Shell Trap (move): Difference between revisions
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Shell Trap is a decreased [[priority]] move. The user sets up a trap at the beginning of the turn, then | Shell Trap is a decreased [[priority]] move. The user sets up a trap at the beginning of the turn, then if it gets hit by an opponent's [[physical move]] within the same turn, it will use Shell Trap immediately after the next such move. Otherwise, when the user's scheduled turn happens at -3 priority, Shell Trap will fail at that time. If the user is affected by {{m|Powder}}, Powder will trigger when the user of Shell Trap is hit by a physical attack. | ||
Shell Trap will not be triggered from the Pokémon being hit by an ally's move, having its {{m|substitute}} take a hit, being hit by a move that's receiving a bonus from {{a|Sheer Force}}, or being hit after its own turn has passed (such as by {{m|Dragon Tail}} or another move with priority lower than -3). | |||
Due to a [[glitch]], if a Pokémon's use of Shell Trap is preempted by {{m|Encore}} to lock it into another move instead, and the Pokémon is then hit by a physical attack on any turn before Encore ends, the Pokémon's next use of Shell Trap will skip the step of setting a trap, and the move will go off successfully at its normal priority regardless of whether it was hit in the current turn. | Due to a [[glitch]], if a Pokémon's use of Shell Trap is preempted by {{m|Encore}} to lock it into another move instead, and the Pokémon is then hit by a physical attack on any turn before Encore ends, the Pokémon's next use of Shell Trap will skip the step of setting a trap, and the move will go off successfully at its normal priority regardless of whether it was hit in the current turn. |
Revision as of 03:53, 13 October 2020
Shell Trap トラップシェル Trap Shell | ||||||||||||||
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Shell Trap (Japanese: トラップシェル Trap Shell) is a damage-dealing Fire-type move introduced in Generation VII. It is the signature move of Turtonator.
Effect
Shell Trap is a decreased priority move. The user sets up a trap at the beginning of the turn, then if it gets hit by an opponent's physical move within the same turn, it will use Shell Trap immediately after the next such move. Otherwise, when the user's scheduled turn happens at -3 priority, Shell Trap will fail at that time. If the user is affected by Powder, Powder will trigger when the user of Shell Trap is hit by a physical attack.
Shell Trap will not be triggered from the Pokémon being hit by an ally's move, having its substitute take a hit, being hit by a move that's receiving a bonus from Sheer Force, or being hit after its own turn has passed (such as by Dragon Tail or another move with priority lower than -3).
Due to a glitch, if a Pokémon's use of Shell Trap is preempted by Encore to lock it into another move instead, and the Pokémon is then hit by a physical attack on any turn before Encore ends, the Pokémon's next use of Shell Trap will skip the step of setting a trap, and the move will go off successfully at its normal priority regardless of whether it was hit in the current turn.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||
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VII | VIII | IX | ||||||
0776 | |
Monster | Dragon | 45 | 40 | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
If the user is attacked from behind, their shell spikes explode. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
When the opponent attacks, Turtonator turns its shell at them. If the opponent makes contact with the spikes on Turtonator's shell, the spikes explode. | |||
Kiawe's Turtonator | Alola to New Adventure! | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |