Refresh (move): Difference between revisions
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==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color light}} | {{Langtable|color={{normal color}}|bordercolor={{normal color light}} | ||
|zh_cmn=清新 ''{{tt|Qīngxīn|Refresh}}'' | |zh_yue=煥然一新 ''{{tt|Wuhnyìhnyātsān|Refresh}}'' | ||
|zh_cmn=煥然一新 ''{{tt|Huànrányīxīn|Refresh}}'' {{tt|*|Games}}<br>清新 ''{{tt|Qīngxīn|Refresh}}'' {{tt|*|Anime}} | |||
|fi=Virkistys | |fi=Virkistys | ||
|fr=Régénération | |fr=Régénération |
Revision as of 17:17, 9 February 2017
- If you were looking for the in-game feature, see Pokémon Refresh.
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Refresh リフレッシュ Refresh | ||||||||||||
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Range
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Availability
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Refresh (Japanese: リフレッシュ Refresh) is a non-damaging Normal-type move introduced in Generation III.
Effect
Refresh cures the user of burns, poison, or paralysis. It cannot cure freeze or sleep.
Refresh can also be used as part of a Pokémon Contest combination, with the user gaining an extra appeal point if either the move Sing or Water Sport was used in the prior turn.
If powered up by a Normalium Z into Z-Refresh, the user regains all of its HP.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0108 | Monster | 51 | 41 | 45 | 45 | 45 | ||||||
0113 | Fairy | 9 | 9 | 9 | 9 | 9 | ||||||
0133 | Field | 20 | 20 | |||||||||
0222 | |
Water 1 | Water 3 | 17 | 16 | 16BW 13B2W2 |
13 | 13 | ||||
0242 | Fairy | 7 | 9 | 9 | 9 | 9 | ||||||
0333 | |
Flying | Dragon | 41 | 40 | 45BW 29B2W2 |
29XY 26ORAS |
26 | ||||
0334 | |
Flying | Dragon | 45 | 46 | 54BW 29B2W2 |
29XY 26ORAS |
26 | ||||
0350 | Water 1 | Dragon | 15 | 9 | 9 | 9XY 7ORAS |
1, 7 | |||||
0380 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 30 | 30 | 30 | 30XY 13ORAS |
13 | ||||
0381 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 30 | 30 | 30 | 30XY 13ORAS |
13 | ||||
0385 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 25 | 25 | 25 | 25 | 25 | ||||
0440 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 9 | 9 | 9 | 9 | ||||||
0463 | Monster | 41 | 41 | 45 | 45 | |||||||
0493 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 50 | 50 | 50 | 50 | ||||||
0531 | Fairy | 5 | 5XY 9ORAS |
9 | ||||||||
0788 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 26 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0007 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0054 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0060 | Water 1 | ✔ | ✔ | ✔ | ✔ | |||||||
0131 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0152 | Monster | Grass | ✔ | ✔ | ✔ | |||||||
0177 | |
Flying | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0183 | |
Water 1 | Fairy | ✔ | ✔ | ✔ | ✔ | |||||
0258 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0276 | |
Flying | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0298 | |
Water 1 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0366 | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0535 | Water 1 | ✔ | ✔ | ✔ | ||||||||
0594 | Water 1 | Water 2 | ✔ | ✔ | ✔ | |||||||
0676 | Field | ✔ | ✔ | |||||||||
0682 | Fairy | ✔ | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
By events
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0375 | |
Mineral | Festa Metang Rocks Metang | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
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In the anime
The user rests to cure itself of a poisoning, burn, or paralysis. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Azurill wraps its tail around the opponent and its body glows light blue. Waves of energy come off it, and the target becomes fully healed. | |||
Misty's Azurill | A Real Cleffa-Hanger | Debut | |
Altaria's body glows green for a second and it becomes completely healed. | |||
An Altaria Captured by Solana's Capture Styler | Pokémon Ranger - Deoxys' Crisis! (Part 1) | None | |
Alomomola's body glows green. Waves of energy come off it, and the target becomes fully healed. | |||
Two wild Alomomola | The Name's N! | None |
In the manga
In the Pokémon Adventures manga
The user heals its injuries. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Altaria holds its head and wings up and its body glows brightly, healing its injuries. | |||
Winona's Altaria | I Dare Ya, Altaria... Knock Chic off My Shoulder | Debut |
In other generations
Core series games
Spin-off series games
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |