From Bulbapedia, the community-driven Pokémon encyclopedia.
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| According to the Team Rocket members found inside the hideout, it was once used as a ninja base, and was presumably renovated by Team Rocket sometime in the past. The upper floor of the base contains {{p|Persian}} statues with security cameras in their eyes - walking past one triggers two Team Rocket Grunts to battle the player until they deactivate the cameras using a switch in the center of the area. The far left hallway bypasses most of the Persian cameras, but the floor is booby-trapped with {{p|Koffing}}, {{p|Voltorb}} and {{p|Geodude}}, which battle the player and have a tendency to {{m|Selfdestruct}}. The second floor contains the generator room where six {{p|Electrode}} power the radio transmitter. The room is locked and requires a password to open. The third floor contains workstations, and a passage back onto the second floor leads to the rear of the hideout where the main office is located. The office is also locked and requires two passwords to open. | | According to the Team Rocket members found inside the hideout, it was once used as a ninja base, and was presumably renovated by Team Rocket sometime in the past. The upper floor of the base contains {{p|Persian}} statues with security cameras in their eyes - walking past one triggers two Team Rocket Grunts to battle the player until they deactivate the cameras using a switch in the center of the area. The far left hallway bypasses most of the Persian cameras, but the floor is booby-trapped with {{p|Koffing}}, {{p|Voltorb}} and {{p|Geodude}}, which battle the player and have a tendency to {{m|Selfdestruct}}. The second floor contains the generator room where six {{p|Electrode}} power the radio transmitter. The room is locked and requires a password to open. The third floor contains workstations, and a passage back onto the second floor leads to the rear of the hideout where the main office is located. The office is also locked and requires two passwords to open. |
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| When [[Lance]] and the player invade the hideout, the player must defeat the Scientist Mitch and the female Grunt on the third floor to acquire the two passwords to the main office. In [[Generation II]], after defeating the Executive here the {{p|Murkrow}} next to his desk tells the player the password is "Hail [[Giovanni]]." In [[Generation IV]], [[Petrel]] tells the player the password but also tells them the door to the generator only opens when he speaks the password. After defeating him, the Murkrow reveals its ability to mimic voices, and will lead the player to the generator door and opens it by speaking the password in Petrel's voice. In Generation II the player battles a female Executive at this point, while in Generation IV the player and Lance battle Ariana and a male Grunt. Once the Electrodes powering the generator are defeated, Lance gives the player a [[HM]] for {{m|Whirlpool}} as thanks for their assistance. | | When [[Lance]] and the player invade the hideout, the player must defeat the Scientist Mitch and the female Grunt on the third floor to acquire the two passwords to the main office. In [[Generation II]], after defeating the Executive here the {{p|Murkrow}} next to his desk tells the player the password to the generator room is "Hail [[Giovanni]]." In [[Generation IV]], [[Petrel]] tells the player the password but also tells them the door to the generator only opens when he speaks the password. After defeating him, the Murkrow reveals its ability to mimic voices, and will lead the player to the generator door and opens it by speaking the password in Petrel's voice. In Generation II the player battles a female Executive at this point, while in Generation IV the player and Lance battle Ariana and a male Grunt. Once the Electrodes powering the generator are defeated, Lance gives the player a [[HM]] for {{m|Whirlpool}} as thanks for their assistance. |
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| Though Lance tells the player to knock out the Electrodes powering the generator, the player is able to capture them if they choose to do so, and the result will be the same as if they had knocked them out. | | Though Lance tells the player to knock out the Electrodes powering the generator, the player is able to capture them if they choose to do so, and the result will be the same as if they had knocked them out. |
Revision as of 06:14, 6 April 2010
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This article is incomplete. Please feel free to edit this article to add missing information and complete it.
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This article is about the Team Rocket hideout in Mahogany Town. For information about the hideout used by Team Rocket in Generations I and III, see Rocket Hideout (Celadon City).
The Team Rocket HQ (Japanese: ロッケトだんアジト Team Rocket Hideout), named Rocket Hideout in Generation II, is a hideout for Team Rocket, located in the item shop in Mahogany Town. It is also the source of the problems occurring at the Lake of Rage.
After the player encounters the Red Gyarados, Lance enlists the help from the player to stop Team Rocket's plans.
After the player has defeated the female Rocket Executive (known as Ariana in HeartGold and SoulSilver), the Rockets will abandon the hideout.
Layout
According to the Team Rocket members found inside the hideout, it was once used as a ninja base, and was presumably renovated by Team Rocket sometime in the past. The upper floor of the base contains Persian statues with security cameras in their eyes - walking past one triggers two Team Rocket Grunts to battle the player until they deactivate the cameras using a switch in the center of the area. The far left hallway bypasses most of the Persian cameras, but the floor is booby-trapped with Koffing, Voltorb and Geodude, which battle the player and have a tendency to Selfdestruct. The second floor contains the generator room where six Electrode power the radio transmitter. The room is locked and requires a password to open. The third floor contains workstations, and a passage back onto the second floor leads to the rear of the hideout where the main office is located. The office is also locked and requires two passwords to open.
When Lance and the player invade the hideout, the player must defeat the Scientist Mitch and the female Grunt on the third floor to acquire the two passwords to the main office. In Generation II, after defeating the Executive here the Murkrow next to his desk tells the player the password to the generator room is "Hail Giovanni." In Generation IV, Petrel tells the player the password but also tells them the door to the generator only opens when he speaks the password. After defeating him, the Murkrow reveals its ability to mimic voices, and will lead the player to the generator door and opens it by speaking the password in Petrel's voice. In Generation II the player battles a female Executive at this point, while in Generation IV the player and Lance battle Ariana and a male Grunt. Once the Electrodes powering the generator are defeated, Lance gives the player a HM for Whirlpool as thanks for their assistance.
Though Lance tells the player to knock out the Electrodes powering the generator, the player is able to capture them if they choose to do so, and the result will be the same as if they had knocked them out.
Pokémon
Generation II
Pokémon
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Games
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Location
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Levels
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Rate
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All times
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Geodude
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G
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S
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C
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Trap floor
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21
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Few
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Voltorb
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G
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S
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C
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Trap floor
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23
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Few
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Electrode
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G
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S
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C
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Transmitter room
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23
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Three
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Koffing
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G
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S
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C
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Trap floor
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21
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Few
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Generation IV
Pokémon
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Games
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Location
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Levels
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Rate
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All times
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Geodude
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HG
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SS
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Trap floor
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21
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Few
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Voltorb
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HG
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SS
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Trap floor
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23
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Few
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Electrode
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HG
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SS
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Transmitter room
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23
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Three
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Koffing
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HG
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SS
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Trap floor
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21
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Few
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Items
Shop
This shop is only available before meeting Lance at the Lake of Rage.
Trainers
Generation II
B1F
Trainer
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Pokémon
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Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
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Guards
These two trainers will appear in succession every time the player is in front of a statue, until the player presses the secret switch.
Trainer
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Pokémon
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Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
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B2F
Trainer
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Pokémon
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Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
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B3F
Trainer
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Pokémon
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Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
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Generation IV
Guards
These two trainers will appear in succession every time the player is in front of a statue, until the player presses the secret switch.
Trainer
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Pokémon
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Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
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B1F
Trainer
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Pokémon
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Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
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B2F
Trainer
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Pokémon
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Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
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These two are battled after trying to enter the room containing six Electrode after Petrel has been defeated.
B3F
Trainer
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Pokémon
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Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
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Layout