Lucky Chant (move): Difference between revisions

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|kingsrock=no
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'''Lucky Chant''' (Japanese: '''おまじない''' ''Good Luck Charm'') is a {{type|Normal}} [[move]] introduced in [[Generation IV]].
'''Lucky Chant''' (Japanese: '''おまじない''' ''Good Luck Charm'') is a {{type|Normal}} [[move]] introduced in [[Generation IV]].
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==Effect==
==Effect==
===Generation IV===
===Generation IV===
Lucky Chant prevents opponents from landing critical hits on the user's party for five turns, even if the move would always result in a critical hit (e.g. {{m|Frost Breath}}).
Lucky Chant prevents opponents from landing [[critical hit]]s on the user's party for five turns, even if the move would always result in a critical hit (e.g. {{m|Frost Breath}}).


===Generations V to VII===
===Generation V to VII===
Lucky Chant can now be stolen by {{m|Snatch}}.
Lucky Chant can now be stolen by {{m|Snatch}}.


If powered up by a [[Normalium Z]] into Z-Lucky Chant, the user's {{stat|Evasion|evasiveness}} is raised by one stage.
If powered up by a [[Normalium Z]] into Z-Lucky Chant, the user's {{stat|Evasion|evasiveness}} is raised by one stage.


===Generation VIII===
===Generation VIII onwards===
Lucky Chant cannot be selected in a battle.
Lucky Chant cannot be selected in a battle.


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{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|4}}
{{Movehead/Games|Normal|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/6|035|Clefairy|type=Fairy|1|Fairy|Fairy|28|31{{sup/5|BW}}<br>37{{sup/5|B2W2}}|37|37{{sup/7|SMUSUM}}|}}
{{Moveentry/4|0035|Clefairy|type=Fairy|1|Fairy|Fairy|28|31{{sup/5|BW}}<br>37{{sup/5|B2W2}}|37|37|}}
{{Moveentry/6|043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|25|25|25{{sup/6|XY}}<br>23{{sup/6|ORAS}}|23{{sup/7|SMUSUM}}|}}
{{Moveentry/4|0043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|25|25|25{{sup/6|XY}}<br>23{{sup/6|ORAS}}|23|}}
{{Moveentry/6|044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|29|29|29{{sup/6|XY}}<br>24{{sup/6|ORAS}}|24{{sup/7|SMUSUM}}|}}
{{Moveentry/4|0044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|29|29|29{{sup/6|XY}}<br>24{{sup/6|ORAS}}|24|}}
{{Moveentry/6|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|12|12|12|12|}}
{{Moveentry/4|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|12|12|12|12|}}
{{Moveentry/6|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|12|12|12|12|}}
{{Moveentry/4|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|12|12|12|12|}}
{{Moveentry/6|222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|28|28{{sup/5|BW}}<br>23{{sup/5|B2W2}}|23|23|}}
{{Moveentry/4|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|28|28{{sup/5|BW}}<br>23{{sup/5|B2W2}}|23|23|}}
{{Moveentry/6|238|Smoochum|type=Ice|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|28|31|31|31|}}
{{Moveentry/4|0238|Smoochum|type=Ice|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|28|31|31|31|}}
{{Moveentry/6|280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|17|17|17{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/4|0280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|17|17|17{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/6|281|Kirlia|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|17|17|17{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/4|0281|Kirlia|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|17|17|17{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/6|370|Luvdisc|type=Water|1|Water 2|Water 2|17|17|17{{sup/6|XY}}<br>14{{sup/6|ORAS}}|13|}}
{{Moveentry/4|0370|Luvdisc|type=Water|1|Water 2|Water 2|17|17|17{{sup/6|XY}}<br>14{{sup/6|ORAS}}|13|}}
{{Moveentry/6|385|Jirachi|type=Steel|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||||30{{sup/7|USUM}}|}}
{{Moveentry/4|0385|Jirachi|type=Steel|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||||30{{sup/7|USUM}}|}}
{{Moveentry/6|420|Cherubi|type=Grass|2|Fairy|Grass|40|40|40|40|}}
{{Moveentry/4|0420|Cherubi|type=Grass|2|Fairy|Grass|40|40|40|40|}}
{{Moveentry/6|421|Cherrim|type=Grass|2|Fairy|Grass|48|48|48|48|}}
{{Moveentry/4|0421|Cherrim|type=Grass|2|Fairy|Grass|48|48|48|48|}}
{{Moveentry/6|429|Mismagius|type=Ghost|1|Amorphous|Amorphous|1|1|1|1|}}
{{Moveentry/4|0429|Mismagius|type=Ghost|1|Amorphous|Amorphous|1|1|1|1|}}
{{Moveentry/6|481|Mesprit|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|31|31|31|31|}}
{{Moveentry/4|0481|Mesprit|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|31|31|31|31|}}
{{Moveentry/6|492|Shaymin|type=Grass|1|No Eggs Discovered|No Eggs Discovered|91{{sup/4|DP}}||||}}
{{Moveentry/4|0492|Shaymin|type=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|91{{sup/4|DP}}||||}}
{{Moveentry/6|517|Munna|type=Psychic|1|Field|Field||5|5|5|}}
{{Moveentry/4|0517|Munna|type=Psychic|1|Field|Field||5|5|5|}}
{{Moveentry/6|518|Musharna|type=Psychic|1|Field|Field||1|1|1|}}
{{Moveentry/4|0518|Musharna|type=Psychic|1|Field|Field||1|1|1|}}
{{Moveentry/6|653|Fennekin|type=Fire|1|Field|Field|||25|25|}}
{{Moveentry/4|0653|Fennekin|type=Fire|1|Field|Field|||25|25|}}
{{Moveentry/6|654|Braixen|type=Fire|1|Field|Field|||27|28|}}
{{Moveentry/4|0654|Braixen|type=Fire|1|Field|Field|||27|28|}}
{{Moveentry/6|655|Delphox|type=Fire|type2=Psychic|1|Field|Field|||27|28|}}
{{Moveentry/4|0655|Delphox|type=Fire|type2=Psychic|1|Field|Field|||27|28|}}
{{Moveentry/6|669|Flabébé|type=Fairy|1|Fairy|Fairy|||10|10|}}
{{Moveentry/4|0669|Flabébé|type=Fairy|1|Fairy|Fairy|form=All forms|||10|10|}}
{{Moveentry/6|670|Floette|type=Fairy|1|Fairy|Fairy|||10|10|}}
{{Moveentry/4|0670|Floette|type=Fairy|1|Fairy|Fairy|form=All forms|||10|10|}}
{{Moveentry/6|670E|Floette|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|||10|10||form=Eternal Flower}}
{{Moveentry/4|0670|formsig=E|Floette|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=Eternal Flower|||10|10|}}
{{Moveentry/6|671|Florges|type=Fairy|1|Fairy|Fairy|||1|1|}}
{{Moveentry/4|0671|Florges|type=Fairy|1|Fairy|Fairy|form=All forms|||1|1|}}
{{Moveentry/6|801|Magearna|type=Steel|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||||9|}}
{{Moveentry/4|0801|Magearna|type=Steel|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||9|}}
{{Movefoot|Normal|6}}
{{Movefoot|Normal|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Normal|4}}
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/6|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔|✔|✔|✔|}}
{{Moveentry/4|0102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔|✔|✔|✔|}}
{{Moveentry/6|172|Pichu|type=Electric|2|Field|Fairy||✔|✔|✔|}}
{{Moveentry/4|0172|Pichu|type=Electric|2|Field|Fairy||✔|✔|✔|}}
{{Moveentry/6|175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔|}}
{{Moveentry/4|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔|}}
{{Moveentry/6|311|Plusle|type=Electric|1|Fairy|Fairy||✔|✔|✔|}}
{{Moveentry/4|0311|Plusle|type=Electric|1|Fairy|Fairy||✔|✔|✔|}}
{{Moveentry/6|312|Minun|type=Electric|1|Fairy|Fairy||✔|✔|✔|}}
{{Moveentry/4|0312|Minun|type=Electric|1|Fairy|Fairy||✔|✔|✔|}}
{{Moveentry/6|325|Spoink|type=Psychic|1|Field|Field||✔|✔|✔|}}
{{Moveentry/4|0325|Spoink|type=Psychic|1|Field|Field||✔|✔|✔|}}
{{Moveentry/6|351|Castform|type=Normal|2|Fairy|Amorphous|✔|✔|✔|✔|}}
{{Moveentry/4|0351|Castform|type=Normal|2|Fairy|Amorphous|✔|✔|✔|✔|}}
{{Moveentry/6|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔|}}
{{Moveentry/4|0519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔|}}
{{Moveentry/6|531|Audino|type=Normal|1|Fairy|Fairy||✔|✔|✔|}}
{{Moveentry/4|0531|Audino|type=Normal|1|Fairy|Fairy||✔|✔|✔|}}
{{Moveentry/6|580|Ducklett|type=Water|type2=Flying|2|Water 1|Flying||✔|✔|✔|}}
{{Moveentry/4|0580|Ducklett|type=Water|type2=Flying|2|Water 1|Flying||✔|✔|✔|}}
{{Moveentry/6|764|Comfey|type=Fairy|1|Grass|Grass||||✔|}}
{{Moveentry/4|0764|Comfey|type=Fairy|1|Grass|Grass||||✔|}}
{{Movefoot|Normal|6}}
{{Movefoot|Normal|6}}


