Healing Wish いやしのねがい Healing Wish
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| Battles
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Target
| Foe
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Foe
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Foe
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| Self
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Ally
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Ally
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| Affects the user
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| Availability
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| Contests
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| Super Contests
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Healing Wish (Japanese: いやしのねがい Healing Wish) is a non-damaging Psychic-type move introduced in Generation IV.
Effect
Generation IV
Healing Wish causes the user to faint, but restores the HP and removes all status ailments of the Pokémon that is sent out to take its place. The Pokémon is sent out before the end of the turn so if the user moves before the opponent then the Pokémon will be sent out followed by the opponent's attack. Healing Wish will fail if used by the last remaining Pokémon in the party.
Generation V
The receiving Pokémon is now sent out at the end of the turn, regardless of the user's current Speed stat.
Pokémon Mystery Dungeon
Healing Wish reduces the user's HP to 1, and restores all the HP and PP of team members in the same room as the user. It also removes any status ailments on those Pokémon and breaks any move seals caused by seal traps.
Learnset
In the manga
Pokémon Adventures
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Lopunny
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Next Pokémon is healed
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| The user sacrifices itself to heal its replacement.
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| Pokémon
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Method
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| User
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First Round/Chapter Used In
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Notes
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Lopunny
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Lopunny makes itself faint. Then, the next Pokémon the Trainer calls out will be fully healed and clear of any injuries it had before.
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| Platinum's Lopunny
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VS. Froslass
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Debut
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In other generations
In other languages