Block (move): Difference between revisions
m (r2.7.3) (Robot: Adding zh:挡路(技能)) |
m (I'm not putting this on every Pokémon's page, but this is a problem for a lot of the animations and I don't know how to get a better one.) |
||
Line 198: | Line 198: | ||
==In other generations== | ==In other generations== | ||
{{bad picture|section|Gen IV image should be animated}} | |||
{{movegen| | {{movegen| | ||
type=Normal| | type=Normal| | ||
Line 203: | Line 204: | ||
genIV=Block IV| | genIV=Block IV| | ||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color light}} | {{Langtable|color={{normal color}}|bordercolor={{normal color light}} |
Revision as of 19:04, 22 April 2013
- If you were looking for the Bulbapedia policy on blocking, see Bulbapedia:Blocking policy.
Block とおせんぼう Block | ||||||||||||
| ||||||||||||
Range
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
|
Block (Japanese: とおせんぼう Block) is a non-damaging Normal-type move introduced in Generation III.
Effect
Generation III to IV
Block prevents the target from switching out or fleeing (including via Teleport). The effect only applies as long as the Pokémon that used it remains in battle.
The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected. Affected Pokémon can also switch out with U-turn. Conversely, the Pokémon that used Block can switch out with Baton Pass and the effects of Block will still apply. Also, if the affected Pokémon is Roared at or hit with a Whirlwind, they will still be switched out.
If a wild Pokémon uses Block on the player's Pokémon, the player will be unable to escape, unless the player's Pokémon has Run Away or is holding a Smoke Ball.
Generation V
If a Pokémon traps a target with Block and then switches with Baton Pass the target will no longer be trapped. Pokémon affected by Block can switch out with Volt Switch. Also, Dragon Tail and Circle Throw will force the affected Pokémon to switch out.
Description
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: XD description |
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
143 | Snorlax | Normal | 37 | 41 | 36 | 41 | ' | |||||
185 | Sudowoodo | Rock | 33 | 22 | 22 | 26 | ' | |||||
299 | Nosepass | Rock | 16 | 19 | 19 | 8 | ' | |||||
411 | Bastiodon | Rock | Steel | 30 | 30 | ' | ||||||
437 | Bronzong | Steel | Psychic | 33 | 33 | ' | ||||||
438 | Bonsly | Rock | 22 | 22 | 26 | ' | ||||||
465 | Tangrowth | Grass | 57 | 57 | 56 | ' | ||||||
476 | Probopass | Rock | Steel | --, 19 | --, 19 | --, 8 | ' | |||||
645 | Landorus | Ground | Flying | -- | ' | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
074 | Geodude | Rock | Ground | |||||||||
079 | Slowpoke | Water | Psychic | |||||||||
095 | Onix | Rock | Ground | |||||||||
102 | Exeggcute | Grass | Psychic | |||||||||
158 | Totodile | Water | ||||||||||
299 | Nosepass | Rock | ||||||||||
331 | Cacnea | Grass | ||||||||||
361 | Snorunt | Ice | ||||||||||
557 | Dwebble | Bug | Rock | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
By event
Generation V
|
In the manga
In the Pokémon Adventures manga
The user holds out its arms and releases a beam that holds the opponent in place. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Nosepass holds its arms out in front of it and releases a beam of energy from its body at the opponent, holding the opponent in place and preventing it from moving. The effects of the attack keeps going until Nosepass is knocked out. | |||
Roxanne's Nosepass | VS. Kyogre & Groudon VIII | Debut |
In other generations
The picture used in this section is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Gen IV image should be animated |
In other languages
|
Variations of the move Mean Look | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |