Houndour (Pokémon)

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Skarmory #227: Skarmory
Pokémon
#229: Houndoom Houndoom
Houndour
Dark Pokémon
デルビル
Delvil
#228
Houndour



Images on the Bulbagarden Archives
Type
Dark Fire
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Early Bird or Flash Fire Cacophony
Cacophony
Unnerve
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
120 (15.7%)
Breeding
Egg Group
Field
Hatch time
5397 - 5653 steps
Height
2'00″ 0.6 m
Houndour
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
23.8 lbs. 10.8 kg
Houndour
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
Regional numbers
Pokédex
#228
Kanto
#214
Johto
#000
Hoenn
#176
Sinnoh

Unova
Coastal
#075
Kalos
#000
Alola
Not in any regional Pokédex
Browser
R-000
Fiore
R-153
Almia
R-266/N-083
Oblivia
Not in any Browser
Base experience yield
114
Gen. II-IV
Unknown
IV
66
V+
Leveling rate
Slow
EV yield
Total: 1
Houndour
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08.png BodyUnknown.png
{{{form2}}}
Footprint
F228.png None.png
{{{form2}}}
Pokédex color
Black
Base friendship
35
External Links

Houndour (Japanese: デルビル Delvil) is a dual-type Dark/Fire Pokémon.

It evolves into Houndoom starting at level 24.

Biology

Houndour is a quadruped, canine Pokémon with short, black fur and a red underbelly and muzzle. Its ears and tail are both short and pointed. Two fangs protrude from its upper jaw, and its triangular nose is black. There are white bands on its ankles, and rib-like ridges on its back. Houndour appears to have a simplistic, stylized skull on its forehead with the eye orbits creating eyebrow patterning above its actual eyes. It also has circular, red paw pads on each of its three-toed paws.

Houndour is an intelligent Pokémon that forms packs to hunt for prey, and shows unparalleled teamwork. As seen in the anime, it will not abandon a sick pack member. It communicates using various barks and howls. Barks are used to determine the location of a pack member during a hunt, while howls are used as declaration of ownership over a territory. Houndour can typically be found around rough terrain.

In the anime

Houndour in the anime

Major appearances

Houndour made its anime debut in Hour of the Houndour. A pack of these Pokémon were stealing food to aid their sick friend. Ash helped the ailing Houndour to a Pokémon Center.

A Houndour is one of the enemies of the Pichu Brothers, and can normally be seen chasing them, or anyone else that angers it. It has appeared in Pikachu and Pichu, Trouble in Big Town, Of Meowth and Pokémon, Pichu Bros. in Party Panic and made a cameo in Giratina and the Sky Warrior.

Cassidy's Houndour debuted in The Mystery is History.

Multiple Houndour have appeared in From A to Z!, Meeting at Terminus Cave!, and A Towering Takeover! under the ownership of Team Flare Grunts.

Minor appearances

A Houndour belonging to a Trainer named Ralph appeared at the Pokémon Jujitsu Academy in Ariados, Amigos where it defeated Mickey's Hypno.

Two Houndour were among the Pokémon resting in some hot springs in Entei at Your Own Risk.

A Houndour was seen being fed by Tracey at Professor Oak's Laboratory in Johto Photo Finish.

A Houndour made a small appearance in The Rise of Darkrai as one of the Pokémon Darkrai hit with a Dark Void.

A group of Houndour also appeared in Genesect and the Legend Awakened at Pokémon Hills.

A Houndour appeared during Mega Audino journal in A Race for Home!, where it was fighting with a Scraggy.


Pokédex entries

Episode Pokémon Source Entry
EP150 Houndour Ash's Pokédex Houndour, the Dark Pokémon. Houndour travel in packs and communicate though barks in order to surround their prey.
This concludes the entries from the original series.

In the manga

In the Pokémon Adventures manga

In Pokémon Adventures, Gold is attacked by and defeated by four Pokémon, including a Houndour, when he enters the Ilex Forest, and is then warned to stay out by the Masked Man in You Ain't Nothin' but a Houndour and The Ariados up There.

This Houndour is later used against Lt. Surge during his battle against the Masked Man, where its howls summon a herd of wild Houndour to aid it in battle. Although their constant howling prevented Lt. Surge from moving, he is able to have multiple Electrode use Selfdestruct to knock them down, allowing Surge to flee during the confusion.

One of Carl's Houndoom was seen as a Houndour at the start of the FireRed & LeafGreen chapter, the round in which Green and Silver escaped from Pryce.

In the Pokémon Gotta Catch 'Em All manga

Shū has a Houndour in the Pokémon Gotta Catch 'Em All manga.

In the Pokémon Gold & Silver: The Golden Boys manga

Houndour is Grey's only known Pokémon in the The Golden Boys manga.

In the Pokémon Pocket Monsters manga

Giovanni used a Houndour as part of his evil plans in PM081.

Pokédex entries

Manga Chapter Entry
Pokémon Adventures PS139 It communicates with fellow Houndours via a unique howl, informing them of its location. The herd will then move in together on their prey.*

In the TCG

Main article: Houndour (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II
Gold It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
Silver To corner prey, they check each other's location using barks that only they can understand.
Crystal Around dawn, its ominous howl echoes through the area to announce that this is its territory.
Stadium 2 It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
Generation III
Ruby Houndour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is unparalleled.
Sapphire
Emerald Houndour communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is simply unparalleled.
FireRed To corner prey, they check each other's location using barks that only they can understand.
LeafGreen It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
Generation IV
Diamond It conveys its feelings using different cries. It works in a pack to cleverly take down prey.
Pearl
Platinum It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
HeartGold It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
SoulSilver To corner prey, they check each other's location using barks that only they can understand.
Generation V
Black It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
White
Black 2 It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
White 2
Generation VI
X Around dawn, its ominous howl echoes through the area to announce that this is its territory.
Y To corner prey, they check each other's location using barks that only they can understand.
Omega Ruby Houndour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is unparalleled.
Alpha Sapphire

Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver
Route 7Night
Crystal
Route 7Night
Generation III
Ruby Sapphire
Trade, Event
Emerald
Safari Zone extension
FireRed LeafGreen
Trade, Event
Colosseum
Trade
XD
Cipher Lab (Shadow)
Generation IV
Diamond
Trade
Pearl
Breed Houndoom
Platinum
Route 214, Valor Lakefront
HeartGold SoulSilver
Route 7Night
Safari Zone
Pal Park
Mountain
Pokéwalker
Volcano Path
Generation V
Black
Route 9 (Swarm)
White
Trade
Black 2 White 2
Trade
Dream World
Spooky Manor
Generation VI
X
Route 10
Y
Trade
Omega Ruby Alpha Sapphire
Trade
Generation VII
Sun Moon
Transfer

In side games

This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Trozei!
Phobos Secret Fort: Phobosphere, Endless Level 19, Forever Level 19, Mr. Who's Den
MD Red MD Blue
Silent Chasm (5F-7F), Howling Forest (1F-8F), Joyous Tower (25F-27F)
Generation IV
MD Time MD Darkness
Shimmer Hill (1F-17F), Final Maze (B1-B48)
MD Sky
Shimmer Hill (1F-17F), Final Maze (B1-B48)
Ranger: SoA
Cargo Ship, Oil Field Hideout
Ranger: GS
Oblivia Ruins, Fire Temple
Generation V
Rumble Blast
Lake: Sunny Seashore (Post-ending)
Rumble U
Flower Garden: Festival on Mount Moon, Magical Lake: Protect Pichu in the Forest,
Chill Battle: The Three Little Tepig
Generation VI
Battle Trozei
Safari Jungle: Stage 1Th
Shuffle
Event: A New Pokémon Safari!
Rumble World
Dark Land: Chilling Graveyard (All Areas),
Legend Terrain: Tomb of Nightmares (Center Boss, Back, Special)

In events

Games Event Language Location Level Distribution period
RSEFRLG Gather More Pokémon! Sixth Campaign Houndour Japanese Japan 10 April 22 to May 8, 2006

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 60
58 - 123 112 - 240
Defense: 30
31 - 90 58 - 174
Sp.Atk: 80
76 - 145 148 - 284
Sp.Def: 50
49 - 112 94 - 218
Speed: 65
63 - 128 121 - 251
Total: 330   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
4/4 ★★★★
Power
2/3 ★★
Skill
4/4 ★★★★
Stamina
3/3 ★★★
Jump
3/4 ★★★
Total
16/18 ★★★

Type effectiveness

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Leer Normal Status 0000 100100% 30
011 Ember Fire Special 04040 100100% 25
044 Howl Normal Status 0000 —% 40
088 Smog Poison Special 03030 07070% 20
1313 Roar Normal Status 0000 —% 20
1616 Bite Dark Physical 06060 100100% 25
2020 Odor Sleuth Normal Status 0000 —% 40
2525 Beat Up Dark Physical 0000 100100% 10
2828 Fire Fang Fire Physical 06565 09595% 15
3232 Feint Attack Dark Physical 06060 —% 20
3737 Embargo Dark Status 0000 100100% 15
4040 Foul Play Dark Physical 09595 100100% 15
4444 Flamethrower Fire Special 09090 100100% 15
4949 Crunch Dark Physical 08080 100100% 15
5252 Nasty Plot Dark Status 0000 —% 20
5656 Inferno Fire Special 100100 05050% 5
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
II - III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 —}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM36Bag TM Poison VI Sprite.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM43Bag TM Fire VI Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM50Bag TM Fire VI Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5
TM61Bag TM Fire VI Sprite.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM63Bag TM Dark VI Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM95Bag TM Dark VI Sprite.png TM95 Snarl Dark Special 05555 095}}95% 15
TM97Bag TM Dark VI Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Beat Up Dark Physical 100% 10
Counter Fighting Physical 100% 20
Destiny Bond Ghost Status —% 5
Feint Normal Physical 30 100% 10
Fire Fang Fire Physical 65 95% 15
Fire Spin Fire Special 35 85% 15
Nasty Plot Dark Status —% 20
Punishment Dark Physical 100% 5
Pursuit Dark Physical 40 100% 20
Rage Normal Physical 20 100% 20
Reversal Fighting Physical 100% 15
Spite Ghost Status 100% 10
Sucker Punch Dark Physical 70 100% 5
Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Houndour in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Houndour in that game.
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Houndour can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Houndour cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

TCG-only moves

Move Card
Smokescreen Houndour (EX Team Rocket Returns 59)

Side game data

Pokémon Trozei!
Trozeiani228.png
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP228.png Body size: 1
Recruit rate: 11.4%
Friend Area: Ravaged Field
Phrases
51%-100% HP I'm good at running down prey using teamwork.
26%-50% HP My HP's been cut in half.
1%-25% HP I can't go on... I'm about to drop...
Level up Yes! I got my level up! I'll work harder!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP228.png Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger: Shadows of Almia
Group:
Dark
Poké Assist: Dark PA.png
Dark
Field move: Tackle 1 field move.png
(Tackle ×1)
Browser entry
It spits blobs of fire and lets loose dark pulses to attack.
Pokémon Ranger: Guardian Signs
Group:
Dark
Poké Assist:
(present)
Dark Assist.png
Dark
Field move:
(present)
Tackle 2 field move.png
(Tackle ×2)
Poké Assist:
(past)
Dark Assist.png
Dark
Field move:
(past)
Tackle 1 field move.png
(Tackle ×1)
Browser entry
It releases a dark pulse around itself that makes Pokémon Tired.
Pokémon Rumble Blast
Attack ●●
Defense
Speed ●●●
Pokémon Battle Trozei
Dark
Attack Power: ★★★★

BT228.png

Pokémon Shuffle
None.png
Fire
None.png Attack Power: 50 - 70 Raise Max Level.png 0

#489
Shuffle228.png

Mega Boost
Fills the Mega Gauge of a Pokémon of the same type.


Evolution

228Houndour.png
Unevolved
Houndour
 Dark  Fire 
Rare Candy
Level 24
229Houndoom.png
First evolution
Houndoom
 Dark  Fire 

Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
Spr 2g 228.png Spr b 2g 228.png Spr 2s 228.png Spr b 2g 228.png Spr 2c 228.png Spr b 2c 228.png
Spr 2g 228 s.png Spr b 2g 228 s.png Spr 2s 228 s.png Spr b 2g 228 s.png Spr 2c 228 s.png Spr b 2c 228 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 228.png Spr b 3r 228.png Spr 3e 228.png Spr b 3r 228.png Spr 3r 228.png Spr b 3r 228.png
Spr 3r 228 s.png Spr b 3r 228 s.png Spr 3e 228 s.png Spr b 3r 228 s.png Spr 3r 228 s.png Spr b 3r 228 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 228.png Spr b 4d 228.png Spr 4p 228.png Spr b 4p 228.png Spr 4h 228.png Spr b 4p 228.png
Spr 4d 228 s.png Spr b 4d 228 s.png Spr 4p 228 s.png Spr b 4d 228 s.png Spr 4h 228 s.png Spr b 4d 228 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 228.png Spr b 5b 228.png Spr 5b 228.png Spr b 5b 228.png
Spr 5b 228 s.png Spr b 5b 228 s.png Spr 5b2 228 s.png Spr b 5b2 228 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 228.png Spr b 6x 228.png Spr 6x 228.png Spr b 6x 228.png
Spr 6x 228 s.png Spr b 6x 228 s.png Spr 6x 228 s.png Spr b 6x 228 s.png
Front Back Front Back
228MS.png For other sprites and images, please see Houndour images on the Bulbagarden Archives.

Trivia

Origin

Houndour may have been based on the Cerberus of Greek and Roman mythology, or other legends of hellhounds. Houndour is also similar in appearance to Dobermanns and Rottweilers.

Name origin

Houndour is a combination of hound and dour (sullen or severe).

Delvil is a corruption of devil.

In other languages

Language Title Meaning
Japan Flag.png Japanese デルビル Delvil Corruption of devil
France Flag.png French Malosse From mal and molosse
Spain Flag.png Spanish Houndour Same as English name
Germany Flag.png German Hunduster From Hund and düster
Italy Flag.png Italian Houndour Same as English name
South Korea Flag.png Korean 델빌 Delvil Transliteration of its Japanese name
Hong Kong Flag.png Cantonese Chinese
China and Taiwan Flags.png Mandarin Chinese 戴魯比 / 戴鲁比 Dàilǔbǐ Transliteration of its Japanese name


External links


Skarmory #227: Skarmory
Pokémon
#229: Houndoom Houndoom
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.