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====[[Generation V]]====
====[[Generation V]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|175|Togepi|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|{{pkmn|Dream World}} - {{dwa|Dream Park}}}}
{{Moveentry/1|0175|Togepi|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|{{pkmn|Dream World}} - {{dwa|Dream Park}}}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Lucky Chant is a move with 22PP that ignores accuracy and evasion checks. It targets all team members in the same room giving them {{DL|Status condition (Mystery Dungeon)|Lucky Chant}} status condition for 8-15 turns, preventing critical hits from landing on them. In hallways, this move targets Pokémon up two tiles away (or one in one-tile darkness). This move is affected by {{m|Taunt}} and {{m|Snatch}}.
Lucky Chant targets all team members in the same room giving them the {{DL|Status condition (Mystery Dungeon)|Lucky Chant}} status condition, preventing critical hits from landing on them. This status condition lasts for 8-15{{sup/md|TDS}} / 21{{sup/md|GTI}}{{sup/md|SMD}} turns.
 
{{MDMoveheader|type=normal}}
{{MDMoveRow|game=TDS|pp=22|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{MDMoveRow|game=BSL|pp=22|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{MDMoveRow|game=GTI|pp=20|ppmax=99|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{MDMoveRow|game=SMD|pp=20|ppmax=99|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{MDMovefoot|type=normal|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


===Description===
===Description===
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|}{{left clear}}
|}{{left clear}}


