Water (type): Difference between revisions
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{{Types}} | {{Types}} | ||
The '''Water type''' (Japanese: '''みずタイプ''' ''Water type'') is one of the eighteen [[type]]s. Notable | The '''Water type''' (Japanese: '''みずタイプ''' ''Water type'') is one of the eighteen [[type]]s. Notable {{pkmn|Trainer}}s who [[Type expert|specialize]] in Water-type {{OBP|Pokémon|species}} include [[Misty]] of [[Cerulean City]], [[Juan]] and [[Wallace]] of [[Sootopolis City]], [[Crasher Wake]] of [[Pastoria City]], [[Cress]] of [[Striaton City]], [[Marlon]] of [[Humilau City]], [[Siebold]] of the {{DL|Elite Four|Kalos Elite Four}}, and [[Lana]] of [[Konikoni City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Water-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack. | ||
==Statistical averages== | ==Statistical averages== | ||
===Overall===<!--as of generation | ===Overall===<!--as of generation 7--> | ||
{{BaseStatNoCat| | {{BaseStatNoCat| | ||
type=water| | type=water| | ||
HP= | HP=69.56 | | ||
Attack=73. | Attack=73.88 | | ||
Defense= | Defense=75.41 | | ||
SpAtk=74. | SpAtk=74.04 | | ||
SpDef= | SpDef=72.22 | | ||
Speed= | Speed=63.46 | | ||
Total= | Total=428.57 }} | ||
===Fully evolved===<!--as of generation | ===Fully evolved===<!--as of generation 7--> | ||
{{BaseStatNoCat| | {{BaseStatNoCat| | ||
type=water| | type=water| | ||
HP= | HP=83.16 | | ||
Attack=88. | Attack=88.97 | | ||
Defense= | Defense=89.99 | | ||
SpAtk= | SpAtk=88.92 | | ||
SpDef= | SpDef=87.46 | | ||
Speed= | Speed=70.59 | | ||
Total= | Total=509.09}} | ||
<!--out of | <!--out of 79; includes Mega Evolutions as separate Pokémon; does not include Castform or Arceus--> | ||
==Battle properties== | ==Battle properties== | ||
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==Characteristics== | ==Characteristics== | ||
===Defense=== | ===Defense=== | ||
Defensively, the Water type is very strong when combined with high defensive stats. Most Water types can use {{type|Ice}} moves to counter {{t|Grass}} types. As such, {{t|Electric}} types are the only true threat to Water types, as few Pokémon of the Water type can learn strong {{type|Ground}} moves. However, Water types that have | Defensively, the Water type is very strong when combined with high defensive stats. Most Water types can use {{type|Ice}} moves to counter {{t|Grass}} types. As such, {{t|Electric}} types are the only true threat to Water types, as few Pokémon of the Water type can learn strong {{type|Ground}} moves. However, Water types that have Grass, {{t|Ground}}, or {{t|Dragon}} as their other type have the advantage of having their Electric weakness nullified. Although these type combinations are neutral to Ice, it is possible to deal 4× times damage with {{m|Freeze-Dry}}, an Ice-type move introduced in [[Generation VI]] that ignores the Water type's resistance to Ice. | ||
Water-type Pokémon often have the most balanced attributes, usually coming with decent {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Defense}} stats, but below average {{stat|Speed}}. | Water-type Pokémon often have the most balanced attributes, usually coming with decent {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Defense}} stats, but below average {{stat|Speed}}. | ||
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==Pokémon== | ==Pokémon== | ||
As of Generation | As of Generation VII, there are 133 Water-type Pokémon or 16.6% of all Pokémon (counting those that are Water-type in at least one of their [[List of Pokémon with form differences|forms]]), making it the most common of the eighteen types. All other types have been paired up with Water at least once - after the official release of Volcanion, Water became the second type to have this trait, after Flying. | ||
===Pure Water-type Pokémon=== | ===Pure Water-type Pokémon=== | ||
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|351 | |351 | ||
|{{MSP|351R|Castform}} | |{{MSP|351R|Castform}} | ||
|{{p|Castform|Rainy | |{{p|Castform}}<br><small>[[List of Pokémon with form differences#Castform|Rainy Form]]</small> | ||
|- | |- | ||
|366 | |366 | ||
Line 256: | Line 256: | ||
|{{p|Floatzel}} | |{{p|Floatzel}} | ||
|- | |- | ||
|rowspan="2" | 422 | |rowspan="2" |422 | ||
|{{MSP|422|Shellos}} | |{{MSP|422|Shellos}} | ||
|rowspan="2" | {{p|Shellos}} | |rowspan="2" |{{p|Shellos}} | ||
|- | |- | ||
|{{MSP|422E|Shellos}} | |{{MSP|422E|Shellos}} | ||
Line 302: | Line 302: | ||
|{{p|Tympole}} | |{{p|Tympole}} | ||
|- | |- | ||
|rowspan="2" | 550 | |rowspan="2" |550 | ||
|{{MSP|550|Basculin}} | |{{MSP|550|Basculin}} | ||
|rowspan="2" | {{p|Basculin}} | |rowspan="2" |{{p|Basculin}} | ||
|- | |- | ||
|{{MSP|550B|Basculin}} | |{{MSP|550B|Basculin}} | ||
Line 328: | Line 328: | ||
|{{p|Clawitzer}} | |{{p|Clawitzer}} | ||
|- | |- | ||
| | |728 | ||
|{{MSP| | |{{MSP|728|Popplio}} | ||
|{{p|Popplio}} | |{{p|Popplio}} | ||
|- | |- | ||
| | |729 | ||
|{{MSP| | |{{MSP|729|Brionne}} | ||
|{{p| | |{{p|Brionne}} | ||
|- | |- | ||
|{{MSP| | | rowspan="2" |746 | ||
|{{p|Wishiwashi}}<br><small> | |{{MSP|746|Wishiwashi}} | ||
|{{p|Wishiwashi}}<br><small>[[List of Pokémon with form differences#Wishiwashi|Solo Form]]</small> | |||
|- | |- | ||
| | |{{MSP|746Sc|Wishiwashi}} | ||
|{{MSP| | |{{p|Wishiwashi}}<br><small>[[List of Pokémon with form differences#Wishiwashi|School Form]]</small> | ||
|- | |||
|771 | |||
|{{MSP|771|Pyukumuku}} | |||
|{{p|Pyukumuku}} | |{{p|Pyukumuku}} | ||
|} | |} | ||
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|- | |- | ||
|592 | |592 | ||
|{{MSP|592|Frillish}} | |{{MSP|592{{#ifexpr: ({{#time: H}} mod 2) = 0||F}}|Frillish}} | ||
|{{p|Frillish}} | |{{p|Frillish}} | ||
{{typetable|Water}} | {{typetable|Water}} | ||
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|- | |- | ||
|593 | |593 | ||
|{{MSP|593|Jellicent}} | |{{MSP|593{{#ifexpr: ({{#time: H}} mod 2) = 0||F}}|Jellicent}} | ||
|{{p|Jellicent}} | |{{p|Jellicent}} | ||
{{typetable|Water}} | {{typetable|Water}} | ||
Line 668: | Line 672: | ||
{{typetable|Fighting}} | {{typetable|Fighting}} | ||
|- | |- | ||
|658 | | rowspan="2" |658 | ||
|{{MSP|658|Greninja}} | |{{MSP|658|Greninja}} | ||
|{{p|Greninja}} | |{{p|Greninja}} | ||
Line 674: | Line 678: | ||
{{typetable|Dark}} | {{typetable|Dark}} | ||
|- | |- | ||
| | |{{MSP|658A|Greninja}} | ||
|{{MSP| | |{{p|Greninja|Ash-Greninja}} | ||
{{typetable|Water}} | |||
{{typetable|Dark}} | |||
|- | |||
|730 | |||
|{{MSP|730|Primarina}} | |||
|{{p|Primarina}} | |||
{{typetable|Water}} | |||
{{typetable|Fairy}} | |||
|- | |||
|751 | |||
|{{MSP|751|Dewpider}} | |||
|{{p|Dewpider}} | |||
{{typetable|Water}} | |||
{{typetable|Bug}} | |||
|- | |||
|752 | |||
|{{MSP|752|Araquanid}} | |||
|{{p|Araquanid}} | |||
{{typetable|Water}} | |||
{{typetable|Bug}} | |||
|- | |||
|779 | |||
|{{MSP|779|Bruxish}} | |||
|{{p|Bruxish}} | |{{p|Bruxish}} | ||
{{typetable|Water}} | {{typetable|Water}} | ||
{{typetable|Psychic}} | {{typetable|Psychic}} | ||
|- | |||
|788 | |||
|{{MSP|788|Tapu Fini}} | |||
|{{p|Tapu Fini}} | |||
{{typetable|Water}} | |||
{{typetable|Fairy}} | |||
|} | |} | ||
|} | |} | ||
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{{typetable|Water}} | {{typetable|Water}} | ||
|- | |- | ||
| | |747 | ||
|{{MSP| | |{{MSP|747|Mareanie}} | ||
|{{p|Mareanie}} | |||
{{typetable|Poison}} | |||
{{typetable|Water}} | |||
|- | |||
|748 | |||
|{{MSP|748|Toxapex}} | |||
|{{p|Toxapex}} | |||
{{typetable|Poison}} | |||
{{typetable|Water}} | |||
|- | |||
|767 | |||
|{{MSP|767|Wimpod}} | |||
|{{p|Wimpod}} | |{{p|Wimpod}} | ||
{{typetable|Bug}} | |||
{{typetable|Water}} | |||
|- | |||
|768 | |||
|{{MSP|768|Golisopod}} | |||
|{{p|Golisopod}} | |||
{{typetable|Bug}} | {{typetable|Bug}} | ||
{{typetable|Water}} | {{typetable|Water}} | ||
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==Moves== | ==Moves== | ||
{{movelist/battle-head|Water}} | {{movelist/battle-head|Water}} | ||
{{movelist/battle|4|Aqua Jet|Physical| | {{movelist/battle|4|Aqua Jet|Physical|Cool|40|100|20|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. This move always goes first.}} | ||
{{movelist/battle|4|Aqua Ring|Status|Beautiful|—|—|20|self|The user envelops itself in a veil made of water. It regains some HP | {{movelist/battle|4|Aqua Ring|Status|Beautiful|—|—|20|self|The user envelops itself in a veil made of water. It regains some HP every turn.}} | ||
{{movelist/battle|4|Aqua Tail|Physical| | {{movelist/battle|4|Aqua Tail|Physical|Beautiful|90|90|10|anyadjacent|The user attacks by swinging its tail as if it were a vicious wave in a raging storm.}} | ||
{{movelist/battle|4|Brine|Special| | {{movelist/battle|4|Brine|Special|Tough|65|100|10|anyadjacent|If the target's HP is half or less, this attack will hit with double the power.}} | ||
{{movelist/battle|1|Bubble|Special|Cute|40|100|30|adjacentfoes|A spray of countless bubbles is jetted at the opposing | {{movelist/battle|1|Bubble|Special|Cute|40|100|30|adjacentfoes|A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.}} | ||
{{movelist/battle|1|Bubble Beam|Special|Beautiful|65|100|20|anyadjacent|A spray of bubbles is forcefully ejected at the | {{movelist/battle|1|Bubble Beam|Special|Beautiful|65|100|20|anyadjacent|A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.}} | ||
{{movelist/battle|1|Clamp|Physical|Tough|35|85|15|anyadjacent|The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.}} | {{movelist/battle|1|Clamp|Physical|Tough|35|85|15|anyadjacent|The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.}} | ||
{{movelist/battle|1|Crabhammer|Physical|Tough|100|90|10|anyadjacent|The target is hammered with a large pincer. Critical hits land more easily.}} | {{movelist/battle|1|Crabhammer|Physical|Tough|100|90|10|anyadjacent|The target is hammered with a large pincer. Critical hits land more easily.}} | ||
{{movelist/battle|3|Dive|Physical|Beautiful|80|100|10|anyadjacent|Diving on the first turn, the user floats up and attacks on the | {{movelist/battle|3|Dive|Physical|Beautiful|80|100|10|anyadjacent|Diving on the first turn, the user floats up and attacks on the next turn.}} | ||
{{movelist/battle|3|Hydro Cannon|Special|Beautiful|150|90|5|anyadjacent|The target is hit with a watery blast. The user | {{movelist/battle|3|Hydro Cannon|Special|Beautiful|150|90|5|anyadjacent|The target is hit with a watery blast. The user can't move on the next turn.}} | ||
{{movelist/battle|1|Hydro Pump|Special|Beautiful|110|80|5|anyadjacent|The target is blasted by a huge volume of water launched under great pressure.}} | {{movelist/battle|1|Hydro Pump|Special|Beautiful|110|80|5|anyadjacent|The target is blasted by a huge volume of water launched under great pressure.}} | ||
{{movelist/battle|3|Muddy Water|Special|Tough|90|85|10|adjacentfoes|The user attacks by shooting muddy water at the opposing | {{movelist/battle|7|Hydro Vortex|Physical||—|—|1|anyadjacent|The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.}} | ||
{{movelist/battle|2|Octazooka|Special|Tough|65|85|10|anyadjacent|The user attacks by spraying ink in the target's face or eyes. | {{movelist/battle|7|Hydro Vortex|Special||—|—|1|anyadjacent|The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.}} | ||
{{movelist/battle|7|Liquidation|Physical||85|100|10|anyadjacent|The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.}} | |||
{{movelist/battle|3|Muddy Water|Special|Tough|90|85|10|adjacentfoes|The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.}} | |||
{{movelist/battle|7|Oceanic Operetta|Special||195|—|1|anyadjacent|The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force.}} | |||
{{movelist/battle|2|Octazooka|Special|Tough|65|85|10|anyadjacent|The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy.}} | |||
{{movelist/battle|6|Origin Pulse|Special|Beautiful|110|85|10|adjacentfoes|The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.}} | {{movelist/battle|6|Origin Pulse|Special|Beautiful|110|85|10|adjacentfoes|The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.}} | ||
{{movelist/battle|2|Rain Dance|Status| | {{movelist/battle|2|Rain Dance|Status|Beautiful|—|—|5|all|The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.}} | ||
{{movelist/battle|5|Razor Shell|Physical|Cool|75|95|10|anyadjacent|The user cuts its target with sharp shells. This | {{movelist/battle|5|Razor Shell|Physical|Cool|75|95|10|anyadjacent|The user cuts its target with sharp shells. This may also lower the target's Defense stat.}} | ||
{{movelist/battle|5|Scald|Special|Tough|80|100|15|anyadjacent|The user shoots boiling hot water at its target. | {{movelist/battle|5|Scald|Special|Tough|80|100|15|anyadjacent|The user shoots boiling hot water at its target. This may also leave the target with a burn.}} | ||
{{movelist/battle|5|Soak|Status|Cute|—|100|20|anyadjacent|The user shoots a torrent of water at the target and changes the target's type to Water.}} | |||
{{movelist/battle|7|Sparkling Aria|Special||90|100|10|alladjacent|The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.}} | |||
{{movelist/battle|6|Steam Eruption|Special|Beautiful|110|95|5|anyadjacent|The user immerses the target in superheated steam. This may also leave the target with a burn.}} | {{movelist/battle|6|Steam Eruption|Special|Beautiful|110|95|5|anyadjacent|The user immerses the target in superheated steam. This may also leave the target with a burn.}} | ||
{{movelist/battle|1|Surf|Special|Beautiful|90|100|15|alladjacent|The user attacks everything around it by swamping its surroundings with a giant wave.}} | |||
{{movelist/battle|1|Surf|Special|Beautiful|90|100|15|alladjacent| | |||
{{movelist/battle|1|Water Gun|Special|Cute|40|100|25|anyadjacent|The target is blasted with a forceful shot of water.}} | {{movelist/battle|1|Water Gun|Special|Cute|40|100|25|anyadjacent|The target is blasted with a forceful shot of water.}} | ||
{{movelist/battle|5|Water Pledge|Special|Beautiful|80|100|10|anyadjacent|A column of water strikes the target. When combined with its fire equivalent, | {{movelist/battle|5|Water Pledge|Special|Beautiful|80|100|10|anyadjacent|A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.}} | ||
{{movelist/battle|3|Water Pulse|Special|Beautiful|60|100|20|any|The user attacks the target with a pulsing blast of water. | {{movelist/battle|3|Water Pulse|Special|Beautiful|60|100|20|any|The user attacks the target with a pulsing blast of water. This may also confuse the target.}} | ||
{{movelist/battle|6|Water Shuriken| | {{movelist/battle|6|Water Shuriken|Special|Cool|15|100|20|anyadjacent|The user hits the target with throwing stars two to five times in a row. This move always goes first.}} | ||
{{movelist/battle|3|Water Sport|Status|Cute|—|—|15|all|The user soaks | {{movelist/battle|3|Water Sport|Status|Cute|—|—|15|all|The user soaks the battlefield with water. This weakens Fire-type moves for five turns.}} | ||
{{movelist/battle|3|Water Spout|Special|Beautiful|150|100|5|adjacentfoes|The user spouts water to damage | {{movelist/battle|3|Water Spout|Special|Beautiful|150|100|5|adjacentfoes|The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.}} | ||
{{movelist/battle|1|Waterfall|Physical|Tough|80|100|15|anyadjacent|The user charges at the target and may make it flinch | {{movelist/battle|1|Waterfall|Physical|Tough|80|100|15|anyadjacent|The user charges at the target and may make it flinch.}} | ||
{{movelist/battle|2|Whirlpool|Special|Beautiful|35|85|15|anyadjacent| | {{movelist/battle|2|Whirlpool|Special|Beautiful|35|85|15|anyadjacent|The user traps the target in a violent swirling whirlpool for four to five turns.}} | ||
{{movelist/battle|1|Withdraw|Status|Cute|—|—|40|self|The user withdraws its body into its hard shell, raising its Defense stat.}} | {{movelist/battle|1|Withdraw|Status|Cute|—|—|40|self|The user withdraws its body into its hard shell, raising its Defense stat.}} | ||
{{movelist/battle-foot|Water}} | {{movelist/battle-foot|Water}} | ||
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==Abilities== | ==Abilities== | ||
===Interacting with the Water type=== | ===Interacting with the Water type=== | ||
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, {{a|Forecast}}, or {{a|Multitype}} will become a Water-type Pokémon if (respectively) it is hit with a Water-type move, uses a Water-type move, is sent out against a Water-type opponent, if the [[weather]] is rainy, or if it is holding a {{DL|Plate|Splash Plate}}. | A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, {{a|Forecast}}, {{a|RKS System}}, or {{a|Multitype}} will become a Water-type Pokémon if (respectively) it is hit with a Water-type move, uses a Water-type move, is sent out against a Water-type opponent, if the [[weather]] is rainy, if it is holding a {{DL|Memory|Water Memory}}, or if it is holding a {{DL|Plate|Splash Plate}} or {{DL|Z-Crystal|Waterium Z}}. | ||
{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{water color}}; border: 2px solid #{{water color dark}}" | {| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{water color}}; border: 2px solid #{{water color dark}}" | ||
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! style="background:#{{water color light}};" | Ability | ! style="background:#{{water color light}};" | Ability | ||
! style="background:#{{water color light}}; {{roundytr|8px}}" class="unsortable" | Description | ! style="background:#{{water color light}}; {{roundytr|8px}}" class="unsortable" | Description | ||
|- | |||
! width="30px" style="background:#{{kalos color}}; border: 1px solid #{{kalos color dark}}" | VI | |||
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Desolate Land|000}} | |||
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Activates harsh sunlight and nullifies weather conditions, moves, and abilities. Causes damage-dealing Water-type moves to fail. | |||
|- | |- | ||
! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV | ! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV | ||
| width=" | | width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Dry Skin|000}} | ||
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | | | style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Increases damage from Fire-type attacks, sunny weather reduces HP, and Water-type moves and rain restore HP. | ||
|- | |||
! width="30px" style="background:#{{alola color}}; border: 1px solid #{{alola color dark}}" | VII | |||
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Liquid Voice|000}} | |||
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Sound-based moves become Water-type moves. | |||
|- | |- | ||
! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV | ! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV | ||
| width=" | | width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Storm Drain|000}} | ||
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | The Pokémon draws in all Water-type moves to boost its Sp. Atk stat. | | style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | The Pokémon draws in all Water-type moves to boost its Sp. Atk stat. | ||
|- | |- | ||
! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III | ! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III | ||
| width=" | | width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Torrent|000}} | ||
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Powers up Water-type moves when the Pokémon is in trouble. | | style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Powers up Water-type moves when the Pokémon is in trouble. | ||
|- | |- | ||
! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III | ! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III | ||
| width=" | | width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Water Absorb|000}} | ||
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Restores HP if hit by a Water-type move. | | style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Restores HP if hit by a Water-type move. | ||
|- | |||
! width="30px" style="background:#{{alola color}}; border: 1px solid #{{alola color dark}}" | VII | |||
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Water Bubble|000}} | |||
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Halves damage from Fire-type attacks, prevents burn, and doubles the power of Water-type moves. | |||
|- | |||
! width="30px" style="background:#{{alola color}}; border: 1px solid #{{alola color dark}}" | VII | |||
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Water Compaction|000}} | |||
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Sharply raises Defense if hit by a Water-type move. | |||
|- class="unsortable" | |- class="unsortable" | ||
! colspan="3" style="background:#{{water color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation | ! colspan="3" style="background:#{{water color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability's page.</small> | ||
|} | |} | ||
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* [[Generation I]] introduced the most Water-type Pokémon of any generation, with 32, and Generation VI introduced the fewest Water-type Pokémon, with nine. | * [[Generation I]] introduced the most Water-type Pokémon of any generation, with 32, and Generation VI introduced the fewest Water-type Pokémon, with nine. | ||
* Generation I introduced the most Water-type moves of any generation, with nine, and [[Generation VI]] and [[Generation II]] introduced the fewest Water-type moves, with three each. | * Generation I introduced the most Water-type moves of any generation, with nine, and [[Generation VI]] and [[Generation II]] introduced the fewest Water-type moves, with three each. | ||
* Water-type moves are tied with the {{t|Dragon}} type for having the most [[held item]]s that boost their power: {{DL|Incense|Sea Incense}}, {{DL|Incense|Wave Incense}}, {{DL|Plate|Splash Plate}}, {{DL|Type-enhancing item|Mystic Water}}, {{DL|Gem|Water Gem}}, and the {{DL|Timespace orbs|Lustrous Orb}}. | * Water-type moves are tied with the {{t|Dragon}} type for having the most [[held item]]s that boost their power: {{DL|Incense|Sea Incense}}, {{DL|Incense|Wave Incense}}, {{DL|Plate|Splash Plate}}, {{DL|Type-enhancing item|Mystic Water}}, {{DL|Gem|Water Gem}}, and the {{DL|Timespace orbs|Lustrous Orb}}. | ||
* The Water type has the most [[Gym Leader]]s of its type, with a total of six. | * The Water type has the most [[Gym Leader]]s of its type, with a total of six. | ||
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==In other languages== | ==In other languages== | ||
{{langtable|color={{water color}}|bordercolor={{water color light}} | {{langtable|color={{water color}}|bordercolor={{water color light}} | ||
|ja=みず (水) ''Mizu'' | |ja=みず (水) ''Mizu'' | ||
|zh_cmn=水 ''Shuǐ'' | |zh_yue=水 ''{{tt|Séui|Water}}'' | ||
|zh_cmn=水 ''{{tt|Shuǐ|Water}}'' | |||
|cs=Vodní | |cs=Vodní | ||
|da=Vand | |da=Vand | ||
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|hi=जल ''Jal'' | |hi=जल ''Jal'' | ||
|hu=Víz | |hu=Víz | ||
|is=Vatn | |||
|id=Air | |id=Air | ||
|it=Acqua | |it=Acqua | ||
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|es=Agua | |es=Agua | ||
|sv=Vatten | |sv=Vatten | ||
|th=น้ำ | |th=น้ำ ''N̂ả'' | ||
|vi=Nước | |vi=Nước | ||
}} | }} |
Revision as of 17:54, 13 February 2017
The Water type (Japanese: みずタイプ Water type) is one of the eighteen types. Notable Trainers who specialize in Water-type Pokémon include Misty of Cerulean City, Juan and Wallace of Sootopolis City, Crasher Wake of Pastoria City, Cress of Striaton City, Marlon of Humilau City, Siebold of the Kalos Elite Four, and Lana of Konikoni City. Prior to changes in Generation IV, all damaging Water-type moves were special, but they may now also be physical depending on the attack.
