Refresh (move)
From Bulbapedia, the community-driven Pokémon encyclopedia.
| Refresh リフレッシュ Refresh | ||||||||||||
Battles
| ||||||||||||
Target
| ||||||||||||
Availability
| ||||||||||||
Contests
| ||||||||||||
Super Contests
| ||||||||||||
Refresh (Japanese: リフレッシュ Refresh) is a non-damaging Normal-type move introduced in Generation III.
Contents |
Effect
The user cures itself of a burn, poison, or paralysis, but not freeze and sleep, because, for the most part, the user is immobile with these two statuses anyway.
Description
|
Learnset
By leveling up
| # | Pokémon | Type | Level | |||||||
|---|---|---|---|---|---|---|---|---|---|---|
| III | IV | V | ||||||||
| 108 | |
Lickitung | Normal | 51 | 41 | 45 | ||||
| 113 | |
Chansey | Normal | 9 | 9 | 9 | ||||
| 222 | |
Corsola | Water | Rock | 17 | 16 | 16 | 13 | ||
| 242 | |
Blissey | Normal | 7 | 9 | 9 | ||||
| 333 | |
Swablu | Normal | Flying | 41 | 40 | 45 | 29 | ||
| 334 | |
Altaria | Dragon | Flying | 45 | 46 | 54 | 29 | ||
| 350 | |
Milotic | Water | 15 | 9 | 9 | ||||
| 380 | |
Latias | Dragon | Psychic | 30 | 30 | 30 | |||
| 381 | |
Latios | Dragon | Psychic | 30 | 30 | 30 | |||
| 385 | |
Jirachi | Steel | Psychic | 25 | 25 | 25 | |||
| 440 | |
Happiny | Normal | no | 9 | 9 | ||||
| 463 | |
Lickilicky | Normal | no | 41 | 41 | ||||
| 493 | |
Arceus | Normal | no | 50 | 50 | ||||
| 531 | |
Audino | Normal | no | no | 5 | ||||
| Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. | ||||||||||
By breeding
| # | Pokémon | Type | Father | |||||||
|---|---|---|---|---|---|---|---|---|---|---|
| III | IV | V | ||||||||
| 007 | |
Squirtle | Water | |
|
|
||||
| 054 | |
Psyduck | Water | |
|
|
||||
| 060 | |
Poliwag | Water | no | |
|
||||
| 131 | |
Lapras | Water | Ice | |
|
|
|||
| 152 | |
Chikorita | Grass | no | no | |
||||
| 177 | |
Natu | Psychic | Flying | |
|
|
|||
| 183 | |
Marill | Water | no | |
|
||||
| 258 | |
Mudkip | Water | |
|
|
||||
| 276 | |
Taillow | Normal | Flying | |
|
|
|||
| 298 | |
Azurill | Normal | |
|
|
||||
| 366 | |
Clamperl | Water | |
|
|
||||
| 535 | |
Tympole | Water | no | no | |
||||
| 594 | |
Alomomola | Water | no | no | |
||||
| Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. | ||||||||||
By events
Generation III
| ||||||||||||||||||
Special move
Generation III
In the anime
| |
|
|
|
| Altaria | Azurill | Pikachu being healed | Alomomola |
| The user rests to cure itself of a poisoning, burn, or paralysis. | |||
| Pokémon | Method | ||
|---|---|---|---|
| User | First Used In | Notes | |
| |
Azurill wraps its tail around the opponent and its body glows light blue. Waves of energy come off it, and the target becomes fully healed. | ||
| Misty's Azurill | A Real Cleffa-Hanger | Debut | |
| |
Altaria's body glows green for a second and it becomes completely healed. | ||
| An Altaria Captured by Solana's Capture Styler | Pokémon Ranger - Deoxys' Crisis! (Part 1) | None | |
| |
Alomomola's body glows green. Waves of energy come off it, and the target becomes fully healed. | ||
| Two wild Alomomola | The Name's N! | None | |
In the manga
In the Pokémon Adventures manga
|
|
|
|
| Altaria | |||
|---|---|---|---|
| The user heals its injuries. | |||
| Pokémon | Method | ||
| User | First Chapter Used In | Notes | |
| |
Altaria holds its head and wings up and its body glows brightly, healing its injuries. | ||
| Winona's Altaria | VS. Altaria | Debut | |
In other generations
|
|
| Generation III | Generation IV |
|---|
In other languages
| ||||||||||||||||||||||||||||||||||||||
| |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |



