Minimize (move): Difference between revisions

Gwen Stacy (talk | contribs)
Description: Not in the game.
Vulnerability to moves: Minimize's double damage is also a base power modifier in Gen 3 (well, specifically, they are variable base power).
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===Vulnerability to moves===
===Vulnerability to moves===
Specific moves will hit with double power (Generation IV) or have their damage doubled (Generations II, III, and V onward) against targets that have used Minimize at least once. Additionally, from Generation VI onward, these moves also bypass accuracy and evasion checks in this case. If a Pokémon undergoes Dynamax after using Minimize, these moves will revert to dealing their usual damage.
Specific moves will hit with double power (Generations III and IV) or have their damage doubled (Generations II and V onward) against targets that have used Minimize at least once. Additionally, from Generation VI onward, these moves also bypass accuracy and evasion checks in this case. If a Pokémon undergoes Dynamax after using Minimize, these moves will revert to dealing their usual damage.


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Revision as of 02:40, 5 August 2022

Minimize
ちいさくなる Shrink
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Minimize (Japanese: ちいさくなる Shrink) is a non-damaging Normal-type move introduced in Generation I.

Effect

Generation I

A minimized Pokémon in Generations I and II

Minimize raises the user's evasion stat by one stage and replaces the user's regular image with a tiny, generic image until the user faints or is switched out, or the battle ends.

Generation II

Minimize now causes certain moves to double their damage.

Generation III

Pokémon that have used Minimize no longer have their sprite replaced with a tiny generic image.

Generation IV

Minimize now causes the boosted moves to double their power instead of damage, which results in virtually the same effect.

Generation V

Minimize now raises the user's evasion by two stages, instead of one.

Minimize's move boost is now applied to damage instead of power, which mimics its behavior from Generations II and III.

Generation VI onwards

Minimize's PP changed from 20 to 10.

If a boosted move hits a Pokémon that has used Minimize, it now bypasses accuracy and evasion checks. This effect is reverted when the Pokémon undergoes Dynamax after using Minimize.

If powered up by a Normalium Z into Z-Minimize, all of the user's lowered stats are reset.

Vulnerability to moves

Specific moves will hit with double power (Generations III and IV) or have their damage doubled (Generations II and V onward) against targets that have used Minimize at least once. Additionally, from Generation VI onward, these moves also bypass accuracy and evasion checks in this case. If a Pokémon undergoes Dynamax after using Minimize, these moves will revert to dealing their usual damage.

Description

Games Description
StadStad2 Reduces the user's size and makes it harder to hit. Can normally be used up to six times.
GSC Heightens evasiveness.
RSEColoXD Minimizes the user's size to raise evasiveness.
FRLG The user compresses all the cells in its body to raise its evasiveness.
DPPtHGSSPBR The user compresses its body to make itself look smaller. The user's evasion stat is boosted.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSP
The user compresses its body to make itself look smaller, which sharply raises its evasiveness.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy Fairy 24 19 21 19 19BW
25B2W2
25 25SMUSUM
10PE
8
0036 Clefable Fairy 1 1 1 1 1 1SMUSUM 1
0040 Wigglytuff
Fairy 1PE
0088 Grimer Amorphous 33 23 19 17 17BW
18B2W2
18XY
21ORAS
21SMUSUM
12PE
21BDSP
088A Grimer
Grimer
Alolan Form

Amorphous 21SMUSUM
12PE
0089 Muk Amorphous 33 23 19 17 17BW
18B2W2
18XY
21ORAS
21SMUSUM
1, 12PE
21BDSP
089A Muk
Muk
Alolan Form

Amorphous 21SMUSUM
1, 12PE
0113 Chansey Fairy 38 23 23 20 23 23 23SMUSUM
20PE
1
0120 Staryu Water 3 37 37 33 33 33BW
25B2W2
25XY
31ORAS
31SMUSUM
18PE
16
0121 Starmie
Water 3 1
0211 Qwilfish
Water 2 10 10RSE
9FRLG
9 9 9 9 16
0242 Blissey Fairy 18 18 20 23 23 23 1
0425 Drifloon
Amorphous 1 1 1 1 1
0426 Drifblim
Amorphous 1 1 1 1 1
0440 Happiny No Eggs Discovered 1
0607 Litwick
Amorphous 3 3 3 8SwSh
0608 Lampent
Amorphous 1, 3 1, 3 1, 3 1SwSh
0609 Chandelure
Amorphous 1SwSh
0843 Silicobra Field
Dragon
5SwSh
0844 Sandaconda Field
Dragon
1SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team, Blue Rescue Team, Explorers of Time, Explorers of Darkness and Explorers of Sky, Minimize is a move with 27PP. The user raises its evasiveness by one stage. This move is affected by Snatch and Taunt.

Pokkén Tournament

Minimize appears as one of Chandelure's Pokémon moves. Chandelure temporarily shrinks in size, rendering it immune to attacks until it reverts. While shrunken, Chandelure can also move to reposition itself to keep distance from the opponent.

Description

Games Description
MDRB Boosts the user's Evasion by one level.
MDTDS Boosts the user's evasiveness by 1 level.
BSL じぶんの かいひを 1だんかいあげる
MDGtI It sharply boosts your evasiveness. (The stat change returns to normal when you go to the next floor or step on a Wonder Tile.)
SMD It sharply boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.


In the anime


Chansey

Chansey shrunk
The user compresses its body to become smaller, allowing it to avoid attacks.
Pokémon Method
User First Used In Notes
Chansey Chansey glows a pinkish-purple color and shrinks down to avoid an attack. Afterwards, she regains her original size.
Nurse Joy's Chansey DPS02 Debut

In the manga

Be the Best! Pokémon B+W

Pokémon Adventures

Pokémon Pocket Monsters

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation I games, if the player used Minimize, then looked at the stats of a Pokémon in their party and then exited the menu, the opponent's Pokémon sprite would change to a glitchy version of the Pokémon that was just viewed.
  • Minimize is one of three moves that have been used in a completed anime series, but not been seen in the English dub. The other two are Conversion and Ion Deluge.

In other languages

Language Title
Chinese Cantonese 變小 Bin Síu
Mandarin 變小 / 变小 Biàn Xiǎo *
縮小 Suōxiǎo *
Czech Zmenšení
Danish Minimere
Dutch Verklein
French Lilliput
German Komprimator
Greek Σμίκρυνση
Italian Minimizzato
Korean 작아지기 Jagajigi
Polish Minimalizacja
Brazilian Portuguese Minimizar
Serbian Umanjenje
Spanish Reducción
Vietnamese Thu Nhỏ
Variations of the move Acid Armor
Acid ArmorAmnesiaAutotomizeBarrierIron DefenseNasty PlotRock PolishSwords Dance
Formerly a variation
MinimizeTail Glow
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.