Guillotine (move): Difference between revisions
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==Trivia== | ==Trivia== | ||
* The {{p|Axew}} and {{p|Pawniard}} evolutionary lines can learn this move despite both lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name). | * The {{p|Axew}} and {{p|Pawniard}} evolutionary lines can learn this move despite both lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name). | ||
* The move and it's effects could be a reference to the {{wp|Guillotine}} - an execution device used during the {{wp|Reign of Terror}} in 18th Century France. | |||
** The fact that it's an One-hit knockout move could also be a nod to the fact that the actual Guillotine was used for decapitation of the victims head. | |||
==In other languages== | ==In other languages== |
Revision as of 01:57, 15 April 2014
Guillotine ハサミギロチン Pincer Guillotine | ||||||||||||
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Guillotine (Japanese: ハサミギロチン Pincer Guillotine) is a Normal-type one-hit knockout move introduced in Generation I.
Effect
Generation I
Guillotine has 30% accuracy and inflicts damage equal to the target's current HP. Guillotine will break a Substitute if it hits, and can be countered for infinite damage on the turn it breaks a Substitute.
Guillotine will not affect an opponent whose current Speed stat is greater than the user's current Speed stat.
Generation II and on
Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = ((level of user - level of target) + 30)%. Guillotine ignores all changes to accuracy and evasion stats.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
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I | II | III | IV | V | VI | |||||||||||
098 | Krabby | Water | 25 | 27 | 34 | 31 | 31 | 31 | ||||||||
099 | Kingler | Water | --, 25 | 27 | 38 | 37 | 37 | 37 | ||||||||
127 | Pinsir | Bug | 30 | 31 | 37 | 47 | 47 | 47 | ||||||||
207 | Gligar | Ground | Flying | 49 | 52 | 45 | 45 | 55 | 55 | |||||||
341 | Corphish | Water | 44 | 46 | 53 | 53 | 53 | |||||||||
342 | Crawdaunt | Water | Dark | 52 | 56 | 65 | 65 | --, 65 | ||||||||
472 | Gliscor | Ground | Flying | 45 | 49 | 55 | --, 55 | |||||||||
610 | Axew | Dragon | 51 | 50 | ||||||||||||
611 | Fraxure | Dragon | 54 | 54 | ||||||||||||
612 | Haxorus | Dragon | 58 | 58 | ||||||||||||
624 | Pawniard | Dark | Steel | 62 | 62 | |||||||||||
625 | Bisharp | Dark | Steel | 71 | --, 71 | |||||||||||
632 | Durant | Bug | Steel | 61 | --, 61 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon
Guillotine will cause a Pokémon to instantly faint through "calamitous damage" (changed to "It's a one-hit KO!" in Gates to Infinity), regardless of level, but is prone to missing.
In the anime
A vicious, tearing attack with pincers that always makes the opponent faint. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Gligar's claws glow white and it strikes the opponent with it, or Gligar grabs the opponent by the neck with a glowing white claw and slams it into the ground. | |||
Morrison's Gligar | From Brags to Riches | Debut | |
Pinsir's horns glow white and it grabs the opponent with them. | |||
Howie's Pinsir | The Ole' Berate and Switch! | None | |
A Coordinator's Pinsir | Dawn of a Royal Day! | None | |
One or both of Gliscor's claws glows light blue or white and it grabs the opponent's neck, slamming it into the ground. | |||
Paul's Gliscor | Chim - Charred! | None | |
Bertha's Gliscor | An Elite Coverup! | None | |
Pawniard raises both of its claws into the air, then crosses them over its chest. Pawniard's claws then glow white for a moment, and when the glow fades, they turn light blue and extend greatly. Pawniard then jumps into the air and falls down at the opponent, landing on top of it with its claws first. | |||
Georgia's Pawniard | Cilan Versus Trip, Ash Versus Georgia! | None | |
The blades on Bisharp's elbows glow and then turn light blue. Bisharp then slashes at the opponent with them. | |||
Georgia's Bisharp | A Clubsplosion of Excitement! | None | |
Durant opens its mandibles wide as they glow light blue and grow in size. It then crunches the opponent with them. | |||
A wild Durant | Battling the Leaf Thieves! | None |
In the manga
In the Pokémon Adventures manga
The user closes its pincers or claws around the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Krabby closes its pincers around the opponent. | |||
Misty's Krabby | Airing Out Aerodactyl | Debut |
In other generations
Trivia
- The Axew and Pawniard evolutionary lines can learn this move despite both lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name).
- The move and it's effects could be a reference to the Guillotine - an execution device used during the Reign of Terror in 18th Century France.
- The fact that it's an One-hit knockout move could also be a nod to the fact that the actual Guillotine was used for decapitation of the victims head.
In other languages
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One-hit knockout moves | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |