Crystal Pool

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Crystal Pool てらす池
Illuminating Pool
"Wild Missingno. appeared!"
Crystal Pool.png
Map description: {{{mapdesc}}}
Location:
Region: Kitakami
Generations: IX
Kitakami Crystal Pool Map.png
Location of Crystal Pool in Kitakami.
Pokémon world locations

The Crystal Pool (Japanese: てらす池 Illuminating Pool) is a large pool located at Oni Mountain summit in the center of Kitakami. It is one of the Six Wonders of Kitakami.

Geography

The Crystal Pool is a large area at the top of Oni Mountain. A small, man-made bridge has been built around a longer strip of water. Glowing crystals, like the ones found in Area Zero can be found at the bottom of the pool, rising upwards to the surface. When travelling there with Carmine, during the events of The Teal Mask, she mentions a rumor about the Crystal Pool where you can happen to meet people here who have passed away. Briar refers to the area as "sacred ground" upon her arrival. According to her, the crystals emit energy of the same wavelength as Terastal energy. She doesn't understand why this is the case, but hopes to figure that out to stabilize the Terastal phenomenon in regions other than Paldea. After Carmine leaves, Briar also mentions that her research here could bring her one step closer to Terapagos, suggesting the Pokémon and the area itself may be related.

Sparkling Crystal Clusters can be found within the pool, with the player receiving one after being attacked by a Milotic during the events of The Teal Mask.

Places of interest

Lake caves

On the far side of the area, there's a small hole beneath the ground that the player can enter. It will take them to an underground lake beneath the river, where Pokémon such as Feebas may spawn.

SV Cave Water.png
Inside the caves beneath the lake

Post DLC

201
Spoiler warning: this article may contain major plot or ending details.
201

Following the events of The Indigo Disk, a strange mist will appear at the Crystal Pool when the player returns there. The player must have Terapagos either in their party or Pokémon Storage System for the cutscene to activate. The player, as well as KoraidonS/MiraidonV is then able to meet the real Professor SadaS/TuroV from some point in space-time, who has not yet completed their time machine. After a brief conversation implying that Paradox Pokémon come from parallel timelines, the player will be prompted to exchange Briar's Book for the ScarletS/VioletV Book. The player cannot deny the request made by SadaS/TuroV to trade books. Following this scene, the player will be returned to a permanently different main menu, where the Book will be visible again, featuring a new arrangement of the main Pokémon theme.

Even before this point, the player is able to read the Professor's notes in the Area Zero Underdepths, noting that they received a white book from a child in an eastern land. Since the Professor doesn't seem to have given KoraidonS/MiraidonV their name yet at this point in their life, (referring to them as the Winged KingS/Iron SerpentV) it is implied that this encounter inadvertently triggered a bootstrap paradox by telling them what their Legendary Pokémon was called and inspiring the Professor to continue their research on Area Zero or possibly creating an AI, if the player references it in their dialogue.

Talking to Arven in his dorm at the Academy (provided the player has formed close bonds with him) reveals different dialogue about the location of the book as a result of this interaction.

SV Professor Sada Crystal Pool.png SV Professor Turo Crystal Pool.png
Exchanging the Scarlet Book with Professor Sada Exchanging the Violet Book with Professor Turo
201 Spoilers end here. 201

Items

Item Location Games
Crystal Cluster SV Crystal Cluster Dropped by the wild Milotic  S  V 

Cave biome

Item Location Games
Revive SV Revive (20.0%)  S  V 
Moon Stone SV Moon Stone (5.0%)  S  V 
Full Heal SV Full Heal (10.0%)  S  V 
Antidote SV Antidote (20.0%)  S  V 
Stardust SV Stardust (15.0%)  S  V 
Hard Stone SV Hard Stone (10.0%)  S  V 
TM Material SV Dunsparce Scales (10.0%)  S  V 
TM Material SV Koffing Gas (10.0%)  S  V 

Lake biome

Item Location Games
Health Feather SV Health Feather (12.5%)  S  V 
Muscle Feather SV Muscle Feather (12.5%)  S  V 
Genius Feather SV Genius Feather (12.5%)  S  V 
Clever Feather SV Clever Feather (12.5%)  S  V 
Resist Feather SV Resist Feather (12.5%)  S  V 
Swift Feather SV Swift Feather (12.5%)  S  V 
Water Tera Shard SV Water Tera Shard (2.5%)  S  V 
Fire Tera Shard SV Fire Tera Shard (2.5%)  S  V 
Pretty Feather SV Pretty Feather (20.0%)  S  V 

Rocky Area biome

Item Location Games
Ultra Ball SV Ultra Ball (10.0%)  S  V 
Great Ball SV Great Ball (10.0%)  S  V 
Great Ball SV Great Ball (×2) (10.0%)  S  V 
Poké Ball SV Poké Ball (20.0%)  S  V 
Super Potion SV Super Potion (20.0%)  S  V 
Moon Stone SV Moon Stone (10.0%)  S  V 
TM Material SV Glimmet Crystal (10.0%)  S  V 
TM Material SV Glimmet Crystal (×2) (10.0%)  S  V 

Pokémon

Pokémon Games Terrain Levels Probability Weight Group Rate Group Pokémon
Land Water surface Underwater Overland Sky Morning Day Evening Night
Lake
S V 25-33
63-74
300 300 0 0
S V 25-33
63-74
300
S V 25-33
63-74
200
Rocky Area
S V 25-33
63-74
0 0 0 10 60%
S V 25-33
63-74
700
S V 25-33
63-74
0 0 0 50
S V 25-33
63-74
250 250 0 0
S V 25-33
63-74
700
S V 25-33
63-74
0 0 0 300
S V 25-33
63-74
30
S V 25-33
63-74
200
S V 25-33
63-74
300
S V 25-33
63-74
0 0 250 250
S V 25-33
63-74
300
Cave
S V 25-33
63-74
200
S V 25-33
63-74
0 0 250 250
S V 25-33
63-74
300
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
Probability weight indicates the likelihood that a Pokémon will spawn at a certain point in this location relative to others that can spawn there. A higher probability weight generally indicates that a Pokémon is more likely to spawn.
Pokémon with the highest or lowest level requirements may not spawn in every possible location within this area.
A bolded level range replaces the Pokémon's non-bolded level range after the player has completed The Way Home.


Lake Caves

The spawn borders for the lake caves
Pokémon Games Terrain Levels Probability Weight Group Rate Group Pokémon
Land Water surface Underwater Overland Sky Morning Day Evening Night
Cave
S V 25-33
63-71
300
S V 25-33
63-71
50
S V 25-33
63-71
200
S V 25-33
63-71
100
S V 25-33
63-71
0 0 0 200
S V 25-33
63-71
200
S V 33
71
50
S V 25-33
63-71
30
S V 25-33
63-71
2
S V 25-33
63-71
0 0 250 250
S V 25-33
63-71
10
S V 25-33
63-71
150 150 0 0
S V 25-33
63-71
400
S V 25-33
63-71
300
S V 32-33
70-71
8
Cave Water
S V 25-33
63-71
900
S V 25-33
63-71
100
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
Probability weight indicates the likelihood that a Pokémon will spawn at a certain point in this location relative to others that can spawn there. A higher probability weight generally indicates that a Pokémon is more likely to spawn.
Pokémon with the highest or lowest level requirements may not spawn in every possible location within this area.
A bolded level range replaces the Pokémon's non-bolded level range after the player has completed The Way Home.


Special encounters

After Carmine's grandpa offers to fix Ogerpon's mask, the player and Carmine head to the Crystal Pool to obtain a Crystal Cluster, where a Milotic ambushes them. Milotic's stats are different if the player has not yet finished The Way Home, but it always has 20 IVs in each stat. It cannot be caught, and is coded to never be Shiny.

After it is defeated, it drops a Crystal Cluster.

Before finishing The Way Home After finishing The Way Home
0350Milotic.png
Milotic Lv.30
Twister
Dragon Special
Water Pulse
Water Special
Disarming Voice
Fairy Special
Rain Dance
Water Status
0350Milotic.png
Milotic Lv.73
Dragon Pulse
Dragon Special
Surf
Water Special
Ice Beam
Ice Special
Rain Dance
Water Status

Trainers

Multi Battle partners

Carmine joins the player as a Multi Battle partner against the special Milotic encounter.

Before completing The Way Home



After completing The Way Home



Music

Games Location Song name(Japanese) Song name(English Translation) Composition Arrangement
 S  V  Everywhere てらす池 Crystal Pool Toby Fox
Gō Ichinose
Gō Ichinose

Trivia

  • The overall layout of the Crystal Pool resembles a smaller version of Area Zero, with the location resembling a crater surrounded by a ring of jagged mountain-like rocks, akin to the Great Crater of Paldea, and containing a lower subsurface area in the center filled with crystals, similar to Area Zero's depths.
  • Although it is never shown to the player in-game, the special Milotic encounter is programmed to have a Ghost Tera Type, which may imply that the rumor about seeing the deceased at the Crystal Pool (as mentioned by Carmine) is true.

In other languages

Language Title
Japan Flag.png Japanese てらす池
Chinese Cantonese 晶光池 Jīnggwōng Chìh
Mandarin 晶光池 Jīngguāng Chí
France Flag.png French Lac Cristallin
Germany Flag.png German Kristallsee
Italy Flag.png Italian Lago Cristallìo
South Korea Flag.png Korean 태라수호 Taerasu Ho
Spain Flag.png Spanish Lago Cristalino

References


Kitakami
Bag Cornerstone Mask SV Sprite.png Bag Wellspring Mask SV Sprite.png Bag Hearthflame Mask SV Sprite.png Bag Teal Mask SV Sprite.png
Settlements
Mossui TownKitakami Hall
Areas
Kitakami RoadApple HillsLoyalty PlazaReveler's Road
Mossfell ConfluenceFellhorn GorgeWistful Fields
Paradise BarrensKitakami Wilds (Timeless Woods) • Chilling Waterhead

Oni Mountain (Oni's MawDreaded DenInfernal Pass)
Oni Mountain Summit: Crystal Pool

Landmarks
Six Wonders of Kitakami
Access to
PaldeaBlueberry Academy


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.