Drifblim (Pokémon)

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000 #{{{prevnum}}}: Drifloon
Pokémon
#{{{nextnum}}}: Buneary 000
Drifblim
フワライド Fuwaride
#426
File:ArtFuwaride.png
Artwork from Diamond/Pearl
Type
Ghost Flying
Category
Blimp Pokémon
Abilities
Aftermath or Unburden
Exp. at Lv. 100
1,640,000
Regional Pokédex numbers
Sinnoh
#066
Regional Browser numbers
Height
3′11″
Imperial
1.2 m
Metric
Weight
33.1 lbs.
Imperial
15.0 kg
Metric
Dex color
Purple
Catch rate
60 (7.8%)
Body style
Body04.png BodyUnknown.png
Blue-Striped
Footprint
 F426.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Indeterminate group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 204 Battle Exp.: 2041*

Drifblim (Japanese: フワライド Fuwaride) is a Ghost/Flying-type Pokémon.

Biology

Physiology

Drifblim seems to be a living hot air balloon. Its once black eyes are now red and set far apart. It has four limbs which may be twitched to act as rudders, while its bottom is red and looks torn. It has grooves running down the body. The puff on the top of its head seems small compared to its whole body. Like Drifloon, it has a yellow "X" on its face and (as seen in Pokémon Special) a little mouth on it.

Gender differences

None.

Special abilities

Unlike Drifloon, Drifblim can be used for transportation, having the strength to lift people. Unfortunately, like a real hot-air balloon, it goes with the winds, and as such, you cannot control it's trajectory.

Behavior

Habitat

Diet

Main article: Pokémon food

In the anime

It first appeared in in the movie The Rise of Darkrai, where it floated around Alamos Town, scouting for Tonio.

The closed Hearthome Gym in Dawn's Early Night was designed after a Drifblim.

In the manga

When Diamond, Pearl and Berlitz were in Hearthome City, Fantina used her Drifblim to throw off some women who were teasing the trio about being rookies in contests.

In the TCG

Main article: Drifblim (TCG)

Game data

Although Drifblim has one of the worst base Defense and Special Defense stats in Generation IV, it has a very high HP stat and an acceptable Special Attack stat.

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond It's drowsy in daytime, but flies off in the evening in big groups. No one knows where they go.
Pearl It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Drifloon
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Mystery Dungeon
(Time and Darkness)
Mt. Mistral (1F-19F)
Pokémon Ranger Batonnage Volcano Cave
Nurue Ruins
Hippowdon Temple

Base stats

Stat Range
At Lv. 50 At Lv. 100
150
210 - 257 410 - 504
80
76 - 145 148 - 284
44
44 - 105 83 - 205
90
85 - 156 166 - 306
54
53 - 116 101 - 227
80
76 - 145 148 - 284
Total:
498
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Template:DP type effectiveness

Note: If move such as Foresight is used on Drifblim, the effectiveness of Normal and Fighting moves will be 1× and ½× respectively. If Gravity is used, the effectiveness of Ground moves becomes 1×.

Learnset

Template:Learnset intro

By leveling up

Generation IV
Level Move Type Cat.
Previous Constrict Normal Physical
Minimize Normal Status
Astonish Ghost Physical
Gust Flying Special
Focus Energy Normal Status
Payback Dark Physical
Stockpile Normal Status
Spit Up Normal Physical
Swallow Normal Status
32 Ominous Wind Ghost Special
37 Baton Pass Normal Status
44 Shadow Ball Ghost Special
51 Explosion Normal Physical

By TM/HM

Generation IV
# Move Type Cat.
TM04 Calm Mind Psychic Status
TM06 Toxic Poison Status
TM10 Hidden Power Normal Special
TM11 Sunny Day Fire Status
TM15 Hyper Beam Normal Special
TM17 Protect Normal Status
TM18 Rain Dance Water Status
TM21 Frustration Normal Physical
TM24 Thunderbolt Electric Special
TM25 Thunder Electric Special
TM27 Return Normal Physical
TM29 Psychic Psychic Special
TM30 Shadow Ball Ghost Special
TM32 Double Team Normal Status
TM34 Shock Wave Electric Special
TM42 Facade Normal Physical
TM43 Secret Power Normal Physical
TM44 Rest Psychic Status
TM45 Attract Normal Status
TM46 Thief Dark Physical
TM48 Skill Swap Psychic Status
TM57 Charge Beam Electric Special
TM58 Endure Normal Status
TM61 Will-O-Wisp Fire Status
TM62 Silver Wind Bug Special
TM63 Embargo Dark Status
TM64 Explosion Normal Physical
TM66 Payback Dark Physical
TM67 Recycle Normal Status
TM68 Giga Impact Normal Physical
TM70 Flash Normal Status
TM73 Thunder Wave Electric Status
TM74 Gyro Ball Steel Physical
TM77 Psych Up Normal Status
TM78 Captivate Normal Status
TM82 Sleep Talk Normal Status
TM83 Natural Gift Normal Physical
TM85 Dream Eater Psychic Special
TM87 Swagger Normal Status
TM90 Substitute Normal Status
HM01 Cut Normal Physical
HM02 Fly Flying Physical
HM05 Defog Flying Status

By breeding

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box

Sprite

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 426.png Spr 4p 426.png Spr 4h 426.png Spr b 4d 426.png
Spr 4d 426 s.png Spr 4p 426 s.png Spr 4h 426 s.png Spr b 4d 426 s.png
V Black White Black 2 White 2 Back
Spr 5b 426.png Spr 5b2 426.png Spr b 5b 426.png
Spr 5b 426 s.png Spr 5b2 426 s.png Spr b 5b 426 s.png
Drifblim For other sprites and images, please see Drifblim images on Bulbagarden Archives.

Trivia

  • Its English name was originally thought to be Driftblim, but was later confirmed to be Drifblim, without the t in the name.

Origin

Drifblim is based on a hot air balloon.

Name origin

Its name is derived from drift and blimp. Drifblim's Japanese name may be derived from 付和雷同 fuwaraidō, the Japanese word meaning to follow others blindly. It could also be a combination of fuga (Latin for flight) and ride. It also may be derived from ふわふわ fuwa fuwa, meaning soft, fluffy, and light, or an onomatopoeia for floating, 風船 fūsen, balloon, and ride. Its German name, Drifzepeli, comes from Drift and Zeppelin. Its French name, Grodrive, comes from gros and dérive. The Korean name is a combination of fluffy (둥실, doongsil) and the word ride in English.

In other languages

External links

000 #{{{prevnum}}}: Drifloon
Pokémon
#{{{nextnum}}}: Buneary 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.