{m|Cotton Guard}} • {{m|Hold Hands}} • {{m|Minimize}} • {{m|Rest}}
| '''{{m|Amnesia}}''' • {{m|Bounce}} • '''{{m|Cotton Guard}}''' '''{{m|Hold Hands}}''' • {{m|Minimize}} • '''{{m|Rest}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Quite an appealing move.
| Quite an appealing move.
| {{m|Bubble}} • {{m|Egg Bomb}} • {{m|Ember}} • {{m|Return}} • {{m|Water Gun}}
| {{m|Bubble}} • {{m|Egg Bomb}} • {{m|Ember}} • {{m|Return}} • {{m|Water Gun}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Shows off the Pokémon's appeal about as well as all the moves before it this turn.
| Shows off the Pokémon's appeal about as well as all the moves before it this turn.
| {{m|Draining Kiss}}
| {{m|Draining Kiss}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Shows off the Pokémon's appeal about as well as the move used just before it.
| Shows off the Pokémon's appeal about as well as the move used just before it.
| {{m|Copycat}} • {{m|Covet}} • {{m|Mimic}} • {{m|Role Play}}
| {{m|Copycat}} • '''{{m|Covet}}''' • {{m|Mimic}} • {{m|Role Play}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4}}
| {{movelist/contest-hearts|4|000}}
| {{movelist/contest-jam|0}}
| Startles all other Pokémon. User cannot act in the next turn.
| Startles all other Pokémon. User cannot act in the next turn.
| {{m|Teeter Dance}}
| {{m|Teeter Dance}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|3|000}}
| {{movelist/contest-jam|3}}
| Startles the last Pokémon to act before the user.
| Startles the last Pokémon to act before the user.
| {{m|Astonish}} • {{m|Fake Out}} • {{m|Frustration}} • {{m|Lick}} • {{m|Mud Bomb}}
| {{m|Astonish}} • {{m|Fake Out}} • {{m|Frustration}} • {{m|Lick}} • {{m|Mud Bomb}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Temporarily stops the crowd from growing excited.
| Temporarily stops the crowd from growing excited.
| {{m|Follow Me}} • {{m|Infestation}}
| {{m|Follow Me}} • {{m|Infestation}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Works better the later it is used in a turn.
| Works better the later it is used in a turn.
| {{m|Flail}} • {{m|Grass Knot}}
| {{m|Flail}} • {{m|Grass Knot}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Works better the more the crowd is excited.
| Works better the more the crowd is excited.
| {{m|Bestow}} • {{m|Play Nice}}
| {{m|Bestow}} • '''{{m|Play Nice}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Works great if the user goes first this turn.
| Works great if the user goes first this turn.
| {{m|Disarming Voice}} • {{m|Milk Drink}} • {{m|Soft-Boiled}}
| {{m|Disarming Voice}} • {{m|Milk Drink}} • '''{{m|Soft-Boiled}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Works great if the user goes last this turn.
| Works great if the user goes last this turn.
| {{m|Facade}} • {{m|Growl}} • {{m|Struggle Bug}} • {{m|Tail Whip}}
| {{m|Facade}} • {{m|Growl}} • {{m|Struggle Bug}} • {{m|Tail Whip}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-jam|0}}
| Works well if the user is pumped up.
| Works well if the user is pumped up.
| {{m|Baton Pass}} • {{m|Last Resort}}
| {{m|Baton Pass}} • {{m|Last Resort}}
|-class=sortbottom
| style="background-color:#{{cute color light}}; text-align:left; {{roundybottom|8px}}" colspan=4 |
* '''Bold''' indicates a move that initiates some contest combination.
|}
=== Sinnoh Super Contest Shows ===
:''See more: [[Super Contest Shows#Move_Effects|Super Contest Shows]]''
In [[Pokémon Brilliant Diamond and Shining Pearl]], moves no longer have a contest category. A full list of available moves and their effects can be found on the [[Super Contest Shows#Move_Effects|Super Contest Shows]] page.
==Icons==
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Cute color dark}}; background:#{{Cute color}}; font-size:80%"
|style="{{roundy|20px}} border:2px solid #{{Cute color dark}}; background:#eee; width:100px; height:80px" | [[File:Pokémon Contest icon Cute.png]]
|style="{{roundy|20px}} border:2px solid #{{Cute color dark}}; background:#eee; width:100px; height:80px" | [[File:Cute icon.png]]
|-
|-
| style="background-color:#{{cute color light}}; {{roundybottom|8px}}" colspan=4 |
| Icon from<br>{{color2|000|Generation III}} and {{color2|000|Generation IV|IV}}
| Icon from<br>{{color2|000|Generation VI}}
|}
|}


Line 444: Line 459:
|it=Grazia
|it=Grazia
|ko=귀여움 ''Gwiyeo-um''
|ko=귀여움 ''Gwiyeo-um''
|pt_br=Graciosidade
|pt_eu=Adorável{{tt|*|Platinum manual}}
|es=Dulzura
|es=Dulzura
|sv=Gullig{{tt|*|Pokémon Emerald manual}}<br>Söt{{tt|*|Pokémon Ruby and Sapphire manual}}
|sv=Gullig{{tt|*|Pokémon Emerald manual}}<br>Söt{{tt|*|Pokémon Ruby and Sapphire manual}}
|vi=Dễ thương
|vi=Dễ thương
|pt=Adorável{{tt|*|Platinum manual}}
}}
}}



Latest revision as of 04:47, 11 March 2024

Conditions
Cool
Beautiful
Cute
Clever
Tough

The Cute condition, also called Cuteness (Japanese: かわいさ Cuteness), is one of the five different Contest conditions.

Characteristics

Pop Star Cosplay Pikachu whose special move is Draining Kiss

A Pokémon will have its Cute condition raised when fed Pokéblocks or Poffins made with sweet-tasting, pink-colored Berries. Pokémon with Natures that boost Speed—Timid, Hasty, Jolly, and Naive—get the most benefit from Berries that have a sweet flavor, as a result, they are the easiest to raise for a Cuteness Contest.

When competing in the Cute category, a Pokémon with an enhanced Cuteness will score higher in the primary judging of a Pokémon Contest, the Visual Competition of a Pokémon Super Contest, and the Introduction Round of a Pokémon Contest Spectacular. This can also be assisted with the use of the Pink Scarf. Most of the moves that display Cuteness are Normal, Psychic, and Water, but moves from other types may be Cute as well. Furthermore, Cute moves are usually learned at lower levels and/or are not very effective in a battle, such as Tail Whip, Growl, Splash, and Assist.

During a Cuteness Contest, the audience will react as follows:

Move performed Audience reaction
Cute move Excitement
Beautiful move Clever move Indifference
Cool move Tough move Discontent


Awards

At the end of a Cuteness Contest, the winning Pokémon will receive a Contest Ribbon. Additionally, in Pokémon Diamond, Pearl, and Platinum, Coordinators are awarded special Accessories the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four ranks. Finally, visiting Mr. Goods after winning the Master Rank contest will earn the players a trophy.

Contest and Rank Normal Rank Super Rank Hyper Rank Master Rank
Hoenn Contests Cute Ribbon Hoenn.png
Cute Ribbon
Cute Ribbon Super.png
Cute Ribbon Super
Cute Ribbon Hyper.png
Cute Ribbon Hyper
Cute Ribbon Master Hoenn.png
Cute Ribbon Master
Hoenn Contest Spectaculars N/A N/A N/A Cuteness Master Ribbon.png
Cuteness Master Ribbon
Contest and Rank Normal Rank Great Rank Ultra Rank Master Rank
Sinnoh Super Contests Cute Ribbon Sinnoh.png
Cute Ribbon
Cute Ribbon Great.png
Cute Ribbon Great
Cute Ribbon Ultra.png
Cute Ribbon Ultra
Cute Ribbon Master Sinnoh.png
Cute Ribbon Master
Accessory Pink Barrette Sprite.png
Pink Barrette
Accessory Pink Balloon Sprite.png
Pink Balloon
Accessory Lace Headress Sprite.png
Lace Headress
Accessory Flower Stage Sprite.png
Flower Stage

Moves

Hoenn Contests

In Generation III there are 49 moves (13.8% of all moves) in Cute category.