Statistical averages
Overall
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Fully evolved
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Battle properties
Generation I
Offensive | Defensive | |||
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Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | None | 0× | None |
Generation II onwards
Offensive | Defensive | |||
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Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | None | 0× | None |
Characteristics
Defense
Defensively, the Water type is very strong when combined with high defensive stats. Most Water types can use Ice-type moves to counter Grass types. As such, Electric types are the only true threat to Water types, as few Pokémon of the Water type can learn strong Ground-type moves. However, Water types that have Grass, Ground, or Dragon as their other type have the advantage of having their Electric weakness nullified. Although these type combinations are neutral to Ice, it is possible to deal 4× times damage with Freeze-Dry, an Ice-type move introduced in Generation VI that ignores the Water type's resistance to Ice.
Water-type Pokémon often have the most balanced attributes, usually coming with decent Attack, Special Attack, and Defense stats, but below average Speed.
Offense
The Water type is also useful offensively, especially as powerful Water-type moves are plentiful. Almost all Water-type Pokémon can learn strong Ice-type moves to deal with Dragon and Grass types, which would make their resistance to Water-type attacks irrelevant. Water also has good coverage in conjunction with Dragon and Flying-type moves. It can be extremely useful to be super-effective against Fire, Ground, and Rock types. Also, double weaknesses to Water are fairly common, while there are only a few Pokémon that have a double resistance to Water.
During rain or heavy rain, the power of Water-type moves is increased by 50%. The power of Water-type moves is decreased by 50% during harsh sunlight, while the Water-type moves themselves will fail during extremely harsh sunlight.
Contest properties
In Contests, Water-type moves are typically Beautiful moves, but they can be from any other Contest type.
Pokémon
As of Generation VII, there are 133 Water-type Pokémon or 16.6% of all Pokémon (counting those that are Water-type in at least one of their forms), making it the most common of the eighteen types. All other types have been paired up with Water at least once - after the official release of Volcanion, Water became the second type to have this trait, after Flying.
Pure Water-type Pokémon
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Half Water-type Pokémon
Primary Water-type Pokémon
Secondary Water-type Pokémon
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Moves
Gen | Move | Category | Contest | Power | Accuracy | PP | Target | Description | |||||||||
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IV | Aqua Jet | Physical | Cool | 40 | 100% | 20 (max 32) |
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The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
IV | Aqua Ring | Status | Beautiful | — | —% | 20 (max 32) |
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The user envelops itself in a veil made of water. It regains some HP every turn. | |||||||||
IV | Aqua Tail | Physical | Beautiful | 90 | 90% | 10 (max 16) |
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
IV | Brine | Special | Tough | 65 | 100% | 10 (max 16) |
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If the target's HP is half or less, this attack will hit with double the power. | |||||||||
I | Bubble | Special | Cute | 40 | 100% | 30 (max 48) |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. | |||||||||
I | Bubble Beam | Special | Beautiful | 65 | 100% | 20 (max 32) |
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A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
I | Clamp | Physical | Tough | 35 | 85% | 15 (max 24) |
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The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. | |||||||||
I | Crabhammer | Physical | Tough | 100 | 90% | 10 (max 16) |
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The target is hammered with a large pincer. Critical hits land more easily. | |||||||||
III | Dive | Physical | Beautiful | 80 | 100% | 10 (max 16) |
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Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
III | Hydro Cannon | Special | Beautiful | 150 | 90% | 5 (max 8) |
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The target is hit with a watery blast. The user can't move on the next turn. | |||||||||
I | Hydro Pump | Special | Beautiful | 110 | 80% | 5 (max 8) |
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The target is blasted by a huge volume of water launched under great pressure. | |||||||||
VII | Hydro Vortex | Physical | — | —% | 1 (max 1) |
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The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | ||||||||||
VII | Hydro Vortex | Special | — | —% | 1 (max 1) |
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The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | ||||||||||
VII | Liquidation | Physical | 85 | 100% | 10 (max 16) |
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The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | ||||||||||
III | Muddy Water | Special | Tough | 90 | 85% | 10 (max 16) |
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The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. | |||||||||
VII | Oceanic Operetta | Special | 195 | —% | 1 (max 1) |
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The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force. | ||||||||||
II | Octazooka | Special | Tough | 65 | 85% | 10 (max 16) |