==In the anime==
==In animation==
{{moveanime|type=normal|exp=yes|gen=The user chants an incantation, creating tentacles that prevent opposing Pokémon from landing any hits with their attacks.|image1=Zoey Mismagius.png|image1p=Gems glowing|image2=Zoey Mismagius Lucky Chant.png|image2p=Mismagius|image3=Zoey Mismagius Lucky Chant prepare.png|image3p=Preparing}}
{{moveanime|type=normal|exp=yes|gen=The user chants an incantation, creating tentacles that prevent opposing Pokémon from landing any hits with their attacks.|image1=Zoey Mismagius.png|image1p=Gems glowing|image2=Zoey Mismagius Lucky Chant.png|image2p=Mismagius|image3=Zoey Mismagius Lucky Chant prepare.png|image3p=Preparing}}
{{movep|type=normal|ms=429|pkmn=Mismagius|method=Mismagius raises to its forehead one of the extensions hanging from its body and chants repeatedly. Then, the gems on Mismagius's body start to glow pink. Magical crimson tentacles emerge from them, with which Mismagius strikes the opponent.}}
{{movep|type=normal|ms=429|pkmn=Mismagius|method=Mismagius raises to its forehead one of the extensions hanging from its body and chants repeatedly. Then, the gems on Mismagius's body start to glow pink. Magical crimson tentacles emerge from them, with which Mismagius strikes the opponent.}}
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|pt_eu=Cântico da Sorte
|pt_eu=Cântico da Sorte
|ru=Песня Счастья ''Pesnya Schast'ya''
|ru=Песня Счастья ''Pesnya Schast'ya''
|es=Conjuro
|es_la=Cántico de Suerte
|es_eu=Conjuro
|vi=Bùa May Mắn
|vi=Bùa May Mắn
}}
}}
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{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]


[[de:Beschwörung]]
[[de:Beschwörung]]

Revision as of 01:48, 22 September 2024

Lucky Chant
おまじない Good Luck Charm
Lucky Chant VII.png
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Your Side: Affects the user's side of the field
Availability
Introduced  Generation IV
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Following Pokémon can not raise any voltage in that turn
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Lucky Chant (Japanese: おまじない Good Luck Charm) is a Normal-type move introduced in Generation IV.

Effect

Generation IV

Lucky Chant prevents opponents from landing critical hits on the user's party for five turns, even if the move would always result in a critical hit (e.g. Frost Breath).

Generation V to VII

Lucky Chant can now be stolen by Snatch.

If powered up by a Normalium Z into Z-Lucky Chant, the user's evasiveness is raised by one stage.

Generation VIII onwards

Lucky Chant cannot be selected in a battle.

Description

Games Description
DPPtHGSSPBR The user chants an incantation toward the sky, preventing the foe from landing critical hits.
BWB2W2
XYORAS
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
SMUSUMPE The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0035 Clefairy FairyIC Big.png Fairy Fairy 28 31BW
37B2W2
37 37
0043 Oddish GrassIC Big.png
PoisonIC Big.png
Grass Grass 25 25 25XY
23ORAS
23
0044 Gloom GrassIC Big.png
PoisonIC Big.png
Grass Grass 29 29 29XY
24ORAS
24
0177 Natu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 12 12 12 12
0178 Xatu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 12 12 12 12
0222 Corsola WaterIC Big.png
RockIC Big.png
Water 1 Water 3 28 28BW
23B2W2
23 23
0238 Smoochum IceIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered 28 31 31 31
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous 17 17 17XY
14ORAS
14
0281 Kirlia PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous 17 17 17XY
14ORAS
14
0370 Luvdisc WaterIC Big.png Water 2 Water 2 17 17 17XY
14ORAS
13
0385 Jirachi SteelIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered 30USUM
0420 Cherubi GrassIC Big.png Fairy Grass 40 40 40 40
0421 Cherrim GrassIC Big.png Fairy Grass 48 48 48 48
0429 Mismagius GhostIC Big.png Amorphous Amorphous 1 1 1 1
0481 Mesprit PsychicIC Big.png No Eggs Discovered No Eggs Discovered 31 31 31 31
0492 Shaymin
Shaymin
All available forms
GrassIC Big.png No Eggs Discovered No Eggs Discovered 91DP
0517 Munna PsychicIC Big.png Field Field 5 5 5
0518 Musharna PsychicIC Big.png Field Field 1 1 1
0653 Fennekin FireIC Big.png Field Field 25 25
0654 Braixen FireIC Big.png Field Field 27 28
0655 Delphox FireIC Big.png
PsychicIC Big.png
Field Field 27 28
0669 Flabébé
Flabébé
All forms
FairyIC Big.png Fairy Fairy 10 10
0670 Floette
Floette
All forms
FairyIC Big.png Fairy Fairy 10 10
0670 Floette
Floette
Eternal Flower
FairyIC Big.png No Eggs Discovered No Eggs Discovered 10 10
0671 Florges
Florges
All forms
FairyIC Big.png Fairy Fairy 1 1
0801 Magearna
Magearna
All forms
SteelIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 9
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass
0172 Pichu ElectricIC Big.png Field Fairy
0175 Togepi FairyIC Big.png Flying Fairy
0311 Plusle ElectricIC Big.png Fairy Fairy
0312 Minun ElectricIC Big.png Fairy Fairy
0325 Spoink PsychicIC Big.png Field Field
0351 Castform NormalIC Big.png Fairy Amorphous
0519 Pidove NormalIC Big.png
FlyingIC Big.png
Flying Flying
0531 Audino NormalIC Big.png Fairy Fairy
0580 Ducklett WaterIC Big.png
FlyingIC Big.png
Water 1 Flying
0764 Comfey FairyIC Big.png Grass Grass
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0175 Togepi FairyIC Big.png No Eggs Discovered No Eggs Discovered Dream World - Dream Park
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Lucky Chant targets all team members in the same room giving them the Lucky Chant status condition, preventing critical hits from landing on them. This status condition lasts for 8-15TDS / 21GtISMD turns.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 22 - —% - Entire room Party Yes
BSL - - 22 - —% - Entire room Party Yes
MDGtI - - 20 99 —% - Entire room Party Yes
SMD - - 20 99 —% - Entire room Party Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDTD Gives the user and team members in the room with a Lucky Chant status, which blocks the Pokémon from taking critical hits.
MDS Gives the user and team members in the room a Lucky Chant status, which blocks the Pokémon from taking critical hits.
BSL おなじへやの なかまポケモンと じぶんを おまじないじょうたいにかえる こうげきが きゅうしょに あたらなくなる
MDGtI You and your teammates in the same room will get the Lucky Chant status, which blocks you from taking critical hits.
SMD You and your teammates in the same room will get the Lucky Chant status condition, which blocks you from taking critical hits.
MDRTDX You and your teammates in the same room will get the Lucky Chant status condition, which protects you from taking critical hits.


In animation

Zoey Mismagius Lucky Chant prepare.png
Preparing
Zoey Mismagius.png
Gems glowing
Zoey Mismagius Lucky Chant.png
Mismagius
The user chants an incantation, creating tentacles that prevent opposing Pokémon from landing any hits with their attacks.
Pokémon Method
User First Used In Notes
Mismagius Mismagius raises to its forehead one of the extensions hanging from its body and chants repeatedly. Then, the gems on Mismagius's body start to glow pink. Magical crimson tentacles emerge from them, with which Mismagius strikes the opponent.
Zoey's Mismagius Coming Full-Festival Circle! Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

Lucky Chant ending in Battle Revolution.

In other languages

Language Title
Chinese Cantonese 幸運咒語 Hahngwahn Jauyúh
Mandarin 幸運咒語 / 幸运咒语 Xìngyùn Zhòuyǔ
The Netherlands Flag.png Dutch Bezwering
France Flag.png French Air Veinard
Germany Flag.png German Beschwörung
Greece Flag.png Greek Ψαλμός Καλοτυχίας Psalmós Kalotychías
Indonesia Flag.png Indonesian Mantra
Italy Flag.png Italian Fortuncanto
South Korea Flag.png Korean 주술 Jusul
Poland Flag.png Polish Pieśń Szczęścia
Portuguese Brazil Flag.png Brazil Golpe de Sorte
Portugal Flag.png Portugal Cântico da Sorte
Russia Flag.png Russian Песня Счастья Pesnya Schast'ya
Spanish CELAC Flag.png Latin America Cántico de Suerte
Spain Flag.png Spain Conjuro
Vietnam Flag.png Vietnamese Bùa May Mắn


Variations of the move Safeguard
StatusIC HOME.png Lucky ChantMistSafeguard


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