Rest (move): Difference between revisions

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==Trivia==
==Trivia==
* '''Rest''' doesn't do any damage in the normal games, but in [[Super Smash Bros. Melee]], '''Rest''' does considerable damage.
* '''Rest''' doesn't do any damage in the normal games, but in [[Super Smash Bros. series]], Jigglypuff's '''Rest''' liberates an internal explosion that if it is touched by the opponent, it will be sent flying, almost always ending in a KO.  


==In other languages==
==In other languages==

Revision as of 13:45, 21 April 2008

Rest
ねむる Sleep
[[File:|center]]
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  2 ♥♥
Jam  0  
???
Condition  Cute
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Cute
Appeal  0  
Jamming  0  

Rest is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generation I

Rest restores all of the user's current HP, and makes the user fall asleep. The user will be asleep for one turn, wake up on the next turn, and then be able to attack after that. The sleep countdown of Rest is not reset by switching.

Since the user falls asleep, it will be cured of any major status ailments it had prior to the use of Rest, but Rest will not reset the stat reductions caused by paralysis or burns, will not reset the cumulative nature of Toxic, and will not count towards turns confused.

Rest will fail if the difference between the user's current and maximum HP is 0, or if (user's maximum HP - user's current HP) mod 256 = 255. If the user's current HP is greater than its maximum HP, Rest will set the user's current HP to equal its maximum HP and make the user fall asleep.

In Stadium, Rest will fail only when the difference between the user's current and maximum HP is 0. Rest will reset the cumulative nature of Toxic and the stat drops due to paralysis and burns.

Learnset

Generation I

By leveling up

By TM44

All Pokémon that can learn TMs in Generation I can learn Rest.

Generation II

By leveling up

By TM44

All Pokémon that can learn TMs in Generation II can learn Rest.

Generation III

By leveling up

By TM44

All Pokémon that can learn TMs in Generation III can learn Rest.

Generation IV

By leveling up

By TM44

All Pokémon that can learn TMs in Generation IV can learn Rest, except Regigigas.

Trivia

  • Rest doesn't do any damage in the normal games, but in Super Smash Bros. series, Jigglypuff's Rest liberates an internal explosion that if it is touched by the opponent, it will be sent flying, almost always ending in a KO.

In other languages

  • French: Repos
  • German: Erholung
  • Italian: Riposo
  • Spanish: Descanso

Template:Project MoveDex notice

Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708