Appeal Jam Description Moves
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
A highly appealing move. Mud SportSnoreWater GunWater Sport
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
An appeal that excites the audience in any CONTEST. FrustrationReturn
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 🖤🖤
🖤🤍
Badly startles those that have made appeals. Sweet Scent
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Can avoid being startled by others once. Defense CurlMinimizeRest
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Can avoid being startled by others. BounceProtectWithdraw
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Can be repeatedly used without boring the JUDGE. MetronomePresentSleep Talk
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 🖤🖤
🖤🖤
Jams the others, and misses one turn of appeals. Teeter Dance
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Makes all POKéMON after the user nervous. AttractBaton PassBlockEncoreSingSweet KissYawn
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Makes the appeal as good as the one before it. Mimic
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Makes the appeal as good as those before it. CovetRole Play
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Scrambles up the order of appeals on the next turn. Uproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
2 🖤🖤
🤍🤍
Startles all POKéMON that have done their appeals. Bubble
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 🖤🤍
🤍🤍
Startles POKéMON that made a same-type appeal. CharmFake Out
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 🖤🤍
🤍🤍
Startles the POKéMON that has the JUDGE's attention. Mud-SlapSand-Attack
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Temporarily stops the crowd from growing excited. Follow MeWish
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
The appeal works better the later it is performed. FlailSlack Off
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
The appeal works great if performed first. Swagger
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
The appeal works great if performed last. FacadeGrowlSplashTail Whip
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
The appeal's quality depends on its timing. Assist
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Ups the user's condition. Helps prevent nervousness. AmnesiaBelly DrumRefreshSharpen
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Works well if it's the same type as the one before. Milk Drink
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Worsens the condition of those that made appeals. Tickle
  • Bold indicates a move that initiates some contest combination.

Sinnoh Super Contests

In Generation IV there are 68 moves (14.6% of all moves) in Cute category.

Appeal Description Moves
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
A basic performance using a move known by the Pokémon. Aqua TailMud-SlapSleep TalkSnoreWater Gun
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Judge's Voltage goes up. Bug Buzz
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs first in the turn. Fake OutMirror ShotReturnShadow Claw
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs last in the turn. Brave BirdFrustration
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if no other Pokémon has chosen the same Judge. Bounce
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon gets the lowest score. Role Play
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon that just went hit max Voltage. Leaf Storm
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if two Pokémon raise the Voltage in a row. EncoreMiracle Eye
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn a higher score the later the Pokémon performs. Last Resort
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn double the score in the next turn. AmnesiaBelly DrumNasty PlotSharpen
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earns double the score on the final performance. FacadeFlail
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform first in the next turn. Me First
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform last in the next turn. Bubble
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Increased Voltage is added to the performance score. Healing WishMilk DrinkRefreshRestSlack OffWish
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Lowers the Voltage of all Judges by one each. Uproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Makes the order of contestants random in the next turn. AssistFollow MeMetronomeTeeter DanceTrick Room
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going down in the same turn. AttractCharmGrowlSand-AttackSingSwagger
Sweet KissSweet ScentTail WhipTickleYawn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going up in the same turn. BlockDefense CurlEmbargoHeal BlockLucky Chant
Magnet RiseMinimizeMud SportWater SportWithdraw
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Raises the score if the Voltage is low. Baton PassGuard SwapPresentProtectSplashU-turn
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Steals the Voltage of the Pokémon that just went. CovetMimicPluck

Hoenn Contest Spectaculars

In Generation VI there are 93 moves (15.0% of all moves) in Cute category. 18 of old moves had their category changed into Cute, 15 had their category changed from Cute into other.

