Battle Arcade
バトルルーレット Battle Roulette
"Where Events Sway Outcomes"
Battles per round
7
Participating Pokémon
Single
3
Double
3
Battle Points obtained
Few
Arcade Star Dahlia
Arcade Star Dahlia
Commemorative print
Silver print
Commemorative print
Gold print
Wins to obtain a commemorative print
Silver
21
Gold
49

The Battle Arcade (Japanese: バトルルーレット Battle Roulette) is a facility located in the southeastern corner of the Battle Frontier. The building itself looks like a large tent, with articular domes, much like Saint Basil's Cathedral. Inside the Arcade, it is dark with strange patterns on the walls and floors like a circus tent. In the stadium room, there is a large screen called the Game Board that most of the game is displayed on.

Challenges

The player battles seven Trainers consecutively in a knock-out, much like all other facilities in the Battle Frontier. Before entering, Trainers will choose three Pokémon to battle, having their level reduced to 50. Prior to battles, all items equipped on the Pokémon used are removed. Battles in the Battle Arcade are 3 vs 3. Upon entering, the player's Pokémon will be seen on the Game Board. The foe's Pokémon will also be seen when they enter the field.

See also: List of Battle Frontier Trainers in Generation IV

Before a battle begins, the player must play the game board to determine the condition of the battle. The game board is a massive roulette machine that will scroll quickly through a grid of small boxes, known as Events. The roulette will stop by touching a button that appears on the touch screen, or after scrolling for 30 seconds. Landing on a dark purple box affects the player while landing on a red box affects the foe. Gray boxes, on the other hand, affect both foes. Each event will have a different effect; some may lower the opponent's HP, poison the opponent's Pokémon, or speed up the game board. The choice may affect the player's Pokémon, the opponent's, or even the field. The board may land on status conditions, weather changes, level changes, Berries and more. It may even land on nothing. The initial speed of the game board depends on the current round the player is in, with higher rounds having higher initial speeds.

Every battle is called a game; for example, the first battle is known as Game No. 1. After winning a battle, the player's Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their Vs. Recorder.

Roulette events

For the first six sets, only specific events can appear, while the events that don't target the player, the foe, or the field itself will not be generated on certain battles in a given set.[1][2]

Event Target Effect Availability Duration
Lowers foes' HP Foe Lowers Pokémon's HP by 20% Set 2+ 1 battle
Poisons foes Foe Poisons Pokémon Set 1, 3, 7+ 1 battle
Paralyzes foes Foe Paralyzes Pokémon Set 1, 3, 7+ 1 battle
Burns foes Foe Burns Pokémon Set 1, 3, 7+ 1 battle
Puts foe to sleep Foe Puts one Pokémon to sleep Set 5+ 1 battle
Freezes foe Foe Freezes one Pokémon Set 5+ 1 battle
Foes get Berries Foe All Pokémon gain a Berry Set 1-3, 7+ 1 battle
Foes get items Foe All Pokémon gain a held item Set 4+ 1 battle
Foes level up Foe All Pokémon gain 3 levels Set 2+ 1 battle
Lowers allies' HP Ally Lowers Pokémon's HP by 20% Set 2+ 1 battle
Poisons allies Ally Poisons Pokémon Sets 1, 3, 7+ 1 battle
Paralyzes allies Ally Paralyzes Pokémon Sets 1, 3, 7+ 1 battle
Burns allies Ally Burns Pokémon Sets 1, 3, 7+ 1 battle
Puts ally to sleep Ally Puts one Pokémon to sleep Set 5+ 1 battle
Freezes ally Ally Freezes one Pokémon Set 5+ 1 battle
Allies get Berries Ally All Pokémon gain a Berry Set 1-3, 7+ Remainder of the round
Allies get items Ally All Pokémon gain a held item Set 4+ Remainder of the round
Allies level up Ally All Pokémon gain 3 levels Set 2+ 1 battle
Sunny Field Battle in Sunny weather Set 2-3, 7+ 1 battle
Rain Field Battle in Rainy weather Set 2-3, 7+ 1 battle
Sandstorm Field Battle in Sandstorm weather Set 2-3, 7+ 1 battle
Hail Field Battle in Hail weather Set 2-3, 7+ 1 battle
Fog Field Battle in thick fog Set 4, 6+ 1 battle
Trick Room Field Battle in Trick Room conditions for the first 5 turns Set 4, 6+ 1 battle
Pokémon swap - Battle after swapping all Pokémon with foe Battle 1-6 1 battle
Speed Up - Increase the speed of subsequent roulette flashes by 1 Battle 1-6 Remainder of the round
Speed Down - Decrease the speed of subsequent roulette flashes by 1 Set 1-3, 7+
Battle 1-6
Remainder of the round
Random - Makes subsequent roulette flashes non-sequential Battle 1-6 Next roulette game
Get 1BP - Get 1BP and battle with no other event Set 4+
Battle 1, 3, 5
1 battle
No battle - Move onto the next Trainer without battling Set 5+
Battle 2, 4, 6
1 battle
No Event - Battle with no event Always 1 battle
Get 3BP - Get 3BP and battle with no other event Set 7+
Battle 2, 4, 6
1 battle