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The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy. | |||||||||
VI | Origin Pulse | Special | Beautiful | 110 | 85% | 10 (max 16) |
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The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. | |||||||||
II | Rain Dance | Status | Beautiful | — | —% | 5 (max 8) |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
V | Razor Shell | Physical | Cool | 75 | 95% | 10 (max 16) |
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The user cuts its target with sharp shells. This may also lower the target's Defense stat. | |||||||||
V | Scald | Special | Tough | 80 | 100% | 15 (max 24) |
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The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
V | Soak | Status | Cute | — | 100% | 20 (max 32) |
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The user shoots a torrent of water at the target and changes the target's type to Water. | |||||||||
VII | Sparkling Aria | Special | 90 | 100% | 10 (max 16) |
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The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. | ||||||||||
VI | Steam Eruption | Special | Beautiful | 110 | 95% | 5 (max 8) |
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The user immerses the target in superheated steam. This may also leave the target with a burn. | |||||||||
I | Surf | Special | Beautiful | 90 | 100% | 15 (max 24) |
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The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
I | Water Gun | Special | Cute | 40 | 100% | 25 (max 40) |
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The target is blasted with a forceful shot of water. | |||||||||
V | Water Pledge | Special | Beautiful | 80 | 100% | 10 (max 16) |
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A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears. | |||||||||
III | Water Pulse | Special | Beautiful | 60 | 100% | 20 (max 32) |
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The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
VI | Water Shuriken | Special | Cool | 15 | 100% | 20 (max 32) |
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The user hits the target with throwing stars two to five times in a row. This move always goes first. | |||||||||
III | Water Sport | Status | Cute | — | —% | 15 (max 24) |
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The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | |||||||||
III | Water Spout | Special | Beautiful | 150 | 100% | 5 (max 8) |
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The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. | |||||||||
I | Waterfall | Physical | Tough | 80 | 100% | 15 (max 24) |
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The user charges at the target and may make it flinch. | |||||||||
II | Whirlpool | Special | Beautiful | 35 | 85% | 15 (max 24) |
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The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
I | Withdraw | Status | Cute | — | —% | 40 (max 64) |
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The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left. |
Abilities
Interacting with the Water type
A Pokémon with Color Change, Protean, Imposter, Forecast, RKS System, or Multitype will become a Water-type Pokémon if (respectively) it is hit with a Water-type move, uses a Water-type move, is sent out against a Water-type opponent, if the weather is rainy, if it is holding a Water Memory, or if it is holding a Splash Plate or Waterium Z.
Gen | Ability | Description |
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VI | Desolate Land | Activates harsh sunlight and nullifies weather conditions, moves, and abilities. Causes damage-dealing Water-type moves to fail. |
IV | Dry Skin | Increases damage from Fire-type attacks, sunny weather reduces HP, and Water-type moves and rain restore HP. |
VII | Liquid Voice | Sound-based moves become Water-type moves. |
IV | Storm Drain | The Pokémon draws in all Water-type moves to boost its Sp. Atk stat. |
III | Torrent | Powers up Water-type moves when the Pokémon is in trouble. |
III | Water Absorb | Restores HP if hit by a Water-type move. |
VII | Water Bubble | Halves damage from Fire-type attacks, prevents burn, and doubles the power of Water-type moves. |
VII | Water Compaction | Sharply raises Defense if hit by a Water-type move. |
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability's page. |
Exclusive Abilities
Only Water-type Pokémon can have these Abilities. This does not include signature Abilities.
Gen | Ability | Description |
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III | Drizzle | The Pokémon makes it rain when it enters a battle. |
VI | Mega Launcher | Powers up aura and pulse moves. |
III | Rain Dish | The Pokémon gradually recovers HP in rain. |
III | Torrent | Powers up Water-type moves when the Pokémon is in trouble. |
III | Water Veil | Prevents the Pokémon from getting a burn. |
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page. |
Trivia
- Generation I introduced the most Water-type Pokémon of any generation, with 32, and Generation VI introduced the fewest Water-type Pokémon, with nine.
- Generation I introduced the most Water-type moves of any generation, with nine, and Generation VI and Generation II introduced the fewest Water-type moves, with three each.
- Water-type moves are tied with the Dragon type for having the most held items that boost their power: Sea Incense, Wave Incense, Splash Plate, Mystic Water, Water Gem, and the Lustrous Orb.
- The Water type has the most Gym Leaders of its type, with a total of six.
- The Water type has the most Pokémon that can evolve via trading, with a total of five.
In other languages
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