Appeal Jam Description Moves
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍
🤍🤍
A very appealing move, but after using this move, the user is more easily startled. Belly Drum
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
An appealing move that can be used repeatedly without boring the audience. Heart StampPresentRollout
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 🖤🤍
🤍🤍
Badly startles Pokémon that the audience has high expectations of. CharmSoakUproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 🖤🤍
🤍🤍
Badly startles Pokémon that used a move of the same type. EntrainmentNuzzleTrick-or-Treat
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Brings down the energy of any Pokémon that have already used a move this turn. Bug BiteChatterConfideFlingMud-Slap
Play RoughPluckSimple BeamSwaggerTickle
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Causes the user to move earlier on the next turn. Baby-Doll Eyes
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Causes the user to move later on the next turn. After You
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Effectiveness varies depending on when it is used. AssistBarrageDouble SlapMetronomeSleep TalkTail Slap
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Excites the audience a lot if used last. Wish
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Excites the audience in any kind of contest. CelebrateHappy HourMud SportWater Sport
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Gets the Pokémon pumped up. Helps prevent nervousness, too. Hone ClawsLucky ChantSharpen
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Makes audience expect little of other contestants. Dizzy PunchSand Attack
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Makes the audience quickly grow bored when an appeal move has little effect. CaptivateFake TearsSlack OffSnoreSplashU-turn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Makes the remaining Pokémon nervous. AttractBlockEncoreSingSweet KissYawn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Prevents the user from being startled one time this turn. Defense CurlProtectRefreshSubstituteSweet ScentWithdraw
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Prevents the user from being startled until the turn ends. AmnesiaBounceCotton GuardHold HandsMinimizeRest
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Quite an appealing move. BubbleEgg BombEmberReturnWater Gun
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Shows off the Pokémon's appeal about as well as all the moves before it this turn. Draining Kiss
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Shows off the Pokémon's appeal about as well as the move used just before it. CopycatCovetMimicRole Play
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Startles all other Pokémon. User cannot act in the next turn. Teeter Dance
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 🖤🖤
🖤🤍
Startles the last Pokémon to act before the user. AstonishFake OutFrustrationLickMud Bomb
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Temporarily stops the crowd from growing excited. Follow MeInfestation
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Works better the later it is used in a turn. FlailGrass Knot
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Works better the more the crowd is excited. BestowPlay Nice
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Works great if the user goes first this turn. Disarming VoiceMilk DrinkSoft-Boiled
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Works great if the user goes last this turn. FacadeGrowlStruggle BugTail Whip
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍
🤍🤍
Works well if the user is pumped up. Baton PassLast Resort
  • Bold indicates a move that initiates some contest combination.

Sinnoh Super Contest Shows

See more: Super Contest Shows

In Pokémon Brilliant Diamond and Shining Pearl, moves no longer have a contest category. A full list of available moves and their effects can be found on the Super Contest Shows page.

Icons

Pokémon Contest icon Cute.png Cute icon.png
Icon from
Generation III and IV
Icon from
Generation VI

Trivia

  • With only 93, Cuteness is the only condition not to have exactly 132 moves as of Generation VI.

In other languages

Language Title
Mandarin Chinese 可愛組 / 可爱组 Kě'ài Zǔ
Denmark Flag.png Danish Nuttet
France Flag.png French Grâce
Germany Flag.png German Putzigkeit*
Anmut*
Italy Flag.png Italian Grazia
South Korea Flag.png Korean 귀여움 Gwiyeo-um
Portuguese Brazil Flag.png Brazil Graciosidade
Portugal Flag.png Portugal Adorável*
Spain Flag.png Spanish Dulzura
Sweden Flag.png Swedish Gullig*
Söt*
Vietnam Flag.png Vietnamese Dễ thương


LucasChallenge.png Pokémon Contests VSJasmine.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
CoolBeautifulCuteCleverTough
Rounds
AppealBattleDanceVisual
Participation
ContestSuper ContestContest Show
CoordinatorContest HallContest Pass
The Grand Festival
KantoHoennSinnoh
Top CoordinatorRibbon Cup
Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
Ribbons (list) • StickersBall CapsulesRanksJudgesAnnouncersWallace Cup


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.