Machamp (Pokémon)

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000 #{{{prevnum}}}: Machoke
Pokémon
#{{{nextnum}}}: Bellsprout 000
Machamp
カイリキー Kairiky
#068
130
Artwork from FR/LG
Type
Fighting '
Category
Superpower Pokémon
Abilities
Guts or No Guard
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Kanto
#068
Johto
#142
Hoenn
#075
Sinnoh
#042
Regional Browser numbers
Height
5′03″
Imperial
1.6 m
Metric
Weight
286.6 lbs.
Imperial
130.0 kg
Metric
Dex color
Gray
Catch rate
45 (5.9%)
Body style
BodyUnknown.png BodyUnknown.png
Blue-Striped
Footprint
 F068.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Humanshape group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 193 Battle Exp.: 1931*

Machamp (Japanese: カイリキー Kairiky) is a Fighting-type Pokémon.

Biology

Physiology

Machamp is a bipedal Pokémon and is notable for being extremely muscled and having four arms. Its skin color is bluish-gray and it has red colored eyes. On its head, there are three ridges right above it eyes, which are also right above its frog-like mouth. It has two arms on each side of its body, a pair located where its arms were in its pre-evolved form, and another pair directly above that attached and the top of the shoulder. It wears black underwear along with the power-save belt that Machoke had. Its legs are also quite muscled and its feet only have two toes.

Gender differences

None.

Special abilities

It punches extremely fast. Its attacks send the foes flying over mountains.

Behavior

Habitat

Machamp live in mountains, in forbidding areas where they can hone their skills.

Diet

Main article: Pokémon food

In the anime

Giovanni, the leader of Team Rocket and the former Gym Leader of Viridian City, has a Machamp. He loaned it to Jessie, James and Meowth after he put them in charge of the gym.

A Machamp was used by Raymond to battle Ash's Squirtle during the opening of Mewtwo Strikes Back.

A Machamp is used in the Sumo contest in The Ring Masters. It loses to Ash's Snorlax in the semifinals.

Morrison battled against a Machamp and Marowak belonging to a very muscular Trainer named Gavin during the Hoenn League in From Brags to Riches. Morrison's Gligar managed to defeat Gavin's Machamp.

A Machamp belonging to Noland made a cameo appearance in Numero Uno Articuno.

In Sitting Psyduck, Emily used Machamp and its two pre-evolved forms to chase after her runaway Psyduck.

Several Machamp and Machokes appear as construction workers in DP057.

In the manga

In Pokémon Special, Green has a Machamp that evolved when it was under Red's ownership, reflecting Machoke's evolution being triggered by trade. It was later seen in Template:PSV, fighting Red's Snorlax at Indigo Plateau, blocking its attacks and even managing to lift its huge bulk. Ultimately, Machamp was knocked out after Snorlax came back with an aerial Double-Edge.

Machamp was also one of the Pokémon used by Chuck against Green's Rhydon in Template:PSV.

Green later brings Machamp to the Sevii Islands, in which Machamp makes extremely short work of Red's Snorlax during the training session on Two Island.

In the TCG

Main article: Machamp (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Blue
Yellow One arm alone can move mountains. Using all four arms, this Pokémon fires off awesome punches.
Stadium Among its fighting moves is a simultaneous volley of an uppercut, hook, straight and Template:M2 from its four arms.
Generation II
Gold It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Silver It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Crystal With four arms that react more quickly than it can think, it can execute many punches at once.
Stadium 2 It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Generation III
Ruby Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.
Sapphire Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.
Emerald It is impossible to defend against punches and chops doled out by its four arms. Its fighting spirit flares up when it faces a tough opponent.
FireRed Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
LeafGreen Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Generation IV
Diamond It punches with its four arms at blinding speed. It can launch 1,000 punches in two seconds..
Pearl It can knock a train flying with a punch. However, it is terrible at delicate work using its fingers.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
None Evolve Machoke
Blue (Japan)
None Trade
Yellow
One Route 5 (Trade Cubone)
Generation II
Gold Silver
None Evolve Machoke
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Evolve Machoke
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Machoke
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball: Ruby & Sapphire Evolve from Machoke
Pokémon Trozei Phobos Walker
Trozei Battle
Mr. Who's Den
Pokémon Mystery Dungeon Evolve from Machoke
Pokémon Ranger Krokka Tunnel
Pokémon Ranger Batonnage Offshore Oil Platform Hideout

Base stats

Stat Range
At Lv. 50 At Lv. 100
90
150 - 197 290 - 384
130
121 - 200 238 - 394
80
76 - 145 148 - 284
65
63 - 128 121 - 251
85
81 - 150 157 - 295
55
54 - 117 103 - 229
Total:
505
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 65.

