From Bulbapedia, the community-driven Pokémon encyclopedia.
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Battle Towers are special areas set up specifically for Pokémon battles. Trainers register their Pokémon on the first floor and climb up the floors in a number of battles, fighting other Trainers one by one. There is no penalty for losing other than breaking the player's streak. From Generation III onward, there are a number of rules that can also be changed within the tower - such as fighting in Double Battles* against the other Trainers. Trainers sometimes battle for bragging rights, but they are often rewarded with rare items or points that can be used to buy rare items as well.
Battle Towers are run by Tower Tycoons, who fulfill a similar role to that of Gym Leaders in Pokémon Gyms. Trainers taking a Battle Tower challenge have a number of battles in a row, ending after seven wins, or when they lose. The Tower Tycoon may challenge them after certain winning streaks have been made. Initially, the opponents use weak Pokémon and will start using stronger Pokémon the higher the winning streak is. Also, the seventh Trainer may have stronger Pokémon. In some games, opponents may use legendary Pokémon after making a certain winning streak. In Johto*, Hoenn* and Sinnoh*, the Battle Tower is part of a larger Battle Frontier. In the Sevii Islands, a smaller and simplified version of a Battle Tower can be found in Trainer Tower. Pokémon Emerald Version also contains the Trainer Hill facility, which further serves as a modified simplification of the Trainer Tower (despite Emerald housing a Battle Tower of its own within Hoenn's Battle Frontier). While Unova, Kalos, and Alola do not have Battle Towers, they have similar battle facilities called the Battle Subway, Battle Maison, and Battle Tree, respectively.
Pokémon do not gain experience in Battle Tower battles, while Trainers are awarded Battle Points* instead of money. These points can be redeemed for items, in a shop usually located near the tower. Additionally, Pokémon not registered in the Pokédex will not be registered upon being seen in a Battle Tower. Pokémon cannot be above the level limit. From Pokémon Diamond and Pearl Versions onward, Pokémon that are above the level range will simply be reduced to level 50 temporarily, the level of the Pokémon that the player will be facing.
In the games
- Main article: Battle Tower (Generation II)
- Main article: Battle Tower (Generation III)
- Main article: Battle Tower (Generation IV)
Since Generation V, no game has contained a Battle Tower, but there have been facilities that fulfill similar rules.
In the anime
In the manga
Battle Tower in Pokémon Adventures
In the Pokémon Adventures manga
In Querulous Qwilfish, the Battle Tower in Olivine City was under construction and was due to be finished in a month. A tank that was collecting waste from the construction cracked under pressure, spilling its contents into the sea nearby and contaminating the water. As a result, Qwilfish attacked a worker and Crystal out of anger and to protect a baby Qwilfish that became sick due to the pollution. It was also where Suicune first appeared, purifying the water and curing the baby Qwilfish in the process.
In Popular Pupitar, Silver was revealed to have first met Lance at the Johto Battle Tower construction site, wanting to question him if he knew anything about the giant bird Pokémon that the Masked Man had used to kidnap him nine years earlier.
In the TCG
- Main article: Battle Tower (Supreme Victors 134)
The Battle Tower was introduced as a Stadium card in the Pokémon Trading Card Game during the English Platinum Series (the Japanese DPt Era). First released in the Beat of the Frontier expansion, it later debuted in English in the Supreme Victors expansion, with both prints featuring an illustration by Wataru Kawahara. This card allows either player to remove four damage counters from a Pokémon when they Level-Up that Pokémon.
In other languages