Items

The Berries and items gained from events change depending on the set, and can include both beneficial and harmful items.

Set 1-3 Set 4-7 Set 8+
Berries Cheri BerryChesto BerryPecha BerryRawst BerryAspear BerryPersim BerrySitrus BerryLum Berry Persim BerrySitrus BerryLum BerryOcca BerryPassho BerryWacan BerryRindo BerryYache Berry
Chople BerryKebia BerryShuca BerryCoba BerryPayapa BerryTanga BerryCharti BerryKasib Berry
Haban BerryColbur BerryBabiri BerryChilan Berry
Persim BerrySitrus BerryLum BerryLiechi BerryGanlon BerrySalac BerryPetaya BerryApicot Berry
Lansat BerryStarf Berry
Items King's RockQuick ClawBrightPowderMetronomeBig RootFocus BandFocus SashLeftovers
Iron BallLagging TailBlack Sludge
Iron BallLagging TailBlack SludgeWhite HerbPower HerbMuscle BandWise GlassesShell Bell
Scope LensWide LensZoom LensExpert BeltLife Orb
Focus BandFocus SashLeftoversScope LensWide LensZoom LensExpert BeltLife Orb
Choice BandChoice ScarfChoice Specs

The game has held items defined for Sets 1 through 3, but since the game will not generate this event until Set 4, it is effectively unused.[1]

Performance

The player's performance in each battle is secretly scored, causing the odds of specific event groups to change:[3]

Score Ally Foe Field Other
0-4 75% 10% 10% 5%
5-10 40% 25% 30% 5%
11-15 30% 30% 35% 5%
16-20 20% 35% 30% 15%
21-24 15% 15% 40% 30%

The player receives points for:

  • Amount of turns to finish the battle; 10 for 2 turns or less, 6 for 3-4, 4 for 5-6, 2 for 7-8, and 0 for 9 or more.
  • Amount of their Pokémon that have been knocked out; 8 for 0, 6 for 1, 4 for 2, and 0 for 3-4.
  • Amount of their Pokémon that have a status condition; 6 for 0, 4 for 1, 2 for 2, and 0 for 3-4.

Roulette speed

The roulette stays on a given event for a specific amount of frames. The roulette will also stop on its own after 900 frames, or half a minute, as Generation IV games run at 30 frames per second. [3]

Value Frames Note
-3 20 Slowest speed
-2 16
-1 8
0 4 Default at win streak of 0-28
1 3 Default at win streak of 29-48
2 2 Default at win streak of 49 or higher
3 1 Fastest speed
4 0 Identical to 1 frame setting.

Nullify events

Events that inflict status conditions do not apply to Pokémon that have certain types or Abilities.

Poison Freeze Burn Sleep Paralysis
Ability
Immunity
Type
Steel, Poison
Ability
Magma Armor
Type
Ice
Ability
Water Veil
Type
Fire
Ability
Insomnia
Vital Spirit

Ability
Limber
Type
Ground


Battle Points

Set Battle No. Singles Doubles Multi
1 1 to 7 2 2 7
2 8 to 14 2 2 8
3 15 to 21 20
(Arcade Star)
2 9
4 22 to 28 2 2 10
5 29 to 35 4 4 13
6 36 to 42 4 4 14
7 43 to 49 20
(Arcade Star)
5 16
8+ 50+ 6 6 17

Arcade Star

Dahlia is the Frontier Brain for the Battle Arcade. She can be challenged on the 21st consecutive Single Battle. Once defeated, she will give away the silver commemorative print. Dahlia can be challenged again on the 49th consecutive Single Battle, and will give away the gold commemorative print when defeated.

Silver Print challenge

# Pokémon Item Moves Nature EVs
HP Attack Defense Sp. Atk Sp. Def Speed
0477 Dusknoir (Pokémon) Dusknoir - Shadow Punch Fling Will-O-Wisp Trick Room Brave - 252 252 - - -
0308 Medicham (Pokémon) Medicham - Zen Headbutt Reversal Endure Fake Out Jolly - 252 - - - 252
0272 Ludicolo (Pokémon) Ludicolo - Waterfall Razor Leaf Drain Punch Swords Dance Adamant - 252 - - 252 -

Gold Print challenge

# Pokémon Item Moves Nature EVs
HP Attack Defense Sp. Atk Sp. Def Speed
0145 Zapdos (Pokémon) Zapdos - Thunderbolt Air Cutter Heat Wave Signal Beam Modest - - - 252 - 252
0257 Blaziken (Pokémon) Blaziken - Flare Blitz Superpower ThunderPunch Night Slash Adamant - 252 - - - 252
0468 Togekiss (Pokémon) Togekiss - Hyper Beam Air Slash Aura Sphere Psychic Modest - - - 252 - 252

Layout

Outside the Battle Arcade Inside the Battle Arcade Hallway leading to the stage Before battle in the Battle Arcade

In the spin-off games

Pokémon Masters EX

Artwork depicting the Battle Arcade is seen in Dahlia's mindscape.

Dahlia & Ludicolo

In the manga

The Battle Arcade in Pokémon Adventures

Pokémon Adventures

Platinum arc

The Battle Arcade first appeared in Deprogramming Porygon-Z as a part of the Battle Frontier. In Clobbering Claydol, Platinum challenged it as her second Battle Frontier facility. With the skills she had honed at the Veilstone Game Corner, she was easily able to land the roulette on the symbols she wanted, making the battle conditions work in her favor.

In Tackling Togekiss, Platinum won her 20th consecutive battle, being ready to face Dahlia. She planned to use the roulette to paralyze her opponent's Pokémon, but just when she was about to stop the roulette, a tremor originating from Stark Mountain disrupted her, causing her to overgo the 30 second time limit to stop the roulette, leaving it to Dahlia to do it instead. She landed on the trade panel, meaning that the Trainers had to trade their Pokémon for this battle. Platinum was reluctant to fight against her own Pokémon, initially giving Dahlia the advantage. However, Platinum refused to give up, and managed to motivate her Pokémon fight to their fullest, giving her the confidence required to make a comeback. In Cooling Off Heatran, she managed to win the battle, earning herself the Arcade Print.

In the TCG

This listing is of cards mentioning or featuring the Battle Arcade in the Pokémon Trading Card Game.

Pokémon in Battle Arcade
Cards listed with a blue background are only legal to use in the current Expanded format.
Cards listed with a green background are legal to use in both the current Standard and Expanded formats.
Card Type English
Expansion
Rarity # Japanese
Expansion
Rarity #
Blaziken Pokémon FB Fire Supreme Victors Rare Holo 2/147 Beat of the Frontier Rare Holo 019/100
Dusknoir Pokémon FB Psychic Supreme Victors Rare 26/147 Beat of the Frontier Rare 051/100
 

In other languages

Language Title
Mandarin Chinese 對戰輪盤 Duìzhàn Lúnpán
French Canada Arcade de Combat
Europe Arcade de Combat
German Kampfarkaden
Italian Arena Lotta
Korean 배틀룰렛 Battle Roulette
Spanish Ruleta Batalla
Vietnamese Vòng xoay giao đấu

References

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