Type effectiveness

Template:DP type effectiveness

Learnset

Template:Evolved learnset intro

By leveling up

Generation I
Level Move Type
Previous Low Kick fighting
Leer normal
Karate Chop normal
36 Focus Energy normal
44 Seismic Toss fighting
52 Submission Fighting
Generation II
Level Move Type
Previous Low Kick fighting
Leer normal
Focus Energy normal
Karate Chop fighting
Foresight normal
Seismic Toss fighting
34 Vital Throw Fighting
43 Cross Chop fighting
52 Scary Face normal
61 Submission Fighting
Generation III
Level Move Type
Previous Low Kick fighting
Leer normal
Focus Energy normal
Karate Chop fighting
Foresight normal
Seismic Toss fighting
Revenge fighting
33 Vital Throw Fighting
41 Submission Fighting
46 Cross Chop fighting
51 Scary Face normal
59 DynamicPunch Fighting
Generation IV
Level Move Type Cat.
Previous Low Kick fighting physical
Leer normal status
Focus Energy normal status
Karate Chop fighting physical
Foresight normal status
Seismic Toss fighting physical
Revenge fighting physical
Vital Throw fighting physical
32 Submission Fighting physical
36 Wake-Up Slap fighting physical
40 Cross Chop fighting physical
44 Scary Face normal status
51 DynamicPunch Fighting physical

By TM/HM

Generation I
# Move Type
TM01 Mega Punch Normal
TM05 Mega Kick Normal
TM06 Toxic Poison
TM08 Body Slam Normal
TM09 Take Down Normal
TM10 Double-Edge Normal
TM15 Hyper Beam Normal
TM17 Submission Fighting
TM18 Counter Fighting
TM19 Seismic Toss Fighting
TM20 Rage Normal
TM26 Earthquake Ground
TM27 Fissure Ground
TM28 Dig Ground
TM31 Mimic Normal
TM32 Double Team Normal
TM34 Bide Normal
TM35 Metronome Normal
TM38 Fire Blast Fire
TM40 Skull Bash Normal
TM44 Rest Psychic
TM48 Rock Slide Rock
TM50 Substitute Normal
HM04 Strength Normal
Generation II
# Move Type
TM01 DynamicPunch fighting
TM02 Headbutt Normal
TM03 Curse Unknown
TM06 Toxic Poison
TM08 Rock Smash Fighting
TM10 Hidden Power Normal
TM11 Sunny Day fire
TM13 Snore normal
TM15 Hyper Beam Normal
TM17 Protect Normal
TM20 Endure Normal
TM26 Earthquake Ground
TM27 Return Normal
TM28 Dig Ground
TM31 Mud Slap Ground
TM32 Double Team Normal
TM33 Ice Punch ice
TM34 Swagger Normal
TM35 Sleep Talk Normal
TM38 Fire Blast Fire
TM41 ThunderPunch Electric
TM43 Detect fighting
TM44 Rest Psychic
TM45 Attract Normal
TM46 Thief Dark
TM48 Fire Punch fire
HM04 Strength Normal
Generation III
# Move Type
TM01 Focus Punch fighting
TM06 Toxic Poison
TM08 Bulk Up Fighting
TM10 Hidden Power Normal
TM11 Sunny Day fire
TM15 Hyper Beam Normal
TM17 Protect Normal
TM18 Rain Dance water
TM26 Earthquake Ground
TM27 Return Normal
TM28 Dig Ground
TM31 Brick Break Fighting
TM32 Double Team Normal
TM35 Flamethrower fire
TM38 Fire Blast Fire
TM39 Rock Tomb Rock
TM42 Facade Normal
TM43 Secret Power normal
TM44 Rest Psychic
TM45 Attract Normal
TM46 Thief Dark
HM04 Strength Normal
HM06 Rock Smash Fighting
Generation IV
# Move Type Cat.
TM01 Focus Punch fighting Physical
TM06 Toxic Poison Status
TM08 Bulk Up Fighting Status
TM10 Hidden Power Normal Special
TM11 Sunny Day fire Status
TM15 Hyper Beam Normal Special
TM17 Protect Normal Status
TM18 Rain Dance water Status
TM26 Earthquake Ground Physical
TM27 Return Normal Physical
TM28 Dig Ground Physical
TM31 Brick Break Fighting Physical
TM32 Double Team Normal Status
TM35 Flamethrower fire Special
TM38 Fire Blast Fire Special
TM39 Rock Tomb Rock Physical
TM42 Facade Normal Physical
TM43 Secret Power normal Physical
TM44 Rest Psychic Status
TM45 Attract Normal Status
TM46 Thief Dark Physical
TM52 Focus Blast Fighting Special
TM56 Fling Dark Physical
TM58 Endure Normal Status
TM66 Payback Dark Physical
TM68 Giga Impact Normal Physical
TM71 Stone Edge Rock Physical
TM78 Captivate Normal Status
TM80 Rock Slide Rock Physical
TM82 Sleep Talk Normal Status
TM83 Natural Gift Normal Physical
TM84 Poison Jab poison Physical
TM87 Swagger Normal Status
TM90 Substitute Normal Status
HM04 Strength Normal Physical
HM06 Rock Smash Fighting Physical
HM08 Rock Climb Normal Physical

By breeding

By tutoring

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box

Template:EvoChart Box

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 068.png Spr 1y 068.png Spr 1g 068.png Spr b g1 068.png
II Gold Silver Crystal   Back
Spr 2g 068.png Spr 2s 068.png Spr 2c 068.png Spr b 2g 068.png
Spr 2g 068 s.png Spr 2s 068 s.png Spr 2c 068 s.png Spr b 2g 068 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 068.png Spr 3e 068.png Spr 3f 068.png Spr b 3r 068.png
Spr 3r 068 s.png Spr 3e 068 s.png Spr 3f 068 s.png Spr b 3r 068 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 068.png Spr 4p 068.png Spr 4h 068.png Spr b 4d 068.png
Spr 4d 068 s.png Spr 4p 068 s.png Spr 4h 068 s.png Spr b 4d 068 s.png
V Black White Black 2 White 2 Back
Spr 5b 068.png Spr 5b2 068.png Spr b 5b 068.png
Spr 5b 068 s.png Spr 5b2 068 s.png Spr b 5b 068 s.png
Machamp For other sprites and images, please see Machamp images on Bulbagarden Archives.

Trivia

File:MachampBelt.jpg
The 'P' on its belt
  • Machamp's original English name was Ju-Doh.
  • Machamp's belt has the letter 'P' on it.
  • As depicted in Machamp's Generation I sprite, it originally had one 'ridge' on its head and two horns. This seems to have been dropped for three ridges instead. This can be easily seen in Machamp's back sprite.
  • The Emerald sprite doesn't have a belt on it.
  • In Pokémon Yellow, a NPC will trade a Cubone for Machoke, which will then evolve to Machamp. Thus, with the breeding system introduced in Generation II, it is possible to acquire a fully evolved Machamp as low as level 5.

Origin

Machamp appears to be based on a bodybuilder or wrestler. Also, due to having four arms, it could have been inspired by Kintaro, a boss character from Mortal Kombat II. Seeing as it has more than two arms, and blue skin, Machamp might also be based on a Hindu god, perhaps Shiva or Vishnu.

Name origin

Machamp's name may be a combination of champion and macho, which is Spanish for overly masculine or chauvinist. Macho has come to mean tough or masculine in English. Like Mr. Mime, this is not reflected in the gender distribution. Kairiky is a corruption of 怪力 kairiki, superhuman strength. It is worth noting that kairiki is the Japanese name of Strength.

In other languages

  • German: Machomei
  • French: Mackogneur - Macho has a similar meaning as in English. Cogneur means slugger. The ch was likely replaced by the ck to keep the sound of cogneur intact.
  • Korean: 괴력몬 Gwiryeokmon
  • Chinese (Taiwan and Hong Kong): 怪力

External links

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Pokémon
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